ZVISION: Sound distortion in Zork Nemesis end credits
|Reported by:||eriktorbjorn||Owned by:|
Current Git snapshot of ScummVM, English version of the game from DVD version of ZGI.
During the Zork Nemesis end credits, there is a slight periodic distortion in the background music. I think the end credits is an AVI video, and that the music is part of that. My only theory so far is that RawChunkStream::readNextChunk() is incorrect in assuming that the entire rest of the stream is audio data. But I don't know.
Ticket imported from: bugs/6808.