#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
|
grim, cutscene, year 3, 2.5.0
|
|
defect
|
low
|
#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
grim, transparency, sewer, year 4, 2.5.0
|
|
defect
|
low
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
grim, linux, controller, joystick, keymap, 2.5.0
|
|
feature request
|
low
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
grim, model, year 3, 2.5.0
|
|
defect
|
normal
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
grim, remastered, steam, gog, md5, wip
|
|
feature request
|
high
|
#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
grim, opengl, linux, dialog, transcript, 2.5.0
|
|
defect
|
low
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
Grim Fandango - Italian - CD
|
|
defect
|
blocker
|
#11502 |
GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
new
|
7th guest 25th anniversary
|
|
defect
|
normal
|
#11645 |
GUI: "New save" button still enabled when all save locations are used
|
new
|
gui savegame new save
|
|
defect
|
low
|
#14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
new
|
log, scroll, clipboard
|
|
feature request
|
normal
|
#13580 |
GUI: File browser should start from selected path
|
new
|
paths, browser
|
|
feature request
|
normal
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
|
defect
|
normal
|
#14709 |
GUI: Please add a feature to filter by language to the mass add widget.
|
new
|
mass add
|
|
feature request
|
normal
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
GUI Resizing Compact Mode
|
|
defect
|
normal
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
new
|
obscured, hidden, inaccessible, layout
|
|
defect
|
normal
|
#13911 |
Gracefully handle multiple controllers
|
new
|
controller, gamepad
|
|
feature request
|
normal
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
draw order
|
Strangerke
|
defect
|
normal
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
performance
|
neuromancer
|
defect
|
normal
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
audio, pops, frame rate
|
neuromancer
|
defect
|
normal
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
hotkeys, main menu
|
neuromancer
|
defect
|
normal
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
new
|
illusions,duckman,crash,actor,cursor
|
|
defect
|
normal
|
#11462 |
IOS: Apple Magic Keyboard support
|
new
|
magic keyboard, touchpad, ipad
|
|
feature request
|
normal
|
#13240 |
Improvement of subtitle visualization.
|
new
|
Subtitle, visualization, small screens, option
|
|
feature request
|
normal
|
#14590 |
Korean translate for sword2
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new
|
unknown-game
|
|
patch
|
high
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
new
|
LAN, IP interface
|
|
defect
|
normal
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
keyboards shortcuts
|
|
feature request
|
normal
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
Orion Burger, Endian
|
|
defect
|
normal
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
unknown-game
|
|
defect
|
normal
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
new
|
unknown-game
|
|
defect
|
high
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
unknown-game
|
|
defect
|
normal
|
#13301 |
MD5: DIRECTOR: Unknown game: Kings of the Ice (D8)
|
new
|
unknown-game
|
jamie-marchant
|
defect
|
normal
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
unknown-game
|
|
defect
|
normal
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#15087 |
MD5: NANCY: Unknown game variant for nancy6
|
new
|
unknown-game
|
|
defect
|
normal
|
#15088 |
MD5: NANCY: Unknown game variant for nancy7
|
new
|
unknown-game
|
|
defect
|
normal
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
unknown-game
|
|
defect
|
high
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
unknown-game
|
|
defect
|
high
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
Rime Age, Myst Rime
|
|
feature request
|
normal
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
original
|
|
defect
|
low
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
Myst bitmap
|
tag2015
|
defect
|
normal
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
new
|
Music, Transitions, Exiting
|
|
defect
|
low
|
#14505 |
MYST3: Endian issue on graphics
|
new
|
BigEndian, Graphics
|
|
defect
|
normal
|
#13039 |
MYST3: Unknown game variant for myst3
|
new
|
unknown-game
|
|
defect
|
normal
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
big endian, BE, Myst3, AmigaOS
|
|
defect
|
normal
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
macresman,mac
|
|
defect
|
normal
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
Macintosh SCI
|
|
defect
|
normal
|
#15097 |
NANCY: SKC: Assertion on very first shuffle puzzle
|
new
|
Big Endian, PPC, plugins
|
|
defect
|
blocker
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
signature,signatures,detection_tables
|
|
feature request
|
normal
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
new
|
Mac, PowerPC, SDL
|
jamie-marchant
|
defect
|
normal
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
|
new
|
OpenGL ES, graphics, GUI, Launcher, AmigaOS4
|
|
defect
|
normal
|
#13030 |
Option to Disable Status Window
|
new
|
Status-window
|
|
feature request
|
normal
|
#13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
save load screen
|
|
feature request
|
normal
|
#13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings
|
|
feature request
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
|
new
|
Android, GUI
|
|
defect
|
low
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
|
pending
|
android touch mouse cursor snap top left
|
lephilousophe
|
defect
|
normal
|
#13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
|
new
|
Galador Launcher
|
|
defect
|
normal
|
#13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
Galador, Text skip, unwinnable mini game, Prince and the Coward
|
|
defect
|
normal
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
PS Vita Ultima 8
|
|
defect
|
normal
|
#13465 |
QUEEN: Support fanmade Amiga CD releases
|
new
|
unknown-game
|
|
feature request
|
normal
|
#13611 |
Retrowave is not enabled on 2.6 Windows Build
|
new
|
RetroWave OLP3
|
|
feature request
|
low
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
animation
|
|
defect
|
normal
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
flac, music. ite
|
|
defect
|
normal
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
compress_saga
|
|
defect
|
normal
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
King's Quest 4 Amiga sounds and Munt Support
|
|
feature request
|
normal
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
Camelot, Galahad, Catacombs, score
|
|
defect
|
normal
|
#14811 |
SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate
|
new
|
Camelot, guard, Yasser, Jaffa Gate
|
|
defect
|
low
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
Camelot, Fatima, music
|
|
defect
|
normal
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
pathfinding
|
|
defect
|
normal
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
sci32 original
|
|
defect
|
low
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
sci32, pathfinding
|
|
defect
|
low
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
Undesired behaviour, Quality of Life
|
|
defect
|
normal
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
thief harami escape
|
|
defect
|
low
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
SCI32 original
|
|
defect
|
low
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
SCI32 original
|
|
defect
|
low
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
SCI32 original
|
|
defect
|
low
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
Baba Yaga bushes, audio
|
|
defect
|
low
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
SQ1 SCI, acid drops
|
|
defect
|
normal
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
original SQ1 SCI, Star Generator, sound
|
|
defect
|
low
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
performance
|
|
defect
|
normal
|
#12915 |
SCUMM/HE: Backyard Football 2002 crash starting a match
|
new
|
Backyard Football 2002
|
|
defect
|
normal
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
backyard football softlock
|
|
defect
|
normal
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
original
|
|
defect
|
normal
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
original
|
|
feature request
|
normal
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
missing graphics effects SpyFox Cheese Chase
|
|
defect
|
normal
|