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Results (1401 - 1500 of 14000)

Ticket Summary Owner Type Priority Component Version
#13207 MOHAWK: Wrong filename in the detection file sev- defect normal Engine: Mohawk
#13206 SCI: SQ3: Sound 35 access violation sluicebox defect normal Engine: SCI
#13205 Web: version 2.5.1 is missing from the compatibility table Thunderforge defect normal Web
#13204 DIRECTOR: Alice Interactive Museum (Director 2/4?) Loading Issue sev- defect normal Engine: Director
#13203 Opera Fatal (Director 4) loading issue sev- defect normal Engine: Director
#13202 Unknown game variant for myst3 bluegr defect normal Engine: Myst3
#13199 HADESCH: Unknown game variant for hadesch phcoder defect normal Engine: Hadesch
#13198 SHERLOCK: Intro too slow in the German Version since version 2.5.1 eriktorbjorn defect high Engine: Sherlock
#13197 TWINE: android feedback that must get sorted mgerhardy defect normal Engine: TwinE
#13196 SCUMM: Invalid phrase with GIVE crashes the game (Demo) bluegr defect normal Engine: SCUMM
#13195 SHERLOCK: UI glitch when looking at screen object in inventory mode (Demo) eriktorbjorn defect normal Engine: Sherlock
#13194 Unknown game variant for director Retro64 defect normal Engine: Director
#13193 BURIED: Arthur still visible after being lost from Biochip Inventory bluegr defect normal Engine: Buried
#13192 SCI: Police Quest 4 - Random Crashes digitall defect normal Engine: SCI
#13191 BURIED: Incorrect Score bluegr defect normal Engine: Buried
#13190 Buried: Transition speed not saved when upgrading save and process is confusing. bluegr defect normal Engine: Buried
#13189 BURIED: Space to hear Arthur repeat his Biochip entry bluegr feature request normal Engine: Buried
#13188 BURIED: Skip Arthur dialog bluegr feature request normal Engine: Buried
#13186 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13185 ASYLUM: re-enable missing cutscene between chapters 2 and 3 alxpnv feature request normal Engine: Asylum
#13184 Unknown game variant for glk bluegr defect normal Engine: GLK: Adrift
#13183 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13182 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13180 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13179 Unknown game variant for glk bluegr defect normal Engine: GLK: Adrift
#13178 BURIED: returning to the player's view after saving bluegr feature request normal Engine: Buried
#13176 ULTIMA 8: Inventory gone after leaving Central Tenebrae mduggan defect normal Engine: Ultima
#13175 TITANIC: Can't get Bar Bot to add the Vodka dreammaster defect normal Engine: Titanic
#13174 HDB: Hyperspace Delivery Boy - Crash with ScummVM 2.5.0 on Windows 11 22000.376 sev- defect normal Engine: HDB
#13173 ASYLUM: Player character can move during in-game cutscenes alxpnv defect normal Engine: Asylum
#13172 BURIED: Hide mouse pointer during cutscenes bluegr feature request normal Engine: Buried
#13171 GUI: ScummVM stops using flag/platform icons and publisher/series info after downloading optional icon pack Kurufinwe21 defect normal GUI
#13170 SCUMM/HE: Backyard Basketball crashes when you start a game sev- defect normal Engine: SCUMM
#13168 TWINE: Wrong shooting direction mgerhardy defect high Engine: TwinE
#13167 TWINE: Doors are not working sometimes mgerhardy defect high Engine: TwinE
#13166 TWINE: Black and white palette mgerhardy defect high Engine: TwinE
#13164 SCI: Lighthouse - Can't Put Umbrella in Gate Hole digitall defect normal Engine: SCI
#13163 TWINE: Weird colors in sewers on Citadel island mgerhardy defect high Engine: TwinE
#13162 ASYLUM: Unknown game variant for asylum tag2015 defect normal Engine: Asylum
#13161 SCI: QFG3 - Weird behaviour in the main menu. sluicebox defect low Engine: SCI
#13159 DIRECTOR: Add detection and support for Rhem SE series rvanlaar feature request normal Engine: Director
#13158 Merge other game engine reimplementations into ScummVM ecosystem digitall feature request normal Common
#13156 AGS: Add Detection for "Maverick Gunn" tag2015 defect normal Engine: AGS
#13155 AGI: Mickey's Space Adventure Detection Problem antoniou79 defect normal Engine: AGI
#13154 SCI: Police Quest 2 (PC-98) help box rendering error sluicebox defect normal Engine: SCI
#13152 MYST3: Mouse movements are limited to rectangle in full screen mode when using SDL v2.0.18 ccawley2011 defect normal Engine: Myst3
#13151 When global setting is Speech, subtitles don't appear to games without speech orgads defect normal Common
#13150 MOHAWK/QT: Crash in Riven Quicktime Video sluicebox defect normal Engine: Mohawk
#13147 ASYLUM: Can't trigger Easter Egg on 2nd Chapter digitall defect normal Engine: Asylum
#13144 ASYLUM: Crash after reaching limit of savegames alxpnv defect normal Engine: Asylum
#13143 ASYLUM: A strange apparition alxpnv defect normal Engine: Asylum
#13142 ASYLUM: Flickering savegame thumbnails alxpnv defect normal Engine: Asylum
#13138 On-screen keyboard doesn't work on Android Runtime for Chrome OS mduggan defect normal Port: Android
#13137 AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't sluicebox defect normal Engine: AGI
#13136 ASYLUM: Yawning during gameplay alxpnv defect normal Engine: Asylum
#13135 ASYLUM: Redundant subtitle line alxpnv defect normal Engine: Asylum
#13133 TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks mgerhardy defect normal Engine: TwinE
#13132 TWINE: LBA1 GOG version Adeline jingle does not play at all mgerhardy defect normal Engine: TwinE
#13131 SCUMM: Add proper detection for German ultimate talkie translation (Monkey Island 2) dwatteau patch normal Engine: SCUMM
#13130 ASYLUM: Invalid direction crash in The Innocent Abandoned alxpnv defect normal Engine: Asylum
#13129 AGS: Add Detection for "Roboquest 1.2" digitall defect normal Engine: AGS
#13126 GRIM: Grim Fandango opengl savescreen blanking aquadran defect low Engine: Grim
#13124 GRIM: Grim Fandango OpenGL transparency issues aquadran defect normal Engine: Grim
#13123 TWINE: Bad clipping of spheres mgerhardy defect high Engine: TwinE
#13121 Implement printing in HE SCUMM titles sev- feature request normal Engine: SCUMM
#13119 DIRECTOR: Game "Physikus" (director v7) not starting tag2015 defect normal Engine: Director
#13118 ASYLUM: French version - Wrong chapter titles in loading screens alxpnv defect normal Engine: Asylum
#13115 TWINE: Text is different from speech mgerhardy defect high Engine: TwinE
#13114 SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying sluicebox defect normal Engine: SCI
#13113 Humongous Games crash when loading save eriktorbjorn defect normal Engine: SCUMM
#13112 DIRECTOR: Unknown game variant for director (Jewels of the Oracle, German retail) tag2015 defect normal Engine: Director
#13111 Crash during load of saved game in Freddi Fish 1 eriktorbjorn defect normal Engine: SCUMM
#13110 AGS: Add Detection for "The Construction" digitall defect normal Engine: AGS
#13109 ASYLUM: Fountain not triggered alxpnv defect normal Engine: Asylum
#13108 ASYLUM: Resolution flickering on "Load Game" screen alxpnv defect normal Engine: Asylum
#13106 GUI: Launcher - Mouse wheel not consistent in "Keymaps" tab antoniou79 defect normal GUI
#13105 SCUMM: HE - Crash when loading certain save games eriktorbjorn defect normal Cloud
#13104 SWITCH/AGS: AGS games do not properly save/load games lluiscastrejonsubira defect normal Engine: AGS
#13103 ASYLUM: Sanitarium - Intro with extreme sound dropouts alxpnv defect normal Engine: Asylum
#13102 SCUMM/HE - Crackling on start of every new music piece AndywinXp defect high Audio
#13101 SHERLOCK: Game crashes lightning matches on lab table dreammaster defect normal Engine: Sherlock
#13100 GOB: Add Detection for "Playtoons4: The Mandarin Prince" German Variant sev- patch normal Engine: Gob
#13099 GOB: Add Detection for "Playtoons 5: The Stone of Wakan" German Variant sev- patch normal Engine: Gob
#13098 XEEN: Clicking the well in Vertigo crashed ScummVM dreammaster defect normal Engine: MM: Xeen
#13097 [KYRA] [LOL] [MT32] Music on character selection screen gets out of tune NMIError defect low Engine: Kyra
#13096 GUI: Wrong list items are disabled in the SCUMM launcher sev- defect high GUI
#13095 SCI detection routine overruled by director detection sluicebox defect normal Engine: Director
#13094 DIRECTOR: Spaceship Warlock menu dropshadow is green where it should be transparent sev- defect normal Engine: Director
#13091 ScummVM 2.5.0 installer for WinXP: "Entry point _difftime64 not found in msvcrt.dll" rootfather defect normal Ports
#13090 SYMBIAN: Build Failure Due to Certain Array Declaration Formats fedor4ever defect normal Engine: Ultima
#13089 ASYLUM: Interface freezes after climbing the stairs in first scene alxpnv defect normal Engine: Asylum
#13088 AGS: Gemini Rue - Character Voice Text does not display above certain GUIs criezy defect normal Engine: AGS
#13087 Unknown game variant for asylum alxpnv defect normal Engine: Asylum
#13086 GRAPHICS: OpenGL scaler - Normal 2x-5x break FMTowns games ccawley2011 defect normal Graphics: Scalers
#13085 Unknown game variant for asylum alxpnv patch normal Engine: Asylum
#13084 SCUMM: COMI: Voice panning differs in subsequent lines AndywinXp defect normal Engine: SCUMM
#13083 DIRECTOR: Unknown game variant for director game Jewels of the Oracle english aquadran defect normal Engine: Director
#13082 ULTIMA: CRUSADER: Crusader No Remorse: No keymap to drop weapon? mduggan feature request low Engine: Ultima
#13081 ASYLUM: Sanitarium errors after the intro alxpnv defect normal Engine: Asylum
#13080 AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size AndywinXp defect normal Audio
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