#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
defect
|
low
|
Engine: SCI
|
3 months
|
3 months
|
Quest for Glory 4
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
feature request
|
normal
|
Engine: Mohawk
|
3 months
|
3 months
|
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
defect
|
normal
|
Engine: M4
|
4 months
|
3 months
|
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
defect
|
normal
|
Engine: Director
|
18 months
|
3 months
|
Spaceship Warlock
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
defect
|
low
|
Engine: AGS
|
4 months
|
3 months
|
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
defect
|
normal
|
Engine: SCI
|
3 months
|
3 months
|
King's Quest 7
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
3 months
|
3 months
|
Syberia 2
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
defect
|
normal
|
Engine: SCUMM
|
4 months
|
3 months
|
Monkey Island 3
|
#11647 |
ULTIMA: some Nuvie settings do not carry over to ScummVM
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
3 months
|
Ultima VI: The False Prophet
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
feature request
|
normal
|
Graphics
|
3 months
|
3 months
|
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
defect
|
high
|
Engine: Grim
|
12 months
|
3 months
|
Grim Fandango
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
3 months
|
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
new
|
defect
|
normal
|
Audio
|
4 months
|
3 months
|
Day of the Tentacle
|
#14865 |
SWORD1: Unknown French variant (2.7.1 and 2.8.0)
|
new
|
defect
|
normal
|
Engine: Sword1
|
4 months
|
2 months
|
Broken Sword 1
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
2 months
|
Phantasmagoria 1
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
defect
|
normal
|
Engine: AGS
|
7 months
|
2 months
|
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
defect
|
normal
|
Common
|
4 months
|
2 months
|
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
patch
|
normal
|
Engine: Cruise
|
2 months
|
2 months
|
Cruise for a Corpse
|
#10409 |
AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load
|
new
|
defect
|
normal
|
Engine: AGI
|
6 years
|
2 months
|
Space Quest 1
|
#7793 |
AGI: Better mapping for mouse buttons
|
new
|
feature request
|
normal
|
Engine: AGI
|
14 years
|
2 months
|
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
defect
|
normal
|
Port: Win32
|
4 months
|
2 months
|
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
2 months
|
Grim Fandango
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 months
|
2 months
|
Backyard Football
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
defect
|
normal
|
GUI
|
2 months
|
2 months
|
|
#13495 |
TEENAGENT: Spanish patch support
|
new
|
feature request
|
normal
|
Engine: TeenAgent
|
2 years
|
2 months
|
|
#14992 |
Application window GUI not resized on Linux
|
new
|
defect
|
normal
|
Port: Linux
|
2 months
|
2 months
|
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
new
|
defect
|
normal
|
Engine: AGI
|
12 months
|
2 months
|
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
feature request
|
normal
|
Engine: Kyra
|
5 months
|
2 months
|
Kyrandia 1
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
defect
|
normal
|
Port: Win64
|
2 months
|
2 months
|
|
#15011 |
AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug)
|
new
|
defect
|
low
|
Engine: AGS
|
2 months
|
2 months
|
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
defect
|
low
|
Engine: AGS
|
2 months
|
8 weeks
|
|
#14963 |
TeenAgent Czech Language support not working
|
new
|
defect
|
normal
|
Engine: TeenAgent
|
3 months
|
8 weeks
|
TeenAgent
|
#15014 |
"MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
|
new
|
defect
|
normal
|
Audio: MT32
|
8 weeks
|
8 weeks
|
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
defect
|
normal
|
Common
|
8 weeks
|
8 weeks
|
|
#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
|
new
|
defect
|
normal
|
--Unset--
|
8 weeks
|
8 weeks
|
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
defect
|
normal
|
Graphics: Scalers
|
2 months
|
7 weeks
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
defect
|
normal
|
Ports
|
3 months
|
7 weeks
|
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
defect
|
normal
|
Engine: Composer
|
3 years
|
7 weeks
|
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
defect
|
normal
|
Engine: Plumbers
|
7 weeks
|
6 weeks
|
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
defect
|
normal
|
Engine: SCUMM
|
7 weeks
|
6 weeks
|
Loom
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
defect
|
normal
|
Engine: SAGA
|
7 weeks
|
6 weeks
|
Inherit the Earth
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
defect
|
normal
|
Engine: SAGA
|
14 months
|
6 weeks
|
Inherit the Earth
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
defect
|
normal
|
Engine: SCUMM
|
7 weeks
|
6 weeks
|
The Dig
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
new
|
defect
|
normal
|
Engine: MM: MM1
|
6 months
|
6 weeks
|
|
#11986 |
MM: XEEN: Chinese version support
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
3 years
|
6 weeks
|
|
#11765 |
MM: XEEN: English names in German Clouds intro
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
4 years
|
6 weeks
|
Might and Magic: World of Xeen
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
new
|
defect
|
low
|
Engine: MM: Xeen
|
6 years
|
6 weeks
|
Might and Magic: World of Xeen
|
#12809 |
MM: XEEN: Original German crossword puzzle bug
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
3 years
|
6 weeks
|
Might and Magic: World of Xeen
|
#11697 |
MM: XEEN: Wrong sounds played
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
4 years
|
6 weeks
|
Might and Magic IV: Clouds of Xeen
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
defect
|
normal
|
Engine: V-Cruise
|
3 months
|
6 weeks
|
Schizm: Mysterious Journey
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
6 weeks
|
6 weeks
|
Sam and Max
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
defect
|
high
|
Engine: Freescape
|
6 weeks
|
6 weeks
|
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
defect
|
high
|
Engine: Freescape
|
6 weeks
|
6 weeks
|
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
defect
|
normal
|
Engine: Freescape
|
6 weeks
|
6 weeks
|
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
feature request
|
low
|
Engine: Grim
|
2 years
|
6 weeks
|
Grim Fandango
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
defect
|
blocker
|
Engine: Grim
|
2 months
|
6 weeks
|
Grim Fandango
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
defect
|
normal
|
Engine: Ultima
|
6 weeks
|
6 weeks
|
Ultima IV: Quest of the Avatar
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 months
|
6 weeks
|
Ultima VI: The False Prophet
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 weeks
|
5 weeks
|
The Dig
|
#15041 |
AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
|
new
|
defect
|
normal
|
Engine: AGS
|
6 weeks
|
5 weeks
|
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
5 weeks
|
Loom
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
7 weeks
|
5 weeks
|
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
defect
|
normal
|
Engine: Freescape
|
5 weeks
|
5 weeks
|
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
defect
|
normal
|
Engine: Ultima
|
5 weeks
|
5 weeks
|
Ultima VI: The False Prophet
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
5 months
|
5 weeks
|
Blue's Birthday Adventure
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
feature request
|
normal
|
Common
|
5 months
|
5 weeks
|
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
defect
|
normal
|
Port: Win64
|
5 weeks
|
5 weeks
|
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
new
|
defect
|
normal
|
Port: Mac OS X
|
13 months
|
5 weeks
|
|
#14340 |
TETRAEDGE: Add ScummVM option to hide hotspots
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
14 months
|
4 weeks
|
Syberia 1
|
#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
|
new
|
defect
|
normal
|
Port: AmigaOS4
|
4 weeks
|
4 weeks
|
The Longest Journey
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
defect
|
normal
|
Engine: Freescape
|
4 months
|
4 weeks
|
Dark Side
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
defect
|
normal
|
Engine: SCI
|
7 weeks
|
4 weeks
|
King's Quest 5
|
#14886 |
AGOS: Waxworks crashing at Egypt Level 3, corrupting save file
|
pending
|
defect
|
high
|
Engine: AGOS
|
3 months
|
4 weeks
|
Waxworks
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
6 weeks
|
4 weeks
|
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
defect
|
normal
|
Tools
|
6 weeks
|
4 weeks
|
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
defect
|
normal
|
Audio
|
4 weeks
|
4 weeks
|
|
#15054 |
SCI: Unable to Detect Colonel's Bequest Game
|
new
|
defect
|
low
|
Engine: SCI
|
4 weeks
|
4 weeks
|
Laura Bow 1: The Colonel's Bequest
|
#14341 |
TETRAEDGE: Restore content cut from tetraedge Syberia 1
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
14 months
|
4 weeks
|
Syberia 1
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
4 weeks
|
4 weeks
|
Syberia 1
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
defect
|
normal
|
Graphics
|
3 months
|
4 weeks
|
Monkey Island 3
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
defect
|
normal
|
Port: PS3
|
7 weeks
|
4 weeks
|
Lands of Lore
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
defect
|
normal
|
Engine: Director
|
7 weeks
|
4 weeks
|
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
defect
|
low
|
Port: Mac OS X
|
5 weeks
|
4 weeks
|
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
defect
|
normal
|
Engine: Mohawk
|
3 years
|
4 weeks
|
Myst
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
defect
|
high
|
Port: PSP
|
11 months
|
4 weeks
|
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
defect
|
normal
|
Port: Mac OS X
|
4 weeks
|
4 weeks
|
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 weeks
|
3 weeks
|
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 weeks
|
3 weeks
|
The Dig
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 weeks
|
3 weeks
|
Day of the Tentacle
|
#14815 |
Turn the "bad crack" fix into an optional enhancement
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
4 months
|
3 weeks
|
Maniac Mansion
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
defect
|
low
|
Engine: Ultima
|
3 weeks
|
3 weeks
|
Crusader: No Remorse
|
#14956 |
Unknown game variant for gob
|
pending
|
feature request
|
low
|
Engine: Gob
|
3 months
|
3 weeks
|
|
#15071 |
TWP: Recap/hints when changing characters are not shown
|
new
|
defect
|
low
|
Engine: TWP
|
2 weeks
|
2 weeks
|
Thimbleweed Park
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
2 weeks
|
2 weeks
|
Syberia 1
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
defect
|
normal
|
Engine: Director
|
2 weeks
|
2 weeks
|
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
defect
|
normal
|
Engine: SCUMM
|
7 weeks
|
2 weeks
|
The Dig
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
defect
|
normal
|
Engine: Groovie
|
13 days
|
13 days
|
Clandestiny
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
defect
|
normal
|
Engine: AGS
|
2 weeks
|
13 days
|
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
defect
|
normal
|
GUI
|
7 weeks
|
12 days
|
|
#14981 |
Unknown game variant for tinsel
|
pending
|
defect
|
normal
|
Engine: Tinsel
|
2 months
|
12 days
|
|