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Results (201 - 300 of 1147)

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Ticket Summary Status Keywords Owner Type Priority
#14434 TETRAEDGE: Graphic glitch in Syberia 2 new graphic glitch defect normal
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect low
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new grim, cutscene, year 3, 2.5.0 defect low
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game new grim, ending, credits, 2.5.0 defect low
#13140 GRIM: Grim Fandango, year 3 chain foreground new grim, foreground, model, 2.5.0 defect low
#13127 GRIM: Grim Fandango - change default controller keys new grim, linux, controller, joystick, keymap, 2.5.0 feature request low
#13139 GRIM: Grim Fandango - model glitch year 3 new grim, model, year 3, 2.5.0 defect normal
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new grim, opengl, linux, dialog, transcript, 2.5.0 defect low
#13128 GRIM: Grim Fandango Remastered - Steam MD5 new grim, remastered, steam, gog, md5, wip feature request high
#13149 GRIM: Grim Fandango % year 4 sewer transparency new grim, transparency, sewer, year 4, 2.5.0 defect low
#11645 GUI: "New save" button still enabled when all save locations are used new gui savegame new save defect low
#14506 GRAPHICS: Shaders broken(?) new gui, launcher, shaders defect normal
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new gui, themes defect normal
#10444 AGI: Graphics glitch when reloading a savegame after dying new has-pull-request patch normal
#12975 BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method. pending has-pull-request criezy defect normal
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes new has-save-game defect normal
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new hotkeys, main menu neuromancer defect normal
#14623 BACKENDS: iOS: Games and config being lost new iOS config defect normal
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues new iigs 2gs cycle defect normal
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new illusions,duckman,crash,actor,cursor defect normal
#14789 Win64 - ini file got reset shortly after using v2.8.0 new ini defect normal
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new input defect normal
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new input defect low
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding new kRobot,RobotDecoder defect normal
#14011 ULTIMA8: Optional stacks automerging new keyboard modifier ergonomics feature request normal
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new keyboards shortcuts feature request normal
#7546 DS: Action GUI new keymapper agent-q feature request normal
#7569 AGI: Add the function keys to the keymap new keymapper feature request normal
#13122 TITANIC: Starship Titanic Animations Lag new lag, cursor, movies defect normal
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" new launcher defect normal
#13711 SLUDGE: NSC Crashes in opening credits new loadCustomData defect normal
#11496 VOYEUR: lock screen doesn't show last play time new lock screen play time defect normal
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new log, scroll, clipboard feature request normal
#14843 MacResManager: don't look for files outside game folder new macresman,mac defect normal
#11462 IOS: Apple Magic Keyboard support new magic keyboard, touchpad, ipad feature request normal
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered new maniac mansion, zak mckracken, maniac, zak, text, dialog, cursor, c64, commodore 64 defect normal
#14709 GUI: Please add a feature to filter by language to the mass add widget. new mass add feature request normal
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) new menu help defect low
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase new missing graphics effects SpyFox Cheese Chase defect normal
#11419 SCI: QfG3 - losing local money with the money exchanger new money defect normal
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new monkey island, scrolling, cursor, segacd, mi1 defect normal
#14639 AGS: MIDI files prefered over music.vox new music playback defect normal
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new music_driver, FluidSynth, Settings, GUI, Start Up defect normal
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new mylk defect normal
#12841 DIRECTOR: Mylk Mac crashes on startup new mylk-mac defect normal
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new obscured, hidden, inaccessible, layout defect normal
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new orientation, virtual keyboard, toggle, pointer position defect normal
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new original defect low
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new original bluegr defect normal
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new original lolbot-iichan defect low
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new original DrMcCoy defect normal
#6674 SWORD1: Minor graphical glitch when knocked down by Goat new original defect low
#6721 WME: The Kite - Overlapping bug new original lolbot-iichan defect low
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new original DrMcCoy defect low
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new original defect low
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new original defect normal
#7180 TOUCHE: Incorrect position of main character animation new original defect normal
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new original defect normal
#10578 MOHAWK: MYST: Matches and Held pages new original defect low
#10728 MOHAWK: MYST: ES: Marker instructions wrong new original defect normal
#11287 WME: Some games are using same fonts for selected and normal text new original defect low
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues new original defect low
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture new original feature request normal
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame new original feature request normal
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new original defect normal
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new original SQ1 SCI, Star Generator, sound defect low
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin new overlay, stokes, distaff defect low
#7140 SCI: QFG3 - Incorrect Keyboard Movement new pathfinding defect normal
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new pathfinding defect normal
#7155 SCI: Differences in the pathfinding algorithm new pathfinding has-pull-request defect normal
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending pathfinding, overlay athrxx defect normal
#13580 GUI: File browser should start from selected path new paths, browser feature request normal
#14267 AUDIO: Possible optimisations for the software mixer new performance feature request normal
#14557 HYPNO: Screen mode should change when cutscenes are playing new performance neuromancer defect normal
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games new performance defect normal
#14853 COMMON: Rework path handling causes performance regression new performance,regression defect normal
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus new performance,theora defect normal
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new portable feature request normal
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new rain, screen shake, differences defect normal
#14314 ULTIMA8: Stacked sorcery reagents do not display number new reagents, number feature request low
#12931 GRIM: Grim Fandango invisible Manny near beginning of the game new renderer defect normal
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit new rtl defect normal
#10691 BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new sRGB Display P3 color gamut iMac defect normal
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new save load screen feature request normal
#10940 AGOS: StS1 - savegame causes hang after first interaction (quick save/load) new savegame defect normal
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new savegame, settings defect normal
#11428 macOS: Change default savegame location for macOS new saving feature request normal
#11295 BLADERUNNER: save games may not work on macOS Catalina new saving fails, macOS Catalina defect normal
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new saving, platform dependant I/O access defect normal
#10404 SCI: LSL7: parser behavior improvement new sci32 feature request normal
#9846 SCI: PQ4: Can't leave morgue by clicking on car new sci32 original defect low
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new sci32, pathfinding defect normal
#9749 SCI: SQ6: Shuttle Bay Entrance bug new sci32, pathfinding defect normal
#9787 SCI: KQ7: Rosella walks through walls new sci32, pathfinding defect normal
#9818 SCI: Torin: ASTHENIA path finding issues new sci32, pathfinding defect normal
#9852 SCI: PQ4: Repeated speech outside of morgue new sci32, pathfinding defect low
#13216 WEB: "Other" screenshots page is broken new screenshots defect normal
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new screenshots,opengl defect normal
#3757 AGOS: StS1 - Bad sync in Italian CD version new script defect low
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