#4881 |
IPHONE: No Overlay Alpha Blending
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#5429 |
IPHONE: iOS 4.0 Crash
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#5555 |
IOS 4.2.1 Crash on Load
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#5805 |
IPHONE: setShakePos not implemented
|
lordhoto
|
defect
|
normal
|
Port: iOS
|
|
#5809 |
BACKENDS: iOS - Fullscreen Mode Cropped
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#5914 |
IPHONE: swipe to simulate arrow keys doesn't work
|
criezy
|
defect
|
high
|
Port: iOS
|
|
#5930 |
IPHONE: Port Compilation Failure
|
|
defect
|
normal
|
Port: iOS
|
|
#5973 |
IPHONE: Input Stuck in "Touchpad" Mode
|
|
defect
|
normal
|
Port: iOS
|
|
#6131 |
BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode
|
larsamannen
|
defect
|
low
|
Port: iOS
|
|
#6694 |
iOS: GUI problem
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#7137 |
BACKENDS: iOS - rotation doesn't catch up when switching apps.
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#7601 |
iPhone: Add support for arrow keys
|
vinterstum
|
feature request
|
normal
|
Port: iOS
|
|
#7764 |
IPHONE: Cursor Palettes Don't Work
|
lordhoto
|
feature request
|
normal
|
Port: iOS
|
|
#7836 |
iOS Port: Graphics mode change not possible
|
lordhoto
|
feature request
|
normal
|
Port: iOS
|
|
#7837 |
iPad Landscape Rotation Lock Problem
|
sev-
|
feature request
|
normal
|
Port: iOS
|
|
#7858 |
Bluetooth keyboard in full screen ipad
|
criezy
|
feature request
|
normal
|
Port: iOS
|
|
#7867 |
iOS buildbot: please revert to .tar.bz2 format
|
digitall
|
feature request
|
normal
|
Port: iOS
|
|
#7871 |
IPHONE: Store running game state when switching tasks
|
criezy
|
feature request
|
normal
|
Port: iOS
|
|
#8746 |
Preliminary iPhone / iPod Touch backend
|
vinterstum
|
patch
|
normal
|
Port: iOS
|
|
#9030 |
iPhone: scummvm:// handler
|
bluegr
|
patch
|
normal
|
Port: iOS
|
|
#9410 |
Update iOS project to build against master 1.4.0 branch
|
|
patch
|
normal
|
Port: iOS
|
|
#10314 |
iOS: LSL7: Unable to open Xqwsts’ locker on iOS
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#10500 |
BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5)
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
|
#10656 |
IOS resource leak?
|
digitall
|
defect
|
normal
|
Port: iOS
|
|
#11036 |
iOS issue "Could not initialize color format." on starting Blade Runner and Gabriel Knight
|
peterkohaut
|
defect
|
normal
|
Port: iOS
|
|
#11037 |
iOS crash on digital audio in Simon the Sorcerer
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#11332 |
BACKENDS: iOS - Cannot use high quality video scaling in SCI games
|
ccawley2011
|
defect
|
normal
|
Port: iOS
|
|
#11624 |
UlLTIMA 8: on iOS needs textinput
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#12329 |
BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds
|
larsamannen
|
defect
|
high
|
Port: iOS
|
|
#12578 |
iOS build fails to launch with new GUI
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#12634 |
Support for iPad Pro 11inch
|
sev-
|
feature request
|
normal
|
Port: iOS
|
|
#12647 |
iOS port compiling incorrectly
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#12918 |
IOS: iOS 14 mouse support
|
larsamannen
|
feature request
|
normal
|
Port: iOS
|
|
#12942 |
PORTS: IOS: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#13673 |
iOS libs do not include Theora
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#13714 |
BACKENDS: IOS: “Could not initialize color format.” On starting The 11th Hour
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
|
#13917 |
BACKENDS: iOS: Default touchpad mode unusable on iOS 16
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
|
#14339 |
HYPNO: Wetlands demo hangs on iOS
|
neuromancer
|
defect
|
normal
|
Port: iOS
|
|
#14343 |
Mouse pointer artifacts in iOS
|
neuromancer
|
defect
|
normal
|
Port: iOS
|
|
#14486 |
BACKENDS: iOS - AGS: Graphics Issues on AGDI remakes
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
|
#14517 |
BACKENDS: iOS: On-Screen function bar when keyboard activated covers up bottom of game screen
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#14624 |
Screen turns blank
|
larsamannen
|
defect
|
high
|
Port: iOS
|
gsoc
|
#14701 |
GUI: iOS settings menu needs a way to scroll up down
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
|
#14703 |
iOS: Ultima 8 crashes when Fluidsynth has no soundfont
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
|
#14780 |
FREESCAPE: Keep pressing the on-screen arrows on Freescape games will not move the player
|
neuromancer
|
defect
|
normal
|
Port: iOS
|
|
#14783 |
FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices
|
neuromancer
|
defect
|
high
|
Port: iOS
|
|
#14784 |
FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices
|
neuromancer
|
defect
|
high
|
Port: iOS
|
|
#18 |
Crash on LE CPUs with alignement issues
|
|
defect
|
normal
|
Port: WinCE
|
|
#169 |
keyboard & menu not showing
|
SF/ender
|
defect
|
normal
|
Port: WinCE
|
|
#310 |
No file menu on Casio BE300 (save/load)
|
SF/ender
|
defect
|
normal
|
Port: WinCE
|
|
#569 |
PocketPC: Crash
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1056 |
WinCE : cannot exit after error
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1630 |
WINCE: Two bugs on PocketScummVM 0.6.0
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1637 |
WINCE: Clock in Taskbar dissapeared
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1711 |
WINCE: Fullscreen Bug
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1712 |
WINCE: Disapearing clock
|
SF/arisme
|
defect
|
blocker
|
Port: WinCE
|
|
#1794 |
WINCE: Savepath does not work
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1806 |
WINCE: iPaq time display problem
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1954 |
WINCE: Crash on start
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2007 |
WINCE: Config file gets corrupted
|
SF/arisme
|
defect
|
high
|
Port: WinCE
|
|
#2057 |
WINCE: Screen rotation & external mouse
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2078 |
PocketPC IPAQ HX4700
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2164 |
WINCE: Key mapping
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2319 |
[Wince] Scummvm buttons disappear when loading save game
|
|
defect
|
normal
|
Port: WinCE
|
|
#2353 |
WINCE: no soft keyboard
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2371 |
WINCE: Smartphone: No Curser Control
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2394 |
WINCE: Icons bar disappear after Load/Save
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2479 |
WINCE: Symbols on bottom disappear
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2485 |
WINCE: display orientation problems.
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2527 |
WINCE: landscape mode (WM5)
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2551 |
A whole lot of bugs found in ScummVM Win32&PocketPC
|
|
defect
|
normal
|
Port: WinCE
|
|
#2592 |
WINCE: no minimizing when incoming call or sms
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2593 |
WINCE: load and save dialogs are too large
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2594 |
WINCE: savegame dialog doesn't redraw on view mode change
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#2657 |
WINCE: Crash Log for Motorola Q/WM5
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2724 |
WINCE: Onscreen Keyboard shows through
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2737 |
WINCE: dpad mouse emulation
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2817 |
WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2819 |
WINCE: Icons of clock and volume disappear
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#2869 |
WINCE: GCC Build: "disappearing clock" issue
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2872 |
WINCE: GCC Build: problems with SCUMM V6+
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2882 |
WINCE: Could not map the keys of WM5 device...
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2941 |
WINCE: Assertion failed on HPC2000
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3002 |
WINCE: scummvm.ini induced crash
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3006 |
WINCE: Crash maybe related to size of .ini file
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3019 |
WINCE: loading SCUMM save states causes crash
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3109 |
WINCE: GOB2 can't save
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3120 |
WINCE: time is removed from taskbar
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3179 |
WINCE: latest SVN Build has X/Y mouse axis rotated
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3183 |
WINCE: xda mini pocketpc cursor error
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3185 |
WINCE: svn build startup crash
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3221 |
WINCE: AGI games function keys
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#3262 |
WINCE: orientation cannot be detected in ASUS A696
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3293 |
WINCE: Keyboard commands don't work in 0.10.0
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3294 |
WINCE: Halt on Dell Axim x50v
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3455 |
WINCE: Save games have incorrect time & date
|
SF/knakos
|
defect
|
blocker
|
Port: WinCE
|
|
#3465 |
WINCE: FEEBLE: Game not starting
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3546 |
WINCE: After saving game, repeated left click
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3619 |
WINCE: Orientation detection wrong in ScummVM 0.11.0
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3658 |
WINCE: Delayed sound effects and voice
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|