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Owner: AndywinXp (3 matches)

Ticket Summary Status Type Priority Component Version
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting new defect normal Engine: Director
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new feature request normal Engine: SCUMM
#15215 SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1 new defect normal Engine: SCUMM

Owner: Antonin-Carette-RedArtGames (1 match)

Ticket Summary Status Type Priority Component Version
#15341 GOB2: footsteps sound issues new defect high Engine: Gob

Owner: BJNFNE (1 match)

Ticket Summary Status Type Priority Component Version
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable new defect low Engine: Gob

Owner: DrMcCoy (20 matches)

Ticket Summary Status Type Priority Component Version
#3769 GOB: WOODRUFF - Pathfinding bug new defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites new defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches new defect low Engine: Gob
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play new defect low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" new defect low Engine: Gob
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new defect low Engine: Gob
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new defect normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new defect normal Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new defect normal Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers new defect normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new defect normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new defect normal Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new defect normal Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new defect normal Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new defect normal Engine: Gob
#7554 GOB: Gob2 (Mac): Add support for Mac music new feature request normal Engine: Gob
#3401 GOB3: Double sprite glitch in the queen level and persisting Spectacles hotspot new defect high Engine: Gob

Owner: Kirben (7 matches)

Ticket Summary Status Type Priority Component Version
#6051 AGOS: SIMON1DOS French Text Glitch new defect low Engine: AGOS
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new defect normal Engine: AGOS
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new defect normal Engine: SCUMM
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs new defect normal Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used new defect normal Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave new defect normal Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 new defect normal Engine: AGOS

Owner: Kurufinwe21 (1 match)

Ticket Summary Status Type Priority Component Version
#12623 TRECISION: œ (o+e ligature) missing from French subtitles new feature request normal Engine: Trecision

Owner: OMGPizzaGuy (1 match)

Ticket Summary Status Type Priority Component Version
#14839 ULTIMA8: Bad render order on barrel at docks new defect normal Engine: Ultima

Owner: Strangerke (3 matches)

Ticket Summary Status Type Priority Component Version
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new defect normal Engine: Gob
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new defect normal Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot new defect normal Engine: Hugo

Owner: agent-q (1 match)

Ticket Summary Status Type Priority Component Version
#7546 SCUMM: Keymapper support for Sam and Max new feature request normal Engine: SCUMM

Owner: athrxx (1 match)

Ticket Summary Status Type Priority Component Version
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new defect normal Port: Mac OS X

Owner: bluegr (4 matches)

Ticket Summary Status Type Priority Component Version
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new defect low Engine: Chewy
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new defect normal Engine: AGOS
#6271 TINSEL: DW1 - Can't take custard book new defect normal Engine: Tinsel
#7649 ALL: visible warning when CD music missing new feature request normal --Other--

Owner: dhewg (1 match)

Ticket Summary Status Type Priority Component Version
#7700 Wii: Support Sound Settings new feature request normal Port: Wii

Owner: digitall (3 matches)

Ticket Summary Status Type Priority Component Version
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new defect normal Engine: TeenAgent
#10663 GROOVIE: T7G: Cannot finish game new defect normal Engine: Groovie
#14390 BACKENDS: WII: Wii crashes on Daily Build new defect normal Port: Wii

Owner: dreammaster (11 matches)

Ticket Summary Status Type Priority Component Version
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) new feature request low Engine: Tinsel
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new defect low Engine: Ultima
#14919 M4: Orion Burger: Footstep Soundeffect missing new defect low Engine: M4
#6831 MADS: User Interface gradually gets corrupted from background animations new defect normal Engine: MADS
#7012 SHERLOCK: volume settings don't work new defect normal Engine: Sherlock
#10356 TSAGE: RtR - Error when you don't use Quinn new defect normal Engine: TsAGE
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new defect normal Engine: GLK: Glulxe
#11518 GLK: ZCode - status line has no left margin new defect normal Engine: GLK: ZCode
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new defect normal Engine: GLK: Glulxe
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new defect normal Engine: GLK: Glulxe
#15305 GLK: Crash when saving a game new defect normal Engine: GLK: Glulxe

Owner: dwatteau (1 match)

Ticket Summary Status Type Priority Component Version
#14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode new defect high Engine: Stark

Owner: fracturehill (1 match)

Ticket Summary Status Type Priority Component Version
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds new defect high Engine: AGS

Owner: fuzzie (4 matches)

Ticket Summary Status Type Priority Component Version
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new defect normal Engine: Mohawk
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new defect normal Engine: Tony
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new defect normal Engine: Mohawk
#5724 MD5: MOHAWK: LB - Various missing games (chacksums included) new defect high Engine: Mohawk

Owner: jamie-marchant (2 matches)

Ticket Summary Status Type Priority Component Version
#13301 MD5: DIRECTOR: Unknown game: Kings of the Ice (D8) new defect normal Engine: Director
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting new defect normal Port: Mac OS X

Owner: joostp (1 match)

Ticket Summary Status Type Priority Component Version
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new defect low Engine: Sky

Owner: lephilousophe (1 match)

Ticket Summary Status Type Priority Component Version
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new defect normal Common

Owner: lolbot-iichan (2 matches)

Ticket Summary Status Type Priority Component Version
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new defect low Engine: Wintermute
#6721 WME: The Kite - Overlapping bug new defect low Engine: Wintermute

Owner: lotharsm (1 match)

Ticket Summary Status Type Priority Component Version
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new defect normal Engine: Director

Owner: m-kiewitz (2 matches)

Ticket Summary Status Type Priority Component Version
#9725 AGI IIgs: shift key commands don't work new defect low Engine: AGI
#5730 AGI: Winnie: Color flood fill issue new defect normal Engine: AGI

Owner: mgerhardy (1 match)

Ticket Summary Status Type Priority Component Version
#15384 TWINE: LBA: Dark museum has side-effects on the same session new defect normal Engine: TwinE

Owner: neuromancer (25 matches)

Ticket Summary Status Type Priority Component Version
#12565 PRIVATE: Casebook inaccesible new feature request low Engine: Private
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) new defect low Engine: Hypno
#15344 HYPNO: different Wetland pointers during arcade mode are missing new defect low Engine: Hypno
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new defect normal Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished new defect normal Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new defect normal Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new defect normal Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new defect normal Engine: Hypno
#14073 FREESCAPE: several types of rendering artifacts are visible new defect normal Engine: Freescape
#14535 WETLANDS: missing korean text in the localized release new defect normal Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing new defect normal Engine: Hypno
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new defect normal Engine: Freescape
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new defect normal Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new defect normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work new defect normal Engine: Freescape
#15331 FREESCAPE: width of rendered lines depends on the computer resolution new defect normal Engine: Freescape
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands new defect normal Engine: Hypno
#15347 HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six new defect normal Engine: Hypno
#15391 Total Eclipse II Unknown Game Varient new defect normal Engine: Freescape
#15429 FREESCAPE: gate effect is missing in Castle Master new defect normal Engine: Freescape
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new defect high Engine: Hypno
#14863 PRIVATE: use original cursors from the exe new feature request high Engine: Private
#15043 FREESCAPE: CPC sounds are not implemented new defect high Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported new defect high Engine: Freescape

Owner: peres (1 match)

Ticket Summary Status Type Priority Component Version
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new defect low Engine: Parallaction
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