#872 |
MI1: Room 7 bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#873 |
MM: F-Keys not yet supported
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#874 |
Ending: Can't quit when you're done
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#875 |
Inventory list improperly persists b/w kids
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#876 |
MM: Man-Eating Plant is invisible
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#877 |
MM: Tape player keeps playing the tape
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#878 |
MM: Key-Selecting verbs while using What Is doesn't work
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#880 |
MI1VGA: Game crashes entering the church
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#881 |
No narrative text and credits when subtitles are disabled
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#883 |
MM: Actor placement slightly off
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#884 |
BeOS compilation problems w/sky module in current CVS tree
|
SF/olki
|
defect
|
normal
|
Port: BeOS
|
|
#886 |
COMI: Murray's head floating above sea level.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#887 |
SAM: game hang up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#890 |
Indy3: Can't give roast boar to dog.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#891 |
LOOM: gfx glitch when leaving Lady Cygna's gravestone
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#892 |
FOA: Can't click away from Lost Dialogues
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#893 |
SIMON2: Hanging notes
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#894 |
LOOM: regression: cannot get note 'f'; game uncompletable
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#897 |
ZAK256: Biplane doesn't disappear
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#898 |
ZAK256: Wrong text color
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#899 |
ZAK256: Music doesn't stop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#900 |
FOA: frequent crash - PalmOS5
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
|
#901 |
scummvm doesn't start without glide supporting system
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#902 |
Slow draw on map/detail screens
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#903 |
Monkey CD: CD tracks play in wrong order
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#904 |
ALL: with '-ewindows' notes don't stop at quit.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#905 |
ALL: 'multi_midi=true' in scummvm.ini does not work.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#906 |
ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#907 |
DIG (SMUSH?) issues with help dialog
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#909 |
Talk forever
|
SF/chrilith
|
defect
|
normal
|
Engine: SCUMM
|
|
#910 |
BEOS: Cursor problem
|
SF/khalek
|
defect
|
normal
|
Port: BeOS
|
|
#911 |
DIG: Crash on PDA/Robin
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#912 |
SAM: Intro glitch (regression since 0.4.1)
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#913 |
ZAK: Zak stops playing kazoo when walking
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#914 |
ZAK: bad savegame menu
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#915 |
SIMON1/2 HEBREW: Reversed subtitles
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#916 |
problems with german additive letters
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#917 |
problems with german additive letters
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#918 |
LOOMCD: No vorbis sound
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#919 |
ZAK256: intro credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#920 |
DIG: Problems in the tomb room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#921 |
DREAMCAST: wrong CD-Audio-Track order
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#922 |
DREAMCAST: daily builds
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#923 |
ZAK256: Charset setting not saved
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#924 |
ALL: ScummVM sometimes crashes on exit
|
eriktorbjorn
|
defect
|
normal
|
--Other--
|
|
#925 |
FOA: Music problems in endgame / credits
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#926 |
LOOM: Music doesn't work on floppy *and* cd version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#927 |
ZAK256: Missing opcode 02/82
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#928 |
ZAK256: Audio CD not handled properly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#929 |
MI1: hangs at part one screen
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#931 |
DIG: Recent walk regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#932 |
DIG: "Trying to append to a nonexistant stream 0"
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#933 |
ZAKDEMO: Missing subtitles
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#934 |
BASS crashes when using linc terminal
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
|
#935 |
BASS CD no text+audio reselection
|
|
defect
|
normal
|
Engine: Sky
|
|
#936 |
ALL: no y-shaking with 1x
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#937 |
BASS: Speech problems
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#938 |
FT: Intro sound regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#939 |
BASS: bottom bar in F5 menu not used
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#941 |
LOOMEGA: crash when f5 is hit.
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#943 |
INDY3EGA - Copy protection screen partially broken
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#944 |
COMI: '.' does not work
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#945 |
COMI: f1 menu crashes
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#947 |
V5 games: Adlib SFX not looped
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#948 |
FT: broken voices
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#949 |
FT: different loudnesses in voices
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#950 |
MI2: look at coffin to Mojo
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#951 |
Monkey1CD - room96 not in room96 error
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#952 |
BASS French subtitles: "ŕ" problems
|
|
defect
|
normal
|
Engine: Sky
|
|
#953 |
BASS: Crash when quitting while quitting
|
|
defect
|
normal
|
Engine: Sky
|
|
#955 |
MI2: No Sound Effects with Windows MIDI
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#956 |
MI1: Text masking bug
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#957 |
WINCE: Launcher does not detect MI1
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#958 |
CMI: Crash at Plunder Island Fort
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#959 |
BASS: fnRestartGame()
|
|
defect
|
normal
|
Engine: Sky
|
|
#960 |
ALL: midi fragment repeats after close ups.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#961 |
FOA: AdLib sound distortion
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#963 |
Floppy intro: minor gfx glitch
|
|
defect
|
normal
|
Engine: Sky
|
|
#964 |
Game speed slider in F5 menu doesn't work
|
|
defect
|
normal
|
Engine: Sky
|
|
#965 |
music volume slider in F5 menu doesn't work
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#966 |
music toggle button in F5 menu doesn't work
|
|
defect
|
normal
|
Engine: Sky
|
|
#967 |
Bugs with BASS 0.0288
|
|
defect
|
normal
|
Engine: Sky
|
|
#968 |
Inventory descriptions missing
|
|
defect
|
normal
|
Engine: Sky
|
|
#969 |
Text width exceeded
|
|
defect
|
normal
|
Engine: Sky
|
|
#970 |
SIMON2: Music in Swamp shouldn't loop
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#971 |
issue with pressing esc during the intro
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#972 |
BeOS compilation
|
fingolfin
|
defect
|
normal
|
Port: BeOS
|
|
#973 |
DIG: Italian text are random
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#974 |
MM: No Ending dialogue
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#975 |
0.5.0 RC: Dreamcast
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#976 |
Crashes on Mac OS X
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#978 |
MM(V2) Characters standing on the bannister in the hall
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#979 |
MM(V2) Actor gets stuck
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#983 |
MM(V2) Actor walking through the air
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#984 |
BASS V0.0109 Support
|
|
defect
|
normal
|
Engine: Sky
|
|
#985 |
LOOM/CD: Distaff sporadically loses bits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#986 |
LOOM: Distaff looks bizarre when restoring from save
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#987 |
LOOM: Some bits of dialogue are repeated
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#988 |
LOOM/CD: Dialogue gets messed up during Rusty conversation
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#989 |
LOOM: Stoke keeps moving his mouth while you respond
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|