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Results (801 - 900 of 13997)

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Ticket Summary Owner Type Priority Component Version
#4881 IPHONE: No Overlay Alpha Blending vinterstum defect normal Port: iOS
#5429 IPHONE: iOS 4.0 Crash vinterstum defect normal Port: iOS
#5555 IOS 4.2.1 Crash on Load vinterstum defect normal Port: iOS
#5805 IPHONE: setShakePos not implemented lordhoto defect normal Port: iOS
#5809 BACKENDS: iOS - Fullscreen Mode Cropped criezy defect normal Port: iOS
#5914 IPHONE: swipe to simulate arrow keys doesn't work criezy defect high Port: iOS
#5930 IPHONE: Port Compilation Failure defect normal Port: iOS
#5973 IPHONE: Input Stuck in "Touchpad" Mode defect normal Port: iOS
#6131 BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode larsamannen defect low Port: iOS
#6694 iOS: GUI problem criezy defect normal Port: iOS
#7137 BACKENDS: iOS - rotation doesn't catch up when switching apps. criezy defect normal Port: iOS
#7601 iPhone: Add support for arrow keys vinterstum feature request normal Port: iOS
#7764 IPHONE: Cursor Palettes Don't Work lordhoto feature request normal Port: iOS
#7836 iOS Port: Graphics mode change not possible lordhoto feature request normal Port: iOS
#7837 iPad Landscape Rotation Lock Problem sev- feature request normal Port: iOS
#7858 Bluetooth keyboard in full screen ipad criezy feature request normal Port: iOS
#7867 iOS buildbot: please revert to .tar.bz2 format digitall feature request normal Port: iOS
#7871 IPHONE: Store running game state when switching tasks criezy feature request normal Port: iOS
#8746 Preliminary iPhone / iPod Touch backend vinterstum patch normal Port: iOS
#9030 iPhone: scummvm:// handler bluegr patch normal Port: iOS
#9410 Update iOS project to build against master 1.4.0 branch patch normal Port: iOS
#10314 iOS: LSL7: Unable to open Xqwsts’ locker on iOS criezy defect normal Port: iOS
#10500 BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5) larsamannen defect normal Port: iOS
#10656 IOS resource leak? digitall defect normal Port: iOS
#11036 iOS issue "Could not initialize color format." on starting Blade Runner and Gabriel Knight peterkohaut defect normal Port: iOS
#11037 iOS crash on digital audio in Simon the Sorcerer criezy defect normal Port: iOS
#11332 BACKENDS: iOS - Cannot use high quality video scaling in SCI games ccawley2011 defect normal Port: iOS
#11624 UlLTIMA 8: on iOS needs textinput criezy defect normal Port: iOS
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds larsamannen defect high Port: iOS
#12578 iOS build fails to launch with new GUI criezy defect normal Port: iOS
#12634 Support for iPad Pro 11inch sev- feature request normal Port: iOS
#12647 iOS port compiling incorrectly criezy defect normal Port: iOS
#12918 IOS: iOS 14 mouse support larsamannen feature request normal Port: iOS
#12942 PORTS: IOS: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen criezy defect normal Port: iOS
#13673 iOS libs do not include Theora criezy defect normal Port: iOS
#13714 BACKENDS: IOS: “Could not initialize color format.” On starting The 11th Hour larsamannen defect normal Port: iOS
#13917 BACKENDS: iOS: Default touchpad mode unusable on iOS 16 larsamannen defect normal Port: iOS
#14339 HYPNO: Wetlands demo hangs on iOS neuromancer defect normal Port: iOS
#14343 Mouse pointer artifacts in iOS neuromancer defect normal Port: iOS
#14486 BACKENDS: iOS - AGS: Graphics Issues on AGDI remakes larsamannen defect normal Port: iOS
#14517 BACKENDS: iOS: On-Screen function bar when keyboard activated covers up bottom of game screen criezy defect normal Port: iOS
#14624 Screen turns blank larsamannen defect high Port: iOS gsoc
#14701 GUI: iOS settings menu needs a way to scroll up down OMGPizzaGuy defect high Port: iOS
#14703 iOS: Ultima 8 crashes when Fluidsynth has no soundfont OMGPizzaGuy defect high Port: iOS
#14780 FREESCAPE: Keep pressing the on-screen arrows on Freescape games will not move the player neuromancer defect normal Port: iOS
#14783 FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect high Port: iOS
#14784 FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect high Port: iOS
#18 Crash on LE CPUs with alignement issues defect normal Port: WinCE
#169 keyboard & menu not showing SF/ender defect normal Port: WinCE
#310 No file menu on Casio BE300 (save/load) SF/ender defect normal Port: WinCE
#569 PocketPC: Crash SF/arisme defect normal Port: WinCE
#1056 WinCE : cannot exit after error SF/arisme defect normal Port: WinCE
#1630 WINCE: Two bugs on PocketScummVM 0.6.0 SF/arisme defect normal Port: WinCE
#1637 WINCE: Clock in Taskbar dissapeared SF/arisme defect normal Port: WinCE
#1711 WINCE: Fullscreen Bug SF/arisme defect normal Port: WinCE
#1712 WINCE: Disapearing clock SF/arisme defect blocker Port: WinCE
#1794 WINCE: Savepath does not work SF/arisme defect normal Port: WinCE
#1806 WINCE: iPaq time display problem SF/arisme defect normal Port: WinCE
#1954 WINCE: Crash on start SF/arisme defect normal Port: WinCE
#2007 WINCE: Config file gets corrupted SF/arisme defect high Port: WinCE
#2057 WINCE: Screen rotation & external mouse SF/arisme defect normal Port: WinCE
#2078 PocketPC IPAQ HX4700 SF/arisme defect normal Port: WinCE
#2164 WINCE: Key mapping SF/arisme defect normal Port: WinCE
#2319 [Wince] Scummvm buttons disappear when loading save game defect normal Port: WinCE
#2353 WINCE: no soft keyboard SF/arisme defect normal Port: WinCE
#2371 WINCE: Smartphone: No Curser Control SF/arisme defect normal Port: WinCE
#2394 WINCE: Icons bar disappear after Load/Save SF/arisme defect normal Port: WinCE
#2479 WINCE: Symbols on bottom disappear SF/arisme defect normal Port: WinCE
#2485 WINCE: display orientation problems. SF/knakos defect low Port: WinCE
#2527 WINCE: landscape mode (WM5) SF/arisme defect normal Port: WinCE
#2551 A whole lot of bugs found in ScummVM Win32&PocketPC defect normal Port: WinCE
#2592 WINCE: no minimizing when incoming call or sms SF/knakos defect normal Port: WinCE
#2593 WINCE: load and save dialogs are too large SF/knakos defect normal Port: WinCE
#2594 WINCE: savegame dialog doesn't redraw on view mode change SF/knakos defect high Port: WinCE
#2657 WINCE: Crash Log for Motorola Q/WM5 SF/knakos defect normal Port: WinCE
#2724 WINCE: Onscreen Keyboard shows through SF/knakos defect normal Port: WinCE
#2737 WINCE: dpad mouse emulation SF/knakos defect normal Port: WinCE
#2817 WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a SF/knakos defect normal Port: WinCE
#2819 WINCE: Icons of clock and volume disappear sev- defect normal Port: WinCE
#2869 WINCE: GCC Build: "disappearing clock" issue SF/knakos defect low Port: WinCE
#2872 WINCE: GCC Build: problems with SCUMM V6+ SF/knakos defect normal Port: WinCE
#2882 WINCE: Could not map the keys of WM5 device... SF/knakos defect low Port: WinCE
#2941 WINCE: Assertion failed on HPC2000 SF/knakos defect low Port: WinCE
#3002 WINCE: scummvm.ini induced crash SF/knakos defect normal Port: WinCE
#3006 WINCE: Crash maybe related to size of .ini file SF/knakos defect high Port: WinCE
#3019 WINCE: loading SCUMM save states causes crash SF/knakos defect normal Port: WinCE
#3109 WINCE: GOB2 can't save SF/knakos defect normal Port: WinCE
#3120 WINCE: time is removed from taskbar SF/knakos defect normal Port: WinCE
#3179 WINCE: latest SVN Build has X/Y mouse axis rotated SF/knakos defect normal Port: WinCE
#3183 WINCE: xda mini pocketpc cursor error SF/knakos defect normal Port: WinCE
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3221 WINCE: AGI games function keys sev- defect normal Port: WinCE
#3262 WINCE: orientation cannot be detected in ASUS A696 SF/knakos defect low Port: WinCE
#3293 WINCE: Keyboard commands don't work in 0.10.0 SF/knakos defect normal Port: WinCE
#3294 WINCE: Halt on Dell Axim x50v SF/knakos defect normal Port: WinCE
#3455 WINCE: Save games have incorrect time & date SF/knakos defect blocker Port: WinCE
#3465 WINCE: FEEBLE: Game not starting SF/knakos defect normal Port: WinCE
#3546 WINCE: After saving game, repeated left click SF/knakos defect normal Port: WinCE
#3619 WINCE: Orientation detection wrong in ScummVM 0.11.0 SF/knakos defect low Port: WinCE
#3658 WINCE: Delayed sound effects and voice SF/knakos defect high Port: WinCE
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