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Results (2301 - 2400 of 8264)

Ticket Summary Owner Type Priority Component Version
#4054 WINCE: crash on zoomDown SF/knakos defect normal Engine: SCUMM
#4056 Wii: T7G Crash dhewg defect normal Engine: Groovie
#4057 LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy SF/tanoku defect blocker GUI
#4058 GUI: Theme selection oddities and regressions lordhoto defect normal GUI
#4059 GOB: Compiler Error on AmigaOS4 DrMcCoy defect normal Engine: Gob
#4060 T7G: Ouija board causes music to stop spookypeanut defect normal Engine: Groovie
#4064 GOB2: Mac Version Still Detected as DOS DrMcCoy defect normal Engine: Gob
#4066 Lost in Time - MAC/Floppy/French - Detected as Unknown DOS DrMcCoy defect normal Engine: Gob
#4067 SIMON1: Unknown Italian Amiga AGA version Kirben defect normal Engine: AGOS
#4069 LURE: Skorl doesn't follow Minnow into cellar dreammaster defect high Engine: Lure
#4070 LURE: Savegame crashes ScummVM dreammaster defect normal Engine: Lure
#4071 WINCE: DOTT crashes when screen shake effect starts SF/knakos defect normal Engine: SCUMM
#4072 BLUESABCTIME: Wiki Datafiles - Missing Needed Files Kirben defect normal Engine: SCUMM
#4074 Cruise For A Corpse - Missing Wiki Files Needed Kirben defect normal Engine: Cruise
#4075 Cruise for a Corpse - German Version Not Detected Kirben defect normal Engine: Cruise
#4076 Cruise for a Corpse - Italian Version Not Detected Kirben defect normal Engine: Cruise
#4077 Cruise for a Corpse - Spanish Version Not Detected Kirben defect normal Engine: Cruise
#4079 PQ1/DOS/Englisv2.0G - One version is detected as MAC Version sev- defect normal Engine: AGI
#4080 LAUNCHER: "Load" page slightly broken SF/tanoku defect normal GUI
#4082 AmigaOS4: Saving (new games) broken/not possible anymore wjp defect normal Port: AmigaOS4
#4085 DIG: slower animations on 0.12 Kirben defect blocker Engine: SCUMM
#4088 DW2: Crash due to endian issue joostp defect high Engine: Tinsel
#4089 GUI: Assertion isValidRect() fails on clicking add button SF/tanoku defect normal GUI
#4090 GOB: Savegame incompatibility between Wii and x86 Linux DrMcCoy defect high Engine: Gob
#4091 GUI: Cannot quit in the launcher's load dialog eriktorbjorn defect normal GUI
#4093 GUI: minor artifacts in rounded corners sev- defect low GUI
#4094 T7G: Music starts when it should be silent / music cut off spookypeanut defect normal Engine: Groovie
#4095 TUCKER: Crash when .flc file not found cyxx defect normal Engine: Tucker
#4096 FT demo: debugger at end of demo Kirben defect low Engine: SCUMM
#4097 FEEBLE: Cutscene not found, Crash Kirben defect normal Engine: AGOS
#4099 TUCKER: Major Graphic Bug in Seedy Street cyxx defect normal Engine: Tucker
#4100 TUCKER: Minor Bugs in Bud Tucker cyxx defect normal Engine: Tucker
#4101 TINSEL: DW1 corrupted savegame problem dreammaster defect blocker Engine: Tinsel
#4103 GUI: Graphical glitch in launcher fingolfin defect normal GUI
#4105 DW: music won't play wjp defect normal Engine: Tinsel
#4106 Elvira2 not recognized Kirben defect normal Engine: AGOS
#4107 ALL: Graphic is wrong with hq2x/hq3x in fullscreen fingolfin defect normal Graphics: Scalers
#4108 MAC: Cannot add games in the launcher in fullscreen mode lordhoto defect normal Port: Mac OS X
#4109 INDY3: Unknown game version (Atari ST) Kirben defect normal Engine: SCUMM
#4110 LURE: crash with ratpouch stuck in a corner dreammaster defect normal Engine: Lure
#4112 MANIAC V2: Power never returns sev- defect normal Engine: SCUMM
#4113 LURE: Crash when fighting the beast in the case dreammaster defect normal Engine: Lure
#4114 LURE: Diermot stuck at entrance of blue cave dreammaster defect normal Engine: Lure
#4115 AGI: Ingame F6 hotkey used by GMM Kirben defect high Engine: AGI
#4116 AGI: Using GMM to load causes graphics glitches sev- defect high Engine: AGI
#4117 AGI: Autosave overwrites save games wjp defect normal Engine: AGI
#4120 IRIX: immediate crash when launching ScummVM SF/tanoku defect normal Port: IRIX
#4121 AGI: loading from launcher disables hotkeys bluegr defect high Engine: AGI
#4122 Wrong accented char. in italian fan version [Regression] bluegr defect normal Engine: SAGA
#4124 AGI: Restart quits ScummVM bluegr defect normal Engine: AGI
#4125 HQ2x broken since r36078 fingolfin defect normal Graphics: Scalers
#4127 TUCKER: Crash on Bud Tucker in Double Trouble cyxx defect normal Engine: Tucker
#4131 WINCE: Launcher crashes at start SF/knakos defect normal Port: WinCE
#4132 AmigaOS4: Compiler error fingolfin defect normal Port: AmigaOS4
#4133 KYRA2: ScummVM quits after death lordhoto defect normal Engine: Kyra
#4136 GUI: Classic theme transparency glitch SF/tanoku defect normal GUI
#4139 WEEN Amiga-Italian version Kirben defect normal Engine: Gob
#4140 Gold Rush! V3.0 1998-12-22 SF/buddha_ defect normal Engine: AGI
#4142 DW2: Big Endian crash on loading saved game joostp defect normal Engine: Tinsel
#4143 BluesBirthday : Unknown Demo Kirben defect normal Engine: SCUMM
#4144 GROOVIE: T7G - Starting Apparition out of sync Die4Ever defect normal Engine: Groovie
#4145 COMI: Jerky camera movement Kirben defect normal Engine: SCUMM
#4147 AGI GR: Timings not correct sluicebox defect normal Engine: AGI
#4148 Waxworks: Can't drag and drop items Kirben defect normal Engine: AGOS
#4149 NDS scummvm-a: soft scaler initial colors distorted agent-q defect normal Port: NDS
#4150 Virtual Keyboard: number keys not working sev- defect normal --Other--
#4151 FREDDI3: Game does not start German version Kirben defect normal Engine: SCUMM
#4153 VKEYBD: Invalid XML in vkeybd.xml / XML parser too limited fingolfin defect normal --Other--
#4156 TUCKER: Sprite error cyxx defect high Engine: Tucker
#4157 TUCKER: Sprite glitch cyxx defect high Engine: Tucker
#4158 SWORD1: truck.dxa plays striped eriktorbjorn defect normal Engine: Sword1
#4159 SWORD1: inventory visible in death scene in Syria wjp defect low Engine: Sword1
#4160 SWORD1: palette glitches during scene changes in endgame wjp defect low Engine: Sword1
#4161 TUCKER: Sprite error in Part3 Tate's Manor. cyxx defect normal Engine: Tucker
#4162 GOB: Minor sound glitches in Gobliins 2 (CD/DOS English) DrMcCoy defect low Engine: Gob
#4163 GOB2 : Unknown DOS Italian version Kirben defect normal Engine: Gob
#4164 GOB2 : Unknown Amiga Italian version Kirben defect normal Engine: Gob
#4165 DW2: Long pause entering Shades (big endian) joostp defect normal Engine: Tinsel
#4166 WII/TUCKER: Problem saving/loading inventory cyxx defect normal Engine: Tucker
#4168 AMIGAOS: Configure breaks if --host=ppc-amigaos isn't used Kirben defect normal Port: AmigaOS4
#4169 AGI: Manhunter, F3 hotkey dosent work sev- defect normal Engine: AGI
#4172 SCI: italian md5 Kirben defect normal Engine: SCI
#4173 GUI: Crash on exit SF/tanoku defect normal GUI
#4174 WINCE: Launcher crashes when starting a game SF/knakos defect normal Port: WinCE
#4175 SCUMM: Saving/loading disabled from GMM SF/tanoku defect normal GUI
#4177 FORUM: Error when quoting a private message fingolfin defect normal Web
#4180 DW2: Repeating SFX that should stop/pause don't joostp defect normal Engine: Tinsel
#4181 BS2: noise in music or speech eriktorbjorn defect normal Engine: Sword2
#4183 GUI: Game name overwrites scroll bar SF/tanoku defect high GUI
#4184 NIPPON: Amiga demo quits before end credits peres defect normal Engine: Parallaction
#4185 UNKNOWN Humongous CUP demo Kirben defect normal Engine: SCUMM
#4186 BALLOON: Unknown version Kirben defect normal Engine: SCUMM
#4187 FREDDI4: Unknown version Kirben defect normal Engine: SCUMM
#4188 GUI: Debug console glitch lordhoto defect normal GUI
#4190 BURGER: Unknown version dreammaster defect normal Engine: M4
#4191 TUCKER: Brainroom/Information Room Graphics glitch cyxx defect normal Engine: Tucker
#4192 TUCKER: Slow Walking cyxx defect normal Engine: Tucker
#4193 TUCKER: Sprite glitch2 in Tate's Staff sleeping room cyxx defect normal Engine: Tucker
#4194 TUCKER: Text Dialogue is out of sync cyxx defect high Engine: Tucker
#4195 AGI: Black Cauldron Checksum SF/mthreepwood defect normal Engine: AGI
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