#13153 |
SCI Games begin lagging either at launch or after moving about outside of window
|
new
|
defect
|
normal
|
Engine: SCI
|
2 years
|
2 years
|
Quest for Glory 1
|
#13157 |
COMMON: EventManager's getMousePos() is not always reliable
|
new
|
defect
|
normal
|
Common
|
2 years
|
2 years
|
|
#13160 |
SHERLOCK: Glitch when loading savegame
|
new
|
defect
|
normal
|
Engine: Sherlock
|
2 years
|
2 years
|
Sherlock Holmes: Case of the Serrated Scalpel
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
defect
|
normal
|
Engine: SCI
|
2 years
|
2 years
|
Quest for Glory 1
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
defect
|
normal
|
Engine: Myst3
|
2 years
|
2 years
|
Myst 3: Exile
|
#13177 |
TWINE: Tank is stuck
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
9 months
|
Little Big Adventure
|
#13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
|
new
|
defect
|
normal
|
Engine: GLK: Adrift
|
2 years
|
14 months
|
|
#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
6 months
|
|
#13200 |
Separate Full Screen setting for GUI and Games
|
new
|
feature request
|
normal
|
GUI
|
2 years
|
2 years
|
|
#13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
feature request
|
normal
|
GUI
|
2 years
|
2 years
|
|
#13216 |
WEB: "Other" screenshots page is broken
|
new
|
defect
|
normal
|
Web
|
2 years
|
2 years
|
|
#13221 |
SCUMM: Monkey Island 2 Segfault (Midi related)
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
6 months
|
Monkey Island 2
|
#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
|
new
|
defect
|
normal
|
Engine: SCI
|
2 years
|
2 years
|
Quest for Glory 3
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
defect
|
normal
|
Port: PSP Vita
|
2 years
|
4 days
|
Ultima VIII: Pagan
|
#13231 |
TOLTECS: Demo fails to load adlib timbre file
|
new
|
defect
|
normal
|
Engine: Toltecs
|
2 years
|
2 years
|
3 Skulls of the Toltecs
|
#13232 |
Use scaler to mouse cursor
|
new
|
feature request
|
low
|
Engine: Draci
|
2 years
|
2 years
|
Dragon History
|
#13239 |
ScummVM Classic Theme: Translation into other languages.
|
new
|
feature request
|
normal
|
GUI: Translations
|
2 years
|
2 years
|
|
#13240 |
Improvement of subtitle visualization.
|
new
|
feature request
|
normal
|
Graphics: Scalers
|
2 years
|
2 years
|
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
defect
|
normal
|
GUI
|
2 years
|
2 years
|
|
#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
|
new
|
defect
|
normal
|
Engine: Trecision
|
2 years
|
2 years
|
Nightlong: Union City Conspiracy
|
#13260 |
Support the composite palette for PC Engine
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Loom
|
#13261 |
SCUMM: Scrolling scenes show at a larger width than on DOS
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Loom
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
defect
|
normal
|
Engine: Hypno
|
2 years
|
23 months
|
Marvel Comics Spider-Man: The Sinister Six
|
#13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
new
|
defect
|
normal
|
Engine: Hypno
|
2 years
|
2 years
|
Marvel Comics Spider-Man: The Sinister Six
|
#13270 |
FULLPIPE: Left Handle vanishes on teleporting
|
new
|
defect
|
normal
|
Engine: NGI
|
2 years
|
2 years
|
Full Pipe
|
#13276 |
AGS: Cannot open files with non-ASCII characters in their name
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
3 months
|
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
16 months
|
Indiana Jones 3
|
#13279 |
ULTIMA: Skull of Quakes doesn't reveal entrance
|
new
|
defect
|
low
|
Engine: Ultima
|
2 years
|
4 months
|
Ultima VIII: Pagan
|
#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
|
new
|
defect
|
normal
|
Engine: Ultima
|
2 years
|
2 years
|
Crusader: No Regret
|
#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
|
new
|
defect
|
normal
|
Engine: Mortevielle
|
2 years
|
2 years
|
Mortville Manor
|
#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13289 |
ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add
|
new
|
defect
|
normal
|
Engine: ZVision
|
2 years
|
2 years
|
|
#13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
|
new
|
defect
|
normal
|
Engine: Prince
|
2 years
|
2 years
|
|
#13298 |
DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
16 months
|
|
#13301 |
DIRECTOR: Unknown game variant for director - Kings of the Ice
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
13 months
|
|
#13317 |
Update aspect ratio for new iPad Mini 6 2021
|
new
|
feature request
|
normal
|
Port: iOS
|
2 years
|
10 months
|
|
#13325 |
DIRECTOR: Explore Space - Mars (D5) not starting
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
19 months
|
|
#13331 |
DIRECTOR: Safecracker 1997 (Director 5) loading issue
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
5 months
|
|
#13353 |
DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
2 years
|
Spaceship Warlock
|
#13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
feature request
|
normal
|
GUI
|
2 years
|
2 years
|
|
#13357 |
SHERLOCK: ROSETATTOO: Music notes sometimes left hanging
|
new
|
defect
|
normal
|
Engine: Sherlock
|
2 years
|
2 years
|
Sherlock Holmes: Case of the Rose Tattoo
|
#13358 |
SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain
|
new
|
defect
|
normal
|
Engine: Sherlock
|
2 years
|
2 years
|
Sherlock Holmes: Case of the Rose Tattoo
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
defect
|
normal
|
Port: Linux
|
2 years
|
2 years
|
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
The Dig
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
15 months
|
Loom
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
defect
|
low
|
Engine: SCUMM
|
2 years
|
15 months
|
Loom
|
#13376 |
MYST3: Save Glitch
|
new
|
defect
|
normal
|
Engine: Myst3
|
2 years
|
2 years
|
|
#13386 |
Add a "clear" command to the general debugger
|
new
|
feature request
|
normal
|
Tools
|
2 years
|
7 months
|
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Loom
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
defect
|
normal
|
Engine: Dragons
|
2 years
|
9 months
|
Blazing Dragons
|
#13390 |
Please support The Magnetic Scrolls Compilation
|
new
|
feature request
|
normal
|
Engine: GLK: Magnetic
|
2 years
|
2 years
|
|
#13393 |
DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile
|
new
|
defect
|
normal
|
Documentation
|
2 years
|
2 years
|
|
#13396 |
MYST3: Gameplay duration issue with Myst III saves
|
new
|
defect
|
normal
|
Engine: Myst3
|
2 years
|
2 years
|
Myst 3: Exile
|
#13400 |
SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 years
|
22 months
|
Zak McKracken
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
defect
|
low
|
Engine: AGS
|
2 years
|
6 months
|
|
#13418 |
Consider implementing auto-complete for individual games that can support it.
|
new
|
feature request
|
normal
|
Common
|
2 years
|
21 months
|
|
#13420 |
SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
22 months
|
Putt-Putt Saves the Zoo
|
#13421 |
GUI: Version info should be right-aligned in list view
|
new
|
defect
|
normal
|
GUI
|
2 years
|
2 years
|
|
#13422 |
Bug tracker's main page has obsolete instructions and link
|
new
|
defect
|
normal
|
Web
|
2 years
|
5 months
|
|
#13423 |
PORTS: Tests do not compile with Visual Studio
|
new
|
defect
|
normal
|
Port: Win64
|
2 years
|
2 years
|
|
#13424 |
PETKA: Crashes on PSP
|
new
|
defect
|
normal
|
Engine: Petka
|
2 years
|
2 years
|
Petka 1
|
#13425 |
SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Pajama Sam 1
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
|
new
|
defect
|
normal
|
Graphics
|
2 years
|
2 years
|
|
#13432 |
GUI: Options dialog complains about non-existing saves in autosave slot
|
new
|
defect
|
normal
|
Common
|
2 years
|
13 months
|
Future Wars
|
#13440 |
PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
2 years
|
Nippon Safes
|
#13441 |
PARALLACTION: Nippon - Flickering objects
|
new
|
defect
|
low
|
Engine: Parallaction
|
2 years
|
2 years
|
Nippon Safes
|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
6 months
|
Nippon Safes
|
#13443 |
PARALLACTION: Nippon - Dino vanishing after restarting
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
2 years
|
Nippon Safes
|
#13444 |
PARALLACTION: Nippon - Scene initialization bug
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
2 years
|
Nippon Safes
|
#13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
2 years
|
Nippon Safes
|
#13446 |
PARALLACTION: Nippon - Hotspot bug
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
2 years
|
Nippon Safes
|
#13449 |
STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed
|
new
|
defect
|
normal
|
Engine: Stark
|
2 years
|
2 years
|
The Longest Journey
|
#13450 |
STARK: Videos and graphics don't match in tone, making transitions a tad jarring
|
new
|
defect
|
normal
|
Engine: Stark
|
2 years
|
2 years
|
The Longest Journey
|
#13452 |
request to change background color of GLK text adventure games or make it adjustable
|
new
|
feature request
|
normal
|
Engine: GLK
|
2 years
|
2 years
|
|
#13453 |
BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games
|
new
|
defect
|
normal
|
Port: Mac OS X
|
2 years
|
2 years
|
|
#13454 |
BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
2 years
|
2 years
|
|
#13455 |
DECODERS: migrate from 'libmad' to 'libmpg123'
|
new
|
feature request
|
normal
|
Audio
|
2 years
|
21 months
|
|
#13456 |
SDL: No Mouse or Keyboard with SDL 2.20
|
new
|
defect
|
normal
|
Common
|
2 years
|
5 months
|
|
#13457 |
MD5: GOB: Unknown game variant (Playtoons: Far West, German big box)
|
new
|
defect
|
normal
|
Engine: Gob
|
2 years
|
7 days
|
|
#13459 |
EMI: Crashes during cutscenes with subtitles on
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
6 months
|
Escape from Monkey Island
|
#13461 |
SDL: Stretched in full screen
|
new
|
defect
|
normal
|
Graphics
|
2 years
|
2 years
|
Escape from Monkey Island
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
new
|
feature request
|
normal
|
Screenshots
|
2 years
|
2 years
|
|
#13464 |
SDL: In-game menu for 3D games shows no cursor on some systems
|
new
|
defect
|
normal
|
Graphics
|
2 years
|
2 years
|
|
#13465 |
QUEEN: Support fanmade Amiga CD releases
|
new
|
feature request
|
normal
|
Engine: Queen
|
2 years
|
16 months
|
Flight of the Amazon Queen
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
feature request
|
normal
|
Engine: Grim
|
2 years
|
6 months
|
Escape from Monkey Island
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
defect
|
normal
|
Engine: Hypno
|
2 years
|
2 years
|
Wetlands
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
|
new
|
feature request
|
normal
|
Engine: AGS
|
2 years
|
18 months
|
|
#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
|
new
|
defect
|
normal
|
Engine: Tucker
|
2 years
|
2 years
|
Bud Tucker
|
#13495 |
TEENAGENT: Spanish patch support
|
new
|
feature request
|
normal
|
Engine: TeenAgent
|
2 years
|
8 weeks
|
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
23 months
|
Toonstruck
|
#13503 |
GUI: Add a way to delete saved games from the save/load game grid view
|
new
|
defect
|
normal
|
GUI
|
2 years
|
2 years
|
|
#13504 |
SWORD25: wrong shading in library
|
new
|
defect
|
normal
|
Engine: Sword25
|
2 years
|
2 years
|
Broken Sword 2.5
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
defect
|
normal
|
Engine: Chewy
|
2 years
|
17 months
|
Chewy: ESC from F5
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
19 months
|
Grim Fandango
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
8 months
|
Freddi Fish 3
|
#13533 |
CLOUD: Syncing breaks if "Add Game" dialogue comes up
|
new
|
defect
|
normal
|
Cloud
|
2 years
|
2 years
|
|
#13540 |
WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches
|
new
|
defect
|
normal
|
Engine: Wintermute
|
2 years
|
2 years
|
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13557 |
AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games
|
new
|
defect
|
normal
|
Engine: AGS
|
23 months
|
4 months
|
|