#14569 |
incorrect version of the "access.dat" engine data file found. Expected 2.0 but got 1.0
|
"access.dat" engine data file found
|
sev-
|
defect
|
normal
|
Engine: Access
|
#13066 |
TWINE: Game is slow when VSYNC is ON
|
#twine #vsync #speed
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#14309 |
GFX: Cursor: Regression - Cursor broken in certain games
|
(hardware/system?) cursor, filter graphics
|
raziel-
|
defect
|
normal
|
Graphics
|
#13275 |
French game variant for groovie 2 engine (the 11th hour)
|
11th hour French CD version
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
#9822 |
16 Bit games broken on Raspberry Pi 3
|
16bit, black screen
|
GordLacey
|
defect
|
normal
|
Ports
|
#13967 |
Issue with launching games that have user prompts from command line
|
2.6.1 commandline warning crash
|
sev-
|
defect
|
normal
|
Common
|
#13783 |
BASE/GFX: VSYNC setting doesn't works for GRIM engine and FPS always hardcoded to 60.
|
3D
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
#11351 |
3DS: Attempting to apply GUI themes besides the default one causes a stack overflow
|
3DS
|
BallM4788
|
defect
|
normal
|
Ports
|
#12542 |
STARK: Engine lacks a TinyGL renderer
|
3DS, STARK, TLJ
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
#12134 |
Latest 3DS Nightlies Crash on Boot
|
3DS; Crash
|
|
defect
|
high
|
--Unset--
|
#12598 |
GRIM: Grim Fandango crashes after displaying splash.bm on 3DS
|
3ds n3ds grim fandango crash grime
|
BallM4788
|
defect
|
normal
|
Engine: Grim
|
#13067 |
PORTS: ANDROID: Crash in startup (or drop 4.1.x support)
|
4.1.x, compatibility, crash, startup,
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
#12914 |
AGS: 7 Days A Skeptic - Audio volume issues
|
7 Days A Skeptic, Audio, Volume
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#13332 |
AGS: Quest for Glory II: AGD Interactive - non-functional special action function bar
|
AGD:QFG2
|
bliznik
|
defect
|
normal
|
Engine: AGS
|
#13335 |
AGS: Quest for Glory II: Trial by Fire Remake - Winning Keapon Laffin's Game causes crash
|
AGD:QFG2
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13828 |
AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks combo parser
|
AGD:QFG2, combo
|
tag2015
|
defect
|
high
|
Engine: AGS
|
#14837 |
BACKENDS: 3DS: AGS games not starting on daily dev builds
|
AGS
|
lephilousophe
|
defect
|
normal
|
Port: 3DS
|
#14320 |
Missing Last Steam Version of Chronicle of Innsmouth
|
AGS mountainsofmadness
|
tag2015
|
feature request
|
normal
|
Engine: AGS
|
#12952 |
AGS: Stargate Advenure - Crash during intro
|
AGS, Stargate
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#13738 |
AGS game titles detection 07-30
|
AGS,detection
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#12511 |
AGS: Game title for unknown variant
|
AGS-fallback
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12786 |
AGS: The Phantom Fellows Demo Not Detected
|
AGS-fallback detection
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#11753 |
BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable
|
API 29, Android 10, Android 11, File access, External Storage, Scoped Storage
|
lephilousophe
|
defect
|
high
|
Port: Android
|
#13935 |
SCUMM: FT: drawCharV7() buffer-overflow during ending credits (ASAN)
|
ASAN, drawCharV7
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#11254 |
Crash/Forced exit when launching MS-DOS Humongous games with AdLib
|
AdLib
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#10386 |
Spanish Return to ringworld
|
Add
|
dreammaster
|
feature request
|
normal
|
Engine: TsAGE
|
#13975 |
GOB: Unknown Adi Junior German Version
|
Adi,Junior,Adibou1
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
#12374 |
SCUMM: Amiga MI2 and Indy4 crashes at startup since SCUMMVM release 2.1.0
|
Amiga scumm MI2 Fate
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#14333 |
PSP: SAGA: Inherit the Earth Amiga does not start on PSP
|
Amiga, PSP, crash
|
johnpevensie
|
defect
|
normal
|
Port: PSP
|
#14317 |
Can't add Chewy on Android v2.7.0.1
|
Android
|
a2una1er
|
defect
|
normal
|
Engine: Chewy
|
#14661 |
Circle of blood (broken sword 1) ms dos
|
Android 12 Note 10 plus
|
AndywinXp
|
defect
|
normal
|
--Other--
|
#12727 |
ANDROID: Allow Save location in SDcard (Write permission on SD)
|
Android, SDCard, Write permission, Savegames, Saves, Overwrite
|
antoniou79
|
defect
|
normal
|
Port: Android
|
#11995 |
BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10
|
Android, Starship Titanic
|
antoniou79
|
defect
|
blocker
|
Port: Android
|
#13426 |
WEB: Astro Chicken Screenshots
|
Astro Chicken
|
Thunderforge
|
feature request
|
normal
|
Web
|
#13089 |
ASYLUM: Interface freezes after climbing the stairs in first scene
|
Asylume, freeze, stuck, opengl
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
#11730 |
Baseball2003 Audio/Subtitles
|
Audio, Caption, Skipped dialogue,
|
sev-
|
defect
|
normal
|
Audio
|
#13170 |
SCUMM/HE: Backyard Basketball crashes when you start a game
|
Backyard Basketball
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
Backyard Football Play Calls
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#11193 |
SCUMM: BF2001 - Error: (11:298:0:180) Cannot Read Resource!
|
Backyard Football, 2001
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
#13837 |
Unknown game variant for director
|
Best Service Soundwave Company and CD-ROMs
|
tag2015
|
defect
|
normal
|
Engine: Director
|
#13081 |
ASYLUM: Sanitarium errors after the intro
|
Big Endian
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
#13103 |
ASYLUM: Sanitarium - Intro with extreme sound dropouts
|
Big Endian
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
#13603 |
BASE: Detection: Engine (groovie, plumbers) plugins produce crash on adding and start of games
|
Big Endian, PPC, plugins, add games, groovie, plumbers
|
raziel-
|
defect
|
normal
|
--Other--
|
#11010 |
md5sum missing for Blade Runner - Italian version.
|
Blade Runner, md5sum
|
peterkohaut
|
patch
|
normal
|
Engine: Bladerunner
|
#11582 |
Blazing Dragons unknown game variant
|
Blazing Dragons
|
TimEMaki
|
defect
|
normal
|
--Unset--
|
#11138 |
Blade Runner: Unable to buy bracelet
|
Bracelet
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
#14592 |
SWORD1: Unknown game variant for sword1
|
Broken Sword 1 unknown game version
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
#11396 |
SWORD2: (SPANISH DEMO) Save/Load/Options UI is visually broken, soft-freeze when opening the guardhouse's trap door
|
Broken Sword 2, demo, Spanish
|
sev-
|
defect
|
high
|
Engine: Sword2
|
#11397 |
SWORD: (SPANISH DEMO) Needs to be ID'd as a demo in order to be fully playable
|
Broken Sword, Spanish, demo
|
sev-
|
defect
|
high
|
Engine: Sword1
|
#14652 |
SCI: Additional crash context when ScummVM errors
|
Bug reporting and crashes
|
deckarep
|
feature request
|
normal
|
Engine: SCI
|
#14711 |
FREESCAPE: implement C64 releases
|
C64
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
#14810 |
SCI: Two Musical Themes Play Simultaneously in Fatima's House in Camelot
|
Camelot, Fatima, music
|
tag2015
|
defect
|
normal
|
Engine: SCI
|
#14804 |
SCI: Don't Lose Points for Not Freeing Launcelot in Camelot
|
Camelot, Launcelot, Lancelot, soul points, penalty
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#13195 |
SHERLOCK: UI glitch when looking at screen object in inventory mode (Demo)
|
Case of the Serrated Scalpel, DOS, Demo, UI, glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sherlock
|
#13247 |
Checksums Marvel Comics Spider-Man: The Sinister Six (German version, Win 95)
|
Checksum
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#14776 |
TWINE: LBA - Twinsen can't climb ladder at ever and zoom scene glitched...
|
Climb Ladder Glitch issue
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
#13431 |
Web: Clouds of Xeen Screenshots
|
Clouds of Xeen
|
Thunderforge
|
feature request
|
normal
|
Web
|
#12156 |
SCUMM: Crash when activating the context menu in Full throttle
|
Context menu
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
#10500 |
BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5)
|
Could not initialize color format Unsupported color mode
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
#13309 |
Crash: Marvel Comics Spider-Man: The Sinister Six (German version)
|
Crash
|
windlepoons
|
defect
|
blocker
|
Engine: Hypno
|
#14622 |
AGS: Maniac Mansion Mania 066 Crash [upstream bug]
|
Crash
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#14573 |
SCI: Phantasmagoria Crashes
|
Crash to debug menu
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11891 |
SWORD1: PlayStation version crashes ScummVM
|
Crash, PlayStation
|
sev-
|
defect
|
high
|
Engine: Sword1
|
#14654 |
SCI: LSL5: Game crashing
|
Crash, export function
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#13430 |
Web: Crimson Crown Screenshots
|
Crimson Crown
|
Thunderforge
|
feature request
|
normal
|
Web
|
#10443 |
GOB: Croustibat - Screenshot (DOS/Portuguese)
|
Croustibat
|
digitall
|
patch
|
normal
|
Screenshots
|
#13381 |
ULTIMA: Elevator in level 1 does not work in Crusader: No Remorse
|
Crusader
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
#13082 |
ULTIMA: CRUSADER: Crusader No Remorse: No keymap to drop weapon?
|
Crusader Drop Weapon
|
mduggan
|
feature request
|
low
|
Engine: Ultima
|
#10882 |
Custom Textures / Tiles
|
Custom textures tiles background
|
digitall
|
feature request
|
normal
|
Common
|
#14547 |
SQ6 DEMO Closing Inventory screen with Escape causes crash under certain conditions
|
Demo original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10851 |
Unknown game variant: Polish Pink Panther: Passport to Peril localisation
|
Detection
|
sev-
|
defect
|
normal
|
Engine: Pink
|
#10943 |
SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo
|
Dialogue breaks
|
dreammaster
|
defect
|
blocker
|
Engine: Sherlock
|
#13462 |
SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1
|
Dimuse
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
#14177 |
DIRECTOR: The Dark Eye cannot find data files
|
Director, The Dark Eye
|
moralrecordings
|
defect
|
normal
|
Engine: Director
|
#13133 |
TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks
|
Dotemu, Steam, midi
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#11551 |
Dragonsphere demo not supported
|
Dragonsphere, MADS
|
dreammaster
|
defect
|
normal
|
Engine: MADS
|
#11175 |
Drascula will not start
|
Drascula version
|
Eragon4
|
defect
|
normal
|
Engine: Drascula
|
#11528 |
ILLUSIONS: Duckman - Crash after option menu "times out"
|
Duckman
|
dwatteau
|
defect
|
normal
|
Engine: Illusions
|
#14781 |
SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for Monkey Island EGA
|
EGA, copy protection, dial a pirate, numpad
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13147 |
ASYLUM: Can't trigger Easter Egg on 2nd Chapter
|
Easter Egg
|
digitall
|
defect
|
normal
|
Engine: Asylum
|
#12017 |
AGOS: Unknown game variant for agos
|
Elvira 1 Mistress of the Darkness
|
sev-
|
defect
|
high
|
Engine: AGOS
|
#11998 |
AGOS: Elvira 2 - Inventory bug
|
Elvira 2 inventory mousescroll
|
sev-
|
defect
|
normal
|
Engine: AGOS
|
#11325 |
LAUNCHER: EventRecorder crashes app
|
EventRecorder
|
sev-
|
defect
|
normal
|
--Other--
|
#4601 |
SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking
|
FM-Towns
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#9967 |
SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555)
|
FM-Towns
|
athrxx
|
defect
|
normal
|
Graphics
|
#10530 |
SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending
|
FM-Towns
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13372 |
"Trim FM-Towns games to 200 pixels height" option doesn't appear in Loom FM-Towns
|
FM-Towns, Option, Trim 200 pixels,
|
LukasThyWalls
|
defect
|
normal
|
Engine: SCUMM
|
#5624 |
SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts cutscene index
|
FM-Towns, script
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#13750 |
Feature Request To The Keymaps Tab
|
Feature Screenshot Fullscreen Toggle
|
enthusiast01
|
feature request
|
normal
|
GUI
|
#13751 |
Feature Request To The Paths Tab
|
Feature Screenshot Path
|
criezy
|
feature request
|
normal
|
GUI
|
#11233 |
BACKENDS: Android - Fluidsynth without soundfont causes app to exit for no apparent reason
|
Fluidsynth, missing soundfont, abrupt termination
|
antoniou79
|
defect
|
normal
|
Port: Android
|
#10928 |
SCUMM: Dig - Fonts are not working in Traditional Chinese version
|
Fonts
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
#11656 |
SCUMM: The Dig (Traditional Chinese) - Fonts not working properly
|
Fonts
|
athrxx
|
defect
|
high
|
Engine: SCUMM
|
#14041 |
Full Throttle Remastered
|
Full Throttle Remastered
|
criezy
|
defect
|
normal
|
--Unset--
|
#13351 |
Broken rendering in GRIM on AmigaOS4 with all shaders disabled when GLAD were added
|
GLAD, amigaos4, Grim
|
kas1e
|
defect
|
normal
|
Graphics
|
#14769 |
Scummvm android fails on Nexus 7 2012
|
GLSL
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
#11740 |
GNAP: "Error loading the bitmap!"
|
GNAP U.F.O.
|
sev-
|
defect
|
normal
|
Engine: GNAP
|
#14731 |
GUI: Nintendo Switch - GUI - NO Scrollbar at KEYMAP window
|
GUI - NO scrollbar at keymap window
|
sev-
|
defect
|
high
|
GUI
|
#12091 |
Numbers not showing correctly in GUI
|
GUI,
|
LukasThyWalls
|
defect
|
normal
|
Port: Android
|
#12090 |
ANDROID: Bigger Modern Themes to avoid pixelation when stretched
|
GUI, Stretch, Modern Theme
|
sev-
|
feature request
|
normal
|
Port: Android
|
(more results for this group on next page)
|