#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
|
defect
|
high
|
Engine: Grim
|
#11852 |
GRIM: Characters showing through sets with OpenGL renderer
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11920 |
GRIM: Characters disappear under the sea
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#13051 |
GRIM: Can't type German Umlauts
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#13870 |
GRIM: Can't load saved game
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#13032 |
GRIM: All objects turn invisible after returning Glotti's heart
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11898 |
GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11845 |
GRIM DEMO: Videos are a bit off on the brightness
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11823 |
GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11825 |
GRIM DEMO: Running with numpad keys causes issues
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11826 |
GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
|
defect
|
normal
|
Engine: Griffon
|
#12855 |
GRIFFON: Always return to launcher option not working
|
new
|
|
defect
|
normal
|
Engine: Griffon
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
new
|
|
defect
|
normal
|
Graphics
|
#14506 |
GRAPHICS: Shaders broken(?)
|
new
|
|
defect
|
normal
|
Graphics: Scalers
|
#13767 |
GRAPHICS: OpenGL screenshots not capturing latest frame if no input
|
new
|
|
defect
|
normal
|
Graphics
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
|
defect
|
normal
|
Graphics
|
#7457 |
GOBLIIINS: Atari ST version color palette
|
new
|
|
feature request
|
normal
|
Engine: Gob
|
#5901 |
GOB: Woodruff - Priest doesn't prevent you from taking the disk
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#10714 |
GOB: Woodruff - Couldn't talk to the Beast
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#5405 |
GOB: Woodruff - Can't Get Master's Powers
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5409 |
GOB: Woodruff - Annoying scrolling behaviour in windowed mode
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#12941 |
GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#3769 |
GOB: WOODRUFF - Pathfinding bug
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3846 |
GOB: WOODRUFF - In-Game animation shifted(?)
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3848 |
GOB: WOODRUFF - Graphic glitches
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#6702 |
GOB: WOODRUFF - Double click to do fast scene change not implemented
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#6701 |
GOB: WOODRUFF - Bug allows river crossing without boots
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#14857 |
GOB: Version from main menu shows nothing for GOG version
|
new
|
|
defect
|
low
|
Engine: Gob
|
#10382 |
GOB: LIT: Loading save in boat closet shows wrong palette
|
new
|
|
defect
|
low
|
Engine: Gob
|
#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
|
new
|
|
defect
|
low
|
Engine: Gob
|
#10384 |
GOB: LIT: Bad palette around manor area
|
new
|
|
defect
|
low
|
Engine: Gob
|
#3838 |
GOB: LIT - palette issue with sprites
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#9710 |
GOB: LIT - Palette corruption
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#4647 |
GOB: Goblins Quest 3 - Ooya can walk in the air
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5380 |
GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#6331 |
GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#6330 |
GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#5381 |
GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics"
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#4620 |
GOB: Goblins Quest 3 - Duplicate main character sprite
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4649 |
GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5760 |
GOB: Goblins Quest 3 - Cannot move Blount in the Brain level
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4618 |
GOB: Goblins Quest 3 - Actor animation is stuck or something
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#6685 |
GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#11536 |
GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#11535 |
GOB: Goblin Quest 3 - Head of ego partly vanishes
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#4775 |
GOB: Gobliins 2 - Machine hotspot disappears in armor room
|
new
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!!
|
new
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
#7554 |
GOB: Gob2 (Mac): Add support for Mac music
|
new
|
DrMcCoy
|
feature request
|
normal
|
Engine: Gob
|
#5490 |
GOB: GOB3: Incorrect Name of Potion Object In Lab
|
new
|
Strangerke
|
defect
|
normal
|
Engine: Gob
|
#11999 |
GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck.
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
sdelamarre
|
defect
|
normal
|
Engine: Gob
|
#14553 |
GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable
|
new
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
#3401 |
GOB3: double sprite glitch in the queen level
|
new
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
#11598 |
GOB3: French version works incorrectly
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#11369 |
GNAP: Can't move car
|
new
|
|
defect
|
normal
|
Engine: GNAP
|
#11519 |
GLK: text is low resolution on macOS retina display
|
new
|
|
defect
|
normal
|
Engine: GLK
|
#11980 |
GLK: engine does not support Russian keyboard layout
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
#11518 |
GLK: ZCode - status line has no left margin
|
new
|
dreammaster
|
defect
|
normal
|
Engine: GLK: ZCode
|
#11521 |
GLK: ZCode - loses scrollback from time to time
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
#11517 |
GLK: ZCode - Layout errors in Z8 Anchorhead
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
#12493 |
GLK: ZCODE: Misrendered menu in Unforgotten
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
#10867 |
GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
#11729 |
GLK: Wrong colors and missing color changes
|
new
|
|
defect
|
normal
|
Engine: GLK
|
#14257 |
GLK: SCOTT: fatal() and GlkExit() do return
|
new
|
|
defect
|
normal
|
Engine: GLK: Scott
|
#13623 |
GLK: SCOTT: Unicode characters not shown
|
new
|
|
defect
|
normal
|
Engine: GLK: Scott
|
#14256 |
GLK: SCOTT: Return to launcher sometimes freezes ScummVM
|
new
|
|
defect
|
normal
|
Engine: GLK: Scott
|
#13120 |
GLK: Quest: Gathered in Darkness: Missing text and commands not understood
|
new
|
|
defect
|
normal
|
Engine: GLK: Quest
|
#12296 |
GLK: Quest compatibility issues
|
new
|
|
defect
|
normal
|
Engine: GLK: Quest
|
#11655 |
GLK: QUEST - Crashing games report
|
new
|
|
defect
|
normal
|
Engine: GLK: Quest
|
#11653 |
GLK: JACL: Problems with running older games
|
new
|
|
defect
|
normal
|
Engine: GLK: JACL
|
#12297 |
GLK: HUGO: compatibility issue with games using sound and/or music
|
new
|
|
defect
|
normal
|
Engine: GLK: Hugo
|
#11516 |
GLK: Glulxe - crash when loading Counterfeit Monkey
|
new
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#14859 |
GLK: Glulxe - Crash when saving in Counterfeit Monkey
|
new
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#11584 |
GLK: GLULX - Unknown (crashing/erroring) game variants
|
new
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#12866 |
GLK: Comprehend: Missing strings in Transylvania (V2)
|
new
|
|
defect
|
normal
|
Engine: GLK: Comprehend
|
#12286 |
GLK: COMPREHEND: Second room in Oo-Topos problem
|
new
|
|
defect
|
normal
|
Engine: GLK: Comprehend
|
#14325 |
GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire
|
new
|
|
defect
|
normal
|
Engine: GLK: Archetype
|
#11570 |
GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX
|
new
|
|
defect
|
normal
|
Engine: GLK: AGT
|
#14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
new
|
sev-
|
defect
|
normal
|
Engine: GLK: Adrift
|
#13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
|
new
|
|
defect
|
normal
|
Engine: GLK: Adrift
|
#14635 |
GLK: ADRIFT - Crashing/erroring game variants
|
new
|
|
defect
|
normal
|
Engine: GLK: Adrift
|
#14348 |
GFX: Flickering with enabled Gsync/VRR
|
new
|
|
defect
|
normal
|
Graphics
|
#12475 |
GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF
|
new
|
|
defect
|
normal
|
Graphics
|
#13771 |
French translation variant for asylum
|
new
|
|
patch
|
high
|
Engine: Asylum
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
|
|
defect
|
normal
|
Port: iOS
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
|
defect
|
normal
|
Port: Linux
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
|
defect
|
normal
|
Audio
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
|
feature request
|
normal
|
GUI
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
|
feature request
|
normal
|
Engine: Titanic
|
#10329 |
FULLPIPE: Pathfinding loop when giving coin to ball eating creature
|
new
|
|
defect
|
normal
|
Engine: NGI
|
#10397 |
FULLPIPE: Memory leak when loading a saved game
|
new
|
|
defect
|
low
|
Engine: NGI
|
#13270 |
FULLPIPE: Left Handle vanishes on teleporting
|
new
|
|
defect
|
normal
|
Engine: NGI
|
#9671 |
FULLPIPE: Assorted graphical glitches
|
new
|
|
defect
|
normal
|
Engine: NGI
|