Opened 5 years ago
Last modified 4 years ago
#11007 new defect
WME: 1 1/2 Ritter - Menu font problem
Reported by: | raziel- | Owned by: | |
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Priority: | normal | Component: | Engine: Wintermute |
Version: | Keywords: | ||
Cc: | Game: | Wintermute |
Description
ScummVM 2.1.0git (Jul 2 2019 12:57:32)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 JPEG PNG cloud (servers, local)
In the main menu the font drawing is handled wrong. It looks like as if the font is drawn a pixel to high or wide, either way the menu options are cut on the right side (see attachment)
The options should read
Spiel fortsetzen
Spielstand laden
Spielstand speichern
Optionen
Zum Hauptmenü (not sure about if the umlaut here could be a "u" instead)
This could be related to or even a duplicate of
https://bugs.scummvm.org/ticket/6573
and
https://bugs.scummvm.org/ticket/6634
1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde (Windows/German)
AmigaOS4 - SDL - PPC - BE
gcc (adtools build 8.3.0) 8.3.0
Attachments (2)
Change History (5)
by , 5 years ago
Attachment: | 1 1_2 Ritter_ Auf der Suche na_000.png added |
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by , 5 years ago
Attachment: | 5ld-win.002 added |
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comment:1 by , 5 years ago
comment:3 by , 4 years ago
This is nearly fixed.
Every text is fine now, except all instances of "Zurück" which is still cut one character short and reads "Zurüc".
Not sure if this is the same behaviour, but since there is also text cur short i'm going to add it here.
Five Lethal Demons (Windows/English) displays the same problem, but in-game.
I have found found two instances where explanation texts are cut short.
Namely the in the first room the text for "artist" is cut and displays only "artis".
In the second room "light" is cut to be only "ligh".
I have to add that this is not from the beginning, i have to play for some time to make it appear.
Use the attached save and simply hover the mouse pointer over the "artist"