Opened 4 years ago

Last modified 4 years ago

#11823 new defect

GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates

Reported by: sev- Owned by:
Priority: normal Component: Engine: Grim
Version: Keywords:
Cc: Game: Grim Fandango

Description (last modified by sev-)

Only two frames I noticed have this issue. Only happens with Manny everytime he speaks.



This looks surprisingly similar to the "admin" demon bug #890 : texture shifted to the bottom on bottom-left (from character's perspective) triangle.


I can reproduce with 0.1.1 release and 0.2.0 branch

https://github.com/residualvm/residualvm/issues/919

Attachments (2)

d0e71674-ef6a-11e3-939b-ea6a3764a23d.png (20.8 KB ) - added by sev- 4 years ago.
ca07937e-ef6a-11e3-8481-b2bd1b2f0f02.png (22.4 KB ) - added by sev- 4 years ago.

Download all attachments as: .zip

Change History (4)

comment:1 by sev-, 4 years ago

Description: modified (diff)

comment:2 by sev-, 4 years ago

Description: modified (diff)
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