| #376 |
squirrel cave crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
| #380 |
ZAK256: scrolling in labyrinths
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #381 |
ZAK256: airport doors
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #385 |
MI2: No music if room transition is too fast
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #386 |
ALL: Changing sound volume cause music to play
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
| #387 |
SIMON: not wearing beard
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
| #390 |
ZAK256: using the bus to airport
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #395 |
new gui and command line errors
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #402 |
SIMON2WIN: German Version crash at intro
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #403 |
extract does not work with recent lame
|
fingolfin
|
defect
|
normal
|
Documentation
|
|
| #404 |
Fix for #591678 broke Loom
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #405 |
ZAK256: stuck in the shop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #406 |
ZAK256: airplain's microwave oven
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #407 |
Scummvm doesn't detect SamnMax demo
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #408 |
the charactor moves badly in many rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #410 |
FOA DEMO Failed game detection
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #412 |
SIMON: fails to initialise midi
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
| #413 |
SIMON2: doesn\'t run (opcode problem?)
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #415 |
ZAK256: fades vanish
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
| #421 |
ZAK256: dark rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #424 |
SIMON2WIN: Speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #425 |
ALL: sfx/music volume set 0 is not mute
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #427 |
ALL: crash when choosing "about" option
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #428 |
copyright text in intro not centered
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #429 |
build error
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #430 |
Compile errors
|
aquadran
|
defect
|
normal
|
Ports
|
|
| #432 |
ZAK256: Palette messed up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #433 |
DIG: "unexistant streamer"
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
| #437 |
LOOM: Flashlight glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #438 |
PocketScumm: Can't exit game
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
| #440 |
ALL: Sounds delayed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #441 |
MI2: Largo does not scream
|
SF/chuzwuzza
|
defect
|
normal
|
Engine: SCUMM
|
|
| #442 |
ALL: Too many fades
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #443 |
Zak256: Intro fade glich
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #444 |
ZAK256: Music restarts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
| #445 |
SIMON+Win32: no mouse input
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #447 |
ZAK256: Intro messed up
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #450 |
Build error
|
|
defect
|
normal
|
Port: Linux
|
|
| #452 |
SAM: CarBomb doesn't display your own cars
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #455 |
SAMNMAX: Wrong character talks as yeti
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #456 |
ZAK256: Light in seattle cave
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #457 |
ZAK256: wrong camera position on mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #458 |
ZAK256: airport door opens too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #461 |
LOOMCD: Glitch when healing Rusty
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
| #470 |
MI1: new CDTimer breaks non CD games
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #471 |
ZAK256: No sound & music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
| #472 |
GUI: Too long text is cut off
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #474 |
ZAK256: inventory arrow covers item
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #475 |
latest CVS (20020831) doesn't compile
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
| #479 |
cant save/load
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #481 |
ALL:Launcher is not showing all games
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #483 |
FT: Text is sometimes obscured by actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
| #485 |
Launcher crashes game
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #486 |
GUI disappear
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #487 |
SAM: invalid imuse command 0
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
| #488 |
FOA: Music dies after Intro
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
| #489 |
SAM: No credits in ending credits
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
| #492 |
GUI: Key repeat bug
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #494 |
ALL: mouse pointer sprite cut
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
| #496 |
SIMON2: movement problems
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #497 |
SIMON2: Part of introduction missing
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #501 |
NewGUI: '_' appended to savegame name
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #510 |
DIG : crash when changing sound volume
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #512 |
DIG: Layer problem
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
| #513 |
DIG: Palette problem
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #515 |
DIG: Actor direction when changing rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #516 |
DIG: iMuse restart
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #517 |
DIG: Text in Space Time 6
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #518 |
DIG: End sequence
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #527 |
GUI: Text box entry does not 'clip' text
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #529 |
class Sound: writing past array bounds
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #530 |
GUI: german umlauts
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #536 |
GUI: Options menu minor thingies
|
fingolfin
|
defect
|
normal
|
GUI
|
|
| #539 |
SIMON: Disturbing high frequency sound
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
| #540 |
SIMON2: graphical glitches
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
| #542 |
SIMON: Extreme slow down at game end
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #543 |
SIMON2: Speech is auto turned off
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
| #554 |
LOOM: New graphic glitch during escape
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #555 |
SIMON1DOS/TALKIE: Hidden inventory arrows
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
| #556 |
INDY3: Brunwald bug on my system.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
| #557 |
ALL: Save game fails silently
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
| #564 |
INDY3: Henry causes the game to restart
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #565 |
VC6/VC7 compilation error
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
| #568 |
ALL: does not compile on solaris
|
fingolfin
|
defect
|
normal
|
Port: Solaris
|
|
| #570 |
SAM: sam and max leave ghosts
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #571 |
INDY3: crash after defeating guards
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
| #572 |
DIG: Actor redraw glitches
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #573 |
DIG: Text leaves garbage while scrolling
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
| #578 |
FT : Crash at the beginning of the game
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
| #581 |
MI1VGA: Intro too fast
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #582 |
FOA: No music with adlib
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
| #583 |
SIMON1DOS: copyprotection
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
| #587 |
FOA: Can't get eel in Iceland
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #589 |
INDY3: Indy can walk over the shelves
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
| #594 |
ALL: Text output bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #595 |
LOOM: Bobbin walks on the spot
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #598 |
INDY3: wrong Indy costume in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
| #599 |
descumm6: verbSetCenter
|
fingolfin
|
defect
|
normal
|
Tools
|
|
| #601 |
MI2: unable to enter codes - key assign
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
| #604 |
INDY4 INTRO: white indy in room 3?
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|