#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
blade runner 3ds n3ds video cutscenes
|
|
defect
|
normal
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
|
3ds, n3ds, mohawk, riven
|
|
defect
|
low
|
#14407 |
3DS: make use of linear heap to make resource-intensive games playable
|
new
|
3ds nintendo stream memory texture tinygl freescape grim myst3 stark tetraedge wintermute
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|
feature request
|
normal
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
new
|
original
|
|
defect
|
low
|
#11513 |
AGI: SQ2 (AppleIIGS) - frame/audio sync issues
|
new
|
iigs 2gs cycle
|
|
defect
|
normal
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
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new
|
agi, hercules
|
|
defect
|
normal
|
#10803 |
AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs
|
new
|
CD32 foreign subtitles
|
|
defect
|
normal
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
original
|
bluegr
|
defect
|
normal
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
script
|
|
defect
|
low
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
Dreams in the Witch House
|
|
defect
|
low
|
#15041 |
AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
|
new
|
ags, earl mansin
|
|
defect
|
normal
|
#15011 |
AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug)
|
new
|
Heroine's Quest, stamina
|
|
defect
|
low
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
Heroine's Quest, Achievement
|
|
defect
|
low
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
music playback
|
|
defect
|
normal
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
original
|
|
defect
|
low
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
Heroine's Quest, save order
|
|
defect
|
low
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
shivahkosher original
|
|
defect
|
low
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
|
new
|
Translations, AGS, King Quest, Al Emmo, Space Quest
|
|
feature request
|
normal
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
ags, priority, barrow
|
|
defect
|
normal
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
rain, screen shake, differences
|
|
defect
|
normal
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
Zniw Adventure
|
|
defect
|
low
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
new
|
ags, nightmare frames
|
|
defect
|
normal
|
#14446 |
ANDROID: Add Chromecast support
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new
|
Chromecast, Android TV, Google TV
|
|
feature request
|
normal
|
#14423 |
ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard
|
new
|
Keyboard, Virtual Keyboard, Android, on demand
|
|
feature request
|
normal
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
orientation, virtual keyboard, toggle, pointer position
|
|
defect
|
normal
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
broken, misaligned
|
|
defect
|
normal
|
#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
|
new
|
Android
|
|
feature request
|
normal
|
#14422 |
ANDROID: Support more virtual keyboard language layouts
|
new
|
Language, Keyboard, Layout, Virtual Keyboard
|
|
feature request
|
normal
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
android, iOS, SAF, GLES
|
|
defect
|
normal
|
#11715 |
AUDIO: Games crash on launch with FluidSynth and no soundfont
|
new
|
soundfont, FluidSynth, crash, Loom, Beneath a Steel Sky
|
|
defect
|
normal
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
skips, stutters, pops, audio, buffer
|
|
defect
|
high
|
#14000 |
Add Build for Windows on ARM64
|
new
|
Windows ARM Release
|
|
feature request
|
normal
|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
Localization
|
|
feature request
|
normal
|
#12800 |
Add option to pass parameters to SCUMMVM on Android
|
new
|
android
|
|
feature request
|
normal
|
#11932 |
Android TV support
|
new
|
androidtv
|
|
feature request
|
normal
|
#10546 |
BACKENDS: Android - Destruction Derby not completable in Full Throttle
|
new
|
Android, controls, minigame, keymapper
|
|
defect
|
normal
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
savegame, settings
|
|
defect
|
normal
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
|
aspect correction SDL
|
|
feature request
|
normal
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
Haiku,DOTT,day_of_the_tentacle
|
|
defect
|
normal
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
saving, platform dependant I/O access
|
|
defect
|
normal
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
Miyoo, Miyoo Mini
|
|
defect
|
normal
|
#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
|
new
|
sRGB Display P3 color gamut iMac
|
|
defect
|
normal
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
disc cd-rom crash
|
|
defect
|
normal
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
Fluidsynth ps3
|
|
defect
|
normal
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
audio
|
|
defect
|
normal
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
aspect correction SDL
|
|
defect
|
normal
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
window/fullscreen switch, launcher, SDL2 , regression
|
|
defect
|
normal
|
#13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
|
new
|
Myst, Wii, Sprint, Myst 3
|
|
defect
|
normal
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
iOS config
|
|
defect
|
normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
|
new
|
Blade Runner, Wii, freeze
|
|
defect
|
normal
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
saving fails, macOS Catalina
|
|
defect
|
normal
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
buried-win macOS
|
|
defect
|
normal
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
Mouse Controls, EMI, Mod
|
|
feature request
|
normal
|
#12674 |
CGE: Soltys demos are missing
|
new
|
demo missing
|
|
defect
|
low
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
timestamps, crash
|
|
defect
|
normal
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
performance,regression
|
|
defect
|
normal
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
Regression
|
|
defect
|
normal
|
#14816 |
Cleanup feature
|
new
|
cleanup import
|
|
feature request
|
normal
|
#12316 |
Configurable quick buttons for the Android and IOS ports
|
new
|
android
|
|
feature request
|
low
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
Cruise for a Corpse RUSSIAN translation
|
|
patch
|
normal
|
#12778 |
Crusader: No Remorse - Num Pad Keys do not change with capslock
|
new
|
Crusader; Numeric; Keypad
|
|
feature request
|
low
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
Alice Director
|
|
defect
|
normal
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
Director, Opera Fatal
|
|
defect
|
normal
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
slow rendering,performance
|
|
defect
|
normal
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request virtual keyboard obstruction
|
|
feature request
|
normal
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
default,global,setting
|
|
feature request
|
normal
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
Settings
|
|
defect
|
normal
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
music_driver, FluidSynth, Settings, GUI, Start Up
|
|
defect
|
normal
|
#11369 |
GNAP: Can't move car
|
new
|
GNAP, Android
|
|
defect
|
normal
|
#11598 |
GOB3: French version works incorrectly
|
new
|
unrecognized version French, Italian, Spanish
|
|
defect
|
normal
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
gobliiins, performance
|
sdelamarre
|
defect
|
normal
|
#5490 |
GOB: GOB3: Incorrect Name of Potion Object In Lab
|
new
|
script
|
Strangerke
|
defect
|
normal
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
Gob2 - Amiga - Glitched
|
BJNFNE
|
defect
|
normal
|
#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!!
|
new
|
original
|
DrMcCoy
|
defect
|
low
|
#4775 |
GOB: Gobliins 2 - Machine hotspot disappears in armor room
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
amiga
|
|
defect
|
normal
|
#5760 |
GOB: Goblins Quest 3 - Cannot move Blount in the Brain level
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
original
|
DrMcCoy
|
defect
|
normal
|
#5405 |
GOB: Woodruff - Can't Get Master's Powers
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#5901 |
GOB: Woodruff - Priest doesn't prevent you from taking the disk
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#14506 |
GRAPHICS: Shaders broken(?)
|
new
|
gui, launcher, shaders
|
|
defect
|
normal
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
new
|
LibTAS OpenGL GLXBadContext
|
|
defect
|
normal
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
cloud syncing
|
|
defect
|
high
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
audio
|
|
defect
|
normal
|
#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
|
grim, cutscene, year 3, 2.5.0
|
|
defect
|
low
|
#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
grim, transparency, sewer, year 4, 2.5.0
|
|
defect
|
low
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
grim, linux, controller, joystick, keymap, 2.5.0
|
|
feature request
|
low
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
grim, model, year 3, 2.5.0
|
|
defect
|
normal
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
grim, remastered, steam, gog, md5, wip
|
|
feature request
|
high
|
#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
new
|
grim, ending, credits, 2.5.0
|
|
defect
|
low
|
#13140 |
GRIM: Grim Fandango, year 3 chain foreground
|
new
|
grim, foreground, model, 2.5.0
|
|
defect
|
low
|
#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
grim, opengl, linux, dialog, transcript, 2.5.0
|
|
defect
|
low
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
Grim Fandango - Italian - CD
|
|
defect
|
blocker
|
#11502 |
GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
new
|
7th guest 25th anniversary
|
|
defect
|
normal
|
#11645 |
GUI: "New save" button still enabled when all save locations are used
|
new
|
gui savegame new save
|
|
defect
|
low
|
#14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
new
|
log, scroll, clipboard
|
|
feature request
|
normal
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
|
defect
|
normal
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
new
|
gui, themes
|
|
defect
|
normal
|