Opened 9 years ago
Last modified 5 years ago
#9726 new defect
AGI IIgs: implement inventory/see object screen
| Reported by: | Maxor127 | Owned by: | |
|---|---|---|---|
| Priority: | low | Component: | Engine: AGI |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Can IIgs-style inventory/see object screens be added?
It looks like the inventory/see object screens for the AGI IIgs games are using what I think are the DOS screens. I think the IIgs screens look better, and it should at least be an option to include emulate them with a IIgs game.
I'm not sure if this would be considered a defect or enhancement. I've attached screenshots showing the difference. As far as I remember, all IIgs AGI games use these same style screens.
The inventory and see object screens are almost identical except the see object screen has a "Select" button included in it to choose an item and get a description of it. The Inventory screen just has a Cancel button, but you can still highlight inventory items.
I thought I remembered keyboard keys working in the screens, like arrow keys to scroll or a way to cancel, but it doesn't seem to be working in the IIgs emulators I've tried. Enter key still works for "Select". I remember playing these games entirely with keyboard, though.
Attachments (2)
Change History (5)
by , 9 years ago
| Attachment: | scummvm.png added |
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by , 9 years ago
comment:1 by , 9 years ago
| Keywords: | IIgs AGI removed |
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comment:2 by , 8 years ago
| Component: | --Unset-- → Engine: AGI |
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comment:3 by , 5 years ago
| Summary: | AGI IIgs: inventory/see object screen → AGI IIgs: implement inventory/see object screen |
|---|---|
| Type: | feature request → defect |
