Opened 7 days ago

#11854 new defect

GRIM: Wheelbarrow missing from tr_pmpws

Reported by: sev- Owned by:
Priority: normal Component: Engine: Grim
Keywords: Cc:
Game: Grim Fandango

Description


Wheelbarrow was missing when auto-resuming upon game startup.
Reloading the savefile made wheelbarrow appear again.


I can trigger the 'objects flying away' a bit later in bd_rckws (video attached - about 1MB)


The bug doesn't occur in the regular opengl renderer. - Switching to it recovers the object positions.


Savefile
flyaway.gsv.gz

Video of 'fly away' happening
objectflyaway.mp4.gz

Another spot where objects 'fly away' with Opengl_shaders but not plain opengl is in year 2 where Glottis plays piano:


flyaway2.gsv.gz
objectflyaway2.mp4.gz

https://github.com/residualvm/residualvm/issues/1593

Attachments (8)

Change History (8)

by sev-, 7 days ago

Attachment: objectflyaway2.mp4.gz added

by sev-, 7 days ago

Attachment: flyaway2.gsv.gz added

by sev-, 7 days ago

Attachment: objectflyaway.mp4.gz added

by sev-, 7 days ago

Attachment: flyaway.gsv.gz added
Note: See TracTickets for help on using tickets.