Opened 7 days ago

#11866 new defect

[EMI] Crash at scumm bar / darts players [PS2]

Reported by: aquadran Owned by:
Priority: normal Component: Engine: Grim
Keywords: Cc:
Game: Escape from Monkey Island

Description

After telling the darts players to hit something (second time; first time I dared them to hit the bull's skull) -> the center of the life preserver on the kitchen's door, when switching the view back to the front of the scumm bar:
residualvm: engines/grim/actor.cpp:1153: void Grim::Actor::sayLine(const char*, bool, float, float): Assertion `msgId' failed.
[1] 28275 abort ./residualvm

Note: Upon reloading a save, I tried asking them to aim at the life preserver as the first item, it didn't abort (so lifePreserver then bullsSkull is okay)

https://github.com/residualvm/residualvm/issues/1207

Change History (0)

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