#13480 |
AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2))
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
|
new
|
|
defect
|
normal
|
Engine: Tucker
|
#13495 |
TEENAGENT: Spanish patch support
|
new
|
|
feature request
|
normal
|
Engine: TeenAgent
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
|
defect
|
normal
|
Engine: Toon
|
#13503 |
GUI: Add a way to delete saved games from the save/load game grid view
|
new
|
|
defect
|
normal
|
GUI
|
#13533 |
CLOUD: Syncing breaks if "Add Game" dialogue comes up
|
new
|
|
defect
|
normal
|
Cloud
|
#13540 |
WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches
|
new
|
|
defect
|
normal
|
Engine: Wintermute
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
|
defect
|
normal
|
Engine: Toon
|
#13559 |
CHEWY: German demo crashes looking for a non-existing det0.taf file
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13564 |
CHEWY: Too slow auto scrolling in ventilation pit
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13570 |
TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13572 |
SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13577 |
ASYLUM: Chapter 2 - general trader door is open but shouldn't
|
new
|
|
defect
|
normal
|
Engine: Asylum
|
#13578 |
GUI: Show ESRB/PEGI ratings of ScummVM games
|
new
|
|
feature request
|
normal
|
GUI
|
#13580 |
GUI: File browser should start from selected path
|
new
|
|
feature request
|
normal
|
GUI
|
#13582 |
BACKENDS: DS: ScummVM 2.5.1 on CycloDS not launching; only white screens
|
new
|
|
defect
|
normal
|
Port: NDS
|
#13583 |
PEGASUS: Stun Gun usage teleport when re-visiting Sydney
|
new
|
|
defect
|
normal
|
Engine: Pegasus
|
#13599 |
PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13609 |
CHEWY: Set game speed in ScummVM menu
|
new
|
|
feature request
|
normal
|
Engine: Chewy
|
#13611 |
Retrowave is not enabled on 2.6 Windows Build
|
new
|
|
feature request
|
low
|
Audio
|
#13613 |
BACKENDS: RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac
|
new
|
|
defect
|
normal
|
Port: RISC OS
|
#13614 |
BACKENDS: RISC OS Scumm 2.6.0 abuses user choices
|
new
|
|
defect
|
normal
|
Port: RISC OS
|
#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13618 |
SCUMM: MM (NES) - No start splash screen nor LFG-logo
|
new
|
|
feature request
|
low
|
Engine: SCUMM
|
#13623 |
GLK: SCOTT: Unicode characters not shown
|
new
|
|
defect
|
normal
|
Engine: GLK: Scott
|
#13636 |
GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly
|
new
|
|
defect
|
normal
|
Engine: Groovie
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13680 |
CHEWY: Cinema mode buggy
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13681 |
CHEWY: Intro is missing black screen at end
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13685 |
CHEWY: Videos are glitching in and out
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13686 |
CHEWY: Music during many videos missing
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13688 |
CHEWY: Missing dialogue between director and actress
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13689 |
CHEWY: No machine noise in hidden base
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13691 |
CHEWY: Howard is missing his helmet in Big City 2
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13692 |
CHEWY: Inventory behavior quick select item
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13698 |
CHEWY: Getting the typing paper from Miss Hoggendobber
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13705 |
CHEWY: Missing animation for manipulating artifact
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13710 |
SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13711 |
SLUDGE: NSC Crashes in opening credits
|
new
|
|
defect
|
normal
|
Engine: SLUDGE
|
#13718 |
Add support for '.bf' based cryo games.
|
new
|
|
feature request
|
normal
|
Engine: Cryo
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#13736 |
EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#13737 |
SCUMM: Re-enable lines in DOTT
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13739 |
SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13741 |
[Homepage] Please add a sub-URL, called "/statistics" and/or "/stats"
|
new
|
|
feature request
|
low
|
Web
|
#13747 |
SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
|
defect
|
normal
|
GUI
|
#13767 |
GRAPHICS: OpenGL screenshots not capturing latest frame if no input
|
new
|
|
defect
|
normal
|
Graphics
|
#13785 |
REMORSE: mouse rotation doesn't work
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#13793 |
STARK: Background image overlapping text and icons
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#13797 |
SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13805 |
BACKENDS: OPENGL: Graphics filters not applied to mouse cursor
|
new
|
|
defect
|
normal
|
Common
|
#13806 |
RINGWORLD: No MT-32 music, sound popping
|
new
|
|
defect
|
normal
|
Engine: TsAGE
|
#13814 |
BACKENDS: PSP: Common::array allocation error on PSP
|
new
|
|
defect
|
normal
|
Port: PSP
|
#13818 |
TWINE: FunFrock’s HQ Front Door Bug (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13819 |
TWINE: FunFrock’s HQ Safe (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13822 |
SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13833 |
DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13843 |
SCUMM: MI1 EGA: No sound effects when using Roland MT-32 Emulation
|
new
|
|
defect
|
normal
|
Audio
|
#13855 |
XEEN: Support General Midi in Xeen games
|
new
|
|
feature request
|
normal
|
Engine: MM: Xeen
|
#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13864 |
SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13872 |
TWINE: minor wording issue - german translation (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13876 |
ULTIMA8: smart navigation make avatar run in circles
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13904 |
BACKENDS: FLATPAK: Can't change language / manage savegames on SteamDeck
|
new
|
|
defect
|
normal
|
Port: Linux
|
#13905 |
MOHAWK: Little Monster at School errors on page 16
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#13911 |
Gracefully handle multiple controllers
|
new
|
|
feature request
|
normal
|
Common
|
#13919 |
MOHAWK: LB - Missing shortcuts
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#13937 |
SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13938 |
RISCOS: Investigate support for building with EABI toolchains?
|
new
|
|
feature request
|
low
|
Port: RISC OS
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13959 |
SCUMM: MI1 (Floppy) Broken door sound effect
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
|
defect
|
normal
|
Port: PS3
|
#13968 |
AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators
|
new
|
|
defect
|
normal
|
Audio
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
|
defect
|
low
|
Engine: AGS
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
|
feature request
|
normal
|
GUI
|
#14000 |
BACKENDS: Add Build for Windows on ARM64
|
new
|
|
feature request
|
normal
|
Port: Win64
|
#14006 |
SCUMM: Glitches with the bus in ZAK
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14011 |
ULTIMA8: Optional stacks automerging
|
new
|
|
feature request
|
normal
|
Engine: Ultima
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
|
defect
|
low
|
Engine: AGS
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
new
|
|
defect
|
low
|
Engine: mTropolis
|
#14030 |
ULTIMA8: Changelings don't change
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#14071 |
The ability to mass remove games
|
new
|
|
feature request
|
normal
|
GUI
|
#14075 |
AUDIO: Volume settings are not applied on startup
|
new
|
|
defect
|
normal
|
Audio
|
#14106 |
DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14110 |
ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer
|
new
|
|
defect
|
normal
|
Port: Android
|
#14159 |
GRIM: MD5 dialog can’t be cancelled in Grim Fandango
|
pending
|
|
defect
|
normal
|
Common
|
#14160 |
GRIM: Patched installers are required even with pre-patched installations
|
new
|
|
defect
|
low
|
Engine: Grim
|