Opened 4 years ago

Last modified 3 years ago

#11866 new defect

EMI: PS2: Crash at scumm bar / darts players

Reported by: aquadran Owned by:
Priority: normal Component: Engine: Grim
Version: Keywords:
Cc: Game: Escape from Monkey Island


After telling the darts players to hit something (second time; first time I dared them to hit the bull's skull) -> the center of the life preserver on the kitchen's door, when switching the view back to the front of the scumm bar:
residualvm: engines/grim/actor.cpp:1153: void Grim::Actor::sayLine(const char*, bool, float, float): Assertion `msgId' failed.
[1] 28275 abort ./residualvm

Note: Upon reloading a save, I tried asking them to aim at the life preserver as the first item, it didn't abort (so lifePreserver then bullsSkull is okay)

Change History (1)

comment:1 by sev-, 3 years ago

Summary: [EMI] Crash at scumm bar / darts players [PS2]EMI: PS2: Crash at scumm bar / darts players
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