Opened 3 months ago
Last modified 3 weeks ago
#11891 new defect
SWORD1: PlayStation version crashes ScummVM
Reported by: | AbandonedWitchStarlight | Owned by: | |
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Priority: | high | Component: | Engine: Sword1 |
Version: | Keywords: | Crash, PlayStation | |
Cc: | Game: | Broken Sword 1 |
Description (last modified by )
Recently I just noticed (in my end) that the PlayStation version of Broken Sword Shadow of the Templars crashes ScummVM. I have all the data files from that version, and adding it to ScummVM, but when I added the game and start it, it crashes ScummVM. It works before, but in the later versions it crashes.
I think it has an error regarding bad_alloc.
PlayStation version, English
ScummVM latest daily build
Windows 7x64
Change History (4)
comment:1 by , 3 months ago
Description: | modified (diff) |
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comment:2 by , 3 months ago
comment:3 by , 3 months ago
Summary: | Broken Sword 1 PlayStation version crashes ScummVM → Sword1: PlayStation version crashes ScummVM |
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comment:4 by , 3 weeks ago
Summary: | Sword1: PlayStation version crashes ScummVM → SWORD1: PlayStation version crashes ScummVM |
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I don't have the PlayStation version for the full game, so I tried the demo, but I could not reproduce the issue. So it looks like somebody with the full game will need to have a look.
If you have more details, such as the last ScummVM version that worked, I think it could be useful.
Note: I did find, and fix, an issue with the demo when it tries to play some music, but I think this issue is specific to the demo.