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Results (101 - 200 of 257)

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Ticket Summary Status Keywords Owner Type Priority
#11295 BLADERUNNER: save games may not work on macOS Catalina new saving fails, macOS Catalina defect normal
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new flee, waypoint, pathfinding defect normal
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new stereo audio hourglasses defect normal
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new bug loop prison entrance intro defect normal
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new monkey island, scrolling, cursor, segacd, mi1 defect normal
#11369 GNAP: Can't move car new GNAP, Android defect normal
#11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 new Blade Runner, Wii, freeze defect normal
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new audio defect normal
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new saving, platform dependant I/O access defect normal
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new amiga defect normal
#11483 ZVISION: ZGI: Music broke new Zork, Grand Inquisitor, Music defect high
#11487 ULTIMA6: German patch version is not in German language new Ultima defect normal
#11496 VOYEUR: lock screen doesn't show last play time new lock screen play time defect normal
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new 7th guest 25th anniversary defect normal
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues new iigs 2gs cycle defect normal
#11558 TITANIC: Missing QSound Positional Audio new Starship Titanic defect normal
#11598 GOB3: French version works incorrectly new unrecognized version French, Italian, Spanish defect normal
#11645 GUI: "New save" button still enabled when all save locations are used new gui savegame new save defect low
#11715 AUDIO: Games crash on launch with FluidSynth and no soundfont new soundfont, FluidSynth, crash, Loom, Beneath a Steel Sky defect normal
#11724 SWORD25: Slow video and out of synch audio on old Android devices new Android, out of synch, slow, video, theora defect low
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new obscured, hidden, inaccessible, layout defect normal
#11949 ULTIMA: Missing/incorrect graphics in the main menu new Ultima IV, Graphics defect normal
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered new maniac mansion, zak mckracken, maniac, zak, text, dialog, cursor, c64, commodore 64 defect normal
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? new Sword2, demo, Spanish defect low
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version new Myst bitmap tag2015 defect normal
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments new KQ4, SCI, MT32, music defect normal
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase new missing graphics effects SpyFox Cheese Chase defect normal
#12302 ULTIMA4: Moongate remains on screen new Ultima IV moongate defect low
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new Ultima IV quickness combat second dreammaster defect low
#12480 ULTIMA4:: sound FX loops new Ultima IV sound loop defect low
#12481 ULTIMA4: Text Colorization does not work new Ultima IV text colorization defect low
#12532 PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device pending android touch mouse cursor snap top left lephilousophe defect normal
#12591 3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc) new blade runner 3ds n3ds video cutscenes defect normal
#12597 3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes new 3ds, n3ds, mohawk, riven defect low
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues new original defect low
#12674 CGE: Soltys demos are missing new demo missing defect low
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new illusions,duckman,crash,actor,cursor defect normal
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new Regression defect normal
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new rain, screen shake, differences defect normal
#12935 BURIED: Windows hotkeys are used on macOS new buried-win macOS defect normal
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect low
#12984 SCUMM: LOOM: Mac version font centering is inaccurate new scumm, loom, macintosh, mac defect normal
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't new MT32, music, loop, monkey, ega defect normal
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled new LOOM, CD, Talkie, Subtitles defect normal
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new Android, GUI defect low
#13074 PRINCE: Timing issue / Scene skipping new Galador, Text skip, unwinnable mini game, Prince and the Coward defect normal
#13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters new Maniac Mansion NES, Text artifacts, Clear screen, Letters defect normal
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new audio defect normal
#13122 TITANIC: Starship Titanic Animations Lag new lag, cursor, movies defect normal
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new grim, opengl, linux, dialog, transcript, 2.5.0 defect low
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side new credits, hidden models defect normal
#13139 GRIM: Grim Fandango - model glitch year 3 new grim, model, year 3, 2.5.0 defect normal
#13140 GRIM: Grim Fandango, year 3 chain foreground new grim, foreground, model, 2.5.0 defect low
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new grim, cutscene, year 3, 2.5.0 defect low
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game new grim, ending, credits, 2.5.0 defect low
#13149 GRIM: Grim Fandango % year 4 sewer transparency new grim, transparency, sewer, year 4, 2.5.0 defect low
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes new big endian, BE, Myst3, AmigaOS defect normal
#13177 TWINE: Tank is stuck new collision-detection mgerhardy defect normal
#13229 PSP: PS Vita Ultima 8: controls don´t work at all new PS Vita Ultima 8 defect normal
#13231 TOLTECS: Demo fails to load adlib timbre file new detection defect normal
#13241 GUI: Interface requires improvements for small resolutions. new Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS new PC-Engine defect normal
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new glitch neuromancer defect normal
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new detection defect normal
#13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add new detection defect normal
#13287 TOON: Toonstruck is added twice by the launcher with mass add new detection defect normal
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add new detection defect normal
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new music_driver, FluidSynth, Settings, GUI, Start Up defect normal
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending pathfinding, overlay athrxx defect normal
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin new overlay, stokes, distaff defect low
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors new glitch,forge,tg16 defect normal
#13389 DRAGONS: Rendering is excessively slow on older devices new slow rendering,performance defect normal
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier new Zniw Adventure defect low
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new OpenGL ES, graphics, GUI, Launcher, AmigaOS4 defect normal
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new hotkeys, main menu neuromancer defect normal
#13502 TOON: Demo is missing a short animation from first screen new demo, cutscene, animation short defect normal
#13544 TOON: Flux does not stop dancing when used on Cabinet new animation, Flux, cabinet defect normal
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES new Myst, Wii, Sprint, Myst 3 defect normal
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that new Wii, crash, chinatown defect normal
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new audio, pops, frame rate neuromancer defect normal
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new input defect normal
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new input defect low
#13731 TWINE: The movement of the meca penguin is different from dos version new collision-detection defect normal
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new GUI Resizing Compact Mode defect normal
#13782 MADE: ScummVM closes unexpectedly after playing first audio new audio midi crash defect high
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new pathfinding defect normal
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new detection defect normal
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. new animation defect normal
#13899 DIRECTOR: Opera Fatal gameplay issue update new Director, Opera Fatal defect normal
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new savegame, settings defect normal
#13941 AGS: Heroine's Quest font rendering issue new font;Heroine's;Quest defect normal
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 new ags, nightmare frames defect normal
#13960 BACKENDS: PS3 and physical CD issues new disc cd-rom crash defect normal
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new shivahkosher original defect low
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new Music, Transitions, Exiting defect low
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new data,configure lephilousophe defect normal
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo new Dreams in the Witch House defect low
#14322 SAGA: ITE - FLAC compressed music does not play new flac, music. ite defect normal
#14336 TETRAEDGE: Dialog text color not readable on TinyGL new tinygl defect normal
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