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Results (701 - 800 of 938)

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Ticket Summary Status Owner Type Component Version
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit new defect Engine: Tucker
#11991 TWINE: Music volume control shouldn't affect CD audio volume new defect Engine: TwinE
#12074 TWINE: rendering of the holomap is broken pending mgerhardy defect Engine: TwinE
#13116 TWINE: slowdown when grid mask is applied new defect Engine: TwinE
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side new defect Engine: TwinE
#13177 TWINE: Tank is stuck new mgerhardy defect Engine: TwinE
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new defect Engine: TwinE
#13731 TWINE: The movement of the meca penguin is different from dos version new defect Engine: TwinE
#14669 TWINE: Multiple track issues new defect Engine: TwinE
#14778 TWINE: Some in-game options are being translated to ??? new defect Engine: TwinE
#14805 TWINE: black screen after snow lift cutscene new defect Engine: TwinE
#14807 TWINE: TV screen in Principal Island house plays a second wrong video new defect Engine: TwinE
#11487 ULTIMA6: German patch version is not in German language new defect Engine: Ultima
#11647 ULTIMA: some Nuvie settings do not carry over to ScummVM new defect Engine: Ultima
#11665 ULTIMA: Spell Sounds new defect Engine: Ultima
#11719 ULTIMA: Galloping in Combat new defect Engine: Ultima
#11720 ULTIMA: Fire fields aren't making damage sound new defect Engine: Ultima
#11721 ULTIMA: Galloping horse makes same noise as non-galloping horse new defect Engine: Ultima
#11949 ULTIMA: Missing/incorrect graphics in the main menu new defect Engine: Ultima
#11955 ULTIMA: falling down is not happening new defect Engine: Ultima
#12366 ULTIMA6: segfault during gc in Ultima 6 new defect Engine: Ultima
#12540 ULTIMA6:: Great Light spell only illuminates part of the screen new defect Engine: Ultima
#12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog new defect Engine: Ultima
#12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 new defect Engine: Ultima
#12749 REMORSE: FMV difference: background should be faded to greyscale new defect Engine: Ultima
#12750 REMORSE: Enemy AI does not exactly match original new defect Engine: Ultima
#12751 REMORSE: Differences from original game when controlling Thresher cannon new defect Engine: Ultima
#12759 REMORSE: Rendering order issue - items sometimes disappear new defect Engine: Ultima
#12790 ULTIMA8: crash after intro when u8save.000 is missing new defect Engine: Ultima
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new defect Engine: Ultima
#13785 REMORSE: mouse rotation doesn't work new defect Engine: Ultima
#13851 ULTIMA8: Middle click navigation isn't very smart new defect Engine: Ultima
#13876 ULTIMA8: smart navigation make avatar run in circles new defect Engine: Ultima
#14011 ULTIMA8: Optional stacks automerging new feature request Engine: Ultima
#14030 ULTIMA8: Changelings don't change new defect Engine: Ultima
#14032 ULTIMA8: Death Speak does not immediately close gumps new defect Engine: Ultima
#14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes new defect Engine: Ultima
#14036 ULTIMA8: Avatar doesn't fall over when taking fall damage new defect Engine: Ultima
#14044 ULTIMA8: Getting attacked while asleep not working properly new defect Engine: Ultima
#14045 ULTIMA8: Item quantity slider not shown when moving out of backpack new defect Engine: Ultima
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new feature request Engine: Ultima
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses new defect Engine: Ultima
#14839 ULTIMA8: Bad render order on barrel at docks new defect Engine: Ultima
#14840 ULTIMA8: Mordea needs animation reset before cutscene new defect Engine: Ultima
#14841 ULTIMA8: Missing blood spray on player damage new defect Engine: Ultima
#14842 ULTIMA8: Paperdoll gump does not remember postion new defect Engine: Ultima
#14846 ULTIMA8: No landing sound when finishing a jump new defect Engine: Ultima
#14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode new defect Engine: Ultima
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground new defect Engine: Ultima
#14866 ULTIMA8: Gumps aren't closed during Ancient Ones sequence new defect Engine: Ultima
#14867 ULTIMA8: NPCs keep moving during conversation new defect Engine: Ultima
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air new defect Engine: Ultima
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new defect Engine: Ultima
#15038 ULTIMA4: Title screen not displaying correctly new defect Engine: Ultima
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect Engine: Ultima
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new elasota defect Engine: V-Cruise
#11496 VOYEUR: lock screen doesn't show last play time new defect Engine: Voyeur
#6453 WME: Rosemary - Text glitch new somaen defect Engine: Wintermute
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes new defect Engine: Wintermute
#6569 WME: Rhiannon - Animation freeze of the final outtro new defect Engine: Wintermute
#6649 WME: 5MA - wasps animation is too slow new somaen defect Engine: Wintermute
#6652 WME: white chamber - bot flickers when changing directions new somaen defect Engine: Wintermute
#6653 WME: white chamber - slow scrolling new somaen defect Engine: Wintermute
#6722 WME: The Kite - Script runtime errors new somaen defect Engine: Wintermute
#9683 WME: Helga Deep in Trouble - Graphic mistake new defect Engine: Wintermute
#11007 WME: 1 1/2 Ritter - Menu font problem new defect Engine: Wintermute
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches new defect Engine: Wintermute
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory new defect Engine: ZVision
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) new defect Engine: ZVision
#6808 ZVISION: Sound distortion in Zork Nemesis end credits new defect Engine: ZVision
#10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock new defect Engine: ZVision
#10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new defect Engine: ZVision
#11181 ZVISION Audio is clipping new defect Engine: ZVision
#11992 ZVISION: Korean Nemesis Yes/No prompts new defect Engine: ZVision
#13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. new defect Engine: ZVision
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add new defect Engine: ZVision
#15091 Cursor disappears for extended period after interacting with cubicle vidbot new defect Engine: mTropolis
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions new defect GUI
#7605 Different game description according to language new feature request GUI
#7720 GUI: default option new sev- feature request GUI
#7722 GUI: volume and subtitles speed sliders new feature request GUI
#7782 GUI: Game Sortation: Folders / Subfolders new feature request GUI
#10286 BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens new defect GUI
#10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons new defect GUI
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new defect GUI
#13200 Separate Full Screen setting for GUI and Games new feature request GUI
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new feature request GUI
#13241 GUI: Interface requires improvements for small resolutions. new defect GUI
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new feature request GUI
#13421 GUI: Version info should be right-aligned in list view new defect GUI
#13503 GUI: Add a way to delete saved games from the save/load game grid view new defect GUI
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games new feature request GUI
#13580 GUI: File browser should start from selected path new feature request GUI
#13662 GUI: Default font is limited in language support new defect GUI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new defect GUI
#13995 Feature request: options could show *which* <default> is actually chosen for given game new feature request GUI
#14071 The ability to mass remove games new feature request GUI
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request GUI
#14417 GUI: Only default icons in grid view new defect GUI
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new defect GUI
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