#2982 |
GOB: Wrong sprite in foreground
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2643 |
GOB: crash in level 16
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#2305 |
GOB: screen jumbled after typing in level passwords
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#3090 |
GOB: wrong detection
|
sev-
|
defect
|
low
|
Engine: Gob
|
|
#3862 |
GOB:Bargon attack F5 crash from menu
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#13251 |
GOG version of Zniw Adventure
|
antoniou79
|
defect
|
normal
|
Engine: AGS
|
|
#3248 |
GOLDRUSH: no intro after trivia
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#5224 |
GOOSE: Crash when mouse moves to edge of screen
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4574 |
GP2XWiz: COMI: Graphic problems
|
djwillis
|
defect
|
normal
|
Engine: SCUMM
|
|
#3235 |
GR: Actor stuck (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3278 |
GR: Birds stuck in opening screen (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3279 |
GR: Intro "jumpy" in parts (Amiga version)
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#13654 |
GRAHPICS: OPENGL: Fails with GLSL version 100 being too high
|
lephilousophe
|
defect
|
normal
|
Graphics
|
|
#12553 |
GRAPHICS: (EDGE2x/3x scaler) - Graphical glitches when restoring after ScummVM overlay
|
athrxx
|
defect
|
normal
|
Graphics: Scalers
|
|
#5449 |
GRAPHICS: Code analysis warnings
|
bluegr
|
defect
|
normal
|
Graphics
|
|
#14872 |
GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X
|
eriktorbjorn
|
defect
|
normal
|
Graphics: Scalers
|
|
#11341 |
GRAPHICS: KEYMAPPER: Alt+KP_ENTER no longer toggles fullscreen.
|
bgK
|
defect
|
normal
|
Graphics
|
|
#15006 |
GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches
|
eriktorbjorn
|
defect
|
normal
|
Video
|
|
#14741 |
GRAPHICS: MACGUI: Slowdown in Macintosh menu when moving cursor over menu bar
|
eriktorbjorn
|
defect
|
normal
|
Graphics
|
|
#12476 |
GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics, or may crash app.
|
bluegr
|
defect
|
normal
|
Graphics
|
|
#12428 |
GRAPHICS: OPENGL: Thumbnail omitted from Save/Load dialogs in list mode.
|
macca8
|
defect
|
normal
|
Graphics
|
|
#6359 |
GRAPHICS: Odd thumbnail sizes crash
|
lordhoto
|
defect
|
normal
|
GUI
|
|
#13928 |
GRAPHICS: OpenGL crash on resize when subtitles are shown
|
lephilousophe
|
defect
|
normal
|
Graphics
|
|
#13086 |
GRAPHICS: OpenGL scaler - Normal 2x-5x break FMTowns games
|
ccawley2011
|
defect
|
normal
|
Graphics: Scalers
|
|
#13998 |
GRAPHICS: OpenGL::Framebuffer::deactivate crash with gui_return_to_launcher_at_exit
|
lephilousophe
|
defect
|
normal
|
Graphics
|
|
#12187 |
GRAPHICS: Screen resizing not working with OpenGL
|
criezy
|
defect
|
normal
|
Graphics: Scalers
|
|
#13857 |
GRAPHICS: Screenshots (Alt+s) broken (alpha channel prominent)
|
tag2015
|
defect
|
normal
|
Graphics
|
|
#14105 |
GRAPHICS: ScummVM crash when I activate Opengl for GUI
|
lephilousophe
|
defect
|
normal
|
Graphics
|
|
#14524 |
GRAPHICS: Wetlands (and possibly others) use own cursor palette
|
mikrosk
|
defect
|
normal
|
Engine: Hypno
|
|
#13489 |
GRIFFON: Bringing up ScummVM menu (Alt+F5) corrupts engine
|
athrxx
|
defect
|
normal
|
Engine: Griffon
|
|
#12186 |
GRIFFON: Game crashes when multiple enemies are attacked at the same time.
|
athrxx
|
defect
|
normal
|
Engine: Griffon
|
|
#11887 |
GRIM: BR: Can't pass the pigeon puzzle
|
sev-
|
defect
|
normal
|
Engine: Grim
|
|
#12938 |
GRIM: Cutscene subtitles remain after the cutscene has ended
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#11878 |
GRIM: Dialogue transcript of cutscenes is always in english
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#12858 |
GRIM: Entering/exiting full screen removes all textures
|
bluegr
|
defect
|
normal
|
Engine: Grim
|
|
#11768 |
GRIM: Framebuffer is not complete! status: 36054!
|
aquadran
|
defect
|
high
|
Graphics
|
|
#13124 |
GRIM: Grim Fandango OpenGL transparency issues
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#12932 |
GRIM: Grim Fandango crash after solving the signpost in the Petrified Forest
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#13126 |
GRIM: Grim Fandango opengl savescreen blanking
|
aquadran
|
defect
|
low
|
Engine: Grim
|
|
#13784 |
GRIM: Run-Time Check Failure #3
|
dwatteau
|
defect
|
normal
|
Engine: Grim
|
|
#12936 |
GRIM: Screen goes black while entering save game name
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#13815 |
GROOVIE video fast playback stop capability & solution
|
Die4Ever
|
feature request
|
normal
|
Engine: Groovie
|
|
#13305 |
GROOVIE: 11th Hour - SDL_BlitSurface failed: Surfaces must not be locked during blit!
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13832 |
GROOVIE: Bug #2 possible crash with incorrect seeks to endpos in roq.cpp
|
lolovo
|
defect
|
normal
|
Engine: Groovie
|
|
#13271 |
GROOVIE: Clandestiny: Glitches for save and load game screens
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#4144 |
GROOVIE: T7G - Starting Apparition out of sync
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#10664 |
GROOVIE: T7G: Loading crashes during some puzzles
|
digitall
|
defect
|
normal
|
Engine: Groovie
|
|
#13296 |
GROOVIE: TLC crashes on first interactive scene
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13624 |
GROOVIE: TLC: Missing questions causing crash
|
Die4Ever
|
defect
|
high
|
Engine: Groovie
|
|
#13352 |
GROOVIE: The 11th Hour - Crash when leaving the Doll Room
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#3673 |
GS option is broken
|
lordhoto
|
defect
|
normal
|
Audio: MT32
|
|
#7344 |
GUI : checkbox for subtitles?
|
SF/ender
|
feature request
|
normal
|
GUI
|
|
#4715 |
GUI Tools: cannot select tool with CLI
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#4712 |
GUI Tools: cannot use lame with compress_scumm_sou
|
criezy
|
defect
|
high
|
Tools
|
|
#4713 |
GUI Tools: compress_scumm_san and _bun do not work
|
sev-
|
defect
|
normal
|
Tools
|
|
#4716 |
GUI Tools: compress_sword2 does not work
|
sev-
|
defect
|
normal
|
Tools
|
|
#4731 |
GUI Tools: does not compile on MacOS X 10.6
|
fingolfin
|
defect
|
normal
|
Tools
|
|
#4709 |
GUI Tools: issue with CLI output directory
|
joostp
|
defect
|
normal
|
Tools
|
|
#4711 |
GUI Tools: issue with compress_scumm_mac CLI
|
joostp
|
defect
|
normal
|
Tools
|
|
#12765 |
GUI breaks after dismissing Add Game dialog in Hebrew
|
SupSuper
|
defect
|
normal
|
GUI
|
|
#2949 |
GUI crashes when trying to use backspace
|
wjp
|
defect
|
normal
|
GUI
|
|
#486 |
GUI disappear
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#3558 |
GUI distorted on Solaris/sparc
|
jvprat
|
defect
|
normal
|
Port: Solaris
|
|
#7389 |
GUI does not reflect command line config overrides
|
sev-
|
defect
|
normal
|
GUI
|
|
#638 |
GUI issues
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#7125 |
GUI/AGI: Predictive dialog glitches when two buttons are pressed at once
|
sev-
|
defect
|
low
|
GUI
|
|
#7127 |
GUI/FLUIDSYNTH: Exit without message in GUI when soundfont setting is missing
|
sev-
|
defect
|
high
|
GUI
|
|
#7095 |
GUI/MYST: Missing translation for Main Menu button
|
criezy
|
defect
|
normal
|
Engine: Mohawk
|
|
#3149 |
GUI/Win32: Error dialog changes window caption
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
|
#12015 |
GUI: "Game 3D Renderer" text partially replaced with ellipsis in ScummVM Classic Theme
|
sev-
|
defect
|
normal
|
--Other--
|
|
#1533 |
GUI: "Graphics mode" setting is disabled
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#6175 |
GUI: "Grid View" Loader Triggers Immediately in Dreamweb
|
bluegr
|
defect
|
normal
|
Engine: Dreamweb
|
|
#4403 |
GUI: "Help" dialog causes crash @ 320x200
|
sev-
|
defect
|
high
|
GUI
|
|
#6394 |
GUI: "List View" save page draws over font
|
criezy
|
defect
|
normal
|
GUI
|
|
#3994 |
GUI: "Mass add" broken
|
SF/tanoku
|
defect
|
normal
|
GUI
|
|
#1833 |
GUI: "go up"-button doesn't return to drive selection
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
|
#9838 |
GUI: 'LastSelectedGame' setting not restored after GUI language change.
|
bgK
|
defect
|
low
|
GUI
|
|
#3051 |
GUI: 'Mass Add' button text does not revert after mass add
|
fingolfin
|
defect
|
low
|
GUI
|
|
#3098 |
GUI: 3X Dropdown menus only stay open when button is pressed
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#12845 |
GUI: AUTOSAVE OPTION: Enabling Autosave displays warning when no non-autosave saved games exist.
|
macca8
|
defect
|
normal
|
GUI
|
|
#3040 |
GUI: About dialog scroller
|
lordhoto
|
defect
|
low
|
GUI
|
|
#12946 |
GUI: Achievements do not take full width of screen
|
tag2015
|
defect
|
normal
|
GUI
|
|
#7575 |
GUI: Add "reset to default" for paths in the options dialog
|
criezy
|
feature request
|
normal
|
GUI
|
|
#13538 |
GUI: Add default Icon Path
|
Thunderforge
|
feature request
|
normal
|
GUI
|
|
#10741 |
GUI: Add mousewheel support to the "Unknown game variant" window
|
digitall
|
feature request
|
normal
|
GUI
|
|
#11204 |
GUI: Add support for RTL (right-to-left) languages
|
sev-
|
defect
|
normal
|
GUI: Translations
|
|
#7350 |
GUI: Add support for translation to other languages
|
sev-
|
feature request
|
low
|
GUI
|
|
#13356 |
GUI: Add the ability to sort by year of release
|
sev-
|
feature request
|
normal
|
GUI
|
|
#14668 |
GUI: Allow removing games before accepting Mass Add
|
chrisis123
|
feature request
|
normal
|
GUI
|
|
#6948 |
GUI: Allow text selection
|
sev-
|
feature request
|
normal
|
GUI
|
|
#9766 |
GUI: Assert in SaveLoadChooser dialog
|
criezy
|
defect
|
normal
|
GUI
|
|
#4089 |
GUI: Assertion isValidRect() fails on clicking add button
|
SF/tanoku
|
defect
|
normal
|
GUI
|
|
#1540 |
GUI: Bad path selector positioning in full screen mode
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#13507 |
GUI: Bad scaling behaviour in new icons GUI
|
sev-
|
defect
|
blocker
|
GUI
|
|
#1880 |
GUI: Broken console font
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1538 |
GUI: BrowserDialog return value
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#14054 |
GUI: Built-in theme + "Small" GUI Scale do not render the cross in checkboxes
|
lephilousophe
|
defect
|
normal
|
GUI
|
|
#3172 |
GUI: Button overlapping
|
sev-
|
defect
|
high
|
GUI
|
|
#6028 |
GUI: Button press graphics not working after subdialog close
|
|
defect
|
normal
|
GUI
|
|
#7124 |
GUI: Buttons don't highlight when mouse press is released over them
|
lephilousophe
|
defect
|
low
|
GUI
|
|