#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
saving fails, macOS Catalina
|
|
defect
|
normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
#11369 |
GNAP: Can't move car
|
new
|
GNAP, Android
|
|
defect
|
normal
|
#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
|
new
|
Blade Runner, Wii, freeze
|
|
defect
|
normal
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
audio
|
|
defect
|
normal
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
saving, platform dependant I/O access
|
|
defect
|
normal
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
amiga
|
|
defect
|
normal
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
Zork, Grand Inquisitor, Music
|
|
defect
|
high
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
Ultima
|
|
defect
|
normal
|
#11496 |
VOYEUR: lock screen doesn't show last play time
|
new
|
lock screen play time
|
|
defect
|
normal
|
#11502 |
GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
new
|
7th guest 25th anniversary
|
|
defect
|
normal
|
#11513 |
AGI: SQ2 (AppleIIGS) - frame/audio sync issues
|
new
|
iigs 2gs cycle
|
|
defect
|
normal
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
Starship Titanic
|
|
defect
|
normal
|
#11598 |
GOB3: French version works incorrectly
|
new
|
unrecognized version French, Italian, Spanish
|
|
defect
|
normal
|
#11645 |
GUI: "New save" button still enabled when all save locations are used
|
new
|
gui savegame new save
|
|
defect
|
low
|
#11715 |
AUDIO: Games crash on launch with FluidSynth and no soundfont
|
new
|
soundfont, FluidSynth, crash, Loom, Beneath a Steel Sky
|
|
defect
|
normal
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
new
|
Android, out of synch, slow, video, theora
|
|
defect
|
low
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
new
|
obscured, hidden, inaccessible, layout
|
|
defect
|
normal
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
Ultima IV, Graphics
|
|
defect
|
normal
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
new
|
maniac mansion, zak mckracken, maniac, zak, text, dialog, cursor, c64, commodore 64
|
|
defect
|
normal
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
Sword2, demo, Spanish
|
|
defect
|
low
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
Myst bitmap
|
tag2015
|
defect
|
normal
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
KQ4, SCI, MT32, music
|
|
defect
|
normal
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
missing graphics effects SpyFox Cheese Chase
|
|
defect
|
normal
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
Ultima IV moongate
|
|
defect
|
low
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
Ultima IV quickness combat second
|
dreammaster
|
defect
|
low
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
Ultima IV sound loop
|
|
defect
|
low
|
#12481 |
ULTIMA4: Text Colorization does not work
|
new
|
Ultima IV text colorization
|
|
defect
|
low
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
|
pending
|
android touch mouse cursor snap top left
|
lephilousophe
|
defect
|
normal
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
blade runner 3ds n3ds video cutscenes
|
|
defect
|
normal
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
|
3ds, n3ds, mohawk, riven
|
|
defect
|
low
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
original
|
|
defect
|
low
|
#12674 |
CGE: Soltys demos are missing
|
new
|
demo missing
|
|
defect
|
low
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
new
|
illusions,duckman,crash,actor,cursor
|
|
defect
|
normal
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
Regression
|
|
defect
|
normal
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
rain, screen shake, differences
|
|
defect
|
normal
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
buried-win macOS
|
|
defect
|
normal
|
#12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
gribbler, dialogue stops, audio issue
|
|
defect
|
low
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
scumm, loom, macintosh, mac
|
|
defect
|
normal
|
#13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
MT32, music, loop, monkey, ega
|
|
defect
|
normal
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
LOOM, CD, Talkie, Subtitles
|
|
defect
|
normal
|
#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
|
new
|
Android, GUI
|
|
defect
|
low
|
#13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
Galador, Text skip, unwinnable mini game, Prince and the Coward
|
|
defect
|
normal
|
#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
|
new
|
Maniac Mansion NES, Text artifacts, Clear screen, Letters
|
|
defect
|
normal
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
audio
|
|
defect
|
normal
|
#13122 |
TITANIC: Starship Titanic Animations Lag
|
new
|
lag, cursor, movies
|
|
defect
|
normal
|
#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
grim, opengl, linux, dialog, transcript, 2.5.0
|
|
defect
|
low
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
credits, hidden models
|
|
defect
|
normal
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
grim, model, year 3, 2.5.0
|
|
defect
|
normal
|
#13140 |
GRIM: Grim Fandango, year 3 chain foreground
|
new
|
grim, foreground, model, 2.5.0
|
|
defect
|
low
|
#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
|
grim, cutscene, year 3, 2.5.0
|
|
defect
|
low
|
#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
new
|
grim, ending, credits, 2.5.0
|
|
defect
|
low
|
#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
grim, transparency, sewer, year 4, 2.5.0
|
|
defect
|
low
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
big endian, BE, Myst3, AmigaOS
|
|
defect
|
normal
|
#13177 |
TWINE: Tank is stuck
|
new
|
collision-detection
|
mgerhardy
|
defect
|
normal
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
PS Vita Ultima 8
|
|
defect
|
normal
|
#13231 |
TOLTECS: Demo fails to load adlib timbre file
|
new
|
detection
|
|
defect
|
normal
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
|
defect
|
normal
|
#13261 |
SCUMM: Scrolling scenes show at a larger width than on DOS
|
new
|
PC-Engine
|
|
defect
|
normal
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
glitch
|
neuromancer
|
defect
|
normal
|
#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
|
new
|
detection
|
|
defect
|
normal
|
#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
|
new
|
detection
|
|
defect
|
normal
|
#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
|
detection
|
|
defect
|
normal
|
#13289 |
ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add
|
new
|
detection
|
|
defect
|
normal
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
music_driver, FluidSynth, Settings, GUI, Start Up
|
|
defect
|
normal
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
overlay, stokes, distaff
|
|
defect
|
low
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|
new
|
glitch,forge,tg16
|
|
defect
|
normal
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
slow rendering,performance
|
|
defect
|
normal
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
Zniw Adventure
|
|
defect
|
low
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
|
new
|
OpenGL ES, graphics, GUI, Launcher, AmigaOS4
|
|
defect
|
normal
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
hotkeys, main menu
|
neuromancer
|
defect
|
normal
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
demo, cutscene, animation short
|
|
defect
|
normal
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
animation, Flux, cabinet
|
|
defect
|
normal
|
#13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
|
new
|
Myst, Wii, Sprint, Myst 3
|
|
defect
|
normal
|
#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
|
new
|
Wii, crash, chinatown
|
|
defect
|
normal
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
audio, pops, frame rate
|
neuromancer
|
defect
|
normal
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
input
|
|
defect
|
normal
|
#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
|
new
|
input
|
|
defect
|
low
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
collision-detection
|
|
defect
|
normal
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
GUI Resizing Compact Mode
|
|
defect
|
normal
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
pathfinding
|
|
defect
|
normal
|
#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
|
new
|
detection
|
|
defect
|
normal
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
animation
|
|
defect
|
normal
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
Director, Opera Fatal
|
|
defect
|
normal
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
savegame, settings
|
|
defect
|
normal
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
new
|
font;Heroine's;Quest
|
|
defect
|
normal
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
new
|
ags, nightmare frames
|
|
defect
|
normal
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
disc cd-rom crash
|
|
defect
|
normal
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
shivahkosher original
|
|
defect
|
low
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
new
|
Music, Transitions, Exiting
|
|
defect
|
low
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
new
|
data,configure
|
lephilousophe
|
defect
|
normal
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
Dreams in the Witch House
|
|
defect
|
low
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
flac, music. ite
|
|
defect
|
normal
|
#14336 |
TETRAEDGE: Dialog text color not readable on TinyGL
|
new
|
tinygl
|
|
defect
|
normal
|