EMI: PS2: Crash at scumm bar / darts players
|Reported by:||aquadran||Owned by:|
|Cc:||Game:||Escape from Monkey Island|
After telling the darts players to hit something (second time; first time I dared them to hit the bull's skull) -> the center of the life preserver on the kitchen's door, when switching the view back to the front of the scumm bar:
residualvm: engines/grim/actor.cpp:1153: void Grim::Actor::sayLine(const char*, bool, float, float): Assertion `msgId' failed.
 28275 abort ./residualvm
Note: Upon reloading a save, I tried asking them to aim at the life preserver as the first item, it didn't abort (so lifePreserver then bullsSkull is okay)