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Results (801 - 900 of 8812)

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Ticket Summary Owner Type Priority Component Version
#14648 SWORD1: French translation game variant for sword1 defect high Engine: Sword1
#14659 MD5: Unknown game variant for ultima lotharsm defect high Engine: Ultima
#14680 REMORSE: Game-breaking bugs in Mission 12 mduggan defect high Engine: Ultima
#14687 ULTIMA6: Game crashes PushmePullyu defect high Engine: Ultima
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) BJNFNE patch high Engine: Wintermute
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) BJNFNE patch high Engine: Wintermute
#14701 GUI: iOS settings menu needs a way to scroll up down OMGPizzaGuy defect high Port: iOS
#14703 iOS: Ultima 8 crashes when Fluidsynth has no soundfont OMGPizzaGuy defect high Port: iOS
#14731 GUI: Nintendo Switch - GUI - NO Scrollbar at KEYMAP window sev- defect high GUI
#14745 GUI: Crash when adding game sev- defect high GUI
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer sev- feature request high Engine: Tetraedge
#14751 Peggy's Party Special Edition tag2015 feature request high Engine: Director
#14774 GUI: Full Title + version requires at least 748px wide window criezy defect high GUI
#14783 FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect high Port: iOS
#14784 FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect high Port: iOS
#14786 MTROPOLIS: Muppet Treasure Island crashes to desktop elasota defect high Engine: mTropolis
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks neuromancer defect high Engine: Hypno
#14835 FREESCAPE: Dark Side sounds are not implemented neuromancer defect high Engine: Freescape
#14869 M4: Orion burger in FRENCH don't launch tag2015 defect high Engine: M4
#14882 M4 - Orion Burger in French Crash dreammaster defect high Engine: M4
#14916 Orion Burger: Crash at town hall dreammaster defect high Engine: M4
#14957 Using an Enchanted Staff spell crashes the game in Ultima VI PushmePullyu defect high Engine: Ultima
#14993 Happy Birthday, Maisy! tag2015 feature request high Engine: Director
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" sev- defect high --Unset--
#15019 GUI: Extra path gets deleted from settings sev defect high GUI
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) sev- defect high Engine: Mohawk
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) tag2015 defect high Engine: Director
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) sev- defect high Engine: Mohawk
#15065 Unknown game variant for ultima, its actually Crusader: No remorse mduggan defect high Engine: Ultima
#15069 TWP: Skipping cutscenes with ESC can leave the game in an unusable state scemino defect high Engine: TWP
#15072 TWP: Cellphone is unusable scemino defect high Engine: TWP
#15079 MM: XEEN: Can't start World of Xeen from commandline dreammaster defect high Engine: MM: Xeen
#15080 Latest Heroine's Quest:Herald Of Ragnarok GOG version not detected tag2015 defect high Engine: AGS
#15112 TWINE: Unknown game variant for twine mgerhardy defect high Engine: TwinE
#15113 TWINE: Unknown game variant for twine mgerhardy defect high Engine: TwinE
#15148 M4: Orion Burger: Crash on strict-alignment architectures ccawley2011 defect high Engine: M4
#15193 DRASCULA: Crash with the DS port when playing cutscenes sev- defect high Engine: Drascula
#15200 MM: XEEN: Missing detection entries for the demos tag2015 defect high Engine: MM: Xeen
#15205 GUI: Missing scroll bars for the Mass Add dialog on low resolutions sev- defect high GUI
#15214 SAGA: IHNM: Cannot proceed to endgame segment bluegr defect high Engine: SAGA
#15226 MD5: DIRECTOR: Undetected Polish games tag2015 defect high Engine: Director
#15243 Segfault switching to OpenGL bluegr defect high GUI
#15251 GRAPHICS: Segfault when building with --disable-16bit lephilousophe defect high Graphics
#15262 GUI: Options dialog show incorrect default options sev- defect high GUI
#15319 AGS: Update engine version to 3.6.1 (supporting KQ1 4.2 and others) tag2015 feature request high Engine: AGS
#15343 NANCY: The Vampire Diaries cannot be completed fracturehill defect high Engine: Nancy
#15347 HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six eriktorbjorn defect high Engine: Hypno
#15353 SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0 saves on 2.9.0git AndywinXp defect high Engine: SCUMM
#15382 ADL: HIRES5: Crash printing an apparently corrupt string waltervn defect high Engine: ADL
#15391 MD5: FREESCAPE: Total Eclipse II Unknown Game Varient neuromancer defect high Engine: Freescape
#15398 SCUMM: DIG: Fast room skipping in first two screens produces glitches AndywinXp defect high Engine: SCUMM
#15420 DREAMWEB: crash due to failed assertion in DreamWebEngine::deleteExFrame sluicebox defect high Engine: Dreamweb
#15424 SWORD25: at the York Airport the background sfx just stops sev- defect high Engine: Sword25
#15436 DREAMWEB: Assert failure in showAllEx sluicebox defect high Engine: Dreamweb
#15438 GUI: Missing “default” option under shaders when overriding global settings sev- defect high --Unset--
#15439 Unknown game variant for ags tag2015 defect high Engine: AGS
#15442 MD5: DGDS: Unknown RotD variant mduggan defect high Engine: DGDS
#15450 DGDS: Crash with German version on Speech bubbles mduggan defect high Engine: DGDS
#15457 SCI: KQ7: Odd behavior for disabling subtitles sev- defect high GUI
#15461 MD5: The Feeble Files Spanish bluegr defect high Engine: AGOS
#15488 AGS: Crash when closing while there's an overlay open criezy defect high Engine: AGS
#15495 SCUMM: Reduce maximum heap on platforms with limited memory. sev- defect high Engine: SCUMM
#15498 Assertion failed: (x + w <= (uint)dstSurf->w), function copyRectToTexture, file texture.cpp, line 234 sev- defect high Port: Mac OS X
#15506 DGDS Rise of the Dragon: gfx defect (BE/MORPHOS) dwatteau defect high Engine: DGDS
#15507 SCUMM: FT: ScummEngine_v7::displayDialog() copies random garbage to _charsetColorMap athrxx defect high Engine: SCUMM
#15508 SCUMM: COMI: Invalid read in thumbnail when saving game AndywinXp defect high Engine: SCUMM
#15516 GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start sdelamarre defect high Engine: Gob
#15517 BACKENDS: 3DS: Crashes when quitting ScummVM from the launcher menu. ccawley2011 defect high Port: 3DS
#15523 AGS: Blackwell Legacy fails with CharacterAnimate error tag2015 defect high Engine: AGS
#15549 SCUMM: MI2 Macintosh crashes in scrollEffect() if Mac GUI/Menus are disabled eriktorbjorn defect high Engine: SCUMM
#15581 BAGEL: ERROR: Could not load bitmap! When putting the cashcard in the slotmachine SupSuper defect high Engine: BAGEL
#15627 TWP: Strange behaviour regarding objects and their zones scemino defect high Engine: TWP
#15633 SCUMM: COMI: Saving over an existing save loads that save instead AndywinXp defect high Engine: SCUMM
#15679 Thimbleweed Park game breaking bug: interaction with certain objects impossible scemino defect high Engine: TWP
#15707 TUCKER: Unable to skip the 10 minute intro to Bud Tucker (2.9.0) bluegr defect high Engine: Tucker
#15718 HOPKINS: Crash using the factory elevator dreammaster defect high Engine: Hopkins
#15806 GOT: Some flags don't get saved properly dreammaster defect high Engine: GOT
#1 Elayne climb down with no rope (1° room) SF/strigeus defect normal Engine: SCUMM
#2 cant pickup stick in prison room 29 SF/strigeus defect normal Engine: SCUMM
#4 wrong direction of actor's face SF/strigeus defect normal Engine: SCUMM
#5 Strange actors movements SF/strigeus defect normal Engine: SCUMM
#6 Game enters an infinite loop SF/strigeus defect normal Engine: SCUMM
#7 Voodoo mage disappearing in a cutscene SF/strigeus defect normal Engine: SCUMM
#9 Fate of atlantis crashes SF/strigeus defect normal Engine: SCUMM
#10 Day of the Tentacle SF/strigeus defect normal Engine: SCUMM
#11 Day of the Tentacle (animateActor) SF/strigeus defect normal Engine: SCUMM
#13 Saving crashes(Error: saveLoadArrayOf..) SF/strigeus defect normal Engine: SCUMM
#15 monkey2 stuck in endless loop at big tre SF/strigeus defect normal Engine: SCUMM
#16 different games overwrite savegames SF/strigeus defect normal --Other--
#17 MI2 Dies at resurrection SF/strigeus defect normal Engine: SCUMM
#18 Crash on LE CPUs with alignement issues defect normal Port: WinCE
#19 DOTT: sound SF/strigeus defect normal Engine: SCUMM
#20 Fate of Atlantis demo crashes in intro SF/strigeus defect normal Engine: SCUMM
#21 Invalid actor in indy4 SF/strigeus defect normal Engine: SCUMM
#22 Still saving/loading problems (indy4) SF/strigeus defect normal Engine: SCUMM
#24 dottdemo fails to startup SF/strigeus defect normal Engine: SCUMM
#26 can't save while talking in indy SF/strigeus defect normal Engine: SCUMM
#27 DOTT: multiple sounds SF/strigeus defect normal Engine: SCUMM
#30 F5 key crashes games SF/strigeus defect normal --Other--
#31 Indy4 crashing at the submarine SF/strigeus defect normal Engine: SCUMM
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