#5937 |
TSAGE: BF: Graphics weirdness and overwriting in map
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#5938 |
TSAGE: BF: Saving/loading while in map crash
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#5939 |
TSAGE: BF: Crash when trying to reload gun in boat
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#5952 |
Ringworld: Scrolling glitch
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#5963 |
TSAGE: BF: Graphics glitch in inventory buttons
|
dreammaster
|
defect
|
low
|
Engine: TsAGE
|
|
#5987 |
TSAGE: Out of bound access
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#5998 |
TSAGE: Blue Force crashes on picking up cartridge
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#5999 |
Blue force: No script action on item
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6084 |
TSAGE: Blue Force - Character stuck on animation loop
|
dreammaster
|
defect
|
high
|
Engine: TsAGE
|
|
#6086 |
TSAGE: Blue Force - Non Repeatable Crashes
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6090 |
TSAGE: Blue Force CD - Finale Script Bug
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6437 |
SYMBIAN: remove macro conflict in system headers
|
anotherguest
|
defect
|
normal
|
Engine: TsAGE
|
|
#6496 |
RINGWORLD2: Dialog/menu cursor glitch
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6497 |
RINGWORLD2: Wrong animation in Lander Bay 2 Storage
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6498 |
RINGWORLD2: Crash when talking to Miranda
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6503 |
RINGWORLD2: Scanner oddities
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6504 |
RINGWORLD2: Crash after scanning for ARM
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6505 |
RINGWORLD2: Laser diffusion field doesn't look quite right
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6507 |
RINGWORLD2: Can use objects that aren't yours
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6508 |
RINGWORLD2: Communications dish goes back up when switching character
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6509 |
RINGWORLD2: Topmost line of scene isn't drawn
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6514 |
RINGWORLD2: Inventory glitch with scanner
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6519 |
RINGWORLD2: Wrong cursor in Select Character dialog
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6545 |
TSAGE: Ringworld2 - F5 doesn't create a save game the first time
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6546 |
Ringworld2: Pathfinding/Teleportation bug
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6547 |
RINGWORLD2: Wrong mouse cursor in conversation menus
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6556 |
RINGWORLD2: Wrong mouse cursor in desert
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6618 |
RINGWORLD2: Game can hang when restoring savegame
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6619 |
RINGWORLD2: Glitch when Nej rises/crouches after guard is stunned
|
Strangerke
|
defect
|
normal
|
Engine: TsAGE
|
|
#6621 |
Compilation warning : array subscript is above array bounds
|
digitall
|
defect
|
normal
|
Engine: TsAGE
|
|
#6635 |
RINGWORLD2: Arrow keys don't work in Miranda's maze
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6636 |
RINGWORLD2: Drawing glitch (transparency?) in flup tube system
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6637 |
RINGWORLD2: Flup tube map not redrawn on loading save
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6638 |
RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well)
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6670 |
TSAGE: RINGWORLD - unknown message error
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6671 |
RINGWORLD2: Crash during final (?) confrontation
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6734 |
Not possible to use the scanner and arrow keys
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#6736 |
TSAGE: R2R - Crash on exit Vampire Lair
|
dreammaster
|
defect
|
blocker
|
Engine: TsAGE
|
|
#7011 |
RINGWORLD2: Deadlock in the sound code
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#9603 |
RINGWORLD2: Intro only draws topmost line
|
dreammaster
|
defect
|
high
|
Engine: TsAGE
|
|
#9708 |
TSAGE: Ringworld2 - save game progress no longer works
|
ScummVM team
|
defect
|
normal
|
Engine: TsAGE
|
|
#10327 |
RINGWORLD2: Demo version intro graphical glitch
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#10354 |
TSAGE: Error when Miranda crawls in cell vent-hole
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#10357 |
TSAGE: Save option from game menu doesn.t work
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#10666 |
TsAGE: RINGWORLD: Can't get infodisk back from left flycycle
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#10671 |
TsAGE: RINGWORLD: Crash when loading save at copy protection
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#12619 |
TRECISION: Nightlong Hungarian versions
|
SupSuper
|
defect
|
normal
|
Engine: Trecision
|
|
#12622 |
TRECISION: Cutscene gets cut off
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12624 |
TRECISION: Woman at the liquor store frozen in place instead of leaving the room
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12625 |
TRECISION: Graphical glitches after cutscene
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12626 |
TRECISION: Chain seems to already be hanging from pipe when first entering Rotmall 17 station
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12627 |
TRECISION: Joshua temporarily vanishes when taking shortcut out of Rotmall 17 station
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12628 |
TRECISION: Visual glitches with fire in zoo
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12629 |
TRECISION: Visual glitch with dinosaur head in zoo
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12632 |
TRECISION: Crashes when going into first building
|
|
defect
|
normal
|
Engine: Trecision
|
|
#12633 |
TRECISION: Crash to desktop when entering the code in the terrorists' hideout
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12638 |
TRECISION: Positioner in amusement park doesn't display picture of location
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12639 |
TRECISION: Visual glitch when looking down the well (amusement park)
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12640 |
TRECISION: Visual glitch when opening door in Hugh's virtual office
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12642 |
TRECISION: Crash to desktop - I5A_C.an not found!
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12645 |
TRECISION: Big Endian Colors problem
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12902 |
TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#12920 |
TRECISION: Right-clicking twice on an inventory icon temporarily removes the icon
|
bluegr
|
defect
|
normal
|
Engine: Trecision
|
|
#13834 |
TRECISION: Nightlong: Union City Conspiracy - Unable to save
|
eriktorbjorn
|
defect
|
high
|
Engine: Trecision
|
|
#14677 |
The Watchmaker (Italian-only retail version) not detected
|
tag2015
|
defect
|
normal
|
Engine: Trecision
|
|
#2908 |
TOUCHE: Crashes at the beginning
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2912 |
TOUCHE: Crash with german version
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2923 |
TOUCHE: Unsupported (kind of) version
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2925 |
TOUCHE: Map not shown correctly in Intro
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2927 |
TOUCHE: unsupported italian version
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2944 |
TOUCHE: crash when you look at the horse iron in St.Quentin
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2951 |
TOUCHE: Description for 'wounded man' changes incorrectly
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2952 |
TOUCHE: Mouse over text "beggar's sign" but no sign shown
|
cyxx
|
defect
|
low
|
Engine: Touche
|
|
#2962 |
TOUCHE: Script bug in Rouen may render game uncompletable
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#2966 |
TOUCHE: waxy knife disappearing if used on the rope
|
cyxx
|
defect
|
low
|
Engine: Touche
|
|
#3121 |
Touche: Spanish/CD/Talkie
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3180 |
TOUCHE: Exits at some points
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3276 |
TOUCHE: Glitch in the menu
|
eriktorbjorn
|
defect
|
normal
|
Engine: Touche
|
|
#3306 |
TOUCHE: graphic glitch with papers in the Captain room
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3307 |
TOUCHE: graphic glitch when saving/loading in Notre Dame
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3317 |
TOUCHE: pathfinding problems
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3330 |
TOUCHE: MT32 Wrong instruments
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3409 |
TOUCHE: Polish/CD/Talkie crashes
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3456 |
TOUCHE: Crash
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3851 |
TOUCHE: Missing characters in the spanish version
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#3852 |
TOUCHE: Graphic glitch with long answer options
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
|
#5960 |
TOUCHE: Crashes in Spanish Version
|
wjp
|
defect
|
normal
|
Engine: Touche
|
|
#6147 |
TOUCHE: Assertion Talking to Innkeeper with French Subtitle
|
wjp
|
defect
|
normal
|
Engine: Touche
|
|
#7000 |
Touche : Regression in money system
|
wjp
|
defect
|
normal
|
Engine: Touche
|
|
#7562 |
TOUCHE: Accept S key to exit the spanish version
|
eriktorbjorn
|
feature request
|
normal
|
Engine: Touche
|
|
#8724 |
TOUCHE: assertion from updateTalkFrames workaround
|
cyxx
|
patch
|
normal
|
Engine: Touche
|
|
#5410 |
TOON: Glitch in cursor anim
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5411 |
TOON: Incorrect name of item
|
Strangerke
|
defect
|
normal
|
Engine: Toon
|
|
#5412 |
TOON: Vanishing bottomless bag
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5415 |
TOON: Missing dialogue for Palace guards dance
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5416 |
TOON: Missing dialogue for Palace Guards sequence
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5417 |
TOON: Missing sfx for invalid Flux request
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5418 |
TOON: "Exit not defined" when leaving cellar
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5419 |
TOON: Drew incorrectly placed when leaving cellar
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#5420 |
TOON: Incorrect decoding of "Footman falls" movie
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|