ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory
|Reported by:||eriktorbjorn||Owned by:|
Current git snapshot of ScummVM
English Zork Nemesis, included on ZGI DVD version
In the attached savegame, you can click on the red picture on the desk to reveal a picture of a violinist underneath. But the animation doesn't line up with the background, creating a very noticeable seam. This does not happen in the original interpreter. At least not in the DOS version.
Ticket imported from: bugs/6781.