Opened 19 months ago
Closed 4 weeks ago
#14454 closed defect (fixed)
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
Reported by: | dshell102 | Owned by: | sluicebox |
---|---|---|---|
Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: |
Description (last modified by )
--- Updated Description by sluicebox ---
The wind sound, sound 10, is not playing. AgiSound::createFromRawResource
is rejecting it because its first two bytes are 00 9F
and that doesn't match what it expects. This affects at least the DOS version. I have confirmed that these are the correct bytes for this sound.
--- Original Description ---
I only find 9 items every time. When the wind blows, it should allow you to keep playing with the items moved, but instead the program shuts down.
I try to play in dosbox but it only does 4 colors.
With scummvm, is there a way to prevent the program from closing?
Thank you.
Attachments (1)
Change History (9)
by , 19 months ago
comment:1 by , 19 months ago
Component: | --Unset-- → Engine: AGI |
---|---|
Summary: | Winnie the Pooh Hundred Acre Wood shutdown → AGI: Winnie the Pooh Hundred Acre Wood shutdown |
comment:2 by , 19 months ago
Is this something I need to do, an update made or just a note someone made?
Thank you!
comment:3 by , 19 months ago
Hi, you don't need to do anything, I just changed the component/title so it's easier to find in the bugtracker.
Hopefully somebody who knows both the engine and the game can take a look :)
comment:4 by , 13 months ago
Priority: | normal → high |
---|
comment:5 by , 9 months ago
Description: | modified (diff) |
---|---|
Priority: | high → normal |
Summary: | AGI: Winnie the Pooh Hundred Acre Wood shutdown → AGI: Winnie the Pooh unable to parse wind sound (sound 10) |
This was a segfault due to not testing for errors when attempting to parse an AGI sound. For some reason, the wind sound (sound 10) is failing to play. Our code is rejecting it because of the first two bytes. I don't know why, I don't know this game at all.
Crash is fixed in: https://github.com/scummvm/scummvm/commit/198e28bdd9b3097286a030dab6060f63e7bc1217
The sound still doesn't play, so I'm leaving this open, renaming it, and lowering the priority.
comment:6 by , 9 months ago
Description: | modified (diff) |
---|
comment:8 by , 4 weeks ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Fixed in: e4f8b6a4567542bb3f123b903069475b65d35733
Wind sounds now work. Thanks for reporting this!
save game - only 9 items