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Results (601 - 700 of 1027)

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Ticket Summary Status Owner Type Priority Component
#13905 MOHAWK: Little Monster at School errors on page 16 new defect normal Engine: Mohawk
#13911 Gracefully handle multiple controllers new feature request normal Common
#13919 MOHAWK: LB - Missing shortcuts new defect normal Engine: Mohawk
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left new defect normal Engine: SCUMM
#13938 RISCOS: Investigate support for building with EABI toolchains? new feature request low Port: RISC OS
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets new defect normal Engine: Director
#13959 SCUMM: MI1 (Floppy) Broken door sound effect new defect normal Engine: SCUMM
#13960 BACKENDS: PS3 and physical CD issues new defect normal Port: PS3
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators new defect normal Audio
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new defect low Engine: AGS
#13995 Feature request: options could show *which* <default> is actually chosen for given game new feature request normal GUI
#14000 BACKENDS: Add Build for Windows on ARM64 new feature request normal Port: Win64
#14006 SCUMM: Glitches with the bus in ZAK new defect normal Engine: SCUMM
#14011 ULTIMA8: Optional stacks automerging new feature request normal Engine: Ultima
#14018 AGS: Blackwell Legacy (old version & demo) issues new defect low Engine: AGS
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new defect low Engine: mTropolis
#14030 ULTIMA8: Changelings don't change new defect normal Engine: Ultima
#14048 SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos new defect low Engine: SCUMM
#14071 The ability to mass remove games new feature request normal GUI
#14073 FREESCAPE: several types of rendering artifacts are visible new neuromancer defect normal Engine: Freescape
#14075 AUDIO: Volume settings are not applied on startup new defect normal Audio
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed new defect normal Engine: Director
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer new defect normal Port: Android
#14160 GRIM: Patched installers are required even with pre-patched installations new defect low Engine: Grim
#14161 ENGINES: Allow running multi-CD games directly from the original discs new feature request low Common
#14169 DRACI: Down Mouse not opening icon menu new defect normal Engine: Draci
#14173 SCI: Support Cinepak dithering with QuickTime videos new feature request normal Engine: SCI
#14174 BUILD: When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new lephilousophe defect normal Common
#14175 Support for Atari ST mono rendering new feature request normal Engine: SCUMM
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure new defect normal Video
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state new defect normal Engine: Sherlock
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" new sev- defect normal Engine: GLK: Adrift
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly new defect normal Engine: TeenAgent
#14296 ACCESS: Amazon - add support for Super VGA new feature request normal Engine: Access
#14301 TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work new defect low Engine: Tetraedge
#14311 ULTIMA8: Disappearing Stepping Stone new defect low Engine: Ultima
#14314 ULTIMA8: Stacked sorcery reagents do not display number new feature request low Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport new feature request low Engine: Ultima
#14322 SAGA: ITE - FLAC compressed music does not play new defect normal Engine: SAGA
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire new defect normal Engine: GLK: Archetype
#14336 TETRAEDGE: Dialog text color not readable on TinyGL new defect normal Engine: Tetraedge
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new feature request normal Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 new feature request normal Engine: Tetraedge
#14348 GFX: Flickering with enabled Gsync/VRR new defect normal Graphics
#14357 TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts new defect high Engine: Tetraedge
#14360 TETRAEDGE: German umlauts are not displayed new defect normal Engine: Tetraedge
#14365 BACKENDS: 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen new defect normal Port: 3DS
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count new defect normal Port: Wii
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request normal GUI
#14371 CLOUD: Server's IP interface is sometimes from a virtual adapter new defect normal --Other--
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding new defect normal Engine: SCI
#14391 BACKENDS: PSP 2.7.0 black screen on startup new defect normal Port: PSP
#14397 LURE: Pathfinding Broken in Lure of the Temptress new defect normal Engine: Lure
#14407 3DS: make use of linear heap to make resource-intensive games playable new feature request normal Port: 3DS
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around new defect normal Engine: Tetraedge
#14422 ANDROID: Support more virtual keyboard language layouts new feature request normal Port: Android
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new defect normal Engine: Sherlock
#14430 DIRECTOR: AmandaStories (D3) not launching new defect normal Engine: Director
#14434 TETRAEDGE: Graphic glitch in Syberia 2 new defect normal Engine: Tetraedge
#14441 BACKENDS: Add abstraction for read/write locks new feature request low Ports
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new feature request normal Engine: SCUMM
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new defect normal Graphics
#14446 ANDROID: Add Chromecast support new feature request normal Port: Android
#14450 MYST3: Mass add duplicates languages in myst 3 dvd new defect normal Engine: Myst3
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus new defect normal Engine: Tetraedge
#14455 CLOUD: Cloud syncing wastes FPS due to excessive save game scanning/checking in Grim Fandango new defect high Cloud
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new defect normal GUI
#14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode new dwatteau defect high Engine: Stark
#14494 AGOS: SIMON1 subtitles not showing new defect normal Engine: AGOS
#14495 AGOS: SIMON1 crash when you trigger any text line twice new defect normal Engine: AGOS
#14506 GRAPHICS: Several shaders seem to be buggy new defect low Graphics: Scalers
#14508 HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface new defect normal Engine: Hugo
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options new defect normal Engine: SCUMM
#14515 GUI: "Ask for confirmation on exit" option applies only to games new feature request normal GUI
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new feature request normal Engine: SCUMM
#14535 WETLANDS: missing korean text in the localized release new neuromancer defect normal Engine: Hypno
#14539 TETRAEDGE: Slight glitch around hotspot markers new defect normal Engine: Tetraedge
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable new BJNFNE defect low Engine: Gob
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code new sev- feature request high Ports
#14557 HYPNO: Screen mode should change when cutscenes are playing new neuromancer defect normal Engine: Hypno
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games new feature request normal Engine: SCI
#14585 SCI: LSL6: Objects disappear temporarily after using the controls dialog new defect normal Engine: SCI
#14586 STARK: Sound buggy on Linux new defect normal Engine: Stark
#14588 SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version new defect normal Engine: SCI
#14594 TONY: Tony Tough issues/crash on MacOS new defect high Engine: Tony
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new defect normal Engine: Tinsel
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer feature request normal Engine: Freescape
#14629 CGE: Soltys freezes when pressing F1 in the intro new defect low Engine: CGE
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds new fracturehill defect high Engine: AGS
#14639 AGS: MIDI files prefered over music.vox new defect normal Engine: AGS
#14645 CGE2: Sfinx crashes when talking to the tailor after the concert new defect high Engine: CGE2
#14678 CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar new defect normal Engine: CGE2
#14686 MM: MM1: Still some inconsistency on QuickRef page new defect normal Engine: MM: MM1
#14691 WIN32: Google Cloud fails to sync on current master new defect normal Cloud
#14692 TINSEL: Discworld volume settings don't affect sound, except mute all. new defect normal Engine: Tinsel
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new defect normal Engine: Tinsel
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new defect high Engine: Tinsel
#14704 BACKENDS: IOS: On Screen control can obstruct the global settings new defect normal Port: iOS
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new feature request normal Engine: MM: Xeen
#14729 Newer updated signatures get games blocked until a new ScummVM is released new feature request normal Common
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