Opened 4 weeks ago

#15331 new defect

FREESCAPE: width of rendered lines depends on the computer resolution

Reported by: neuromancer Owned by: neuromancer
Priority: normal Component: Engine: Freescape
Version: Keywords:
Cc: Game:

Description

The rendering of lines should be independent of the window resolution. The current code contains a workaround, but it needs to be improved:

// It will not work in every OpenGL implementation since the
// spec doesn't require support for line widths other than 1
glLineWidth(MAX(2, g_system->getWidth() / 192)); 


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