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Ticket Summary Owner Type Priority Component Version
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM
#3757 AGOS: StS1 - Bad sync in Italian CD version defect low Engine: AGOS
#3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up defect low Engine: SCUMM
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play DrMcCoy defect low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" DrMcCoy defect low Engine: Gob
#5866 PARALLACTION: Nippon - Credits are drawn behind wall peres defect low Engine: Parallaction
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) lolbot-iichan defect low Engine: Wintermute
#6310 HOPKINS: Credits roll flickering defect low Engine: Hopkins
#6674 SWORD1: Minor graphical glitch when knocked down by Goat defect low Engine: Sword1
#6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation defect low Engine: Access
#7283 ALL: Favor Adlib over MT32 for SFX tracks feature request low Audio
#7647 KYRA3: add subtitles in VQA videos feature request low Engine: Kyra
#7762 OPL: Real OPL support for AdLib audio feature request low Audio
#7818 LOL: Support subtitles in "Lore of the Lands" feature request low Engine: Kyra
#9697 BACKENDS: RPi3 - mouse / desktop capture issue defect low Ports
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI
#9846 SCI: PQ4: Can't leave morgue by clicking on car defect low Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue defect low Engine: SCI
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) defect low Engine: Prince
#9872 SKY: BASS - Save game MetaInfo is missing defect low Engine: Sky
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. defect low Engine: Mohawk
#10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard feature request low GUI
#10383 GOB: LIT: Cursor flashes when talking to Dalia defect low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area defect low Engine: Gob
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time defect low Engine: Sky
#10444 AGI: Graphics glitch when reloading a savegame after dying defect low Engine: AGI
#10523 TITANIC: SGT Room Transition video has black spots defect low Engine: Titanic
#10547 MM: XEEN: Hanging notes in AdLib music defect low Engine: MM: Xeen
#10578 MOHAWK: MYST: Matches and Held pages defect low Engine: Mohawk
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals defect low Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue defect low Engine: Tinsel
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar defect low Engine: SCI
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong defect low Engine: SCI
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor defect low Engine: SCI
#10831 SCI: QFG3 - Harami escape speed uncapped defect low Engine: SCI
#10957 TINSEL: DW1 - Psy office event not triggered defect low Engine: Tinsel
#11287 WME: Some games are using same fonts for selected and normal text defect low Engine: Wintermute
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster feature request low Engine: Tinsel
#11373 SCI: Quest for Glory 3 game script bugs defect low Engine: SCI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. defect low GUI
#11693 DRAGONS: dust cloud in library defect low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long defect low Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game defect low Engine: Dragons
#11724 SWORD25: Slow video and out of synch audio on old Android devices defect low Engine: Sword25
#11766 GRIM: EMI - french version shows english subtitles defect low Engine: Grim
#11790 EMI: Some text is split incorrectly defect low Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced defect low Engine: Grim
#11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line defect low Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year defect low Engine: Grim
#11804 GRIM: Issue with Toto defect low Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket defect low Engine: Grim
#11822 EMI: Guybrush walks through tourist body defect low Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) defect low Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL defect low Engine: Grim
#11881 MYST3: wrong texts on letters in Polish version defect low Engine: Myst3
#11889 STARK: No dedicated "listKnowledges" command defect low Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths defect low Engine: Stark
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? defect low Engine: Sword2
#12019 ULTIMA8: Bentic talks to himself during conversation defect low Engine: Ultima
#12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely defect low Engine: Grim
#12302 ULTIMA4: Moongate remains on screen defect low Engine: Ultima
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members dreammaster defect low Engine: Ultima
#12316 Configurable quick buttons for the Android and IOS ports feature request low GUI
#12480 ULTIMA4:: sound FX loops defect low Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work defect low Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character defect low Engine: Ultima
#12537 AUDIO: Support hardware OPL on Windows feature request low Audio
#12554 SCUMM: MM Amiga: Volume not changeable defect low Engine: SCUMM
#12565 PRIVATE: Casebook inaccesible neuromancer feature request low Engine: Private
#12597 BACKENDS: 3DS: MOHAWK: Checkerboard pattern on lower screen in non-video scenes defect low Engine: Mohawk
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues defect low Engine: AGS
#12674 CGE: Soltys demos are missing defect low Engine: CGE
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock feature request low Engine: Ultima
#12875 TWINE: rendering issues on the left side in 1920x1200 defect low Engine: TwinE
#12890 CLOUD: NextCloud Support feature request low Cloud
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene defect low Engine: Stark
#12969 GRIM: Rendering difference with OpenGL with shaders defect low Engine: Grim
#13016 AGS: text appears in german Gemini Rue version that shouldn't be there defect low Engine: AGS
#13127 GRIM: Grim Fandango - change default controller keys feature request low Engine: Grim
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side defect low Engine: TwinE
#13140 GRIM: Grim Fandango, year 3 chain foreground defect low Engine: Grim
#13149 GRIM: Grim Fandango % year 4 sewer transparency defect low Engine: Grim
#13232 Use scaler to mouse cursor feature request low Graphics: Scalers
#13371 SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin feature request low Engine: SCUMM
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier defect low Engine: AGS
#13441 PARALLACTION: Nippon - Flickering objects defect low Engine: Parallaction
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) defect low Engine: TwinE
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) neuromancer defect low Engine: Hypno
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