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Results (201 - 300 of 13996)

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Ticket Summary Owner Type Priority Component Resolution
#1625 COMI: Walking while talking with Lemonface defect normal Engine: SCUMM
#1629 Can't get Joey to talk to the hologram defect normal Engine: Sky
#1630 WINCE: Two bugs on PocketScummVM 0.6.0 SF/arisme defect normal Port: WinCE
#1637 WINCE: Clock in Taskbar dissapeared SF/arisme defect normal Port: WinCE
#1644 FOTAQ: CD Version crashes when using antidote cyxx defect normal Engine: Queen
#1645 FOTAQ: CD Version game crashes cyxx defect high Engine: Queen
#1647 MANIAC: New Kid -> Player Warp SF/ender defect normal Engine: SCUMM
#1648 MIVGA: (Amiga) fails to read resource. defect normal Engine: SCUMM
#1656 COMI: problem with disc two defect normal Engine: SCUMM
#1661 BS2fr: Savegames are corrupted eriktorbjorn defect normal Engine: Sword2
#1662 Strange black frame on the screen defect normal Engine: Sky
#1665 MONKEY/TOWNS: cannot view map defect normal Engine: SCUMM
#1668 MONKEYVGA: decompressBitmap default case defect normal Engine: SCUMM
#1671 X11: Full Screen doesn't work with Xinerama defect normal Port: Linux
#1672 Extrapath doesn't work SF/ender defect normal GUI
#1674 FBEAR: Invalid costume in "Mr. Veggie Head" mini-game sev- defect normal Engine: SCUMM
#1676 BS1: Czech version lavosspawn defect normal Engine: Sword1
#1680 FT: Crash when fighting the cave fish sev- defect normal Engine: SCUMM
#1691 Scumm crashes at start on Sony TH55 defect normal Port: PalmOS
#1695 ALL: Fullscreen/window switching - Return != Enter fingolfin defect normal --Other--
#1701 COMI: Spanish crash when in boat with Wally "pirate" defect high Engine: SCUMM
#1704 startup crash defect normal Engine: SCUMM
#1711 WINCE: Fullscreen Bug SF/arisme defect normal Port: WinCE
#1712 WINCE: Disapearing clock SF/arisme defect blocker Port: WinCE
#1722 COMI: Scummvm didn't find CD on extra path defect normal Engine: SCUMM
#1724 scummvm crashes in first dialogue at sophia's flat Kirben defect normal Engine: SCUMM
#1726 DIG: Subtitle position in Asteroid Lander game (Regression) fingolfin defect normal Engine: SCUMM
#1728 DOTT: Stamp-on-contract crash (again) defect normal Engine: SCUMM
#1731 FT: Crash during Bike Fight sev- defect high Engine: SCUMM
#1733 BS2: German version doesn't start defect normal Engine: Sword2
#1735 BS1: Crash in Spain (well) defect high Engine: Sword1
#1743 saving problems defect normal Engine: Sky
#1747 ZAK256: Using wrench in kitchen causes hang defect normal Engine: SCUMM
#1754 ALL: Valgrind warning in vorbis.cpp defect normal Audio
#1760 FT: Wrong INSANE parameters for EN_CAVEFISH sev- defect low Engine: SCUMM
#1766 FT: DC: Flight of the Valkaries Bunny Scene Causes Crash zeldin defect normal Port: Dreamcast
#1773 DIG: Light bridge puzzle bug defect high Engine: SCUMM
#1789 COMI: cannon shooting uses a lot of performance defect low Engine: SCUMM
#1794 WINCE: Savepath does not work SF/arisme defect normal Port: WinCE
#1808 SCUMM: Sfx volume problem defect normal Engine: SCUMM
#1818 WINCE SAM: Speech during part of the circus sequence SF/arisme defect normal Engine: SCUMM
#1826 DOTT: Hang after entering the copy protection code (PALM) SF/chrilith defect normal Engine: SCUMM
#1828 BS1: no detected on Dreamcast zeldin defect normal Engine: Sword1
#1835 BS1: Crash with italian language and subtitles lavosspawn defect high Engine: Sword1
#1846 FT: Game went back to first action scene defect normal Engine: SCUMM
#1862 BS1: Portugese version crashes lavosspawn defect normal Engine: Sword1
#1865 PALM: Crash on Z71 SF/chrilith defect high Port: PalmOS
#1871 IHNMAIMS: md5's of my cd version sev- defect low Engine: SAGA
#1872 DC: Plugin file no work zeldin defect normal Port: Dreamcast
#1889 BS 2: Disc change crash defect normal Engine: Sword2
#1894 DOTT: Crash when Purple Tentacle zaps himself defect normal Engine: SCUMM
#1895 PALM: fatal alert on Zire71 SF/chrilith defect high Port: PalmOS
#1898 BS2/WINCE: Crash after getting away from Quaramonte SF/arisme defect normal Engine: Sword2
#1907 BS1: Broken scene lavosspawn defect normal Engine: Sword1
#1909 Possible mistake in ImuseDigiSndMgr::getDataFromRegion() aquadran defect normal Engine: SCUMM
#1914 sword1 compress - one file not compressed lavosspawn defect normal Engine: Sword1
#1916 WINCE: Can`t run COMI on my smartphone SF/arisme defect normal Engine: SCUMM
#1922 WINCEF/FOA: Crash at the boxing sequence in the beginning SF/arisme defect normal Engine: SCUMM
#1925 ALL: crashes on Alpha computer defect normal Ports
#1931 EXTRACT: Failure to recompress Sam & Max (floppy) Kirben defect normal Engine: SCUMM
#1935 FT: Crashes, Wrong INSANE parameters sev- defect low Engine: SCUMM
#1943 BS1: Stucking speak-animation lavosspawn defect normal Engine: Sword1
#1948 DIG: Wrong subtitles on italian version defect normal Engine: SCUMM
#1952 COMI: Start of Part 3 stops in song defect normal Engine: SCUMM
#1953 BASS: Hanging notes fix / patch sev- defect normal Engine: Sky
#1954 WINCE: Crash on start SF/arisme defect normal Port: WinCE
#1972 COMI: Wrong music cues are played during swordfighting aquadran defect normal Engine: SCUMM
#1975 French SIMON1DOS: wrong text pointers Kirben defect normal Engine: AGOS
#1983 MONKEY: Monkey Island 1 and 2 on one CD problem defect normal Engine: SCUMM
#1984 COMI: Music "blends" / Bugs in subtitles aquadran defect normal Engine: SCUMM
#1988 LOOM: Game not found on Mac Compilation CD defect normal Engine: SCUMM
#1992 MI1: Use petal with raw meat crashes game SF/arisme defect normal Engine: SCUMM
#2003 BS2: blank screen after talk with shaman. defect normal Engine: Sword2
#2007 WINCE: Config file gets corrupted SF/arisme defect high Port: WinCE
#2015 COMI: Start of Part 3, problems with song. defect normal Engine: SCUMM
#2029 COMI: Wrong object priorities at beginning of part 4 defect normal Engine: SCUMM
#2030 State of background music is not saved. defect normal Engine: SCUMM
#2033 FT: Can't fight in mine road in french version sev- defect low Engine: SCUMM
#2038 GOB: Goblins 3 MD5 Report sev- defect normal Engine: Gob
#2039 SIMON1 PPC2003: Crash with dump when loading game SF/arisme defect normal Engine: AGOS
#2040 DEBIAN: Some files in dists/debian should have +x permission SF/toreanderson defect normal Port: Linux
#2049 SIMON2 (Spanish): loadVOCFromStream: Invalid header! defect normal Engine: AGOS
#2056 ALL: list.h doesn't compile with CodeWarrior fingolfin defect blocker Port: PalmOS
#2057 WINCE: Screen rotation & external mouse SF/arisme defect normal Port: WinCE
#2063 BS1: Speech Problem defect normal Engine: Sword1
#2066 COMI: error with pirate song english version defect normal Engine: SCUMM
#2070 SIMON2talkie: Game is stuck and i get a rate effect error Kirben defect normal Engine: AGOS
#2071 SKY: Bogus code SF/olki defect normal Engine: Sky
#2073 DOTT: Crash when reading boring book defect normal Engine: SCUMM
#2078 PocketPC IPAQ HX4700 SF/arisme defect normal Port: WinCE
#2081 FOA: No cursor when fighting defect normal Engine: SCUMM
#2088 LOOM: reenter the labyrinth cave defect normal Engine: SCUMM
#2096 BS2: not detected defect normal Engine: Sword2
#2097 SAM: chatting with Snuckey's clerk crashes defect normal Engine: SCUMM
#2109 DIG: Voices not working on OS X defect normal Engine: SCUMM
#2112 SAM: Mystery Vortex defect normal Engine: SCUMM
#2125 DOTT: Sound Effect missing in intro. defect normal Engine: SCUMM
#2126 ITE: Mac CD Talkie version Bin files not recognised sev- defect low Engine: SAGA
#2155 ITE: Builder's Guild Test crashes when both mouse buttons defect normal Engine: SAGA
#2156 ITE: Choice of dialog skips to the response defect normal Engine: SAGA
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