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Results (301 - 400 of 937)

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Ticket Summary Status Owner Type Component Version
#11837 GRIM: Maintenance demon's face shading problem new defect Engine: Grim
#11839 GRIM: Strange lighting on Meche's face when first talking to Manny new defect Engine: Grim
#11840 GRIM: Only a black screen at the edge of the world new defect Engine: Grim
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door new defect Engine: Grim
#11842 GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head new defect Engine: Grim
#11843 GRIM: Num Lock problem new defect Engine: Grim
#11844 GRIM: graphic glitch - Manny in the elevator new defect Engine: Grim
#11845 GRIM DEMO: Videos are a bit off on the brightness new defect Engine: Grim
#11846 GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL) new defect Engine: Grim
#11849 EMI: When switching sets wrong setup is rendered breifly new defect Engine: Grim
#11852 GRIM: Characters showing through sets with OpenGL renderer new defect Engine: Grim
#11853 GRIM: Pidgeon flies through wall in LSA headquarters new defect Engine: Grim
#11854 GRIM: Wheelbarrow missing from tr_pmpws new defect Engine: Grim
#11855 GRIM: Mannys arm reaches out to the ladder and vanishes new defect Engine: Grim
#11857 GRIM: Elevator glitch in the High Roller Lounge new defect Engine: Grim
#11858 EMI: Launcher sees the list of EMI saved games but crashes loading them new defect Engine: Grim
#11859 GRIM: Membrillo walking on spot and facing wrong direction new defect Engine: Grim
#11862 EMI: Dark lines in the intro with TinyGL, clamping not supported new defect Engine: Grim
#11865 EMI: PS2: Game stuck at bio-luminescent fish catching new defect Engine: Grim
#11866 EMI: PS2: Crash at scumm bar / darts players new defect Engine: Grim
#11870 EMI: Sawdust Graphics Issues new defect Engine: Grim
#11873 EMI: Miss Rivers walks through Yannia's chair new defect Engine: Grim
#11879 GRIM: Conveyer belt doesn't render correctly new defect Engine: Grim
#11882 GRIM: [AMIGAOS4] Software renderer wrong colors new defect Engine: Grim
#11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress new defect Engine: Grim
#11896 GRIM: Grinder gfx shift to the left when placed back new defect Engine: Grim
#11898 GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers new defect Engine: Grim
#11920 GRIM: Characters disappear under the sea new defect Engine: Grim
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new feature request Engine: Grim
#12931 GRIM: Grim Fandango invisible Manny near beginning of the game new defect Engine: Grim
#13031 GRIM: Cutscene cut off at the end in German version new defect Engine: Grim
#13032 GRIM: All objects turn invisible after returning Glotti's heart new defect Engine: Grim
#13035 GRIM: Olivia's smoking animation in the Blue Casket wrong new defect Engine: Grim
#13036 GRIM: Mabrillo's animations during conversation new defect Engine: Grim
#13040 GRIME: Menu Cursor Bug new defect Engine: Grim
#13047 GRIM: Glottis' comments are too loud while talking to Nick new defect Engine: Grim
#13051 GRIM: Can't type German Umlauts new defect Engine: Grim
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new defect Engine: Grim
#13139 GRIM: Grim Fandango - model glitch year 3 new defect Engine: Grim
#13459 EMI: Crashes during cutscenes with subtitles on new defect Engine: Grim
#13467 Built in Point & Click Support for GRIM Games new feature request Engine: Grim
#13528 GRIM: Grim Fandango crashes after loading a save (MAC) new defect Engine: Grim
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM new defect Engine: Grim
#13870 GRIM: Can't load saved game new defect Engine: Grim
#6459 GROOVIE: T7G Enhanced Music Files Block CD Audio new defect Engine: Groovie
#10663 GROOVIE: T7G: Cannot finish game new digitall defect Engine: Groovie
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new defect Engine: Groovie
#13575 GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login new defect Engine: Groovie
#13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly new defect Engine: Groovie
#15086 GROOVIE: Clandestiny final cutscene crashes new defect Engine: Groovie
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke defect Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke defect Engine: Hugo
#12621 HUGO: Top menu doesn't close when it should new defect Engine: Hugo
#14508 HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface new defect Engine: Hugo
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new neuromancer defect Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished new neuromancer defect Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new neuromancer defect Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer defect Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer defect Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer defect Engine: Hypno
#14535 WETLANDS: missing korean text in the localized release new neuromancer defect Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing new neuromancer defect Engine: Hypno
#11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read new sev- defect Engine: Illusions
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new defect Engine: Illusions
#14750 KYRA: Kyra1: Add support for hungarian translation new feature request Engine: Kyra
#14760 Crash at Eye of the Beholder 2 Launch new defect Engine: Kyra
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new feature request Engine: Kyra
#7182 LURE: DOS/ITALIAN - stuck characters new defect Engine: Lure
#14397 LURE: Pathfinding Broken in Lure of the Temptress new defect Engine: Lure
#14772 M4: Orion Burger - Gfx mesh and crash on BE target new defect Engine: M4
#6431 MADE: RTZ demo freezes new defect Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken new defect Engine: MADE
#7048 MADE: RTZ - Second menu on rotten meat for vultures. new defect Engine: MADE
#11324 MADE: Return to Zork - ReelMagic / MPEG game variant new defect Engine: MADE
#11452 MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms) new defect Engine: MADE
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect Engine: MADS
#7054 MADS: Flickering Doors new defect Engine: MADS
#7055 MADS: Intro: Annoying sond new defect Engine: MADS
#7056 MADS: Console: warnigs SFX new defect Engine: MADS
#12185 MADS: Rex Nebular intro not playing animations new defect Engine: MADS
#14686 MM: MM1: Still some inconsistency on QuickRef page new defect Engine: MM: MM1
#11697 MM: XEEN: Wrong sounds played new defect Engine: MM: Xeen
#11765 MM: XEEN: English names in German Clouds intro new defect Engine: MM: Xeen
#11986 MM: XEEN: Chinese version support new defect Engine: MM: Xeen
#12809 MM: XEEN: Original German crossword puzzle bug new defect Engine: MM: Xeen
#13855 XEEN: Support General Midi in Xeen games new feature request Engine: MM: Xeen
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new feature request Engine: MM: Xeen
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect Engine: MM: Xeen
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie defect Engine: Mohawk
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new fuzzie defect Engine: Mohawk
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new defect Engine: Mohawk
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new defect Engine: Mohawk
#10593 MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list new defect Engine: Mohawk
#10728 MOHAWK: MYST: ES: Marker instructions wrong new defect Engine: Mohawk
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst new feature request Engine: Mohawk
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version new tag2015 defect Engine: Mohawk
#12082 MOHAWK: Looping videos aren't quite seamless in Riven (DVD) new defect Engine: Mohawk
#12821 MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked new defect Engine: Mohawk
#13905 MOHAWK: Little Monster at School errors on page 16 new defect Engine: Mohawk
#13919 MOHAWK: LB - Missing shortcuts new defect Engine: Mohawk
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