Opened 7 days ago

Last modified 6 days ago

#13103 pending defect (assigned)

ASYLUM: Sanitarium - Intro with extreme sound dropouts

Reported by: raziel- Owned by: alxpnv
Priority: normal Component: Engine: Asylum
Version: Keywords: Big Endian
Cc: Game: Sanitarium

Description

ScummVM 2.6.0git (Nov 24 2021 10:38:39)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL

During the complete intro i get an extreme amount of sound dropouts (while the accomodating video plays fine, without any dropped frames)
CPU is at 89-93% max, same as in the game later on (in-game music and sound plays perfectly fine aswell)

I've recorded (phone) a ten second example of the main protagonist driving on the street, that's the best way to hear it, since no other ambience noise is distracting, find it attached)

Sanitarium (Patched/Windows/English)
SNTRM.DAT: 7cfcc457c1f579fbf9878ac175d29374, 8930 bytes.
RES.000: 4d13f1412f9e7dd3eaf0a58f0e00e662, 272057 bytes.
SCN.006: 3a5b54da08198012dc0614114782d5fb, 2918330 bytes.

AmigaOS4 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0

Attachments (1)

Sanitarium_Intro_Drive.m4a (192.6 KB ) - added by raziel- 7 days ago.

Download all attachments as: .zip

Change History (2)

by raziel-, 7 days ago

Attachment: Sanitarium_Intro_Drive.m4a added

comment:1 by alxpnv, 6 days ago

Owner: set to alxpnv
Resolution: assigned
Status: newpending

Can you please check if the alternate demo of the game has the same problem? It uses Cinepak instead of Smacker.

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