#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
|
defect
|
normal
|
#13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
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new
|
Galador Launcher
|
|
defect
|
normal
|
#13301 |
MD5: DIRECTOR: Unknown game: Kings of the Ice (D8)
|
new
|
unknown-game
|
jamie-marchant
|
defect
|
normal
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
music_driver, FluidSynth, Settings, GUI, Start Up
|
|
defect
|
normal
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
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pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
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new
|
overlay, stokes, distaff
|
|
defect
|
low
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
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new
|
slow rendering,performance
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|
defect
|
normal
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
Zniw Adventure
|
|
defect
|
low
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
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new
|
OpenGL ES, graphics, GUI, Launcher, AmigaOS4
|
|
defect
|
normal
|
#13457 |
MD5: GOB: Unknown game variant (Playtoons: Far West, German big box)
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new
|
unknown-game
|
|
defect
|
normal
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
hotkeys, main menu
|
neuromancer
|
defect
|
normal
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
demo, cutscene, animation short
|
|
defect
|
normal
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
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new
|
animation, Flux, cabinet
|
|
defect
|
normal
|
#13557 |
AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games
|
new
|
AGS defect
|
|
defect
|
normal
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
ags, language
|
|
defect
|
normal
|
#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
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new
|
Wii, crash, chinatown
|
|
defect
|
normal
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
audio, pops, frame rate
|
neuromancer
|
defect
|
normal
|
#13711 |
SLUDGE: NSC Crashes in opening credits
|
new
|
loadCustomData
|
|
defect
|
normal
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
GUI Resizing Compact Mode
|
|
defect
|
normal
|
#13766 |
DIRECTOR: Unknown game variant for director (Leonardo the Inventor)
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new
|
unknown-game
|
|
defect
|
normal
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
pathfinding
|
|
defect
|
normal
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
animation
|
|
defect
|
normal
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
Director, Opera Fatal
|
|
defect
|
normal
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
savegame, settings
|
|
defect
|
normal
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
new
|
unknown-game
|
|
defect
|
high
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
new
|
ags, nightmare frames
|
|
defect
|
normal
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
disc cd-rom crash
|
|
defect
|
normal
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
shivahkosher original
|
|
defect
|
low
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
blackwell1
|
|
defect
|
low
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
new
|
Music, Transitions, Exiting
|
|
defect
|
low
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
new
|
data,configure
|
lephilousophe
|
defect
|
normal
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
Dreams in the Witch House
|
|
defect
|
low
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
new
|
Mac, PowerPC, SDL
|
jamie-marchant
|
defect
|
normal
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
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new
|
unknown-game
|
|
defect
|
high
|
#14311 |
ULTIMA8: Disappearing Stepping Stone
|
new
|
stone, lava
|
|
defect
|
low
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
flac, music. ite
|
|
defect
|
normal
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
new
|
LAN, IP interface
|
|
defect
|
normal
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
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new
|
unknown-game
|
|
defect
|
high
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
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new
|
Syberia hot spot character movement jumpy click mouse
|
|
defect
|
normal
|
#14424 |
SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used
|
new
|
Chinese, interactivity, inventory
|
|
defect
|
normal
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
new
|
graphic glitch
|
|
defect
|
normal
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
new
|
Forge, Blacksmiths, pathfinding
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|
defect
|
normal
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
new
|
LibTAS OpenGL GLXBadContext
|
|
defect
|
normal
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
new
|
performance,theora
|
|
defect
|
normal
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
warlock-demo-mac
|
|
defect
|
normal
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
crash on start
|
|
defect
|
high
|
#14505 |
MYST3: Endian issue on graphics
|
new
|
BigEndian, Graphics
|
|
defect
|
normal
|
#14506 |
GRAPHICS: Shaders broken(?)
|
new
|
gui, launcher, shaders
|
|
defect
|
normal
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
audio, speech, subtitles, text
|
|
defect
|
normal
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
original
|
|
defect
|
normal
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
window/fullscreen switch, launcher, SDL2 , regression
|
|
defect
|
normal
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
performance
|
neuromancer
|
defect
|
normal
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
performance
|
|
defect
|
normal
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
|
new
|
crash, bluetooth, keyboard
|
|
defect
|
normal
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
gobliiins, performance
|
sdelamarre
|
defect
|
normal
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
|
new
|
Zak McKraken FMTOWN Crash
|
|
defect
|
normal
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
music playback
|
|
defect
|
normal
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
unknown-game
|
|
defect
|
high
|
#14669 |
TWINE: Multiple track issues
|
new
|
Audio
|
|
defect
|
normal
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
Gob2 - Amiga - Glitched
|
BJNFNE
|
defect
|
normal
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
Putt-Putt's Fun Pack
|
|
defect
|
normal
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
ags, priority, barrow
|
|
defect
|
normal
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
Haiku,DOTT,day_of_the_tentacle
|
|
defect
|
normal
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
Alice Director
|
|
defect
|
normal
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
Remake
|
|
defect
|
normal
|
#14758 |
Unknown game variant for director
|
new
|
unknown-game
|
|
defect
|
normal
|
#14760 |
Crash at Eye of the Beholder 2 Launch
|
new
|
eob2 crash
|
|
defect
|
normal
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
SQ1 SCI, acid drops
|
|
defect
|
normal
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
original SQ1 SCI, Star Generator, sound
|
|
defect
|
low
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
Orion Burger, Endian
|
|
defect
|
normal
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
translation, broken, menu, options
|
|
defect
|
normal
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
broken sword spanish playstation ps1 psx error crash
|
|
defect
|
normal
|
#14811 |
SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate
|
new
|
Camelot, guard, Yasser, Jaffa Gate
|
|
defect
|
low
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
android, iOS, SAF, GLES
|
|
defect
|
normal
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
Camelot, Galahad, Catacombs, score
|
|
defect
|
normal
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
broken, misaligned
|
|
defect
|
normal
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
macresman,mac
|
|
defect
|
normal
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
Camelot, Fatima, music
|
|
defect
|
normal
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
Stutter Hitch Stall Audio
|
|
defect
|
normal
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
performance,regression
|
|
defect
|
normal
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
Undesired behaviour, Quality of Life
|
|
defect
|
normal
|
#14862 |
SWORD2: Unknown Game Variant
|
pending
|
unknown-game
|
digitall
|
defect
|
high
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
Heroine's Quest, save order
|
|
defect
|
low
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
orientation, virtual keyboard, toggle, pointer position
|
|
defect
|
normal
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
new
|
SAF, Help, 2.8.0
|
|
defect
|
normal
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
Baba Yaga bushes, audio
|
|
defect
|
low
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
Single 2 sided DVD side 1 (also tried one folder deeper)
|
elasota
|
defect
|
normal
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
OpenGL, Colors, Blacks
|
|
defect
|
normal
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
|
defect
|
normal
|
#14981 |
Unknown game variant for tinsel
|
pending
|
unknown-game
|
dreammaster
|
defect
|
normal
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
backyard football softlock
|
|
defect
|
normal
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
Grim Fandango - Italian - CD
|
|
defect
|
blocker
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
agi, hercules
|
|
defect
|
normal
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
Heroine's Quest, Achievement
|
|
defect
|
low
|
#15011 |
AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug)
|
new
|
Heroine's Quest, stamina
|
|
defect
|
low
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
timestamps, crash
|
|
defect
|
normal
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
Macintosh SCI
|
|
defect
|
normal
|