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Results (901 - 1000 of 1135)

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Ticket Summary Status Keywords Owner Type Priority
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new Cruise for a Corpse RUSSIAN translation patch normal
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down new defect normal
#15013 COMMON: Invalid save path leads to crash/debugger coming up new timestamps, crash defect normal
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing new defect normal
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect normal
#15019 GUI: Extra path gets deleted from settings new defect normal
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new Fluidsynth ps3 defect normal
#15021 Macintosh sound only available on MAC OS X with SCI engine new Macintosh SCI defect normal
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect normal
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) new unknown-game defect normal
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new cutscenes, SMUSH, INSANE defect normal
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) new unknown-game defect normal
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented new fonts defect normal
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new compress_saga defect normal
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request normal
#15038 ULTIMA4: Title screen not displaying correctly new defect normal
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new fonts defect normal
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new unknown-game defect normal
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect normal
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect normal
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer defect normal
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new exe, filename defect normal
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new GL, OGLES2, gl4es, shader defect normal
#15055 Flatpak version keeps setting preferred device to FluidSynth new Settings defect normal
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new Inventory, hack feature request normal
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect normal
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect normal
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal
#15078 Unknown game variant for director new Peterson and Findus defect normal
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect normal
#15081 AGS: The Legend of Skye missing steam detection new defect normal
#15086 GROOVIE: Clandestiny final cutscene crashes new defect normal
#15089 SWORD1: Unknown game variant new defect normal
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp defect normal
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) new defect normal
#15093 MYST3: Support original DVD layout new feature request normal
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" new launcher defect normal
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) new KQ2, Dracula defect normal
#15099 SWORD1: Unknown game variant for sword1 new unknown-game defect normal
#15100 KYRA: Legend of Kyrandia (Amiga) crash new defect normal
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new turn, quickturn, animation feature request normal
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new defect normal
#15110 [sword1] Add intro.dxa compression hash for FR_FRA version new sword1, intro.dxa patch normal
#15111 Unknown game variant for sci new unknown-game defect normal
#15112 TWINE: Unknown game variant for twine new unknown-game defect normal
#15113 TWINE: Unknown game variant for twine new unknown-game defect normal
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) new defect normal
#15116 GLK ZCODE: Shogun fails to launch new defect normal
#15117 GLK ZCODE: iOS ScummVM crashes when launching Shogun new defect normal
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen new defect normal
#15122 WEB: Bug Tracker - Logging in redirects to homepage new defect normal
#15124 Option to lock the window size new feature request normal
#15125 SCUMM: DIG: segmentation fault after entering the asteroid new defect normal
#15126 AGI: KQ3: Intro Text Goes by Too Quickly new kq3, introduction text, cycles defect normal
#15129 SCUMM: Indy3 Mac, clearing series IQ score seems broken new defect normal
#15130 AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken new kq3, mice defect normal
#15131 Unknown game variant for ags new unknown-game defect normal
#15132 ZVISION: Subtitles addon not showing in Zork Nemesis new defect normal
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new audio, reproducible, AdLib defect low
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp defect low
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence new defect low
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 new defect low
#3757 AGOS: StS1 - Bad sync in Italian CD version new script defect low
#3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy defect low
#3838 GOB: LIT - palette issue with sprites new DrMcCoy defect low
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy defect low
#3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy defect low
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new original defect low
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play new DrMcCoy defect low
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" new DrMcCoy defect low
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new peres defect low
#6051 AGOS: SIMON1DOS French Text Glitch new Kirben defect low
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new original lolbot-iichan defect low
#6310 HOPKINS: Credits roll flickering new defect low
#6674 SWORD1: Minor graphical glitch when knocked down by Goat new original defect low
#6721 WME: The Kite - Overlapping bug new original lolbot-iichan defect low
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new original DrMcCoy defect low
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new original defect low
#7283 ALL: Favor Adlib over MT32 for SFX tracks new feature request low
#7455 MI1 Amiga: choose actor palette new feature request low
#7647 KYRA3: add subtitles in VQA videos new feature request low
#7762 OPL: Real OPL support for AdLib audio new feature request low
#7818 LOL: Support subtitles in "Lore of the Lands" new feature request low
#9013 Enforce aspect ratio in fullscreen SDL new patch low
#9697 BACKENDS: RPi3 - mouse / desktop capture issue new defect low
#9725 AGI IIgs: shift key commands don't work new m-kiewitz defect low
#9726 AGI IIgs: implement inventory/see object screen new defect low
#9846 SCI: PQ4: Can't leave morgue by clicking on car new sci32 original defect low
#9852 SCI: PQ4: Repeated speech outside of morgue new sci32, pathfinding defect low
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) new defect low
#9872 SKY: BASS - Save game MetaInfo is missing new defect low
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. new defect low
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new feature request low
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new feature request low
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