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Ticket Summary Status Owner Priority Component Version
#11479 NEVERHOOD: Game crashes at certain scene pending sev- normal Engine: Neverhood
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek low Engine: Petka
#12074 TWINE: rendering of the holomap is broken pending mgerhardy normal Engine: TwinE
#12532 PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device pending lephilousophe normal Port: Android
#12550 SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3 pending sev- normal Engine: SCUMM
#12975 BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method. pending criezy normal Common
#13145 ASYLUM: Corrupted magnifying glass pending alxpnv normal Engine: Asylum
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending athrxx normal Engine: SCUMM
#13594 CHEWY: Dialog canceled by subtitles pending bluegr high Engine: Chewy
#13768 STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression) pending ccawley2011 normal Engine: Stark
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer normal Engine: Freescape
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer normal Engine: Freescape
#14574 GOB: Excessive blitting drags performance down pending sdelamarre normal Engine: Gob
#14690 WIN32: Cloud sync broken due to revocation server being unreachable pending lotharsm normal Cloud
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE normal Engine: Gob
#14862 SWORD2: Unknown Game Variant pending digitall high Engine: Sword2
#14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file pending athrxx high Engine: AGOS
#14981 Unknown game variant for tinsel pending dreammaster normal Engine: Tinsel
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new low Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp low Engine: Sky
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new normal Engine: SCUMM
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence new low Engine: SCUMM
#3401 GOB3: double sprite glitch in the queen level new DrMcCoy high Engine: Gob
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new normal Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 new low Engine: SCUMM
#3757 AGOS: StS1 - Bad sync in Italian CD version new low Engine: AGOS
#3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy low Engine: Gob
#3838 GOB: LIT - palette issue with sprites new DrMcCoy low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy low Engine: Gob
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new Kirben normal Engine: AGOS
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new low Engine: SCUMM
#4388 AGI: Incorrect CGA palette new sev- normal Engine: AGI
#4480 SAGA: ITE - Graphics glitches in rat cave new normal Engine: SAGA
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new normal Engine: SCUMM
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new Kirben normal Engine: SCUMM
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy normal Engine: Gob
#4687 SAGA: ITE - Jail bug after speaking to Shiala new normal Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben normal Engine: SCUMM
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy normal Engine: Gob
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres normal Engine: Parallaction
#4926 TOOLS: descumm "} else {" blocks new normal Tools
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs new Kirben normal Engine: AGOS
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new athrxx normal Port: Mac OS X
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play new DrMcCoy low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" new DrMcCoy low Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy normal Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke normal Engine: Gob
#5638 SAGA: IHNM - Animations speed/sequence is off new normal Engine: SAGA
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke normal Engine: Hugo
#5724 MD5: MOHAWK: LB - Various missing games (chacksums included) new fuzzie high Engine: Mohawk
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz normal Engine: AGI
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new zeldin normal Port: Dreamcast
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- normal Engine: SAGA
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy normal Engine: Gob
#5828 SAGA: IHNM - Character selection animations often miss a frame new normal Engine: SAGA
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new bluegr normal Engine: AGOS
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new peres low Engine: Parallaction
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy normal Engine: Gob
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum normal Port: iOS
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new normal Engine: Tinsel
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable new normal Ports
#6046 AGOS: SIMON1DOS French Barman Animation Glitch new normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch new normal Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch new Kirben low Engine: AGOS
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke normal Engine: Hugo
#6143 AGOS: Simon 1 - Random Screen Fade Glitch new normal Engine: AGOS
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new digitall normal Engine: TeenAgent
#6149 SCUMM/HE: Blue's Clues Art Time is not completable new normal Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches new normal Engine: SCUMM
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new lolbot-iichan low Engine: Wintermute
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new normal Engine: Toltecs
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben normal Engine: AGOS
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie normal Engine: Mohawk
#6271 TINSEL: DW1 - Can't take custard book new bluegr normal Engine: Tinsel
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv normal Engine: Toon
#6310 HOPKINS: Credits roll flickering new low Engine: Hopkins
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new normal Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new normal Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new normal Engine: Gob
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie normal Engine: Tony
#6356 AGOS: Simon1 Crash in Dwarf Cave new Kirben normal Engine: AGOS
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new fuzzie normal Engine: Mohawk
#6392 TSAGE: BF - Animation jitter after entering police station new normal Engine: TsAGE
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit new normal Engine: Tinsel
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek normal Engine: Draci
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 new Kirben normal Engine: AGOS
#6431 MADE: RTZ demo freezes new normal Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken new normal Engine: MADE
#6453 WME: Rosemary - Text glitch new somaen normal Engine: Wintermute
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