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Ticket Summary Owner Type Priority Component Created
#13668 CHEWY: Cell air duct highlighted when switching full screen to window defect low Engine: Chewy 22 months
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops neuromancer defect normal Engine: Hypno 22 months
#13662 GUI: Default font is limited in language support defect normal GUI 22 months
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that defect normal Port: Wii 22 months
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file defect normal Engine: AGS 22 months
#13656 CHEWY: Double sprites for animations defect normal Engine: Chewy 22 months
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture feature request normal Engine: SCUMM 22 months
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES defect normal Port: Wii 23 months
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong bluegr defect low Engine: Chewy 23 months
#13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly defect normal Engine: Groovie 23 months
#13623 GLK: SCOTT: Unicode characters not shown defect normal Engine: GLK: Scott 23 months
#13618 SCUMM: No start splash screen nor LFG-logo on NES MANIAC feature request low Engine: SCUMM 23 months
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall defect normal Engine: SCUMM 23 months
#13614 RISC OS Scumm 2.6.0 abuses user choices defect normal Port: RISC OS 23 months
#13613 RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac defect normal Port: RISC OS 23 months
#13611 Retrowave is not enabled on 2.6 Windows Build feature request low Audio 23 months
#13609 CHEWY: Set game speed in ScummVM menu feature request normal Engine: Chewy 23 months
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items defect normal Engine: Parallaction 23 months
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) neuromancer defect low Engine: Hypno 23 months
#13585 PLUGINS: ELF memory manager doesn't work with dynamic detection defect normal Ports 23 months
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney defect normal Engine: Pegasus 23 months
#13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens defect normal Port: NDS 23 months
#13580 GUI: File browser should start from selected path feature request normal GUI 23 months
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games feature request normal GUI 23 months
#13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't defect normal Engine: Asylum 23 months
#13575 GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login defect normal Engine: Groovie 23 months
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM 23 months
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) defect low Engine: TwinE 23 months
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading defect normal Engine: Director 23 months
#13564 CHEWY: Too slow auto scrolling in ventilation pit defect normal Engine: Chewy 23 months
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working defect normal Engine: Director 2 years
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file defect normal Engine: Chewy 2 years
#13557 AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games defect normal Engine: AGS 2 years
#13544 TOON: Flux does not stop dancing when used on Cabinet defect normal Engine: Toon 2 years
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches defect normal Engine: Wintermute 2 years
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up defect normal Cloud 2 years
#13532 SCUMM/HE: Flashing line at bottom of screen in Freddi 3 defect normal Engine: SCUMM 2 years
#13528 GRIM: Grim Fandango crashes after loading a save (MAC) defect normal Engine: Grim 2 years
#13521 CHEWY: Drone selection menu very hard to control defect normal Engine: Chewy 2 years
#13504 SWORD25: wrong shading in library defect normal Engine: Sword25 2 years
#13503 GUI: Add a way to delete saved games from the save/load game grid view defect normal GUI 2 years
#13502 TOON: Demo is missing a short animation from first screen defect normal Engine: Toon 2 years
#13495 TEENAGENT: Spanish patch support feature request normal Engine: TeenAgent 2 years
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit defect normal Engine: Tucker 2 years
#13480 AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2) feature request normal Engine: AGS 2 years
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM neuromancer defect normal Engine: Hypno 2 years
#13467 Built in Point & Click Support for GRIM Games feature request normal Engine: Grim 2 years
#13465 QUEEN: Support fanmade Amiga CD releases feature request normal Engine: Queen 2 years
#13464 SDL: In-game menu for 3D games shows no cursor on some systems defect normal Graphics 2 years
#13463 SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page feature request normal Screenshots 2 years
#13461 SDL: Stretched in full screen defect normal Graphics 2 years
#13459 EMI: Crashes during cutscenes with subtitles on defect normal Engine: Grim 2 years
#13457 MD5: GOB: Unknown game variant (Playtoons: Far West, German big box) defect normal Engine: Gob 2 years
#13456 SDL: No Mouse or Keyboard with SDL 2.20 defect normal Common 2 years
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' feature request normal Audio 2 years
#13454 BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware. defect normal Port: Mac OS X 2 years
#13453 BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games defect normal Port: Mac OS X 2 years
#13452 request to change background color of GLK text adventure games or make it adjustable feature request normal Engine: GLK 2 years
#13450 STARK: Videos and graphics don't match in tone, making transitions a tad jarring defect normal Engine: Stark 2 years
#13449 STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed defect normal Engine: Stark 2 years
#13446 PARALLACTION: Nippon - Hotspot bug defect normal Engine: Parallaction 2 years
#13445 PARALLACTION: Nippon - Scene initialization does not respect (save) state defect normal Engine: Parallaction 2 years
#13444 PARALLACTION: Nippon - Scene initialization bug defect normal Engine: Parallaction 2 years
#13443 PARALLACTION: Nippon - Dino vanishing after restarting defect normal Engine: Parallaction 2 years
#13442 PARALLACTION: Nippon - Donna vanishing when in disguise defect normal Engine: Parallaction 2 years
#13441 PARALLACTION: Nippon - Flickering objects defect low Engine: Parallaction 2 years
#13440 PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty defect normal Engine: Parallaction 2 years
#13432 GUI: Options dialog complains about non-existing saves in autosave slot defect normal Common 2 years
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. defect normal Graphics 2 years
#13425 SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene defect normal Engine: SCUMM 2 years
#13424 PETKA: Crashes on PSP defect normal Engine: Petka 2 years
#13423 PORTS: Tests do not compile with Visual Studio defect normal Port: Win64 2 years
#13422 Bug tracker's main page has obsolete instructions and link defect normal Web 2 years
#13421 GUI: Version info should be right-aligned in list view defect normal GUI 2 years
#13420 SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo defect normal Engine: SCUMM 2 years
#13418 Consider implementing auto-complete for individual games that can support it. feature request normal Common 2 years
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier defect low Engine: AGS 2 years
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans feature request normal Engine: SCUMM 2 years
#13396 MYST3: Gameplay duration issue with Myst III saves defect normal Engine: Myst3 2 years
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile defect normal Documentation 2 years
#13390 Please support The Magnetic Scrolls Compilation feature request normal Engine: GLK: Magnetic 2 years
#13389 DRAGONS: Rendering is excessively slow on older devices defect normal Engine: Dragons 2 years
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors defect normal Engine: SCUMM 2 years
#13386 Add a "clear" command to the general debugger feature request normal Tools 2 years
#13376 MYST3: Save Glitch defect normal Engine: Myst3 2 years
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin defect low Engine: SCUMM 2 years
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH feature request normal Engine: SCUMM 2 years
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup defect normal Port: Linux 2 years
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain defect normal Engine: Sherlock 2 years
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging defect normal Engine: Sherlock 2 years
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI feature request normal GUI 2 years
#13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) defect normal Engine: Director 2 years
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue defect normal Engine: Director 2 years
#13325 DIRECTOR: Explore Space - Mars (D5) not starting defect normal Engine: Director 2 years
#13317 Update aspect ratio for new iPad Mini 6 2021 feature request normal Port: iOS 2 years
#13301 MD5: DIRECTOR: Unknown game: Kings of the Ice (D8) jamie-marchant defect normal Engine: Director 2 years
#13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) defect normal Engine: Director 2 years
#13294 PRINCE: Galador translation only being picked up in the game directory when adding game. defect normal Engine: Prince 2 years
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add defect normal Engine: ZVision 2 years
#13287 TOON: Toonstruck is added twice by the launcher with mass add defect normal Engine: Toon 2 years
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