Timeline



Mar 2, 2023:

8:15 PM Changeset [5aa861db]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
ANDROID: Updated German 2.7.0.1 (beta 2) description
7:42 PM Changeset [19e63e31]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DISTS: ANDROID: Updated 2.7.0.1 (beta 2) description
7:30 PM Changeset [a8303baa]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added clarifying comment to the 25th Anniv release
6:32 PM Changeset [7627725b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AUDIO: Set debug message to debuglevel 0 The "Skipping ID3 TAG" …
6:11 PM Changeset [6b97f562]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Remove the check for subtitle presence Originally intended …
5:59 PM Ticket #14283 (AGS: The letter Z not displayed properly in The Curse of Life) created by GateKeeper-Adventurer
ScummVM doesn't show the lowercase Z properly, it looks more like a …
5:51 PM Changeset [761273df]branch-2-7-0-android by antoniou79
ANDROID: This is 2.7.0.1 (2.7.0 beta2)
4:06 PM Ticket #14274 (Broken Sword: The Shadow of the Templars game data are no longer found) closed by AsciiWolf
fixed
3:59 PM Changeset [c190e57]branch-2-7-0-android by antoniou79
ANDROID: Add diff.patch to assets Contains a diff patch with all …
3:11 PM Changeset [ad33a306]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Add Surface::convertFrom()
1:33 PM Changeset [ee048ce2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BUILD: Add nancy.dat to the DISTS list for all platforms
1:28 PM Changeset [8e0d4dfa]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
DEVTOOLS: Fix compile errors Changed a couple of type definition to …
1:28 PM Changeset [ec1ce076]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
DEVTOOLS: create_nancy code cleanup
1:28 PM Changeset [3680c8ec]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
DISTS: Add nancy.dat to engine data Added an initial version of …
1:28 PM Changeset [62553f2b]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
DEVTOOLS: Add create_nancy description to README
1:28 PM Changeset [2c798c6e]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
DEVTOOLS: Add create_nancy project Add initial version of …
12:22 PM Changeset [8d8339bd]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Make Android onCreate more readable The else clause was not …
12:22 PM Changeset [ab592d8e]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Simplify Android startup Do not pass arguments to the …
12:21 PM Changeset [d8c4b3a3]branch-2-7-0-android by antoniou79
ANDROID: Reserve new versionInfo batch for 2.7.0 beta 2
12:21 PM Changeset [9248315f]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Add missing header for Android filesystem specific
12:21 PM Changeset [e3c52dde]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Don't directly use remove() for save files Use our brand new …
12:21 PM Changeset [e4c1d5aa]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Add remove feature to Android filesystem abstraction
12:21 PM Changeset [0283627b]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Factorize SAF flags computation
12:21 PM Changeset [afb267c8]branch-2-7-0-android by antoniou79
ANDROID: Create and Register default path for icons
12:21 PM Changeset [d6c0aea]branch-2-7-0-android by antoniou79
ANDROID: Do not set global save path as launch param
12:21 PM Changeset [a06dd3bb]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Allow SAF non-existent node creation from path This is used …
12:21 PM Changeset [1151f8df]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Allow to create a /saf node from path This avoids errors …
12:20 PM Changeset [91621fe8]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
BACKENDS: NETWORKING: Set pointer to nullptr when it's deleted This …
12:20 PM Changeset [dc66a001]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Make sure EAS driver is open before using its functions This …
12:20 PM Changeset [d1f0d467]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
ANDROID: Allow to load soundfont through SAF
12:20 PM Changeset [2ee905e8]branch-2-7-0-android by Le Philousophe <lephilousophe@…>
AUDIO: Add in-memory soundfont support for FluidLite
10:31 AM Changeset [f6a0dad8]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: implement set and multiset with Std::Tree this fixes current …
10:26 AM Changeset [d49ed21]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: generalize Std::Tree api and add new insert
7:27 AM Changeset [648edf3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More Inn display, toggling inclusion in party
7:27 AM Changeset [357d4020]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginngs of enhanced mode inn screen
7:27 AM Changeset [950ca374]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Tavern view
6:34 AM Changeset [33236089]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:34 AM Changeset [1f69adcd]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:32 AM Changeset [edc46621]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of training view
2:33 AM Ticket #14282 (SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable ...) created by mortimerprime
scummvm - 2.6.1 Step-by-step reproduction of bug: 1) load attached …
12:28 AM Changeset [63af61b1]branch-2-8branch-2-8-0branch-2-8-1 by Harishankar Kumar <31770598+hari01584@…>
GLK: SCOTT: Fix assert failed after calling Scott::fatal()

Mar 1, 2023:

11:44 PM Ticket #14277 (Broken Sword 2 Polish doesn't work on 2.7.0) closed by sev-
fixed: Thank you! I added detection, please test with the next daily build …
11:44 PM Changeset [88a5752]branch-2-7branch-2-7-1 by sev-
SWORD2: Added detection for Polish alternate version. Bug #14277
11:43 PM Changeset [9fdd33de]branch-2-7branch-2-7-1 by sev-
NEWS: Mention sword1/2 detection additions
11:43 PM Changeset [be1d07f3]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention sword1/2 detection additions
11:41 PM Changeset [44a55cdd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD2: Added detection for Polish alternate version. Bug #14277
11:27 PM Changeset [6e35ffa6]branch-2-7branch-2-7-1 by sev-
SWORD1: Made detection more robust and added Polish with DXA. Bug #14276
11:26 PM Changeset [45b03009]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Made detection more robust and added Polish with DXA. Bug #14276
11:11 PM Changeset [c214cbe8]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention Sword1/2 detection entries
11:11 PM Changeset [19be2f27]branch-2-7branch-2-7-1 by sev-
NEWS: Mention Sword1/2 detection entries
11:09 PM Changeset [30ffe8ee]branch-2-7branch-2-7-1 by sev-
SWORD2: Added detection for GOG.com re-release
11:09 PM Changeset [5dc9e398]branch-2-7branch-2-7-1 by sev-
AD: Added AD_ENTRY5s and 6s
11:09 PM Changeset [488e7410]branch-2-7branch-2-7-1 by sev-
SWORD1: Added detection for Czech version with DXA cutscenes. Bug #14274
11:07 PM Changeset [62e01d3c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD2: Added detection for GOG.com re-release
11:07 PM Changeset [b04a432c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Added AD_ENTRY5s and 6s
11:07 PM Changeset [88bf885d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added detection for Czech version with DXA cutscenes. Bug #14274
10:55 PM Ticket #14281 ([ADRIFT] Request info about adding ADRIFT missing entries) created by MarcoBorrini99
In the next weeks I'd like to open some tickets to fill a massive add …
10:54 PM Ticket #14272 (Original Broken Sword 2 GOG version 2.0.0.6 does not detect intro and ...) closed by sev-
fixed: Fixed, could you please test nightly build.
9:41 PM Changeset [bb12e412]branch-2-8branch-2-8-0branch-2-8-1 by = <=>
COMMON: Fix array size of 'name' argument in ProDOSFile constructor
7:04 PM Changeset [96b1d078]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
7:02 PM Changeset [e5898db8]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:06 PM Changeset [a3a583df]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention SAGA2 fix
6:06 PM Changeset [5fec88e6]branch-2-7branch-2-7-1 by sev-
NEWS: Mention SAGA2 fix
6:05 PM Changeset [85d2b9a8]branch-2-7branch-2-7-1 by hari01584
SAGA2: fix wrong spellid crash
6:05 PM Ticket #14046 (FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon) closed by sev-
fixed: Yes, thank you!
6:03 PM Changeset [72234ecd]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
SAGA2: fix wrong spellid crash
5:42 PM Changeset [e101f53]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
GUI: Limit text selection feature for RTL languages
5:42 PM Changeset [8dcf2ec5]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
GUI: Add selection rendering function to EditTextWidget This code has …
5:42 PM Changeset [bd52062f]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
GUI: Make text selectable
5:02 PM Changeset [e557aa0c]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make Android onCreate more readable The else clause was not …
5:02 PM Changeset [f3199529]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Simplify Android startup Do not pass arguments to the …
5:00 PM Changeset [e1d99212]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make Android onCreate more readable The else clause was not …
5:00 PM Changeset [8d83dac3]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Simplify Android startup Do not pass arguments to the …
4:51 PM Ticket #14280 (VIDEO: VideoDecoder::loadStream() may delete the stream on failure) created by ccawley2011
A number of video decoders will store a reference to the stream early, …
4:35 PM Changeset [85e3a225]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Secondary video improvements Added support for The Vampire …
4:35 PM Changeset [7c534ca1]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Add function atEnd() to AVFVideoDecoder Added a function to …
4:35 PM Changeset [f34762a]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Simplify PrimaryVideo drawing code Removed the manual scaling …
4:35 PM Changeset [26adf70c]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Make _screenPosition a protected member Made _screenPosition a …
4:35 PM Changeset [ffaaf500]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Allow drawing to screen with arbitrary scale Changed the …
4:35 PM Changeset [7c99dbc8]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Fix broken filtering of dirty rects Fixed the algorithm for …
4:35 PM Changeset [3b27bce8]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
GRAPHICS: Fix transparency in ManagedSurface::blitFrom() Added an …
10:57 AM Ticket #14279 (MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo) created by bouwwerf
The game in 'discworld2-usdemo\' seems to be an unknown game variant. …
10:36 AM Changeset [38643a41]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement addDocument for Syberia 2
10:36 AM Changeset [3ab1b9cb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Support Syberia 2 version of PlayMusic
10:36 AM Changeset [0b54a0c3]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Work around another bad Syberia 2 config file
10:36 AM Changeset [ce96aa32]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Search harder for logic lua on changing warp
10:36 AM Changeset [28142edb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix small memory leak on load
6:33 AM Changeset [b9997c74]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress training view
4:26 AM Changeset [ad795f10]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add interaction view titles
4:26 AM Changeset [895c70a7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More interaction display

Feb 28, 2023:

11:13 PM Changeset [301bf5fd]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SKY: Add missing _big5Font initialization
11:13 PM Changeset [0eefb220]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Fix Fonts::unescape function It ended up "unescaping" not …
10:51 PM Changeset [0063c43a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Work around a Syberia 2 script bug
10:51 PM Changeset [a87d8e76]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add more lua debugging ability
10:47 PM Changeset [626594c3]branch-2-7branch-2-7-1 by ccawley2011
RISCOS: Don't force the use of dynamic areas on RISC OS 5
10:46 PM Changeset [a12c007e]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
RISCOS: Don't force the use of dynamic areas on RISC OS 5
10:21 PM Ticket #14262 (OSXPPC: ScummVM fails to start without "millions of colors" setting) closed by jamie-marchant
fixed
7:53 PM Changeset [a7bfd206]branch-2-7branch-2-7-1 by antoniou79
ANDROID: Reserve new versionInfo batch for 2.7.0 beta 2
7:49 PM Changeset [86ee1a98]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: New versioninfo batch for 2.7.0 beta 2
6:35 PM Changeset [0f40e368]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:34 PM Changeset [3276e18]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add missing header for Android filesystem specific
6:31 PM Changeset [4bcd7084]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add missing header for Android filesystem specific
5:16 PM Changeset [d13fe0bd]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:16 PM Changeset [ec3c460f]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Don't directly use remove() for save files Use our brand new …
5:16 PM Changeset [78471da5]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add remove feature to Android filesystem abstraction
5:16 PM Changeset [05a6f4f]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Factorize SAF flags computation
5:12 PM Changeset [2c089c4e]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Don't directly use remove() for save files Use our brand new …
5:12 PM Changeset [075c3f42]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add remove feature to Android filesystem abstraction
5:12 PM Changeset [ba4694fc]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Factorize SAF flags computation
4:54 PM Ticket #14278 (Unknown game variant for director - Walküre no Densetsu Gaiden: Rosa ...) closed by tag2015
fixed: Hi, thanks for the report! Added in …
4:47 PM Changeset [e22457c]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Fix sinkha entries and add rosaboken Rosa no Boken from …
4:43 PM Changeset [6c9ffce6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
HYPNO: Remove testing flag for Soldiers
4:42 PM Changeset [02d43264]branch-2-7branch-2-7-1 by sev-
HYPNO: Remove testing flag for Soldiers
2:26 PM Changeset [b58896b9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SHERLOCK: Fix compilation
12:50 PM Ticket #14273 (Unknown game variant for ags) closed by tag2015
fixed: Thanks, added in …
12:49 PM Ticket #14264 ([AGS] unknown game variant for 'ags-fallback' (Seek, and ye shall find)) closed by tag2015
fixed: Thanks, added in …
12:47 PM Changeset [8fea0be1]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for new games
11:33 AM Changeset [72d2edcc]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
SCUMM: Fix condition in italian MANIAC v2 workaround
8:44 AM Changeset [50c38f5c]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
8:38 AM Changeset [c2039c4b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention Chinese Sanitarium support
7:43 AM Changeset [10b55b3]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:32 AM Changeset [a43af5fb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of interaction views
4:35 AM Changeset [dba287e9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix rendering of Market farewell message
4:35 AM Changeset [3df70e48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Market is for whole party, not specific party members
1:29 AM Changeset [6baaf9c5]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
ASYLUM: Support rendering Chinese text
1:29 AM Changeset [c424bc3e]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
ASYLUM: Replace drawChar with drawASCII This makes more sense for …
1:29 AM Changeset [43b42b29]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
ASYLUM: Change getSurface to return a mutable surface This is to …
1:29 AM Changeset [4599ed2b]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Add NotoSansSC NotoSansTC doesn't cover many commonly used …
1:29 AM Changeset [01a71b49]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Support cp936
1:29 AM Changeset [e7a760e9]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
DEVTOOLS: Add econding table for cp936
1:29 AM Changeset [f7480f2c]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SANITARIUM: Add detection entries for Chinese version
1:01 AM Changeset [df006f1e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
Revert "NEWS: Mention 3DO Plubers support" This reverts commit …
12:59 AM Changeset [369d6874]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Added comment to the namespace closing bracket
12:58 AM Changeset [48bef047]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention 3DO Plubers support
12:58 AM Changeset [13eb6f3b]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
DREAMWEB: Don't use 640x480 if USE_HIGHRES is false Otherwise it …
12:58 AM Changeset [573bd18c]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
PLUMBERS: Mark 3DO version as supported
12:58 AM Changeset [35d72e4]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
PLUMBERS: Use smaller cursor on lower resolutions
12:58 AM Changeset [7dba71d6]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
PLUMBERS: Remove need for highres Downscale images to 320x240 if …
12:58 AM Changeset [90f8c242]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
ENGINES: Allow to specify several supported resolutions This is …
12:58 AM Changeset [a99d595]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Add 2x downscaler for CLUT images
12:58 AM Changeset [4d5ec3c7]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Rename DownscaleAllByHalfARM to downscaleAllByHalfARM
12:50 AM Ticket #14278 (Unknown game variant for director - Walküre no Densetsu Gaiden: Rosa ...) created by PtolemyMagic
The game in 'ROZA\' seems to be an unknown game variant. Please …

Feb 27, 2023:

11:41 PM Changeset [d05bf67e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention Chinese Serrated Scalpel
11:40 PM Changeset [a728a5ae]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Don't print bogus hotkey
11:40 PM Changeset [12ed6c83]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Change coordinates for search bar in Chinese serrated scalpel
11:40 PM Changeset [f407e198]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Adjust journal buttons for Chinese serrated scalpel
11:40 PM Changeset [cf651ca3]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Fix isPrintable for big5
11:40 PM Changeset [187b28f0]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Fix offsets in Chinese journal for serrated scalpel
11:40 PM Changeset [c58c5cb8]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Fix handling of big5 in journal
11:40 PM Changeset [38a6cb8e]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Always use font 2 for Chinese serrated scalpel
11:40 PM Changeset [8486739c]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Rearrange buttons in Chinese serrated scalpel
11:40 PM Changeset [24baae1a]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Add Chinese strings for Serrated Scalpel
11:40 PM Changeset [4c782a17]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Minor infoline fix for Chinese serrated scalpel
11:40 PM Changeset [b6efa850]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Increase line height for Chinese object description for …
11:40 PM Changeset [9329f741]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Fix button positions in Chinese serrated scalpel
11:40 PM Changeset [3396f84]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Increase line height in Chinese serrated scalpel
11:40 PM Changeset [0b9e85f9]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Support Chinese object description wrapping for serrated scalpel
11:40 PM Changeset [d5480c37]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Handle scalpel big5 wrapping
11:40 PM Changeset [d2b37c9d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Use common word-wrapping algorithm in journal
11:40 PM Changeset [96d4f93d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Extract word-wrapping algorithm into common file
11:40 PM Changeset [5068c325]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Add skipping comments in big5
11:40 PM Changeset [518b96f2]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Add function for width of multibyte character
11:40 PM Changeset [7daa2b5d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Add rendering of Serrated scalpel chinese texts
11:40 PM Changeset [47cbf56d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Extract big5 renderer from sky into common graphics code
11:40 PM Changeset [c4da7ff]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Skip images with negative sizes
11:40 PM Changeset [e53cc432]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SHERLOCK: Enable Chinese serrated scalpel
11:19 PM Changeset [b2f967b5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Correct some Syberia 2 differences
11:19 PM Changeset [55e07184]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add debugging for lua calls
11:19 PM Changeset [fb6e2dbc]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Stop anims after completion in Syberia 2
9:01 PM Changeset [0c9e17c]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
TESTS: Add U32String::replace() tests
9:01 PM Changeset [cc1e8600]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
COMMON: Add replace() methods for U32String
6:41 PM Ticket #12727 (ANDROID: Allow Save location in SDcard (Write permission on SD)) closed by LukasThyWalls
fixed: As the bug https://bugs.scummvm.org/ticket/14270 is fixed, this report …
6:38 PM Changeset [ba6f8935]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
CREDITS: Add dwa for macOS PPC
6:36 PM Ticket #14270 (ANDROID: SAF "Unable to Access the globally set save path!" at startup) closed by LukasThyWalls
fixed: I tested the ScummVM stable Future 2.7.x a2e41825 Android (ARM 64 …
4:39 PM Changeset [22e16c45]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
SCUMM: Add detection for non-contest Monkey Island 1 demo
4:39 PM Changeset [5d5585b6]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
SCUMM: Add size for C64 demo
3:25 PM Changeset [d9c3d49b]branch-2-8branch-2-8-0branch-2-8-1 by criezy
CREDITS: Update macOS and iOS credits
12:40 PM Ticket #14277 (Broken Sword 2 Polish doesn't work on 2.7.0) created by szczuru
Works ok on 2.6.1 and earlier versions. Log: […] Made additional …
12:39 PM Ticket #14276 (Broken Sword 1 Polish doesn't work on 2.7.0) created by szczuru
Works ok on 2.6.1 and earlier versions. Scummvm doesn't shows "unknown …
11:34 AM Ticket #14275 (PORT: 1st gen. Miyoo (Bittboy) Crash on Screen Shake) created by salvacam
I get an error on Day of tentacle. Vibrating the image closes the …
11:24 AM Ticket #14274 (Broken Sword: The Shadow of the Templars game data are no longer found) created by AsciiWolf
Originally reported …
10:24 AM Changeset [2fb94146]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Fiy typo in iOS section
10:23 AM Changeset [ff0174e1]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Fiy typo in iOS section
9:12 AM Ticket #14273 (Unknown game variant for ags) created by Termimad
The game in 'PQ4 - SCI(ish)' seems to be an unknown game variant. …
8:17 AM Ticket #14272 (Original Broken Sword 2 GOG version 2.0.0.6 does not detect intro and ...) created by petran79
If I add the game folder to Scummvm it fails to detect the game intro …
6:37 AM Changeset [782cf05e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix some small coverity-identified issues
6:36 AM Changeset [5b155fc8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Coverity warnings
6:23 AM Changeset [04cf0aa5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix party highlight in market view
6:23 AM Changeset [650d4f7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix center aligning signs
6:23 AM Changeset [4590fe3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for location enter/exit
6:23 AM Changeset [1a15f86d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixing game messages display
6:23 AM Changeset [d400775f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Sort animation views alphabetically
6:23 AM Changeset [cd596225]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of Market view
6:23 AM Changeset [181eab7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Derive Sound class from now shared Sound class
6:23 AM Changeset [f9543cba]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move Sound class into Shared namespace
6:23 AM Changeset [0a4d59b5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change location animations to a class structure
5:56 AM Changeset [b73160ae]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix repeated use if same variable name
5:44 AM Changeset [2447e8a6]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implmenet astar building for Syberia 2
2:38 AM Changeset [c7c2141d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add workaround for PlaySound lua bug in Syberia 2
2:37 AM Changeset [1a152896]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Correct marker scale on scrolling Syberia 2 scenes
2:37 AM Changeset [3e1ffd43]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Silence some overly chatty debug messages
2:37 AM Changeset [30f84f65]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix SetModelPlayer for Syberia 2
2:37 AM Changeset [7b6118c4]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix loading uncompressed Syberia 2 models
2:37 AM Changeset [51c76a19]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement Syberia 2 particles
2:37 AM Changeset [14e61695]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Initialize array to the right size
2:37 AM Changeset [f11ad985]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Optimize renderer array resizing a little
2:37 AM Changeset [6b97ff2c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Syberia 2 doesn't claim to be Android
2:37 AM Changeset [569286c9]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Drop error to warning as it happens in Syberia 2
1:35 AM Changeset [ba8afae]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOOMINI: Remove --disable-detection-full We build almost all …

Feb 26, 2023:

11:06 PM Ticket #14269 ([SCUMM] Ultimate Talkie for SoMI does not need warning for no CD music) closed by AndywinXp
fixed: Thanks, fixed!
11:05 PM Changeset [da2dc011]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Ultimate Talkie): Fix #14269
10:20 PM Changeset [e29c1514]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Fix paths to tools
8:55 PM Changeset [e3d65f0b]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Add entries for TORIN Italian and Portuguese
8:31 PM Changeset [a2e41825]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:30 PM Changeset [2ae3135d]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Reveal codename for 2.7.0
8:29 PM Changeset [06f1a981]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:13 PM Changeset [7ac4df98]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Reveal codename for 2.7.0
8:11 PM Changeset [4e7ce758]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add other locations data
7:47 PM Changeset [6a15e3bb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing animated location display
7:47 PM Changeset [f1ba389a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton child class for enhanced mode game view
7:47 PM Changeset [3db82010]branch-2-7branch-2-7-1 by antoniou79
ANDROID: Create and Register default path for icons
7:47 PM Changeset [c94bd8f3]branch-2-7branch-2-7-1 by antoniou79
ANDROID: Do not set global save path as launch param
7:46 PM Changeset [283d67b1]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow SAF non-existent node creation from path This is used …
7:46 PM Changeset [5483cd9a]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow to create a /saf node from path This avoids errors …
7:46 PM Changeset [376f978f]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
BACKENDS: NETWORKING: Set pointer to nullptr when it's deleted This …
7:46 PM Changeset [a15c16b4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge ValueMessage into GameMessage
7:46 PM Changeset [4c6a82b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change Temple to use PartyView base, drawing improvements
6:10 PM Changeset [ca8b77e3]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: Create and Register default path for icons
6:10 PM Changeset [47e4f1e9]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: Do not set global save path as launch param
5:47 PM Ticket #14198 (SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version) closed by AndywinXp
fixed: Grazie, fixed as an enhancement!
5:47 PM Changeset [a9abd083]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MANIAC (ITA): Fix bug #14198 This is an original bug and it …
3:01 PM Changeset [eeca688b]branch-2-7branch-2-7-1 by Kastuś K <oakum2334@…>
I18N: Update translation (Belarusian (Taraškievica) (be-tarask)) …
2:45 PM Changeset [b5daa5fb]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
WME3D: Move portions code to mesh loader
2:11 PM Ticket #14271 (Subtitles are no longer properly wrapped) closed by AndywinXp
fixed
2:11 PM Changeset [ac506478]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix string wrapping regression caused by Sega CD changes
2:03 PM Changeset [327b3540]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
WME3D: Move portions code to mesh loader
1:05 PM Ticket #14271 (Subtitles are no longer properly wrapped) created by mikrosk
Just noticed it by random testing (latest master branch). Compiled …
11:20 AM Changeset [625c1d10]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow SAF non-existent node creation from path This is used …
11:20 AM Changeset [9d879cb0]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow to create a /saf node from path This avoids errors …
11:20 AM Changeset [98a0aab3]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: NETWORKING: Set pointer to nullptr when it's deleted This …
11:07 AM Ticket #14270 (ANDROID: SAF "Unable to Access the globally set save path!" at startup) created by LukasThyWalls
Hello! - DETAILS: Using the Android version 2.7.0 BETA from Google …
9:53 AM Changeset [e14b2329]branch-2-8branch-2-8-0branch-2-8-1 by BLooperZ <blooperz@…>
SCUMM: Label v6+ subops
7:48 AM Changeset [e744c9a7]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
CREDITS: Update credits for new engines

Feb 25, 2023:

7:22 PM Ticket #14269 ([SCUMM] Ultimate Talkie for SoMI does not need warning for no CD music) created by antoniou79
This is on ScummVM 2.8git current build from master HEAD, on Windows …
6:18 PM Ticket #14268 (AGS: Some Blackwell titles from Steam recognized as GOG.com version) created by MarcoBorrini99
Actually * The Blackwell Convergence * The Blackwell Deception from …
5:37 PM Changeset [cebaa640]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Fix buttons in The Vampire Diaries Made the menu and help …
5:37 PM Changeset [e7f6852f]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Remove leftover friend class declarations
5:37 PM Changeset [8e69d52c]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: The Vampire Diaries scrollbar visual fixes Scrollbars in The …
5:37 PM Changeset [78df65e4]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Simplify and improve graphics code Rewrote …
5:37 PM Changeset [0a856b9b]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Implement The Vampire Diaries UI ornaments Added the UI …
4:50 PM Changeset [1a7a3da5]branch-2-8branch-2-8-0branch-2-8-1 by digitall
VCRUISE: Fix Unused Variable GCC Compiler Warning
4:49 PM Changeset [915d1af7]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Unused Variable GCC Compiler Warning
4:13 PM Ticket #14267 (AUDIO: Possible optimisations for the software mixer) created by ccawley2011
Some ideas on possible ways to speed up the software mixer: - Allow …
4:12 PM Ticket #14266 (PUTTMOON: Add audio modding support for the MIDI versions of the ...) created by SomeRandomHEFan
A while ago, I updated the Bandcamp release of Putt-Putt Goes to the …
4:08 PM Changeset [38a162db]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix wrong iterator type
4:05 PM Changeset [db03708f]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Put animation def packing in its own function
3:27 PM Changeset [450b882c]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix crash when facing animation requires rotating past the …
3:27 PM Changeset [14f6cca]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix interaction leave. Only detect type 1 as clickable area. …
3:27 PM Changeset [ab8b8ffb]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Reset interaction if the mouse moves from one interaction …
3:27 PM Changeset [47c8a5f]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Partially implement vertical pan check, fix off-by-one in …
2:29 PM Changeset [c2d6c84e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
TESTBED: Added test for fonts scaling
2:29 PM Changeset [4ef840d9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: Const correctness
2:29 PM Changeset [58ca66a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: Added option for debug output to BDF font scaling
2:05 PM Ticket #14265 (SCUMM/HE: PJGAMES: Add audio modding support for Pajama Sam: Games to ...) created by SomeRandomHEFan
Over the past months, I've worked on updating the Bandcamp releases of …
1:32 PM Changeset [573d50f4]branch-2-8branch-2-8-0branch-2-8-1 by Malika Uteuliyeva <37931254+uteuliyeva@…>
NGI: Remove parts that overlap with ExtendedSaves
1:22 PM Changeset [2c0e9555]branch-2-8branch-2-8-0branch-2-8-1 by mikrosk
GRAPHICS: Refactor Surface::copyFrom() & Surface::copyRectToSurface …
11:49 AM Ticket #14264 ([AGS] unknown game variant for 'ags-fallback' (Seek, and ye shall find)) created by MarcoBorrini99
The game in 'Peanut Panda - Seek - GGJ2021 Executable' seems to be an …
10:56 AM Ticket #14224 ([AGS] unknown game variant for 'strangeland') closed by tag2015
fixed
10:56 AM Ticket #14263 ([AGS] Wrong entry for "Stellar Mess - Episode 1: The Princess ...) closed by tag2015
fixed: Thanks, fixed.
10:50 AM Changeset [4861307c]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Fix two detection entries TRAC #14224 - #14263
10:35 AM Changeset [ae903d49]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DIRECTOR: Fix possible memory leak when loading an unhandled EXE version
10:35 AM Changeset [b44cc897]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DIRECTOR: Fix memory leak when loading an unsupported file
8:22 AM Changeset [f8883f98]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix 3 Coverity issues
7:03 AM Ticket #14263 ([AGS] Wrong entry for "Stellar Mess - Episode 1: The Princess ...) created by MarcoBorrini99
DEMO_ENTRY("stellarmessep1", "StellarMessShortDemo.exe", …
6:47 AM Changeset [0027ab82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge duplicated passage outside messages
6:47 AM Changeset [9a4cfda2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 0 string fixes
6:22 AM Changeset [18cf4b56]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Enable ratioStretched on Syberia 2 so scenes scroll
6:22 AM Changeset [c88ca76a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Work around random seed problems in Syberia 2
6:22 AM Changeset [8aac5ef7]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Allow alternate orient value in particle parser
6:22 AM Changeset [2510ec5d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Free geometry after capturing fade for Syberia 2
6:22 AM Changeset [1874c35f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Disable "simple" shadow in Syberia 2 The feature of 2 …
6:22 AM Changeset [51b8769e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Small workarounds for Syberia 2 lua bugs
6:22 AM Changeset [9acbc5f3]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Don't warn about expected xml tags
6:21 AM Changeset [3717adb7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve message display
6:21 AM Changeset [c1ec746a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix positioning of Y/N buttons
5:59 AM Changeset [0a62693e]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention newly supported DIRECTOR titles in German NEWS file
5:58 AM Changeset [956dc005]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention newly supported DIRECTOR titles in German NEWS file
5:57 AM Changeset [74c144be]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention theora fix in German NEWS file for 2.7.x
5:37 AM Changeset [073249f4]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:36 AM Changeset [63625e14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support alt map strings in enhanced mode
5:03 AM Changeset [d895f5c5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Capitalize all the strings
5:00 AM Changeset [0368d97c]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Implement FPS overrides
5:00 AM Changeset [60508e24]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add some more script ops
5:00 AM Changeset [9733f14d]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix case statement miscompilation
4:02 AM Changeset [7b543ba8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly redraw Cast Spell after closing spellbook
3:50 AM Changeset [06ddef22]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix button coordinates for spellbook
3:23 AM Changeset [e1889bb9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Better handling of single turn message displays
3:23 AM Changeset [3a79bede]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clicking buttons in Cast Spell view

Feb 24, 2023:

11:22 PM Changeset [d211530d]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Implement AnimF opcode and pan cursors.
11:22 PM Changeset [f21ea7b]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Update warning messages to just use message dialogs so they …
11:22 PM Changeset [5d1a0bce]branch-2-8branch-2-8-0branch-2-8-1 by elasota
IMAGE: Mark V-Cruise as using JPEG
11:22 PM Changeset [c3ffe93e]branch-2-8branch-2-8-0branch-2-8-1 by elasota
AUDIO: Mark V-cruise as using Vorbis
11:22 PM Changeset [1ca6b500]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Remove subengines, throw warnings or errors when media codecs …
8:13 PM Changeset [2e9819ad]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Fix some overzealous renames _GP(game) -> game
6:39 PM Changeset [c9a3397e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Plug memory leak
6:39 PM Changeset [c22a9f7b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Properly process external bitmaps in MacBinary format
6:34 PM Changeset [d12e5daf]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix incorrect iterator comparison
5:36 PM Changeset [901b9dcc]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: implement copy and move for Hpl1::Std::Tree
5:23 PM Ticket #14210 ([AGS] unknown game variant for 'ags-fallback' (Principles of Evil)) closed by tag2015
fixed: Thanks, added in …
5:23 PM Ticket #14216 ([AGS] unknown game variant for 'ags-fallback' (There Ain't No Surprise?)) closed by tag2015
fixed: Thanks, added in …
5:21 PM Ticket #14226 ([AGS] unknown game variant for 'ags-fallback' (Ten Weeks)) closed by tag2015
fixed: Thanks, added in …
5:19 PM Changeset [185ac140]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for a couple itch.io/gamejolt games From TRAC reports
5:11 PM Ticket #14262 (OSXPPC: ScummVM fails to start without "millions of colors" setting) created by jamie-marchant
It gives me this error when in terminal: 'Could not initialize SDL: …
4:33 PM Ticket #14202 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) closed by tag2015
fixed: Thanks, added in …
4:33 PM Ticket #14213 ([AGS] unknown game variant for 'ags-fallback' (The Basement)) closed by tag2015
fixed: Thanks, added in …
4:32 PM Ticket #14215 ([AGS] unknown game variant for 'ags-fallback' (The Wrong Game)) closed by tag2015
fixed: Thanks, added in …
4:31 PM Ticket #14220 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Tape)) closed by tag2015
duplicate
4:27 PM Ticket #14232 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Videotape)) closed by tag2015
fixed: Thanks, added in …
4:27 PM Ticket #14237 ([AGS] unknown game variant for 'ags-fallback' (Where?)) closed by tag2015
fixed: Thanks, added in …
4:26 PM Ticket #14239 ([AGS] unknown game variant for 'ags-fallback' (Zeds Quest)) closed by tag2015
fixed: Thanks, added in …
3:42 PM Changeset [e7f0b5f6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix compilation
3:35 PM Changeset [6b53903]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Add another guard check to the external bitmap loading
3:14 PM Changeset [1cf6af6a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Made loading from external files more robust
3:05 PM Changeset [5eda37b6]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored/moved driller code specific for the atari release
3:05 PM Changeset [4119ec9b]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored/moved driller code for loading assets in …
3:05 PM Changeset [52cac204]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored driller amiga/atari code into a directory
3:05 PM Changeset [06339a65]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored driller zx code into a directory
3:05 PM Changeset [2f15fa3c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored driller cpc code into a directory
2:54 PM Changeset [435c996a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Support external bitmaps Patch courtesy of eientei
2:41 PM Ticket #14240 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) closed by tag2015
fixed: Thanks, added in …
2:40 PM Ticket #14241 ([AGS] unknown game variant for 'ags-fallback' (Stick Zombies)) closed by tag2015
fixed: Thanks, added in …
2:37 PM Ticket #14253 ([AGS] unknown game variant for 'ags-fallback' (The Pigion)) closed by tag2015
fixed: Thanks, added in …
2:34 PM Changeset [05155539]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games/versions From AGS archives S-Z
1:03 PM Ticket #14261 (TWINE: Little big adventure can't mix language between voice and text) created by aculotarpa
I own both CD Eu version and the GOG version of LBA and in both is …
12:57 PM Changeset [08137921]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DISTS: ANDROID: Update German 2.7.0 beta release notes
10:27 AM Ticket #14246 ([AGS] unknown game variant for 'ags-fallback' (Flies)) closed by tag2015
fixed: Thanks, added in …
10:27 AM Ticket #14254 ([AGS] unknown game variant for 'ags-fallback' (The Retards Game)) closed by tag2015
fixed: Thanks, added in …
9:24 AM Changeset [561dae50]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix use of bools in lua binds
9:24 AM Changeset [a0fcfe1c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove incorrect comment
8:21 AM Changeset [3ee3255c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Correct character callbacks for Syberia 2
8:21 AM Changeset [ef0a264]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Correct type check in lua binds
8:21 AM Changeset [120008ae]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up scene on warp for Syberia 2
8:21 AM Changeset [8bea6270]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix camera fov for Syberia 2
8:21 AM Changeset [06021ffc]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Support object position anim for Syberia 2
5:49 AM Changeset [0d43e8e9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Middle align spell failure messages
5:49 AM Changeset [a01be65e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly line wrap long spell names in Cast Spell dialog
5:36 AM Changeset [d277d176]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix normal calculation for character textures
5:36 AM Changeset [d093854b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove repeated value copy in assignment
3:35 AM Changeset [ba1836aa]branch-2-8branch-2-8-0branch-2-8-1 by angstsmurf
GLK: SCOTT: Fix inverted condition
1:30 AM Changeset [b3b438d1]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add option to correct movie aspect ratio
1:30 AM Changeset [9dcfa325]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add option to correct movie aspect
1:30 AM Changeset [d585b5f6]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix animations overshooting
1:30 AM Changeset [79f830af]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Register config defaults
1:30 AM Changeset [598ba6e2]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up use of config bools
1:30 AM Changeset [92c74a5e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Set layout ratios if widescreen is in use for Syberia 2 …
1:30 AM Changeset [22146814]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Make viewport setting closer to original In practice this …
1:30 AM Changeset [6b1c3b4f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Set callback method correctly for setObjectMoveDest
12:20 AM Changeset [719f4fed]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
NEWS: Mention theora fix
12:19 AM Changeset [3d7ced6c]branch-2-7branch-2-7-1 by sev-
NEWS: Mention Director titles support in 2.7.0
12:18 AM Changeset [8e35c56c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention Director titles support in 2.7.0
12:01 AM Changeset [48e3a793]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SCUMM: HE: Fixed blast distortion in Moonbase Commander

Feb 23, 2023:

11:58 PM Changeset [d880972]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:58 PM Changeset [c2c90512]branch-2-7branch-2-7-1 by mduggan
NEWS: Mention theora fix
11:22 PM Changeset [b7c554a9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DISTS: ANDROID: Updated 2.7.0 beta description and added automatic …
11:14 PM Changeset [02aef0bb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DISTS: ANDROID: More info to the 2.7.0 beta release notes
8:42 PM Changeset [57e6117b]branch-2-7branch-2-7-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:20 PM Changeset [f42bd8cb]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Automatically calculate channel panning Added a per-channel …
8:20 PM Changeset [7a1cc19b]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
NANCY: Add support for panning stereo effect Added support for sounds …
8:10 PM Changeset [ff870e1f]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: Update metadata info for 2.7.0 beta
8:02 PM Changeset [bed5d7d1]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games/versions From AGS archives L-R
6:55 PM Changeset [c2883e6a]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored driller dos code into a directory
6:55 PM Changeset [101f4354]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed image loader and read title in driller for ega and …
6:10 PM Changeset [bd8c8802]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Make rawBlitFrom take a ManagedSurface This allows to …
5:56 PM Changeset [e79fa9a6]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: Update Sparkle appcast file for 2.7.0
5:28 PM Changeset [8d6d0e48]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix comment
5:27 PM Changeset [0e714045]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TESTBED: Add a test suite for the video player
5:12 PM Changeset [b4fcc02c]branch-2-8branch-2-8-0branch-2-8-1 by Attaullah Ansari <mdattaullahansari152@…>
BASE: Add option for the user to proceed with resetting configuration …
5:12 PM Changeset [83cda889]branch-2-8branch-2-8-0branch-2-8-1 by Attaullah Ansari <mdattaullahansari152@…>
COMMON: Issue warning instead of error dialogs for bad configuration …
1:46 PM Changeset [302e46bf]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added comment to the developers
1:45 PM Changeset [49d9ad23]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added missing rendermode GUIOs
1:39 PM Changeset [edc170c6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
AGI: Reduce header dependency
1:03 PM Changeset [d80de951]branch-2-8branch-2-8-0branch-2-8-1 by sev-
ENGNES: Reduced MASSIVE and unneeded dependency from gui_options.h header
12:52 PM Changeset [c138d170]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Check GUIO constants for duplicates
12:37 PM Changeset [c7d05948]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Renumerated GIOs and added clarification comments
12:26 PM Changeset [31c22852]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added more debug output
11:57 AM Changeset [d503d553]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
IMAGE: Compile the TrueMotion codec when the Testbed engine is enabled
11:23 AM Changeset [8da9cca1]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
IMAGE: Add override keywords for all codecs
10:07 AM Ticket #14250 ([AGS] unknown game variant for 'ags-fallback' (Pointless)) closed by tag2015
fixed: Thanks, added in …
10:06 AM Ticket #14245 ([AGS] unknown game variant for 'ags-fallback' (Coffee Break)) closed by tag2015
fixed
10:02 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) closed by tag2015
fixed: Thanks, added in …
7:30 AM Changeset [fa21ac6]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored deobfuscation code for driller cpc
7:30 AM Changeset [77ad898b]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: small adjustments for driller ui for zx
7:30 AM Changeset [1fc909ca]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed game data file for driller detection in several …
6:25 AM Changeset [8c780c51]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Grey out spellbook entries that can't be cast
6:25 AM Changeset [dcc590c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly show spell failure messages
4:46 AM Changeset [22b30da9]branch-2-7branch-2-7-1 by mduggan
VIDEO: Fix theora playback rate This reverts PR #4276 - "rate" is a …
4:44 AM Changeset [a6dc881a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix frame rate for Theora videos.
4:44 AM Changeset [b4647bc3]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
VIDEO: Fix rate set on theora decoder, add API to get frame rate. PR …
4:43 AM Changeset [a2a7b3d2]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
VIDEO: Enhance comments for getRate/setRate
4:17 AM Changeset [21c3a371]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove unused fields
2:09 AM Changeset [9bfdc779]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a character select dialog
2:09 AM Changeset [914dbbad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shorten protection spell names
1:22 AM Changeset [077cd8a5]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games/versions From AGS archives A-K
12:05 AM Ticket #13204 (DIRECTOR: Alice Interactive Museum (Director 2/4?) Loading Issue) closed by sev-
fixed: Fixed in master, please retest
12:03 AM Changeset [871b39c3]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Do not enforce current path when loading next movie. Bug …

Feb 22, 2023:

11:33 PM Changeset [4f38e2b7]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Follow original of playing background immediately in Syberia 2
11:33 PM Changeset [5b323d50]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix model vertex order for inverted normal case
9:40 PM Changeset [69071f0a]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW crash during pub party
8:48 PM Changeset [a305fe56]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
BASE: Enable the --start-movie argument when the Testbed engine is enabled
7:57 PM Ticket #14260 (white rectangle around the mouse pointer) closed by lephilousophe
invalid
7:53 PM Changeset [957b4164]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented scr image loader and read title/borders images …
7:51 PM Changeset [465c613b]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load title/borders images in total eclipse EGA directly …
7:51 PM Changeset [4acae4e3]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load title/borders images in dark side EGA (and demo) …
5:22 PM Ticket #14192 (TWINE: french characters bug in main menu) closed by mgerhardy
fixed
5:21 PM Changeset [91f47ebe]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed encoding for custom translations see issue #14192
4:52 PM Changeset [311e777b]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
MM: fixed POTFILES entry
4:28 PM Ticket #14243 ([AGS] unknown game variant for 'ags-fallback' (Andy)) closed by tag2015
fixed: Thanks, added in …
4:04 PM Changeset [a9a99833]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add two new versions My big sister remastered / the crimson diamond
3:16 PM Ticket #12652 (EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released) closed by tag2015
worksforme: No answer from the OP, not much point keeping this open if we can't …
1:01 PM Ticket #14206 ([AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust)) closed by tag2015
fixed
12:59 PM Ticket #14252 ([AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's ...) closed by tag2015
fixed: Thanks, added in …
12:59 PM Ticket #14251 ([AGS] unknown game variant for 'ags-fallback' (Pyramid)) closed by tag2015
fixed: Thanks, added in …
12:58 PM Ticket #14248 ([AGS] unknown game variant for 'ags-fallback' (No King Quest)) closed by tag2015
fixed: Thanks, added in …
12:58 PM Ticket #14247 ([AGS] unknown game variant for 'ags-fallback' (Ninja)) closed by tag2015
fixed: Thanks, added in …
12:56 PM Ticket #14238 ([AGS] unknown game variant for 'ags-fallback' (Woof!)) closed by tag2015
fixed: Thanks, added in …
12:56 PM Ticket #14234 ([AGS] unknown game variant for 'ags-fallback' (Whack a Unilin)) closed by tag2015
fixed: Thanks, added in …
12:55 PM Ticket #14221 ([AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island)) closed by tag2015
fixed: Thanks, added in …
12:53 PM Changeset [587b3479]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
HPL1: Fix build when not enabling Vorbis
12:51 PM Ticket #14209 ([AGS] unknown game variant for 'ags-fallback' (Bobby Copper)) closed by tag2015
fixed: Thanks, added in …
10:45 AM Ticket #14260 (white rectangle around the mouse pointer) created by Commodusaurel
In ScummVM 2.8.0 is permanent a white rectangle around the mouse …
9:05 AM Changeset [e4827ca9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention HDB fix
5:16 AM Changeset [d4d189f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Switch spellbook to use PartyView base class
5:16 AM Changeset [698522a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle redraw after closing 3rd level view Previously, …
5:16 AM Changeset [aee70c07]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improvements for selecting select/exit buttons in Spellbook
1:10 AM Changeset [6cf8b64c]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for old hour-games From AGS archives

Feb 21, 2023:

10:24 PM Ticket #14259 (CRYOMNI3D: Versailles 1685 - Can't pick up important item) created by Tailszefox
I've been playing Versailles 1685 (French version, Windows) and have …
9:44 PM Changeset [d944febd]branch-2-8branch-2-8-0branch-2-8-1 by djsrv
DIRECTOR: Sync humanVersion with ProjectorRays
9:11 PM Changeset [70e2b026]branch-2-7branch-2-7-1 by criezy
AGS: Add more sanity checks to allegro putpixel functions This fixes …
9:10 PM Changeset [ec8d8bed]branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Add more sanity checks to allegro putpixel functions This fixes …
6:23 PM Changeset [dc7b853a]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Last of Memset on Non Trivial Structure GCC Compiler Warnings
5:30 PM Ticket #14236 ([AGS] unknown game variant for 'ags-fallback' (What Spunky Found)) closed by tag2015
fixed: Thanks, added in …
5:29 PM Ticket #14235 ([AGS] unknown game variant for 'ags-fallback' (What's In The Safe?)) closed by tag2015
fixed: Thanks, added in …
5:29 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) created by antoniou79
I am testing with ScummVM 2.8git (latest, built locally from master …
5:28 PM Ticket #14233 ([AGS] unknown game variant for 'ags-fallback' (Did We Ever?)) closed by tag2015
fixed: Thanks, added in …
5:27 PM Ticket #14214 ([AGS] unknown game variant for 'ags-fallback' (The Virus)) closed by tag2015
fixed: Thanks, added in …
5:27 PM Ticket #14211 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin)) closed by tag2015
fixed: Thanks, added in …
5:26 PM Ticket #14207 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell)) closed by tag2015
fixed: Thanks, added in …
5:14 PM Changeset [4a0c977c]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various games From AGS forums / itch.io
4:16 PM Changeset [1f4f556e]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Initial panorama controls
4:16 PM Changeset [cbe78b08]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Use sscanf for TextParser number parsing
4:16 PM Changeset [c7f6aa40]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Cleanup
4:16 PM Changeset [90354659]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Use sscanf for number parsing
4:16 PM Changeset [94de9684]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Use INI loader for index
4:16 PM Changeset [31a1fcdf]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Remove input buffering from TextParser
4:16 PM Changeset [f64666d7]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Clean up hash map types
4:16 PM Changeset [42188df4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Stub unsupported opcodes
4:16 PM Changeset [bdcf695]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Clean up file access
4:16 PM Changeset [02df16b6]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Clean up some code quality issues
4:16 PM Changeset [0b7c19a0]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Combine env vars, make some tweaks for panorama input detection
4:16 PM Changeset [2f69cda8]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Implement debug mode and some idle state functionality
4:16 PM Changeset [bfa24934]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix script miscompilation
4:16 PM Changeset [83dee812]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix formatting
4:16 PM Changeset [0ea1beac]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Fix video frame overrun
4:16 PM Changeset [c5956be0]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add Schizm and Reah CD
4:16 PM Changeset [0d77df25]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Only allow real 32-bit formats, permit 555 RGB.
4:16 PM Changeset [8dccd9d2]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Quiet more unused variable warnings
4:16 PM Changeset [4807ac15]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Remove unused variable
4:16 PM Changeset [10273c1a]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Quiet some warnings
4:16 PM Changeset [3cbb072d]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Remove unused variable
4:16 PM Changeset [9df627d4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add game ID initializer for end marker.
4:16 PM Changeset [db5c7050]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Rename detection entry from GOG to DVD
4:16 PM Changeset [5216131a]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add more things to get Reah to the first screen
4:16 PM Changeset [8f883661]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VIDEO: Increase stream name capacity to deal with long (67 character) …
4:16 PM Changeset [e58c6ba1]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add enough stuff to render opening cinematic
4:16 PM Changeset [974fe14b]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VIDEO: Tag V-Cruise as using AVIDecoder
4:16 PM Changeset [e3360047]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add map loader
4:16 PM Changeset [9d179f10]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Add script compiler and initial loading things
4:16 PM Changeset [c6a6a0d6]branch-2-8branch-2-8-0branch-2-8-1 by elasota
VCRUISE: Initial commit, boilerplate
3:18 PM Changeset [6c53442d]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load title/borders images in driller EGA directly from the …
3:18 PM Changeset [e30bdac5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load title/borders images in driller dos directly from the …
3:18 PM Changeset [5a52aa98]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of image parsing for title/borders …
2:46 PM Changeset [bf8dc3a2]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Further Fixes for GCC Compiler Warnings
9:39 AM Ticket #14231 ([AGS] unknown game variant for 'ags-fallback' (Annoying Quest)) closed by tag2015
fixed: Thanks, added in …
9:38 AM Ticket #14229 ([AGS] unknown game variant for 'ags-fallback' (Time Out of Joint)) closed by tag2015
fixed: Thanks, added in …
9:37 AM Ticket #14227 ([AGS] unknown game variant for 'ags-fallback' (Deadman Toilet)) closed by tag2015
fixed: Thanks, added in …
9:36 AM Ticket #14223 ([AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee)) closed by tag2015
fixed: Thanks, added in …
9:35 AM Ticket #14208 ([AGS] unknown game variant for 'ags-fallback' (Pie!)) closed by tag2015
fixed: Thanks, added in …
9:34 AM Ticket #14201 ([AGS] unknown game variant for 'ags-fallback' (Majixs)) closed by tag2015
fixed: Thanks, added in …
3:53 AM Ticket #14257 (GLK: SCOTT: fatal() and GlkExit() do return) created by angstsmurf
The Scott::fatal() method is supposed to print an error message and …
3:39 AM Changeset [1f28db11]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Add Detection Entry for HIB #1 Release of Penumbra Overture
2:57 AM Changeset [c02a7c69]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Further Fix of Memset of Non-Trivial Structure GCC Compiler Warnings
2:19 AM Changeset [aad118a0]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Ignored Qualifiers GCC Compiler Warnings These are emitted …
1:22 AM Changeset [6876e993]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Fix Dreams in Witch House version
1:19 AM Changeset [2b259d03]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various games From AGS forums / TRAC reports
1:11 AM Ticket #14256 (GLK: SCOTT: Return to launcher sometimes freezes ScummVM) created by angstsmurf
If selecting "Return to launcher" during certain sections in certain …
12:56 AM Ticket #14255 (GLK: SCOTT: Hulk: "System messages" not shown) created by angstsmurf
In Questprobe featuring the Hulk, many "systems messages" (those …
12:46 AM Changeset [0be224bd]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Maybe Uninitialized Variable GCC Compiler Warning
12:45 AM Changeset [6f10d3c9]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Signed vs. Unsigned Comparison GCC Compiler Warning

Feb 20, 2023:

11:34 PM Changeset [489ed90d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Use of Memset on Non-Trivial Data Structure GCC Compiler Warning
11:33 PM Changeset [04015794]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Usage of Undefined Preprocessor Symbol GCC Compiler Warning
10:39 PM Changeset [e1118a6]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Few functions are not allowed to be on call lists
8:41 PM Ticket #14218 (SCI: KQ5 Boat jumps to left side of the screen during death sequence) closed by sluicebox
fixed: Fixed in …
8:39 PM Changeset [62ca8c9c]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ5 sinking boat position Fixes bug #14218
8:30 PM Changeset [f8dfa204]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Fix for front face getter and tuned naming of macro
7:49 PM Changeset [f3c78c18]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Implement more code for tglGet* functions
6:49 PM Changeset [9f7feabc]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention latest HDB fixes
6:45 PM Ticket #11728 (HDB: Not possible to pick up "Red Unimail Envelope" pickup without mouse) closed by sev-
fixed: Thank you for reporting, the PR has addressed it, and it has been …
6:43 PM Changeset [d03ee2ea]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:43 PM Changeset [8aaa4110]branch-2-7branch-2-7-1 by sev-
NEWS: Mention HDB fix
6:41 PM Changeset [49b51e1f]branch-2-7branch-2-7-1 by Linkpro4
HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard
6:41 PM Changeset [a0ebd94e]branch-2-8branch-2-8-0branch-2-8-1 by Linkpro4
HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard
1:49 PM Ticket #14249 ([AGS] unknown game variant for 'ags-fallback' (Perpetrator)) closed by tag2015
fixed: Thanks, added in …
1:46 PM Ticket #14242 ([AGS] unknown game variant for 'ags-fallback' (AGS Draw)) closed by tag2015
fixed: Thanks, added in …
1:44 PM Ticket #14225 ([AGS] unknown game variant for 'ags-fallback' (Tarthenia)) closed by tag2015
fixed: Thanks, added in …
1:44 PM Ticket #14224 ([AGS] unknown game variant for 'strangeland') closed by tag2015
fixed: Thanks, added in …
1:43 PM Ticket #14205 ([AGS] unknown game variant for 'ags-fallback' (NSFWare)) closed by tag2015
fixed: Thanks, added in …
1:42 PM Ticket #14200 ([AGS] unknown game variant for 'ags-fallback' (Mage's Initiation)) closed by tag2015
fixed: Thanks, added in …
1:41 PM Changeset [e053002d]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for a couple alt versions
10:51 AM Changeset [c40e667f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix float/double conversion warnings
10:27 AM Ticket #14219 ([AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine)) closed by tag2015
fixed: Thanks, added in …
10:24 AM Ticket #14217 ([AGS] unknown game variant for 'ags-fallback' (The House)) closed by tag2015
fixed: Thanks, added in …
10:07 AM Changeset [25b3ee43]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix build on platforms without ushort
8:08 AM Changeset [fcc44b34]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix some Coverity issues (null checks, initialization)
8:08 AM Changeset [3cc29bcf]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up some TODOs
8:08 AM Changeset [8e057462]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Handle invertNormals for Syberia 2 characters
8:08 AM Changeset [ebfa1e9]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add Charater::Water class for Syberia 2
8:08 AM Changeset [eb871c93]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Complete updateScroll for Syberia 2
8:08 AM Changeset [ed71db34]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Avoid compiler warning in TeParticle
8:08 AM Changeset [ae5d052c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement updateScroll and updateViewport for Syberia 2
8:08 AM Changeset [50d47661]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement some empty lua binds for Syberia 2
8:08 AM Changeset [4dde2c98]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More features to support Syberia 2
8:08 AM Changeset [a559a0c7]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Support converting image formats on load
8:08 AM Changeset [787bffdd]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Update scene loading for Syberia 2
8:08 AM Changeset [550f2e2]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Inventory fixes for Syberia 2
7:50 AM Changeset [dd0d6acd]branch-2-8branch-2-8-0branch-2-8-1 by BLooperZ <blooperz@…>
ASYLUM: Support hebrew fan-translation
6:20 AM Changeset [e7b6593e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: CharacterInfo now derives from PartyView class
6:07 AM Changeset [3792c238]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating base class for views that allow switching character
3:15 AM Changeset [70b65410]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of selected spell casting
3:15 AM Changeset [7cea92d8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove old debug code
1:50 AM Ticket #14222 ([AGS] unknown game variant for 'ags-fallback' (Silent Night Creche)) closed by tag2015
fixed: Thanks, added in …
1:50 AM Ticket #14212 ([AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena)) closed by tag2015
fixed: Thanks, added in …
1:49 AM Changeset [de16ed81]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TEST: Fix Misleading Indentation GCC Compiler Warnings in Common::Crc tests
1:49 AM Ticket #14204 ([AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra)) closed by tag2015
fixed: Thanks, added in …
1:48 AM Ticket #14199 ([AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill)) closed by tag2015
fixed: Thanks, added in …
1:40 AM Changeset [fc5bbeaa]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for some old games/demos From ags archives
12:43 AM Changeset [edf97f38]branch-2-8branch-2-8-0branch-2-8-1 by digitall
GRAPHICS: Fix Set-But-Unused-Variable GCC Compiler Warning
12:36 AM Changeset [a438bb67]branch-2-8branch-2-8-0branch-2-8-1 by criezy
HPL1: Fix incorrect usage of Common::remove_const
12:36 AM Changeset [d48326e5]branch-2-8branch-2-8-0branch-2-8-1 by criezy
DIRECTOR: Really fix warning The purpose of Common::remove_const is …
12:27 AM Changeset [c22f5ded]branch-2-8branch-2-8-0branch-2-8-1 by digitall
CHAMBER: Fix Various GCC Compiler Warnings This commit does change …

Feb 19, 2023:

11:11 PM Changeset [3012d2ad]branch-2-8branch-2-8-0branch-2-8-1 by angstsmurf
GLK: SCOTT: Update UNP64 The UNP64 code was not endian safe, …
10:51 PM Changeset [b2e48441]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Bump license to GPLv3+
10:51 PM Changeset [3065512b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Cleanup forbidden symbols
10:51 PM Changeset [eaaf84a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Rename rest of functions
10:51 PM Changeset [2c949ea9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in savegame.h
10:51 PM Changeset [ecec62d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in room.h
10:51 PM Changeset [4f009e3f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in resdata.h
10:51 PM Changeset [885303dd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in portrait.h and print.h
10:51 PM Changeset [505459a8]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in input.h and invent.h
10:51 PM Changeset [7672a563]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in dialog.cpp
10:51 PM Changeset [d0eb47fe]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in cursor.cpp
10:51 PM Changeset [ac3bd85]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in cga.cpp
10:51 PM Changeset [4c192ca5]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in anim.cpp
10:51 PM Changeset [a8b5dea7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renames in timer.h and sound.h
10:51 PM Changeset [5a642664]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix warnings
10:51 PM Changeset [064781a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix warnings
10:51 PM Changeset [37c36676]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Added Hercules constants
10:51 PM Changeset [39c5791a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Switch to US version at run-time
10:51 PM Changeset [12ca2505]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement getLanguage()
10:51 PM Changeset [977341c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Added detection for US version
10:51 PM Changeset [dc5b18d7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix compilation for EU version
10:51 PM Changeset [3ef7efdb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Merge the US release changes
10:51 PM Changeset [737bef75]branch-2-8branch-2-8-0branch-2-8-1 by Retro-Junk <rj@…>
CHAMBER: Add missing commands, fix dead bodies
10:51 PM Changeset [21dbd72]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Clean up debugging code
10:51 PM Changeset [61b4df8a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Finish sound implementation
10:51 PM Changeset [37b0e520]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix CGA_DrawHLineWithEnds() blitting
10:51 PM Changeset [a8a9dde2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Initial code for PC Speaker sound
10:51 PM Changeset [5c82720d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Replace many numbers with enums, add comments
10:51 PM Changeset [2c179945]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Give unknown script vars more generic names
10:51 PM Changeset [f9120071]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Support Fxxx command
10:51 PM Changeset [bd6e4435]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Play the ending cutscene
10:51 PM Changeset [556d23b0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement game over and restart
10:51 PM Changeset [362503b6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Play sounds
10:51 PM Changeset [cefbca08]branch-2-8branch-2-8-0branch-2-8-1 by Retro-Junk <rj@…>
CHAMBER: Activate intro bypass cheat
10:51 PM Changeset [d5e416e7]branch-2-8branch-2-8-0branch-2-8-1 by Retro-Junk <rj@…>
CHAMBER: Implement remaining opcodes except ending and restart
10:51 PM Changeset [0429bc7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Plug memory leaks
10:51 PM Changeset [00d0b741]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Read resources directly from PXI and dynamically allocate memory
10:51 PM Changeset [1f23037d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement PXI file parsing
10:51 PM Changeset [78b4a690]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix CGA palette setting
10:51 PM Changeset [842b5954]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix out of bound access in ScreenToPieces()
10:51 PM Changeset [27dbf320]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix input and make animations more responsive
10:51 PM Changeset [e6d06441]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Replace custom cursor code with the OSystem calls
10:51 PM Changeset [0d05266a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement CGA_ColorSelect()
10:51 PM Changeset [96e97297]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Blit to screen in all places where CGA framebuffer is modified
10:51 PM Changeset [e553feba]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix portrait dot effect
10:51 PM Changeset [f4d1871]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Use centralized delay and system yield
10:51 PM Changeset [880657ed]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Code cleanup
10:51 PM Changeset [8c74647f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix animation delay
10:51 PM Changeset [b8d62815]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix timer frequency
10:51 PM Changeset [79078695]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Replace data types with portable ones
10:51 PM Changeset [f50556d1]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix dialog box rendering
10:51 PM Changeset [fe1deb5a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Furhter fixes to line blitting
10:51 PM Changeset [f2ace8a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fixed blitting width and added delay to the animations
10:51 PM Changeset [3fd9adf2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Blit screen for sliding animations
10:51 PM Changeset [9116da27]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix CGA blitting
10:51 PM Changeset [c612ef1c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Blit all CGA pixels
10:51 PM Changeset [31e8e16e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Refactor CGA blitting routines
10:51 PM Changeset [92ce4b3e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Unstub PollMouse()
10:51 PM Changeset [8569c512]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix crash on startup when cursor is not yet defined
10:51 PM Changeset [00dffcc5]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Update screen when blit to CGA
10:51 PM Changeset [64f69f38]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement even more script commands
10:51 PM Changeset [eaeb022e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix room drawing
10:51 PM Changeset [29c9ef3]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Added code for CGA blitting
10:51 PM Changeset [e9d9c74a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix resource data parsing
10:51 PM Changeset [949e278f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix room backround drawing
10:51 PM Changeset [92e9f3d4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement mouse input and proper quitting
10:51 PM Changeset [73e2366c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implemented timer
10:51 PM Changeset [9a120255]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implemented input
10:51 PM Changeset [856ed728]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Sync with upstream 7e5a12a20008eea4faa49e8a7fd5bec2b47e635b
10:51 PM Changeset [b8d465e8]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix image decoding
10:51 PM Changeset [c5f7abf]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Init palette and blit CGA buffer to screen
10:51 PM Changeset [2f503242]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Implement file loading
10:51 PM Changeset [3811c9bd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix the main loop
10:51 PM Changeset [4df1e71e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Plug in the engine
10:51 PM Changeset [a637c5a7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix compilation for the rest of the files
10:51 PM Changeset [8b82922f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: More compilation fixes
10:51 PM Changeset [c08e01cc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Fix compilation for [bc]*.cpp
10:51 PM Changeset [5cf12776]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Made anim.cpp compilable
10:51 PM Changeset [ca9faedb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Sync with upstream f6bf08532a77c32f9539180e1bb51a147998a2d0
10:51 PM Changeset [c6c4e214]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Added standard ScummVM header and guard defines
10:51 PM Changeset [0ac7c435]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Add the engine skeleton
10:51 PM Changeset [9d434a34]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renamed main file
10:51 PM Changeset [a91cfbb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Run astyle
10:51 PM Changeset [8a0da574]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Renamed main file
10:51 PM Changeset [b8ca670f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Rename *.c -> *.cpp
10:51 PM Changeset [278d7421]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Removed unnecessary files
10:51 PM Changeset [007f121e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
CHAMBER: Added original code
10:51 PM Changeset [325674ac]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Add masked cursor support to SurfaceSdl, fix tests
10:51 PM Changeset [d7303bd0]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Delete duplicated (and incorrect) parameter description.
10:51 PM Changeset [6af0bd2a]branch-2-8branch-2-8-0branch-2-8-1 by elasota
COMMON: Correct cursor mask comments.
10:51 PM Changeset [77406671]branch-2-8branch-2-8-0branch-2-8-1 by elasota
BACKENDS: N64: Fix wrong error message
10:51 PM Changeset [607e4975]branch-2-8branch-2-8-0branch-2-8-1 by elasota
BACKENDS: IOS7: Enable log message for unsupported cursor masks
10:51 PM Changeset [0a32f23b]branch-2-8branch-2-8-0branch-2-8-1 by elasota
BACKENDS: ANDROID: Update log message for setMouseCursor
10:51 PM Changeset [76d84718]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Corrected semantics for MacOS cursors
10:51 PM Changeset [866e4599]branch-2-8branch-2-8-0branch-2-8-1 by elasota
TESTBED: Add tests for masked and inverted cursors.
10:51 PM Changeset [3db67a33]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Add support for pixels with masks and inverted pixels
9:27 PM Changeset [8adcc29d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
RISCOS: Use double buffering in full screen mode when V-sync is enabled
9:27 PM Changeset [971148c9]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Allow vsync support to be implemented in subclasses with …
8:25 PM Ticket #14254 ([AGS] unknown game variant for 'ags-fallback' (The Retards Game)) created by MarcoBorrini99
The game in 'The Retards Game' seems to be an unknown game variant. …
8:23 PM Ticket #14253 ([AGS] unknown game variant for 'ags-fallback' (The Pigion)) created by MarcoBorrini99
The game in 'The Pigion' seems to be an unknown game variant. Please …
8:22 PM Ticket #14252 ([AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's ...) created by MarcoBorrini99
The game in 'The Easter Bunny's Splendiferous Adventure' seems to be …
8:20 PM Ticket #14251 ([AGS] unknown game variant for 'ags-fallback' (Pyramid)) created by MarcoBorrini99
The game in 'Pyramid' seems to be an unknown game variant. Please …
8:20 PM Ticket #14250 ([AGS] unknown game variant for 'ags-fallback' (Pointless)) created by MarcoBorrini99
The game in 'Pointless' seems to be an unknown game variant. Please …
8:19 PM Ticket #14249 ([AGS] unknown game variant for 'ags-fallback' (Perpetrator)) created by MarcoBorrini99
The game in 'Perpetrator' seems to be an unknown game variant. Please …
8:08 PM Ticket #14248 ([AGS] unknown game variant for 'ags-fallback' (No King Quest)) created by MarcoBorrini99
The game in 'No King Quest' seems to be an unknown game variant. …
8:07 PM Ticket #14247 ([AGS] unknown game variant for 'ags-fallback' (Ninja)) created by MarcoBorrini99
The game in 'Ninja' seems to be an unknown game variant. Please …
8:03 PM Ticket #14246 ([AGS] unknown game variant for 'ags-fallback' (Flies)) created by MarcoBorrini99
The game in 'Flies' seems to be an unknown game variant. Please …
8:03 PM Ticket #14245 ([AGS] unknown game variant for 'ags-fallback' (Coffee Break)) created by MarcoBorrini99
The game in 'Coffee Break' seems to be an unknown game variant. …
8:01 PM Ticket #14244 ([AGS] unknown game variant for 'ags-fallback' (Bob's Quest I)) created by MarcoBorrini99
The game in 'Bob's Quest I' seems to be an unknown game variant. …
8:00 PM Ticket #14243 ([AGS] unknown game variant for 'ags-fallback' (Andy)) created by MarcoBorrini99
The game in 'Andy' seems to be an unknown game variant. Please report …
7:59 PM Ticket #14242 ([AGS] unknown game variant for 'ags-fallback' (AGS Draw)) created by MarcoBorrini99
The game in 'AGS Draw' seems to be an unknown game variant. Please …
7:54 PM Ticket #14241 ([AGS] unknown game variant for 'ags-fallback' (Stick Zombies)) created by MarcoBorrini99
The game in 'zombietown' seems to be an unknown game variant. Please …
7:52 PM Ticket #14240 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) created by MarcoBorrini99
The game in 'zombie-nation' seems to be an unknown game variant. …
7:50 PM Ticket #14239 ([AGS] unknown game variant for 'ags-fallback' (Zeds Quest)) created by MarcoBorrini99
The game in 'Zed's Quest' seems to be an unknown game variant. Please …
7:40 PM Ticket #14238 ([AGS] unknown game variant for 'ags-fallback' (Woof!)) created by MarcoBorrini99
The game in 'Woof' seems to be an unknown game variant. Please report …
7:33 PM Ticket #14237 ([AGS] unknown game variant for 'ags-fallback' (Where?)) created by MarcoBorrini99
The game in 'where' seems to be an unknown game variant. Please …
7:31 PM Ticket #14236 ([AGS] unknown game variant for 'ags-fallback' (What Spunky Found)) created by MarcoBorrini99
The game in 'WhatSpunkyFound' seems to be an unknown game variant. …
7:29 PM Ticket #14235 ([AGS] unknown game variant for 'ags-fallback' (What's In The Safe?)) created by MarcoBorrini99
The game in 'whatsinthesafe-v1' seems to be an unknown game variant. …
7:27 PM Ticket #14234 ([AGS] unknown game variant for 'ags-fallback' (Whack a Unilin)) created by MarcoBorrini99
The game in 'whack' seems to be an unknown game variant. Please …
7:25 PM Ticket #14233 ([AGS] unknown game variant for 'ags-fallback' (Did We Ever?)) created by MarcoBorrini99
The game in 'were_we_ever_v1-1' seems to be an unknown game variant. …
7:23 PM Changeset [182ce944]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Implement correct text centering routine …
7:21 PM Ticket #14232 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Videotape)) created by MarcoBorrini99
The game in 'unlabeled' seems to be an unknown game variant. Please …
7:05 PM Ticket #14231 ([AGS] unknown game variant for 'ags-fallback' (Annoying Quest)) created by MarcoBorrini99
The game in 'uhhr' seems to be an unknown game variant. Please report …
7:00 PM Ticket #14230 (AGS: unknown game variant for 'ags-fallback' (Trap)) created by MarcoBorrini99
The game in 'Trap' seems to be an unknown game variant. Please report …
6:59 PM Ticket #14229 ([AGS] unknown game variant for 'ags-fallback' (Time Out of Joint)) created by MarcoBorrini99
The game in 'time_out_of_joint' seems to be an unknown game variant. …
6:56 PM Ticket #14228 ([AGS] unknown game variant for 'ags-fallback' (Time Paradox)) created by MarcoBorrini99
The game in 'Time Paradox' seems to be an unknown game variant. …
6:50 PM Ticket #14227 ([AGS] unknown game variant for 'ags-fallback' (Deadman Toilet)) created by MarcoBorrini99
The game in 'terlethour' seems to be an unknown game variant. Please …
6:47 PM Ticket #14226 ([AGS] unknown game variant for 'ags-fallback' (Ten Weeks)) created by MarcoBorrini99
The game in 'TenWeeks_1.0.2' seems to be an unknown game variant. …
6:44 PM Ticket #14225 ([AGS] unknown game variant for 'ags-fallback' (Tarthenia)) created by MarcoBorrini99
The game in 'Tarthenia' seems to be an unknown game variant. Please …
5:58 PM Ticket #14224 ([AGS] unknown game variant for 'strangeland') created by MarcoBorrini99
The game in 'game-strangeland-(57247)' seems to be an unknown game …
5:13 PM Ticket #14223 ([AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee)) created by MarcoBorrini99
The game in 'simpmdee' seems to be an unknown game variant. Please …
5:11 PM Ticket #14222 ([AGS] unknown game variant for 'ags-fallback' (Silent Night Creche)) created by MarcoBorrini99
The game in 'Silent Night Creche' seems to be an unknown game variant. …
5:07 PM Ticket #14221 ([AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island)) created by MarcoBorrini99
The game in 'Secret of Hamster Island' seems to be an unknown game …
4:57 PM Ticket #14220 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Tape)) created by MarcoBorrini99
The game in 'The Unlabeled Tape' seems to be an unknown game variant. …
4:56 PM Ticket #14219 ([AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine)) created by MarcoBorrini99
The game in 'The Uncertainty Machine demo' seems to be an unknown game …
4:55 PM Changeset [3bc6067]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old demos From ags archives
4:52 PM Ticket #14218 (SCI: KQ5 Boat jumps to left side of the screen during death sequence) created by OneShortEye
There's a death you can get if Graham pushes the boat out to sea …
4:36 PM Ticket #14217 ([AGS] unknown game variant for 'ags-fallback' (The House)) created by MarcoBorrini99
The game in 'The House demo' seems to be an unknown game variant. …
4:24 PM Ticket #14158 (GRIM: Please add another german version CRCs) closed by aquadran
wontfix
4:20 PM Ticket #14216 ([AGS] unknown game variant for 'ags-fallback' (There Ain't No Surprise?)) created by MarcoBorrini99
The game in 'There_Aint_No_Sunrise_win32' seems to be an unknown game …
4:03 PM Ticket #14215 ([AGS] unknown game variant for 'ags-fallback' (The Wrong Game)) created by MarcoBorrini99
The game in 'the_wrong_game' seems to be an unknown game variant. …
4:01 PM Ticket #14214 ([AGS] unknown game variant for 'ags-fallback' (The Virus)) created by MarcoBorrini99
The game in 'the_Virus' seems to be an unknown game variant. Please …
3:53 PM Ticket #14213 ([AGS] unknown game variant for 'ags-fallback' (The Basement)) created by MarcoBorrini99
The game in 'the-basement' seems to be an unknown game variant. …
3:45 PM Ticket #14212 ([AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena)) created by MarcoBorrini99
The game in 'Ross Noble Arena' seems to be an unknown game variant. …
12:57 PM Ticket #14211 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin)) created by MarcoBorrini99
The game in 'Rich Phycho 2 - Cruisin' seems to be an unknown game …
12:21 PM Changeset [5304df1]branch-2-8branch-2-8-0branch-2-8-1 by Kai Knoblich <kai@…>
HPL1: Fix build with Clang on x64 platforms The HPL1 engine seems to …
12:21 PM Changeset [68bba9c9]branch-2-8branch-2-8-0branch-2-8-1 by Kai Knoblich <kai@…>
HPL1: Fix build with Clang on x64 platforms The HPL1 engine seems to …
12:11 PM Ticket #14210 ([AGS] unknown game variant for 'ags-fallback' (Principles of Evil)) created by MarcoBorrini99
The game in 'Compiled' seems to be an unknown game variant. Please …
12:01 PM Ticket #14209 ([AGS] unknown game variant for 'ags-fallback' (Bobby Copper)) created by MarcoBorrini99
The game in 'Pmdee's Hour Game' seems to be an unknown game variant. …
11:57 AM Ticket #14208 ([AGS] unknown game variant for 'ags-fallback' (Pie!)) created by MarcoBorrini99
The game in 'pie' seems to be an unknown game variant. Please report …
11:55 AM Ticket #14207 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell)) created by MarcoBorrini99
The game in 'phycho' seems to be an unknown game variant. Please …
11:44 AM Ticket #14206 ([AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust)) created by MarcoBorrini99
The game in 'ohno' seems to be an unknown game variant. Please report …
11:24 AM Changeset [32585450]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Update GL header to version 1.2
11:15 AM Ticket #14205 ([AGS] unknown game variant for 'ags-fallback' (NSFWare)) created by MarcoBorrini99
The game in 'NSFWare_Windows' seems to be an unknown game variant. …
10:36 AM Ticket #14203 ([AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain)) closed by tag2015
fixed: Thanks, this was added already in …
10:33 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) closed by tag2015
fixed: Thanks! Added in …
10:33 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) closed by tag2015
fixed: Thanks! Added in …
10:32 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) closed by tag2015
fixed: Thanks! Added in …
10:31 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) closed by tag2015
fixed: Thanks! Added in …
10:30 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) closed by tag2015
fixed: Thanks! Added in …
10:30 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) closed by tag2015
fixed: Thanks! Added in …
10:29 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) closed by tag2015
fixed: Thanks! Added in …
10:28 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) closed by tag2015
fixed: Thanks! Added in …
10:28 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) closed by tag2015
fixed: Thanks! Added in …
10:27 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) closed by tag2015
fixed: Thanks! Added in …
10:27 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) closed by tag2015
fixed: Thanks! Added in …
10:26 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) closed by tag2015
fixed: Thanks! Added in …
10:25 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) closed by tag2015
fixed: Thanks! Added in …
10:25 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') closed by tag2015
fixed: Thanks! Added in …
10:24 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) closed by tag2015
fixed: Thanks! Added in …
8:21 AM Ticket #14204 ([AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra)) created by MarcoBorrini99
The game in 'neurolision-ferra_demo_win' seems to be an unknown game …
8:18 AM Ticket #14203 ([AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain)) created by MarcoBorrini99
The game in 'neighmount' seems to be an unknown game variant. Please …
8:07 AM Ticket #14202 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) created by MarcoBorrini99
The game in 'Musicless' seems to be an unknown game variant. Please …
7:52 AM Ticket #14201 ([AGS] unknown game variant for 'ags-fallback' (Majixs)) created by MarcoBorrini99
The game in 'Maji' seems to be an unknown game variant. Please report …
7:47 AM Ticket #14200 ([AGS] unknown game variant for 'ags-fallback' (Mage's Initiation)) created by MarcoBorrini99
The game in 'Mage's Initiation Demo' seems to be an unknown game …
7:44 AM Ticket #14199 ([AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill)) created by MarcoBorrini99
The game in 'Mafioso Overkill' seems to be an unknown game variant. …
5:37 AM Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) closed by OMGPizzaGuy
fixed: Fixed in commit c1089937
5:36 AM Changeset [c1089937]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Stop gravity process from putting items in a negative Z …
12:56 AM Changeset [d7123176]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various (old) games Mostly from TRAC reports

Feb 18, 2023:

7:59 PM Changeset [00b1932]branch-2-8branch-2-8-0branch-2-8-1 by sev-
TESTBED: Properly set palette for the video playback
3:19 PM Ticket #14198 (SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version) created by tag2015
This is an original bug, so I don't know if it should be patched or …
2:29 PM Ticket #14197 (AGS: Kathy Rain: "Image Editor" issue when using the PC) created by tag2015
The PC in Kathy Rain has always been glitchy, but now it's no longer …
1:59 PM Ticket #14189 (Incorrect Display of Letter Z) closed by tag2015
duplicate
1:16 PM Changeset [f3d601e4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Fix negation of unsigned integer warning
1:15 PM Changeset [fb4e56e8]branch-2-8branch-2-8-0branch-2-8-1 by AsciiWolf
DISTS: Fix project_license in AppStream metadata
1:04 PM Ticket #14196 (scummvm shaders: strange behavior after add-in a game) created by legluondunet
Hello ScummVM dev team, I found a bug when using shaders: When I …
11:50 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) created by MarcoBorrini99
The game in 'Locked Out' seems to be an unknown game variant. Please …
11:16 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) created by MarcoBorrini99
The game in 'kikme' seems to be an unknown game variant. Please …
11:13 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) created by MarcoBorrini99
The game in 'Kidnapped' seems to be an unknown game variant. Please …
10:59 AM Ticket #14192 (TWINE: french characters bug in main menu) created by legluondunet
Hello, I own the french LBA provided by GOG. In main LBA menu, go to …
10:58 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) created by MarcoBorrini99
The game in 'JTT2demo' seems to be an unknown game variant. Please …
10:51 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) created by MarcoBorrini99
The game in 'johns_xmas' seems to be an unknown game variant. Please …
10:42 AM Ticket #14189 (Incorrect Display of Letter Z) created by Commodusaurel
In Maniac Mansion Deluxe and Maniac Mansion Episodes, the letter "Z" …
10:11 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) created by MarcoBorrini99
The game in 'Jim Bob Joe Brown gets abducted' seems to be an unknown …
9:56 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) created by MarcoBorrini99
The game in 'ISO' seems to be an unknown game variant. Please report …
9:33 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) created by MarcoBorrini99
The game in 'HellsSatans238' seems to be an unknown game variant. …
9:00 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) created by MarcoBorrini99
The game in 'gregandlinda' seems to be an unknown game variant. …
8:51 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) created by MarcoBorrini99
The game in 'gold' seems to be an unknown game variant. Please report …
8:47 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) created by MarcoBorrini99
The game in 'gmk_onehour' seems to be an unknown game variant. Please …
8:42 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) created by MarcoBorrini99
The game in 'Ghost_Stories' seems to be an unknown game variant. …
8:14 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) created by MarcoBorrini99
The game in 'fuck you im a corpse' seems to be an unknown game …
8:08 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) created by MarcoBorrini99
The game in 'fsi_666_paradox' seems to be an unknown game variant. …
6:38 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') created by MarcoBorrini99
The game in 'FloatyRog' seems to be an unknown game variant. Please …
6:33 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) created by MarcoBorrini99
The game in 'Flash_Down' seems to be an unknown game variant. Please …
6:32 AM Changeset [d5c93b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spellbook line selection
6:17 AM Changeset [f45abfc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Listing spell names in spellbook
5:32 AM Changeset [83dda582]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spellbook frame drawing
12:34 AM Changeset [4e8d80f7]branch-2-7branch-2-7-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 78.8% …

Feb 17, 2023:

10:29 PM Changeset [4574bad]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Wrap mci parameters into quotes in preprocessor …
7:50 PM Ticket #14132 (scummvm opengl: gui_scale bug) closed by antoniou79
fixed
7:46 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) closed by tag2015
fixed
7:40 PM Changeset [d9e75515]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for Minky Momo Maniacs pt 1-2
6:34 PM Changeset [9cfa8bb1]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Let developers launch any movies at will Now you may run as …
4:53 PM Changeset [12f4bedd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for Dreams in the Witch House GOG
2:05 PM Ticket #14038 (DREAMWEB: Can't progress past Sartain) closed by tag2015
fixed
2:02 PM Changeset [157b1d9a]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
GRAPHICS: MACGUI: keep formatting in empty text When text is emptied …
2:02 PM Changeset [d33005f8]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
JANITORIAL: GRAPHICS: print fgcolor in base 10 All colors in debug …
1:54 PM Changeset [662ffac7]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DREAMWEB: Only enable gun action next to hovercar Enable gun usage …
12:37 PM Changeset [02bdad4e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: mciwait is actually D3.1+ Used in msworks
12:37 PM Changeset [ab2362f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Do not recreate Text widgets when their properties …
12:37 PM Changeset [1a766b7b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Hid some VOID variable warnings into debug "lingoexec"
6:44 AM Ticket #14177 (DIRECTOR: The Dark Eye cannot find data files) created by mystrw1
Game - The Dark Eye Game Engine- Director 4 (I believe...) ScummVM …
5:39 AM Changeset [2474727b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton spellbook view
5:16 AM Changeset [7aa079a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cast Spell keypress handler
5:06 AM Changeset [6e575b8d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display proper SP/Gem requirements for spells
5:06 AM Changeset [ad0d9a49]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cost and btn text in Cast Spell is reduced font
4:18 AM Changeset [66dbbfb5]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Adjust mouse length & direction offset to be fixed instead of …

Feb 16, 2023:

11:48 PM Ticket #14176 (AGS: Graphical issue in Unavowed) created by criezy
In the first case in East Village, when the protagonist has her first …
11:34 PM Changeset [6bde6131]branch-2-7branch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
7:19 PM Ticket #14175 (Support for Atari ST mono rendering) created by mikrosk
Not sure if you are aware of it but many SCUMM and SCI games had …
6:08 AM Changeset [08b648e3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Proper buttons for Cast Spell dialog
6:08 AM Changeset [51d843db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Some content in the Cast Spell dialog
6:08 AM Changeset [705a0ad5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton dialog for casting spells

Feb 15, 2023:

10:02 PM Changeset [18a6ad4c]branch-2-8branch-2-8-0branch-2-8-1 by Michael Hayman <michael@…>
IMMORTAL: Clarify Tile enum value duplicate as intentional
10:02 PM Changeset [8d2bd833]branch-2-8branch-2-8-0branch-2-8-1 by Michael Hayman <michael@…>
JANITORIAL: Remove excess debug statements and inconsistent …
10:02 PM Changeset [a845f0bb]branch-2-8branch-2-8-0branch-2-8-1 by Michael Hayman <michael@…>
COMMON: Move ProDos disk parser from Immortal engine to Common
9:45 PM Ticket #14174 (When installed via "make dist-generic", theme folder isn't ...) created by mikrosk
I have noticed this while testing …
12:46 PM Changeset [f5b648de]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Texture loading features for Syberia 2
12:44 PM Changeset [cfdb1912]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add basic particle parsing for Syberia 2 They are still …
11:48 AM Changeset [a16723f9]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:47 AM Changeset [558c597]branch-2-7branch-2-7-1 by dwatteau
SAGA2: Drop unused swap16()/swap32() They're unused and they cause a …
11:44 AM Changeset [d2f79413]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SAGA2: Drop unused swap16()/swap32() They're unused and they cause a …
7:43 AM Changeset [5501119f]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM HE: Fix loading playbooks in Football 2002.
7:25 AM Changeset [52d19341]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:22 AM Changeset [f687e69f]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make sure EAS driver is open before using its functions This …
7:22 AM Changeset [18b42e60]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow to load soundfont through SAF
7:22 AM Changeset [72f17e64]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
AUDIO: Add in-memory soundfont support for FluidLite
7:21 AM Changeset [a725253a]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make sure EAS driver is open before using its functions This …
7:21 AM Changeset [e2357fc3]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow to load soundfont through SAF
7:21 AM Changeset [ab571805]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AUDIO: Add in-memory soundfont support for FluidLite
12:25 AM Changeset [d5b7ac03]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix sort item shape screenspace calculation for flipped items.
12:25 AM Changeset [1c159c0c]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Change sort item constructor to not include next pointer
12:25 AM Changeset [5e78e16d]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix overlap comparison of items during paint debugging
12:00 AM Changeset [337f07a2]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: XEEN: Fix GCC Compiler Warnings The copy constructor here is not …

Feb 14, 2023:

11:48 PM Changeset [b7831c77]branch-2-8branch-2-8-0branch-2-8-1 by digitall
DRAGONS: Fix Format Truncation GCC Compiler Warnings
11:46 PM Changeset [588cf4b5]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Fix Cast Qualification GCC Compiler Warnings
10:52 PM Changeset [b049ca9]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:52 PM Changeset [9e272260]branch-2-7branch-2-7-1 by ccawley2011
CONFIGURE: Remove leftover debug message
10:51 PM Changeset [09ae0b69]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
CONFIGURE: Remove leftover debug message
9:42 PM Changeset [d65758c]branch-2-8branch-2-8-0branch-2-8-1 by digitall
ULTIMA: NUVIE: Fix Format Truncation GCC Compiler Warnings
9:15 PM Ticket #14173 (SCI: Support Cinepak dithering with QuickTime videos) created by ccawley2011
When playing QuickTime videos in Mac games, the screen mode will …
7:08 PM Changeset [adb6d340]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Cleanup variable types for context states
6:29 PM Changeset [82fc499b]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Added multi context support
4:10 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) created by fenarinarsa
Name of the game: Minky Momo Maniacs Tested on: Windows from original …
10:37 AM Ticket #14171 (PLUGINS: ELF loader doesn't support multiple segments) created by ccawley2011
Having support for multiple segments might be useful for platforms …
7:19 AM Ticket #14170 (AGI: Donald Duck's Playground: Ducks on title screen don't jump) created by einstein95
Huey, Dewey and Louie in this version play leap frog on the title …
6:28 AM Changeset [e82dedb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix button text in Char Info
6:15 AM Changeset [65e89b93]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Don't try viewing char info for empty party slots
6:06 AM Changeset [a5d06949]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow Space & Enter to close message dialogs
5:21 AM Changeset [6132a66a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Include character sex in Char Info dialog
5:17 AM Changeset [dece027b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Reload face sprites after using sex reversal pool
5:14 AM Changeset [03965ec1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set appropriate portraits for default party
4:41 AM Changeset [8e829a1f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Switch highlighted char in character info dialog
12:19 AM Changeset [2ba468c1]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix D2 script parsing When being read in D2 mode, scripts …
12:19 AM Changeset [c98da77c]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix tempo when waiting on a video cast member Director 3 …
12:19 AM Changeset [de02a174]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix debug formatting of text cast members

Feb 13, 2023:

10:14 PM Changeset [949d941e]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:12 PM Changeset [b0e6ee86]branch-2-7branch-2-7-1desc/2.7.1pre by Lothar Serra Mari <mail@…>
RELEASE: This is 2.7.1pre
10:05 PM Changeset [4da739e2]branch-2-7-0branch-2-7-0-androidv2.7.0 by Lothar Serra Mari <mail@…>
DISTS: Generated Code::Blocks and MSVC project files
10:02 PM Changeset [1c0e1767]branch-2-7-0branch-2-7-0-android by Lothar Serra Mari <mail@…>
RELEASE: This is 2.7.0
9:18 PM Changeset [fd84b464]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update NEWS section of various ports
9:18 PM Changeset [b396b5c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update NEWS section of various ports
9:15 PM Changeset [5dda8f76]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Added more changes for various ports
9:13 PM Changeset [b11b7367]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Added more changes for various ports
8:42 PM Ticket #14162 ([AGS] unknown game variant for 'ags-fallback' (Egress)) closed by criezy
fixed: Thank you. Added.
8:42 PM Ticket #14163 ([AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery)) closed by criezy
fixed: Thank you. Added.
8:42 PM Ticket #14164 ([AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake)) closed by criezy
fixed: Thank you. Added.
8:41 PM Ticket #14165 ([AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox)) closed by criezy
fixed: Thank you. Added.
8:41 PM Ticket #14166 ([AGS] unknown game variant for 'ags-fallback' (Cancer)) closed by criezy
fixed: Thank you. Added.
8:41 PM Ticket #14167 ([AGS] unknown game variant for 'ags-fallback' (Errand)) closed by criezy
fixed: Thank you. Added.
8:39 PM Changeset [b1e02903]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
AGS: Add detections for some more games
8:39 PM Changeset [e4a438e8]branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Add detections for some more games
8:09 PM Changeset [9defd329]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGL: Properly take extra pixels into account when using scalers As …
8:08 PM Changeset [c6c73ea0]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGL: Properly take extra pixels into account when using scalers As …
8:08 PM Ticket #14168 (OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai) closed by sev-
fixed: Fixed
8:02 PM Changeset [a2743618]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
FTA2: Load ResImportTable in a portable way
8:01 PM Changeset [7462ca6e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
8:01 PM Changeset [20ec21f7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
FTA2: Load ResImportTable in a portable way
7:39 PM Changeset [99d86de6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SAGA2: Hid noisy warning
7:39 PM Changeset [c3fc23a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SAGA2: Increased number of tasks and stacks 10x
7:39 PM Changeset [4b87b3dc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SAGA2: Hid noisy warning
7:39 PM Changeset [ece320d7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SAGA2: Increased number of tasks and stacks 10x
7:38 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) closed by sev-
fixed: I fixed it by increasing the limits.
6:35 PM Ticket #14169 (DRACI: Down Mouse not opening icon menu) created by bmanbdaman
When moving the mouse down on the main screen, the lower icons are …
6:08 PM Changeset [84b7c902]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:07 PM Changeset [ff432521]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
DOC: Update link for list of MT-32 compatible games The article on …
5:54 PM Changeset [73cb6a98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
5:53 PM Changeset [350960e8]branch-2-8branch-2-8-0branch-2-8-1 by criezy
DOC: Update link for list of MT-32 compatible games The article on …
5:35 PM Changeset [6ec5d970]branch-2-8branch-2-8-0branch-2-8-1 by digitall
ULTIMA: ULTIMA4: Fix Format Truncation GCC Compiler Warnings
5:02 PM Changeset [9fbcdfaf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
3:25 PM Changeset [c7f30f2b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
3:25 PM Changeset [0bacd58]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
ANDROID: Do language selection before early popup Instantiating GUI …
3:24 PM Changeset [7d6018e6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implement and use spriteType2str()
3:24 PM Changeset [82cbdc53]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Catch unknown platforms by the buildbot
3:24 PM Changeset [1aa37ba5]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Simplified and renamed castType2str()
3:24 PM Changeset [b9f901b2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Moved type->string utilities to types.cpp
3:24 PM Changeset [aae9673c]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: Do language selection before early popup Instantiating GUI …
1:21 PM Changeset [1f1ef9f8]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Set release date for 2.7.0
1:20 PM Changeset [f5edea7d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Set release date for 2.7.0
10:36 AM Changeset [1f4b87c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:36 AM Changeset [869c6921]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: D3 keeps looping sounds
10:36 AM Changeset [78a24551]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: sound loops can begin on 0 The logic to determine if a …
9:34 AM Changeset [5ab22da7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
9:34 AM Changeset [a713012b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
9:34 AM Changeset [af5ec55e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
9:34 AM Changeset [a8b59c63]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Zbyněk Schwarz <zbynek.schwarz@…>
I18N: Update translation (Czech) Currently translated at 51.1% (927 …
8:37 AM Changeset [76dabbc8]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
MM: MM1: Fix varible shadowing warning
7:58 AM Ticket #14168 (OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai) created by Commodusaurel
In ScummVM Version 2.6.1 & 2.8.0 are Graphic artefacts and graphic …
7:48 AM Changeset [5c8de85c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add more features for Syberia 2 lua scripts Can now do …
6:40 AM Changeset [737e1e2b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Handle character animation callbacks for Syberia 2
6:40 AM Changeset [77bb85ac]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add comments re alpha-only textures
6:40 AM Changeset [60a6bd16]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Copy sounds while iterating to avoid potential crash
6:40 AM Changeset [d0936edb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Parse scene dummy data for Syberia 2
6:40 AM Changeset [6e4add36]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Handle some more Syberia 2 lua scripts
6:40 AM Changeset [fad7e517]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add game type enum to allow easy checking
6:40 AM Changeset [c3782705]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add curve loading and run control for Syberia 2
6:20 AM Changeset [c52ddc4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding party highlight for selected character
6:18 AM Changeset [be0c003f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding portrait sprites to Character class
6:03 AM Changeset [ce5a61d8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress displaying enhanced mode party portraits
4:44 AM Changeset [c3d9c4f8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move utils/ folder into shared/
4:22 AM Changeset [83707bfa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Set up Xeen and MM1 as their own sub-engines
3:44 AM Changeset [4e7a5ab5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Move SpriteResource into Shared namespace All the Xeen specific …
3:44 AM Changeset [1cc18af8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move File class into Shared
1:51 AM Changeset [0e133315]branch-2-8branch-2-8-0branch-2-8-1 by digitall
DEVTOOLS: Fix Endian Check In sky.cpt Generation Tool The endian …
12:12 AM Ticket #14156 ([AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream)) closed by tag2015
fixed
12:11 AM Ticket #14155 ([AGS] unknown game variant for 'ags-fallback' (Doors)) closed by tag2015
fixed
12:11 AM Ticket #14154 ([AGS] unknown game variant for 'ags-fallback' (Disco Flow)) closed by tag2015
fixed
12:11 AM Ticket #14153 ([AGS] unknown game variant for 'ags-fallback' (Digilawyer)) closed by tag2015
fixed
12:10 AM Ticket #14152 ([AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina)) closed by tag2015
fixed
12:06 AM Ticket #14151 ([AGS] unknown game variant for 'ags-fallback' (Crap Game)) closed by tag2015
fixed
12:05 AM Ticket #14150 ([AGS] unknown game variant for 'ags-fallback' (Dead Hand)) closed by tag2015
fixed
12:04 AM Ticket #14149 ([AGS] unknown game variant for 'ags-fallback' (Dark Room)) closed by tag2015
fixed
12:04 AM Ticket #14148 ([AGS] unknown game variant for 'ags-fallback' (Olol)) closed by tag2015
fixed
12:03 AM Ticket #14146 ([AGS] unknown game variant for 'ags-fallback' (The Lost Tape)) closed by tag2015
fixed
12:02 AM Ticket #14145 ([AGS] unknown game variant for 'ags-fallback' (Hurray)) closed by tag2015
fixed
12:01 AM Ticket #14144 ([AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden)) closed by tag2015
fixed

Feb 12, 2023:

11:57 PM Ticket #14143 ([AGS] unknown game variant for 'ags-fallback' (Coin Rush)) closed by tag2015
fixed
11:57 PM Ticket #14142 ([AGS] unknown game variant for 'ags-fallback' (Zniw Adventure)) closed by tag2015
fixed
11:56 PM Ticket #14141 ([AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game)) closed by tag2015
fixed
11:54 PM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) closed by tag2015
fixed: Thanks! Added in …
11:48 PM Changeset [d1778f73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Complete adding new entries From bugreports
11:47 PM Changeset [7d14318e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add some games and new versions From bugreports / AGS forums
11:47 PM Changeset [cb411b20]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Fix calculation of dialog line height for JAP version
11:43 PM Ticket #14167 ([AGS] unknown game variant for 'ags-fallback' (Errand)) created by MarcoBorrini99
The game in 'Errand' seems to be an unknown game variant. Please …
11:39 PM Ticket #14166 ([AGS] unknown game variant for 'ags-fallback' (Cancer)) created by MarcoBorrini99
The game in 'erichour' seems to be an unknown game variant. Please …
11:31 PM Changeset [f37186ec]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Complete adding new entries From bugreports
11:27 PM Ticket #14165 ([AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox)) created by MarcoBorrini99
The game in 'enk_paradox' seems to be an unknown game variant. Please …
11:22 PM Ticket #14164 ([AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake)) created by MarcoBorrini99
The game in 'enchantedlake' seems to be an unknown game variant. …
11:18 PM Ticket #14163 ([AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery)) created by MarcoBorrini99
The game in 'elegant-murder-mystery' seems to be an unknown game …
11:16 PM Changeset [1f66e31f]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Implement correct dialog text clipping The text …
11:09 PM Ticket #14162 ([AGS] unknown game variant for 'ags-fallback' (Egress)) created by MarcoBorrini99
The game in 'Egress' seems to be an unknown game variant. Please …
10:44 PM Changeset [6153d59a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:44 PM Changeset [d9ee314a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DEVTOOLS: Increase buffer sizes for create_translations The new …
10:43 PM Changeset [f53d88d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DEVTOOLS: Increase buffer sizes for create_translations The new …
10:38 PM Changeset [df51d5f6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix Mac detection entries for chu-teng
10:04 PM Ticket #14161 (ENGINES: Allow running multi-CD games directly from the original discs) created by ccawley2011
Having this functionality would be interesting for older platforms …
9:50 PM Changeset [1f13f5f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
9:35 PM Ticket #14160 (GRIM: Patched installers are required even with pre-patched installations) created by ccawley2011
Even if the patches have been applied by running the installer, …
9:31 PM Ticket #14159 (GRIM: MD5 dialog can’t be cancelled) created by ccawley2011
The MD5 dialog in Grim doesn’t have a cancel button, so it’s necessary …
8:57 PM Changeset [f4f216a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
8:57 PM Changeset [6ae51046]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Zbyněk Schwarz <zbynek.schwarz@…>
I18N: Update translation (Czech) Currently translated at 50.7% (920 …
8:34 PM Ticket #14140 ([AGS] unknown game variant for 'numberrescue') closed by tag2015
fixed
8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) closed by tag2015
fixed
8:29 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') closed by tag2015
fixed
8:28 PM Ticket #14136 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
8:25 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) closed by tag2015
fixed
8:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) closed by tag2015
fixed: Thanks! Added in …
8:07 PM Changeset [3c3660c2]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add some games and new versions From bugreports / AGS forums
7:53 PM Changeset [7e1105d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
7:51 PM Changeset [d21b7816]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …
7:51 PM Changeset [4d5825bd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
7:33 PM Changeset [67743660]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Don't override gDebugLevel
7:33 PM Changeset [3b3f88cf]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Don't override gDebugLevel
7:31 PM Ticket #14158 (GRIM: Please add another german version CRCs) created by nudgegoonies
I own this german budget release on 2 CDs in a double case with …
7:27 PM Changeset [cc47ebd3]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
OPENGL: Add debug output for more features
7:26 PM Changeset [ddb08c9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:25 PM Changeset [08281a9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
OPENGL: Add debug output for more features
7:20 PM Changeset [f1ac36a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lephilousophe
I18N: Update translation (French) Currently translated at 100.0% …
7:20 PM Changeset [fcd34bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
6:58 PM Changeset [67ea1467]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
6:50 PM Changeset [c9e592b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 99.8% (1811 …
6:50 PM Changeset [bf7bb383]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
6:31 PM Changeset [152a7775]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 99.7% …
6:31 PM Changeset [e825685d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
6:19 PM Changeset [b3e176e5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:16 PM Changeset [fb8648c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
SDL: Clip DPI scaling factor to ensure we get a reasonable value
6:15 PM Changeset [8de1c2a4]branch-2-8branch-2-8-0branch-2-8-1 by criezy
SDL: Clip DPI scaling factor to ensure we get a reasonable value
6:12 PM Changeset [7cb69f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
5:33 PM Changeset [be065e3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:32 PM Changeset [4f32c1fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
HPL1: Corrected argument passing to TinyGL context creation
5:32 PM Changeset [08b79f77]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
HPL1: Corrected argument passing to TinyGL context creation
5:30 PM Ticket #14147 (KYRA: Various cursor glitches in Kyrandia games (regression)) closed by lephilousophe
Fixed in by dc4acb874583f3190db2d461b4a85125548d74c3 in master and …
5:29 PM Changeset [744cce4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:29 PM Changeset [2133aa32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:28 PM Changeset [4479b12b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
SURFACESDL: Really fix mouse dirty rectangle Hotspot was not …
5:28 PM Changeset [dc4acb87]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
SURFACESDL: Really fix mouse dirty rectangle Hotspot was not …
5:19 PM Ticket #14157 (TINYGL: Significant increase in memory usage) closed by lephilousophe
fixed: This has been fixed by bbd955faeea6e07873e759b55a88d332fe276593 in …
5:19 PM Changeset [434726cf]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: drafted code that reads title image of driller US release …
5:17 PM Ticket #13998 (GRAPHICS: OpenGL::Framebuffer::deactivate crash with ...) closed by lephilousophe
fixed: This is fixed by 4a7d75595dd8eb0800d0a67e5ebb9c35c10a45a4 in master …
5:16 PM Changeset [25990c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:16 PM Changeset [436c9443]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:16 PM Changeset [597c173]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed …
5:16 PM Changeset [53f76dba]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BASE: Fix I18N comment
5:14 PM Changeset [2927e27d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BASE: Fix I18N comment
5:13 PM Changeset [3a3b4d44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:12 PM Changeset [30be929f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Android message to match terms changed before
5:11 PM Changeset [2f76a21c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Android message to match terms changed before
5:06 PM Changeset [4a7d7559]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed …
5:03 PM Changeset [5176484c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: (Almost) announce release date for 2.7.0
4:59 PM Changeset [2d92bb9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:59 PM Changeset [42a533cd]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
DISTS: regenerate fonts.dat
4:59 PM Changeset [d030bc7a]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
GUI: Bump fonts version in gui/themes/fonts
4:59 PM Changeset [a78236d2]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
DEVTOOLS: Add script to archive gui/themes/fonts …
4:59 PM Changeset [9ab3c63f]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
GUI: Add missing font files to gui/themes/fonts Missing font files …
4:56 PM Changeset [ece64d83]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:55 PM Changeset [94f60106]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make SAF strings translatable and better looking
4:55 PM Changeset [c7a1b3ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
BASE: Add message for Android on startup explaining SAF There are two …
4:54 PM Changeset [a8692ebf]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make SAF strings translatable and better looking
4:34 PM Changeset [a94e1b95]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Zbyněk Schwarz <zbynek.schwarz@…>
I18N: Update translation (Czech) Currently translated at 50.8% (919 …
4:13 PM Changeset [065dd515]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Decrease to 5MB drawCallMemory usage as it was before
4:12 PM Changeset [27ea47ef]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Decrease to 5MB drawCallMemory usage as it was before
4:09 PM Changeset [e417d5a3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Allow parametrize DrawCallMemory size while creating context
4:08 PM Changeset [bbd955fa]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Allow parametrize DrawCallMemory size while creating context
3:49 PM Changeset [278fb3b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BASE: Add message for Android on startup explaining SAF There are two …
3:39 PM Ticket #14157 (TINYGL: Significant increase in memory usage) created by ccawley2011
When HPL1 was merged, the value of kDrawCallMemory was increased from …
2:58 PM Changeset [2b24709e]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
WME3D: Separate XMesh and skin mesh loader to much original code
2:56 PM Changeset [fc20af02]branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
COMMON: Improve CRC16 error messages in Stuffit
2:56 PM Changeset [2d3514d1]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Check CRC16 in Stuffit
2:55 PM Changeset [16d15825]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
AGI: Add detection for a few more variants
2:26 PM Ticket #6944 (GUI: UI mangles dead keys) closed by lephilousophe
outdated: Look like it's been fixed.
2:18 PM Changeset [f71ede7d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Silence Fall Through GCC Compiler Warning This is marked …
2:15 PM Ticket #6957 (BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6) closed by lephilousophe
outdated: The code has been completely removed in …
2:09 PM Changeset [9ebfceee]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TIMIDITY: Fix Format Truncation GCC Compiler Warning
2:02 PM Ticket #2016 (GUI: non-english chars in directory names not supported) closed by lephilousophe
outdated: Implemented a long time ago.
1:36 PM Changeset [8fc239db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
SAGA2: Clear ADGF_TESTING flags
1:36 PM Changeset [e12507f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
PINK: Clear ADGF_TESTING flags
1:35 PM Changeset [282af23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
MTROPOLIS: Clear ADGF_TESTING flags for obsidian
1:35 PM Changeset [ddb9a5bf]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
SAGA2: Clear ADGF_TESTING flags
1:34 PM Changeset [6e0a6b70]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
PINK: Clear ADGF_TESTING flags
1:22 PM Changeset [07ba87ab]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MTROPOLIS: Clear ADGF_TESTING flags for obsidian
1:01 PM Changeset [0eded819]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Array Comparison GCC Compiler Warning This warning is …
12:41 PM Changeset [d06f267e]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MTROPOLIS: Fix Parantheses Suggested GCC Compiler Warning
12:27 PM Changeset [39cc7dc9]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix GCC Compiler Warning of Possible Format Truncation This …
11:08 AM Ticket #12775 (BASE: The -g / --gfx-mode command-line option still handles the old ...) closed by lotharsm
fixed: Fixed by 1f00706bfba81d42db00ef141205748bedaff451, …
11:03 AM Changeset [e2928dfb]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: COMPANION: formatting cleanup
11:03 AM Changeset [479510ba]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: COMPANION: print path when doing --dryrun
11:03 AM Changeset [848c7fa2]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: COMPANION: Fix bug with absolute paths as the output …
10:43 AM Ticket #13928 (GRAPHICS: OpenGL crash on resize when subtitles are shown) closed by lephilousophe
fixed: This has been fixed in commit db1d8347296265978b8b1bfd21b064e60ffec913
10:42 AM Ticket #13921 (Character ":" disallowed in .ini section names) closed by lephilousophe
wontfix
10:40 AM Ticket #14021 (library mismatch OpenDingux beta - GCW0 daily build) closed by lephilousophe
invalid: We use the latest OpenDingux beta toolchain even beyond beta release. …
10:21 AM Changeset [fbcc64ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
GOB: Clear ADGF_TESTING flags for adibou
10:21 AM Changeset [c97e6c29]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
GOB: Clear ADGF_TESTING flags for adibou
10:20 AM Ticket #13417 (AGS: Invalid savegames created on big-endian systems) closed by lephilousophe
fixed: Fixed in master by commit 14d3afb297aa1b01b58894cbb69221913e229a31 and …
10:18 AM Changeset [b186a146]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
AGS: Don't check EOS when writing As the cursor is always at the end …
10:17 AM Changeset [14d3afb2]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Don't check EOS when writing As the cursor is always at the end …
10:17 AM Changeset [ef4ac3b]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Fix FileStream::EOS when used on a file opened for writing EOS …
10:12 AM Changeset [8df07f46]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:11 AM Changeset [3059ed2e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Dreamcast build
10:10 AM Changeset [007d7d8d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Dreamcast build
9:24 AM Changeset [666750f5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add support for loading masks for Syberia 2
9:24 AM Changeset [dca762e8]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add simpler way to create new meshes
9:24 AM Changeset [eebbc25d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add casts to fix msvc warnings
8:54 AM Changeset [69aaa7b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:51 AM Changeset [89470213]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Wrap -g setGraphicsMode in transactions. Without this -g will …
8:51 AM Changeset [4a36b04c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Filter out old graphics modes when passed to -g Fix #12775
8:49 AM Changeset [07d04494]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Wrap -g setGraphicsMode in transactions. Without this -g will …
8:44 AM Changeset [1f00706b]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Filter out old graphics modes when passed to -g Fix #12775
8:35 AM Changeset [b1b2e341]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
IOS7: Add support for 32 bit pixel formats This enables some game …
8:35 AM Changeset [624d9782]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
8:32 AM Changeset [2eb788b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
FREESCAPE: Clear ADGF_TESTING flags Additionally, the C64 versions …
8:31 AM Changeset [b04ff147]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
FREESCAPE: Clear ADGF_TESTING flags Additionally, the C64 versions …
6:55 AM Changeset [29ab1802]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove trailing spaces
6:46 AM Changeset [d4940736]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: one small renaming, reduce parameters by 1 for …
5:45 AM Ticket #11581 (HUGO: Hugo 2 : Bees still attack after pressing green button) closed by sluicebox
invalid: The puzzle is working as intended; there is no bug so I'm closing …
3:34 AM Changeset [b4d5b0ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …

Feb 11, 2023:

11:53 PM Changeset [0fd03012]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: D3 keeps looping sounds
11:53 PM Changeset [b7b34117]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: sound loops can begin on 0 The logic to determine if a …
9:13 PM Changeset [e5cf05a1]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DEVTOOLS: COMPANION: ease logic inside forloop Continue early when in …
9:13 PM Changeset [85e95e46]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DEVTOOLS: COMPANION: make variable names explicit Rename variable …
9:13 PM Changeset [e2029f6d]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DEVTOOLS: COMPANION: Improve python typing Main changes: - use bytes …
5:50 PM Ticket #14156 ([AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream)) created by MarcoBorrini99
The game in 'The Dream Within a Dream' seems to be an unknown game …
5:38 PM Ticket #14155 ([AGS] unknown game variant for 'ags-fallback' (Doors)) created by MarcoBorrini99
The game in 'Doors_Game' seems to be an unknown game variant. Please …
4:49 PM Ticket #14154 ([AGS] unknown game variant for 'ags-fallback' (Disco Flow)) created by MarcoBorrini99
The game in 'DISCO FLOW - Demoscene( v1.2 )' seems to be an unknown …
4:38 PM Ticket #14153 ([AGS] unknown game variant for 'ags-fallback' (Digilawyer)) created by MarcoBorrini99
The game in 'Digilawyer' seems to be an unknown game variant. Please …
4:23 PM Changeset [3aed077c]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Fix text clipping for ENG version The Jap …
4:06 PM Ticket #14152 ([AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina)) created by MarcoBorrini99
The game in 'deusexmachina' seems to be an unknown game variant. …
3:54 PM Ticket #14151 ([AGS] unknown game variant for 'ags-fallback' (Crap Game)) created by MarcoBorrini99
The game in 'depressomatic [ags-fallback]' seems to be an unknown game …
3:46 PM Changeset [122eab3e]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Remove leftover debug print
3:40 PM Ticket #14150 ([AGS] unknown game variant for 'ags-fallback' (Dead Hand)) created by MarcoBorrini99
The game in 'Dead Hand v1.1' seems to be an unknown game variant. …
3:24 PM Ticket #14149 ([AGS] unknown game variant for 'ags-fallback' (Dark Room)) created by MarcoBorrini99
The game in 'darkroom' seems to be an unknown game variant. Please …
3:24 PM Changeset [b1d193cc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added D4J sorting table
3:20 PM Ticket #14148 ([AGS] unknown game variant for 'ags-fallback' (Olol)) created by MarcoBorrini99
The game in 'custard1h' seems to be an unknown game variant. Please …
2:18 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) closed by tag2015
duplicate: Hi, I'm closing this bug as duplicate. As I said there are multiple …
11:49 AM Ticket #14147 (KYRA: Various cursor glitches in Kyrandia games (regression)) created by dwatteau
With the current development or stable test builds, both on macOS x64 …
11:15 AM Ticket #14146 ([AGS] unknown game variant for 'ags-fallback' (The Lost Tape)) created by MarcoBorrini99
The game in 'The Lost Tape' seems to be an unknown game variant. …
11:10 AM Ticket #14145 ([AGS] unknown game variant for 'ags-fallback' (Hurray)) created by MarcoBorrini99
The game in 'Hurray' seems to be an unknown game variant. Please …
10:42 AM Ticket #13227 (MYST3: Crash in Voltaic Age - DVD Variant) closed by lotharsm
outdated: I'm going to close this for now. We got multiple reports that the …
10:39 AM Ticket #14144 ([AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden)) created by MarcoBorrini99
The game in 'MI-Gaiden' seems to be an unknown game variant. Please …
10:36 AM Changeset [0ca53d1a]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (SegaCD): Fix a part of bug #10447 This gives the JAP text …
10:32 AM Changeset [ca59d016]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (SegaCD): Improve input handling during dialogs We allow …
10:09 AM Ticket #14143 ([AGS] unknown game variant for 'ags-fallback' (Coin Rush)) created by MarcoBorrini99
The game in 'Coin Rush' seems to be an unknown game variant. Please …
9:08 AM Changeset [60fd2c4e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Many fixes for Syberia 2 scene loading
9:08 AM Changeset [543657e1]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Revert color scaling hack now TGL is fixed
9:08 AM Changeset [8688b32]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement a few more lua callbacks for Syberia 2
9:08 AM Changeset [c0ae694d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add xml parsing features for Syberia 2
9:08 AM Changeset [b181fb34]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement more functions for Syberia 2
8:45 AM Changeset [5d65e1dc]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add delays between repetitive sounds
6:33 AM Changeset [6f7c62b8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move CCArchive into Shared namespace
6:33 AM Changeset [14715b4a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Remove deprecated StringArray class
6:33 AM Changeset [a3550a9c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Create common engine base engine class
6:33 AM Changeset [a05dfc9c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Starting to separate out shared code
2:45 AM Ticket #14142 ([AGS] unknown game variant for 'ags-fallback' (Zniw Adventure)) created by MarcoBorrini99
The game in 'Zniw Adventure' seems to be an unknown game variant. …
2:35 AM Ticket #14141 ([AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game)) created by MarcoBorrini99
The game in 'ziggy shorts the milkshake of doom [ags-fallback]' seems …
1:36 AM Ticket #14140 ([AGS] unknown game variant for 'numberrescue') created by MarcoBorrini99
The game in 'Number Rescue - Windows Version' seems to be an unknown …
12:31 AM Changeset [69945fa9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: reduce sound lengths

Feb 10, 2023:

11:37 PM Changeset [9010056d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
11:35 PM Ticket #14031 (Can't click on Avatar when Endure Heat is cast) closed by OMGPizzaGuy
fixed: Fixed in commit #a178a677 and will cherry-pick for 2.7
11:31 PM Changeset [a178a677]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
11:00 PM Ticket #13607 (RISCOS: Crash on startup with RISC OS 3.7) closed by ccawley2011
fixed: This is fixed in https://github.com/scummvm/scummvm/pull/4691
10:51 PM Changeset [39f1b97f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Clean up "-Regular" prefix from the loaded MacFonts …
10:51 PM Changeset [84806157]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added font loading quirk for mcluhan-mac
10:51 PM Changeset [4d244d43]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added helper method for dumping Common::Archive contents
10:51 PM Changeset [1039667a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANIRORIAL: Reduce header dependency
9:34 PM Changeset [ccbefeb6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
8:56 PM Changeset [6f01cfd9]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Remove very ancient commented code If I'm not mistaken was …
8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) created by MarcoBorrini99
The game in 'IB_entry_SHAG_13_07_08' seems to be an unknown game …
8:25 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') created by MarcoBorrini99
The game in 'I Can't Sleep In Silence - Prologue 1.2' seems to be an …
8:16 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) created by windlepoons
Similar issue Willow House ([https://bugs.scummvm.org/ticket/14133
8:03 PM Ticket #14136 (Unknown game variant for ags) created by Termimad
The game in 'dreamcat' seems to be an unknown game variant. Please …
7:59 PM Changeset [980e927e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Warn about incorrect winfont sizes used as a …
7:59 PM Changeset [e663f0d3]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove now unneeded quirk for mcluhan-win
7:59 PM Changeset [5c3586bd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix makePathRelative() with directories
7:59 PM Changeset [6440de5e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added indentation to the pathMakeRelative() debug output
7:59 PM Changeset [8db30fce]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Convert path before making it relative. That will make sure …
7:59 PM Changeset [9a353d71]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fixed quirk for mcluhan-win
7:59 PM Changeset [0e38160]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implementing setting 'the searchPath' entity Used in …
7:59 PM Changeset [4cc5b9e4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added more debug ouput to quirks
7:40 PM Changeset [5527cede]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
7:08 PM Changeset [8e2a50ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
7:07 PM Changeset [2dc4c71f]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:25 PM Ticket #14133 (AGS: Willow House - completable) closed by tag2015
fixed: Thanks for the report! Marked completable on the wiki page …
5:21 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) closed by tag2015
fixed: Thanks for the report! Marked completable on the wiki page …
1:37 PM Changeset [4883c0cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by dwatteau
NEWS: Mention some changes of mine and don't spoil Monkey2 (cherry …
1:34 PM Changeset [8db5697e]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
NEWS: Mention some changes of mine and don't spoil Monkey2
1:10 PM Ticket #6008 (BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled) closed by dwatteau
wontfix: We now don't build the scumm-7-8 engine anymore by default on …
1:05 PM Changeset [680f6663]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:04 PM Changeset [fe30c85f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by dwatteau
DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
1:03 PM Changeset [f54ad432]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
8:36 AM Changeset [0241bcb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:35 AM Changeset [f2b9d4e9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
7:50 AM Changeset [361a525d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
LASTEXPRESS: Fix build Rename macro as there is now a name clash with …
6:01 AM Changeset [5ee4a2d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add enhanced mode main menu
3:00 AM Changeset [e7917c5b]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add another game
12:23 AM Changeset [6f3ad34]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Mix in files from quirks cache to the …
12:19 AM Changeset [b7b5ece6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added possibility to query archive from SearchSet

Feb 9, 2023:

11:53 PM Changeset [e5c1ef3f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix regression from 48740a2ad12 The color values went …
11:51 PM Changeset [8d878cb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Fix regression from 48740a2ad12 The color values went …
11:31 PM Changeset [3bd0dbe6]branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Improve pixel format selection The engine is capable of …
9:52 PM Changeset [4dc9c876]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add support for 32 bit pixel formats This enables some game …
9:52 PM Changeset [0d03655]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
2:42 PM Ticket #14135 (AGOS: Unknown game variant for agos) created by GeneralToxic
This is the 25th Anniversary Edition of STS1 - I *hope* it has both …
12:27 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) created by windlepoons
I played through the German language game John Sinclair – Voodoo in …
8:34 AM Changeset [0a4bf695]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
6:31 AM Changeset [c4686ee]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Rename copyToBuffer to copyFromFrameBuffer
5:12 AM Changeset [a6da9e49]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix showing character list from main menu
4:59 AM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) closed by sev-
4:20 AM Changeset [ab010dc0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow Select action to start title slideshow
3:43 AM Changeset [9b3b00b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: update remaining views to use Escape/Select actions
2:49 AM Changeset [779a1c76]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle escape/select actions in messages view

Feb 8, 2023:

7:59 PM Changeset [4a32f1c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Move the RISC OS news for v2.7.0 into the correct section
7:58 PM Changeset [72f80d6b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Move the RISC OS news for v2.7.0 into the correct section
7:46 PM Changeset [1f4cdcf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention RiscOS 26-bit support in German NEWS file
7:45 PM Changeset [538c49c0]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention RiscOS 26-bit support in German NEWS file
7:25 PM Changeset [40af91fa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:24 PM Changeset [6b0c6fe8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
DOCS: Update the RISC OS documentation
7:24 PM Changeset [a97f2f32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Mention 26-bit RISC OS support
7:16 PM Changeset [3e1b1dc2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DOCS: Fix formatting in the tvOS documentation
7:09 PM Changeset [eb9efa9b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DOCS: Update the RISC OS documentation
7:07 PM Changeset [35a9e0b0]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Mention 26-bit RISC OS support
5:59 PM Changeset [e112d89f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:59 PM Changeset [9bea87f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:59 PM Changeset [464e77fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
SURFACESDL: Fix calculating the mouse dirty rectangle
3:56 PM Changeset [4b9737a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More Select keybind action handling
3:56 PM Changeset [03895d24]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a Select keybinding action
12:30 PM Changeset [dd0f31ad]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Fix parsing 'go"framename"' The lexer originally had …
12:30 PM Changeset [eb10a139]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Rework enterFrame invocation to match tests In D3, when "go …
12:30 PM Changeset [eb2f3db2]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Cap the number of recursive 'on enterFrame' calls in D4
12:30 PM Changeset [32b878b6]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Attempt to unfreeze scripts more often Score::update() has …
12:30 PM Changeset [e2053c51]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Add event breakpoints to debugger
12:30 PM Changeset [5d408bb9]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Only redither 8-bit images in Director 4 and up. Director 4 …
11:43 AM Changeset [2e84d34c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:42 AM Changeset [24dce771]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
SURFACESDL: Fix crash when saving screenshots in paletted screen modes
11:42 AM Changeset [19b001a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
11:42 AM Changeset [4f83f4aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GRAPHICS: Support blitting to and from RGB332 managed surfaces
7:53 AM Changeset [8f5fb5bb]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load some? global objects in dark for dos (and demo)
5:49 AM Changeset [b98a8d43]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Normalize decimal values for color and normal array arguments.
5:26 AM Changeset [b7247187]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix the Escape keybinding action I didn't fix it for so long …
4:17 AM Changeset [4310afe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove duplicate statColor implementation
4:08 AM Changeset [943ff7f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow selecting characters from QuickRef
4:02 AM Changeset [fbfad865]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of QuickRef dialog
4:02 AM Changeset [e1977dbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further QuickRef dialog
4:02 AM Changeset [d4f8c515]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load character names in camel case in enhanced version
4:02 AM Changeset [a43b5c4d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress enhanced QuickRef dialog
12:19 AM Changeset [2636f0ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix rendering for transparent item drawn after only if …
12:11 AM Changeset [5ce54293]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add test case for rendering issue where transparent rule …
12:11 AM Changeset [c32b0f88]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix rendering for transparent item drawn after only if …

Feb 7, 2023:

11:50 PM Changeset [7e3d5513]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DC: BUILD: Always disable SCUMMv7+ on Dreamcast (Bug#6008) With the …
11:33 PM Changeset [8c570d27]branch-2-8branch-2-8-0branch-2-8-1 by Willem Sonke <willem@…>
MTROPOLIS: Implement tentative worldmanager.opint handling When SPQR …
11:33 PM Changeset [8ddde7a1]branch-2-8branch-2-8-0branch-2-8-1 by Willem Sonke <willem@…>
MTROPOLIS: Implement the Return Modifier
11:30 PM Changeset [cd09481f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
COMMON: Add ability to handle unknown xml keys
11:11 PM Changeset [f7785f46]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SCUMM: Use the keymapper for bike fights in Full Throttle
11:09 PM Changeset [61a55bd4]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Remove or deprecate RGBA palette functions in ManagedSurface
11:09 PM Changeset [4c3424bf]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
ULTIMA: ULTIMA4: Simplify palette code
11:09 PM Changeset [01e0459f]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
ULTIMA: NUVIE: Simplify palette code
11:09 PM Changeset [6c0fda03]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
PRIVATE: Simplify palette code
11:09 PM Changeset [3e019c1d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NANCY: Simplify palette code
11:09 PM Changeset [71a8f426]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
MTROPOLIS: Simplify palette code
11:09 PM Changeset [079713e7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Simplify palette code
11:09 PM Changeset [8f85390b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Add hasPalette and grabPalette to ManagedSurface
10:53 PM Ticket #14024 (SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats) closed by sev-
fixed: This has been fixed by @ccawley2011 himself :)
10:44 PM Changeset [2caa338d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Fix calculating the mouse dirty rectangle
10:42 PM Changeset [ce9d324a]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Fix crash when saving screenshots in paletted screen modes
10:42 PM Changeset [08375caf]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
10:42 PM Changeset [72c3be44]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support blitting to and from RGB332 managed surfaces
10:34 PM Changeset [8cbd1397]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a couple of safeguards
10:27 PM Changeset [d1ed62eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
10:27 PM Changeset [8c9b182a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:16 PM Changeset [f2e08a56]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
RISCOS: Always use static detection for now
10:16 PM Changeset [57fc1f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
RISCOS: Use dynamic areas for data and application space for plugins …
10:13 PM Changeset [2d7876e7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
RISCOS: Always use static detection for now
10:13 PM Changeset [57e759e0]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
RISCOS: Use dynamic areas for data and application space for plugins …
9:58 PM Changeset [1b313da]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some safeguards to avoid potential out of bonds reads and …
5:57 PM Changeset [1a532a48]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Const correctness
5:56 PM Changeset [35920b9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by athrxx
KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
12:15 PM Ticket #14013 (SWORD1: Detection entries seem kind of broken) closed by sev-
fixed: Closing this as fixed. The game copy you have could be tampered with, …
10:47 AM Ticket #9834 (SCI: DEBUGGER: bpx/bpw/bpr pattern matching limited) closed by sluicebox
outdated
10:13 AM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) closed by gabberhead
fixed
8:36 AM Changeset [ab666139]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update KQ5 Amiga detection entries
5:17 AM Changeset [1a88eea9]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update Freddy Pharkas detection entries - Add missing …

Feb 6, 2023:

11:59 PM Changeset [ccf011aa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix some coverity issues
10:16 PM Changeset [60e41997]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rewrite prepareStatusRightWindowIndexes() in order to stop …
8:24 PM Changeset [35211363]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Improve the "New platforms" section
8:22 PM Changeset [9707204e]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Improve the "New platforms" section
7:55 PM Changeset [1e5e1579]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Move Adibou 2 into the "New games" section
7:54 PM Changeset [9ca222cb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Move Adibou 2 into the "New games" section
7:47 PM Ticket #14133 (AGS: Willow House - completable) created by windlepoons
I played through the German language game Willow House completely. …
7:33 PM Changeset [7c4d175e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Fix Italian Steam sword1 detection entry
7:32 PM Changeset [d04b9101]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Fix Italian Steam sword1 detection entry
7:14 PM Changeset [394920d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
7:13 PM Changeset [42e61dca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
6:04 PM Changeset [8655f6b9]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: further renaming
5:57 PM Changeset [e0051c2a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed LBAAngles usage
5:57 PM Changeset [c6b0b8ec]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: replaced with macro
5:57 PM Changeset [9c76b868]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use toSeconds
5:57 PM Changeset [ddb73bc]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables to match original sources
5:57 PM Changeset [0517e015]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified with original sources and reduced the amount of globals
5:57 PM Changeset [21a7f521]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified with original sources
5:53 PM Changeset [2cd6d64f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
5:52 PM Changeset [03b15a15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention KolibriOS in German NEWS file
5:51 PM Changeset [2c1e701d]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention KolibriOS in German NEWS file
5:50 PM Changeset [507dcaeb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Rename variables in accordance with our naming conventions …
5:39 PM Changeset [cbf34685]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:38 PM Changeset [3d8cbffd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added detection entry for German Steam sword1
5:38 PM Changeset [df9ab0b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Added detection entry for German Steam sword1
4:31 PM Changeset [01a7b6c1]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
12:55 PM Changeset [77458ed4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1808 …
11:42 AM Changeset [60a40ed6]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented fullscreen messages in dark dos demo
11:04 AM Changeset [a3a95415]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:04 AM Changeset [0636b00]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:04 AM Changeset [e680bde0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
10:22 AM Changeset [510baad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:59 AM Changeset [57a9a801]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Added BlitPict XObject stub
8:55 AM Changeset [7e6c8964]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Added BatQT XObject stub
8:49 AM Changeset [3091afc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
8:30 AM Changeset [e936bd1c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Actually plug in debug flags
8:11 AM Changeset [6e923276]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an accidental fall through pointed by digital, remove a …
8:01 AM Changeset [0c75730d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Pre-scale color values for TinyGL
7:55 AM Changeset [3e342bea]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix small coverity-identified issues.
7:55 AM Changeset [c124c554]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add some initial features needed for Syberia 2
6:18 AM Changeset [ca769bc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Debugger command to allow all spells in combat
5:12 AM Changeset [d94d654]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix spell result display casting wizard spells
5:12 AM Changeset [22473ec9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed SpellsState _condition to be _damage
4:27 AM Changeset [dba9d52d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
IMMORTAL: Fix Various GCC Compiler Warnings
3:57 AM Changeset [95bf4b15]branch-2-8branch-2-8-0branch-2-8-1 by digitall
EFH: Fix Most Remaining GCC Compiler Warnings Two warnings of …
2:38 AM Changeset [c0a6a7d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
EFH: Fix Various GCC Compiler Warnings
2:11 AM Changeset [1cb89679]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incapicated chars are skipped in combat
1:49 AM Changeset [626388a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix some combat messages, party display
12:36 AM Changeset [d2384b7d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of 'H-Orc' race in char info

Feb 5, 2023:

10:35 PM Changeset [242ee48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:32 PM Changeset [ad54b163]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for various old games From TRAC reports
10:32 PM Changeset [230919ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add new versions of some commercial games
10:32 PM Changeset [e64d7c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for many new versions
10:32 PM Changeset [abcdba07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
10:27 PM Changeset [80aa42e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:27 PM Changeset [bdc43eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:26 PM Changeset [93190f04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
STARK: Fix memory leak
10:26 PM Changeset [50d7086d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
TINYGL: Fix memory leak
10:26 PM Changeset [0af9e4b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:18 PM Changeset [6186f311]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:17 PM Changeset [84e2f57f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [0deaf0d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [9dc81425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [4c1593a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:16 PM Changeset [c165cfb6]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [5f7f2422]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [ce4bbb2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [5f06b599]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:14 PM Changeset [38064331]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support flipping in scaleBlit and rotoscaleBlit
10:12 PM Changeset [a4632136]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:12 PM Changeset [d97bd0c]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:10 PM Changeset [382e67f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [e442ce17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:09 PM Changeset [9bebbf2]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [3044a8dd]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:08 PM Changeset [6903fb4b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:03 PM Changeset [e3c25807]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:03 PM Changeset [442365ec]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:02 PM Changeset [434316f2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [5d50286a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [b45e76f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
CONFIGURE: Support for kolibri OS
10:00 PM Changeset [589ca41e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
10:00 PM Changeset [73d93545]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add kolibrios backend
10:00 PM Changeset [4440de10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:59 PM Changeset [e6153bb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:59 PM Changeset [ed4f0354]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:58 PM Ticket #14132 (scummvm opengl: gui_scale bug) created by legluondunet
Hello, in global options, when I change graphic mode from sdl_surface …
9:56 PM Changeset [d9da411b]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Fix segfaults in clean up Split resetLingo into the …
9:55 PM Changeset [31071d79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
CONFIGURE: Support for kolibri OS
9:55 PM Changeset [37230e79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
9:55 PM Changeset [4bcd4671]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add kolibrios backend
9:55 PM Changeset [3a3da1b4]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:55 PM Changeset [8a77ad45]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:55 PM Changeset [17c5a0ce]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:31 PM Changeset [58e96a87]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
OPENGL: Check if GL_TEXTURE_MAX_LEVEL is supported before using it
9:31 PM Changeset [64f6354b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:31 PM Changeset [10e69c75]branch-2-8branch-2-8-0branch-2-8-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:08 PM Changeset [db0495af]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Remove redundant includes
9:06 PM Changeset [1e9ee277]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Sort files alphabetically in module.mk
9:04 PM Changeset [cae5e1ca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix namespace comments
8:59 PM Changeset [878fbe40]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Clean up some of the header dependancies
8:59 PM Changeset [4116c881]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
8:59 PM Changeset [ffb7ffc6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Pass flameSet list by reference instead of copy
8:59 PM Changeset [deb37946]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Use AStyle to fix indentation and format issues across all files
8:59 PM Changeset [9c2e1a55]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unused debug console channel method
8:59 PM Changeset [8a1c1764]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add TODO comments for unimplemented methods
8:59 PM Changeset [7e0c5b39]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for casting
8:59 PM Changeset [4103ebe6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for switch statements
8:59 PM Changeset [9cbe97d5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
8:59 PM Changeset [9824763]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unnecessary commented line
8:59 PM Changeset [55590df2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix whitespace at end of most files
8:59 PM Changeset [e16f087c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
8:59 PM Changeset [8232bfd3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
8:59 PM Changeset [3feb762d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
8:59 PM Changeset [a188dced]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Formatting and comment adjustments across all several files
8:59 PM Changeset [d47efc74]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
8:59 PM Changeset [9e911f29]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Text rendering through textSub() and associated functions …
8:59 PM Changeset [13ab4219]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL Remove kStrNoDesc because kStrNull exists
8:59 PM Changeset [4ca64366]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
8:59 PM Changeset [72848263]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: g_engine -> g_immortal + minor adjustments
8:59 PM Changeset [bf95330f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: level.cpp no longer passes pointers to room object
8:59 PM Changeset [5c2163db]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room object utilizes g_immortal instead of passing pointers …
8:59 PM Changeset [c996c64b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic …
8:59 PM Changeset [a3697c3b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead …
8:59 PM Changeset [cdf322b9]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for …
8:59 PM Changeset [a2bd437c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: addSprite() moved out of utilities
8:59 PM Changeset [0467dbdb]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
8:59 PM Changeset [d8944244]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement sprite drawing through superSprites()
8:59 PM Changeset [8d9994ba]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Sprite drawing preliminarily implemented
8:59 PM Changeset [b2798847]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement utilities::inside() and insideRect()
8:59 PM Changeset [89cbe597]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial implementation of superSprites() + adjustment to …
8:59 PM Changeset [ff06e73d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room includes reference to sprite data from ImmortalEngine
8:59 PM Changeset [4b28cc26]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove redundant namespaces in Utilities
8:59 PM Changeset [259e993f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [d13fbf16]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement flameSet.cpp
8:59 PM Changeset [821a539b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles more accurately, under Room instead of …
8:59 PM Changeset [5940f231]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add univAddSprite to univ.cpp
8:59 PM Changeset [ef711df1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
8:59 PM Changeset [1336c89b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add non-level static Cycle defintions + enum
8:59 PM Changeset [c0c1d2e7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: All engine members initialized to values now
8:59 PM Changeset [6ba6e0f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
8:59 PM Changeset [55be069f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles from Cyc.GS
8:59 PM Changeset [8b5b74fc]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Move CycID to definitions.h
8:59 PM Changeset [435727b5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util::X -> Immortal::Util::X
8:59 PM Changeset [3d696d0e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Frame -> Image, and Image/DataSprite/Cycle moved to sprite_list.h
8:59 PM Changeset [22a3535e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: levelLoadFile initializes level doors
8:59 PM Changeset [fe6ef5d0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [63a6fe28]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update room skeleton, add flameSet, Univ, Door, and Bullet
8:59 PM Changeset [b761800c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add definitions.h and move enums str, motives, and cyc from …
8:59 PM Changeset [af28dec2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add bitmask.h and move bitmask enums from immortal.h to bitmask.h
8:59 PM Changeset [9410617d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add util.h and util.cpp, move several misc functions to util.cpp
8:59 PM Changeset [204dda79]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add static story STR definitions
8:59 PM Changeset [bb56b8cd]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add skeleton of Room Object
8:59 PM Changeset [35d8b166]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Level 0 of story.cpp completed, story.h filled out, and …
8:59 PM Changeset [8516b39a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add story.cpp and related additions to story.h
8:59 PM Changeset [8ecffca]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add level skeleton
8:59 PM Changeset [09078a9d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: MonsterID enum moved to immortal.h
8:59 PM Changeset [a1b5ea71]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Final two functions of Logic skeleton filled out …
8:59 PM Changeset [daa43ce0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Space/tab formatting
8:59 PM Changeset [076742a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Logic skeleton filled out and necessary parts of story.h added
8:59 PM Changeset [c942b7f0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add drawChr.cpp with function declarations and entry in module.mk
8:59 PM Changeset [8391e33]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add SpriteFrame enum
8:59 PM Changeset [db485ce3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fill out much of logic.cpp skeleton
8:59 PM Changeset [09a1bba0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add _playing and _themePaused
8:59 PM Changeset [d475e36f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: New functions added to kernal + update to initdatasprite in …
8:59 PM Changeset [032377fe]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add wizard data sprite indexes
8:59 PM Changeset [0310509f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Minor formatting in disk.h
8:59 PM Changeset [c5181c75]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Indentation spaces -> tabs
8:59 PM Changeset [676cf5f7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update to engine skeleton and addition of sprite_list, …
8:59 PM Changeset [d77cc8f5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Compression is part of engine class, also minor changes to a …
8:59 PM Changeset [e8d06bf6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Disk.cpp bug fix to parse correct number of files
8:59 PM Changeset [432ecfb1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary translation of game loop from kernal.gs, …
8:59 PM Changeset [0c9b09a4]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Better comments and additional extension enum entry
8:59 PM Changeset [3da314ad]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix incorrect conditional in primary while loop of …
8:59 PM Changeset [df41580e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix file data offset calculation error in sapling and tree files
8:59 PM Changeset [05bfec4b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: unCompress() returns memoryReadStream instead of int, and …
8:59 PM Changeset [3e560a0c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos -> ProDOS
8:59 PM Changeset [566d3b3c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of source decompression to compression.cpp
8:59 PM Changeset [8ee7878d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Volume bitmap stored as byte * instead of Common::Array
8:59 PM Changeset [2d67a8cf]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add check for file data null pointer and fix file name parameter
8:59 PM Changeset [9b7f4f37]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add disk archive object to SearchMan
8:59 PM Changeset [4c30f057]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos disk file support with implementation of Archive
8:59 PM Changeset [650e0ce7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial skeleton for Immortal engine
8:33 PM Changeset [c28da3a7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Fix warnings
8:30 PM Changeset [a24acf90]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming and comments
8:30 PM Changeset [9c02a5b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename _tileBankSubFileArray, move teamChar initialization to its …
8:30 PM Changeset [3a68ef3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Simplify code in addNewOpponents, add a comment in useObject() …
8:30 PM Changeset [fdd742bf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor TeamMonster
8:30 PM Changeset [41e39d27]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug when using bugle
8:30 PM Changeset [598a6690]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor TeamChar
8:30 PM Changeset [4e8c31e9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove unused original debug code, start grouping team and …
8:30 PM Changeset [c6f3e50a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename 3 previously unknown variables
8:30 PM Changeset [103b590d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove useless parameter from …
8:30 PM Changeset [e5cd8dc6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comment in checkMonsterMovementType, refactor …
8:30 PM Changeset [2a48a8f6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in regen
8:30 PM Changeset [cb467912]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More code simplification
8:30 PM Changeset [bd88a709]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an unused buffer, rename another one
8:30 PM Changeset [116e15b3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to keep track of character 2 status (and related …
8:30 PM Changeset [21ea9c97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start making code less verbose, remove a useless parameter to …
8:30 PM Changeset [e20186c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [de2f2390]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Introduce getArticle(), some renaming
8:30 PM Changeset [f41c0e85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to dump decoded maps
8:30 PM Changeset [956913fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add brackets for look consistency
8:30 PM Changeset [cdd3004c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make use of dump-scripts command instead of defines
8:30 PM Changeset [b62431dd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix fileorder in makefile
8:30 PM Changeset [0ee97e0a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Use hex values for palette definition
8:30 PM Changeset [207bbbbb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn some debug into debugC()
8:30 PM Changeset [a33db72d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
8:30 PM Changeset [6c027c03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [90ceabd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Delete _mainSurface on exit
8:30 PM Changeset [6fa1582b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add the last sound generation functions
8:30 PM Changeset [16cc90a9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement generateSound3
8:30 PM Changeset [f5285251]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implementation of generateSound2 (based on assembly, no idea …
8:30 PM Changeset [a25e1b09]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Improve delay length in title music
8:30 PM Changeset [af35f1c3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Sync volume settings, add a purge of keyboard events to stop …
8:30 PM Changeset [577fbde5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: ... Music implementation! 0_o
8:30 PM Changeset [04f3b5ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some work on song parsing
8:30 PM Changeset [6179bb75]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last SUB function
8:30 PM Changeset [a95b4960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split handleFight_MobstersAttack out of handleFight()
8:30 PM Changeset [03746ad3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming in handleFight_lastAction_A, invert some if …
8:30 PM Changeset [0b9d9b14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayEncounterInfo()
8:30 PM Changeset [e501c8a8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove saveEfhGame, directly call the appropriate dialog
8:30 PM Changeset [f997af97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix (hopefully) several Clang warnings
8:30 PM Changeset [7b1e1c73]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing bit in savegames
8:30 PM Changeset [8f7bf6b2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rewrite the pre-loading of "map" files, related refactoring
8:30 PM Changeset [6e402815]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 3 more functions
8:30 PM Changeset [a0ae5cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move handleDamageOnArmor to fight.cpp
8:30 PM Changeset [ba52ee0c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), …
8:30 PM Changeset [adc85ef1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More validations and renaming
8:30 PM Changeset [b9424bd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move …
8:30 PM Changeset [e8fed6ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
8:30 PM Changeset [ddb0cc8d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename determineTeamTarget(), fix issues in it
8:30 PM Changeset [789917e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issues in getDeathTypeDescription, renaming
8:30 PM Changeset [2ec85960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate more functions, renaming
8:30 PM Changeset [90e16512]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
8:30 PM Changeset [d6650f6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate addNewOpponents(), some renaming
8:30 PM Changeset [ac5da028]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming
8:30 PM Changeset [b8544bb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in sub1C956, renaming
8:30 PM Changeset [0e6a5d9d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in characterSearchesMonsterCorpse()
8:30 PM Changeset [a2e496f7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a new enum, validate some more functions, some renaming
8:30 PM Changeset [a5407440]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate one more function, renaming
8:30 PM Changeset [f5246243]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
8:30 PM Changeset [dad84346]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate handleStatusMenu, remove duplicate code
8:30 PM Changeset [751f2859]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in giveItemTo()
8:30 PM Changeset [5bc5534c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make menu code slightly more readable by using an enum
8:30 PM Changeset [d773048]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix several issues in handleStatusMenu() / Trade
8:30 PM Changeset [a976d28]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
8:30 PM Changeset [cd888fec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped()
8:30 PM Changeset [ba46f70a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change include order in EFH.H (sev's review)
8:30 PM Changeset [87857631]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
8:30 PM Changeset [1f15de9b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some …
8:30 PM Changeset [3dbb8bb1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify …
8:30 PM Changeset [cb8897d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [8f3ad372]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight_lastAction_A, validate multiple …
8:30 PM Changeset [d5eb4d85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: fix a bug in sub22293(), validate 2 functions, some renaming
8:30 PM Changeset [36ea4314]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: WIP sound code
8:30 PM Changeset [c28ff199]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor findMapSpecialTileIndex, validate a couple of functions, …
8:30 PM Changeset [0d8ba6ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last field in MapMonster structure
8:30 PM Changeset [7122fd54]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [231a5bca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped, renaming and validation of some …
8:30 PM Changeset [69e5fb04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 2 functions, renaming
8:30 PM Changeset [594156ae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename …
8:30 PM Changeset [946b1740]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) bug in sub1D8C2()
8:30 PM Changeset [204f23ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor the use of InvObject._stat1, fix a bug in …
8:30 PM Changeset [9a293d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: finish pronoun refactoring, some renaming
8:30 PM Changeset [4eb3e39e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) original bug, renaming and partial refactoring of …
8:30 PM Changeset [fea76a97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review two more functions, small refactoring and some renaming
8:30 PM Changeset [2042def6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [a28c93b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of low status window
8:30 PM Changeset [4a9ac53f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [88ad3db3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
8:30 PM Changeset [ec7bafa2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, fix bug in sub1BE9A()
8:30 PM Changeset [d705fe97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in handleFight_lastAction_A(), renaming
8:30 PM Changeset [88c3402]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move initialization code to init.cpp, fix bug in script_parse …
8:30 PM Changeset [968499e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, validate some more functions
8:30 PM Changeset [6aea8334]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Verify some more functions, some renaming
8:30 PM Changeset [1708c032]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix endian issue, some renaming
8:30 PM Changeset [f0044571]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
8:30 PM Changeset [eaee54c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move more functions to menu.cpp, change savegame format, some renaming
8:30 PM Changeset [6e589904]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move several functions from EFH to Menu and Fight
8:30 PM Changeset [a354207]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable saving during intro, winning sequence and after death, …
8:30 PM Changeset [4395cfc1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Double check more functions, some renaming
8:30 PM Changeset [7e326f5c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: validate some more functions, some renaming and code simplification
8:30 PM Changeset [19fae17e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in checkMonsterCollision(), some renaming
8:30 PM Changeset [86b0c13]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some functions from efh to fight, tag some more functions as …
8:30 PM Changeset [41dd4d0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, verify some more functions (and use debugC for those)
8:30 PM Changeset [d598eefa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in displayImp1Text, renaming
8:30 PM Changeset [6c11b653]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String
8:30 PM Changeset [db6ba84b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another warning
8:30 PM Changeset [68b66ca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String, fix 4 warnings
8:30 PM Changeset [0df6c4b8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an original unused debug flag, fix some warnings
8:30 PM Changeset [88299f79]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _messageToBePrinted into a Common::String
8:30 PM Changeset [452eedce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some more functions out of efh.cpp, some renaming
8:30 PM Changeset [bc7de3a1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split some more functions from efh.cpp
8:30 PM Changeset [d03b0043]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix formatting, remove an obsolete comment
8:30 PM Changeset [8f115830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: remove the use of int16 in most loops, fix a compilation warning
8:30 PM Changeset [1f7fe868]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing space in while statements
8:30 PM Changeset [4605be81]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change uint8 to uint in some loops
8:30 PM Changeset [c833b8a5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial rewrite of file loading
8:30 PM Changeset [22227d37]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: take into account some more comments raised by sev during the …
8:30 PM Changeset [17a6120f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start splitting efh.cpp
8:30 PM Changeset [e10d31a6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix alignment in metaengine, reorder some includes, remove a …
8:30 PM Changeset [7ec543b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove game type, simplify game descriptions
8:30 PM Changeset [473b74a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix headers (GPLv3)
8:30 PM Changeset [a3046a0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Janitorial - Remove trailing spaces & tabs
8:30 PM Changeset [143c483b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Load from launcher
8:30 PM Changeset [df4ac48e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading (hopefully)
8:30 PM Changeset [0d158f15]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix parsing of savegame
8:30 PM Changeset [e54b01d4]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial loading code
8:30 PM Changeset [63869644]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add save date & time
8:30 PM Changeset [d695ab34]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of savegames. Loading is missing.
8:30 PM Changeset [b6291456]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Preload maps
8:30 PM Changeset [8acbbcaf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in combats
8:30 PM Changeset [8251081c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start preparing TECH and MAP files for savegames
8:30 PM Changeset [2d6f4f7f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: "Remove" copyString()
8:30 PM Changeset [0258f700]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more work on Common::String, somehow fix a crash in dialogs
8:30 PM Changeset [cf5dd14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More conversions from char [] to Common::String
8:30 PM Changeset [8008d096]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt1 into a Common::String
8:30 PM Changeset [3ca7a67c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt2 into a Common::String
8:30 PM Changeset [c6bd02fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _enemyNamePt2 into a Common::String
8:30 PM Changeset [27b7beae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fixa couple of previously usages of "copystring"
8:30 PM Changeset [1043a315]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _nameBuffer into a Common::String
8:30 PM Changeset [7f2c5499]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix compilation
8:30 PM Changeset [c4c96555]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add stubs for sound generation
8:30 PM Changeset [43d189fd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in the message about armor effect
8:30 PM Changeset [36a6700a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in combat system
8:30 PM Changeset [b8f84a33]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement animFl in handleAndMapInput, fix a check in sub191FF, …
8:30 PM Changeset [654b6ad1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming, fix a debug message
8:30 PM Changeset [d88b4bce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comments, fix a bug in handleFight_lastAction_A
8:30 PM Changeset [73fabe71]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in the fight system, change the type of an argument to bool
8:30 PM Changeset [8082c472]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change the safeguard in getRandom to make it more robust, change …
8:30 PM Changeset [f1d9b538]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in the Y/N check related to save/load …
8:30 PM Changeset [024ba4e0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another issue in sub21820
8:30 PM Changeset [164b5825]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix double execution of opcodes, start fixing encounter of …
8:30 PM Changeset [272b688b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash when interacting with a special character
8:30 PM Changeset [1071de9f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some comments in the script parser, fix the display of …
8:30 PM Changeset [309f10be]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [144819e5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix moonwalk occurring when getting close to the left and top …
8:30 PM Changeset [a3916952]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, add a note in drawChar
8:30 PM Changeset [fb064ef2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix DrawColorRect usage in sub1C219 (fix display when reading …
8:30 PM Changeset [abfd4848]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix transparency
8:30 PM Changeset [d1acf3e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix readNumberArray. It's now possible to teleport!! \o/
8:30 PM Changeset [14bb81d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in opcode 12 and 13, fix issues in readNumberArray and …
8:30 PM Changeset [0acc221f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix the display of the gate first message and the board.
8:30 PM Changeset [c66d0eee]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix opening dialog when using phone booth
8:30 PM Changeset [cbe49b22]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getInputBlocking
8:30 PM Changeset [70147a03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of the last part of the intro
8:30 PM Changeset [8f5128f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in script_parse
8:30 PM Changeset [c253ae5a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getStringWidth (fix 2nd text page in the intro)
8:30 PM Changeset [cadc61de]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix debug string for drawText
8:30 PM Changeset [a651ff0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing initialization in handleFight
8:30 PM Changeset [67966340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more renaming
8:30 PM Changeset [2435653b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, improve some comments
8:30 PM Changeset [f9471c12]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [11c5a898]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix delay, fix a kind of collision
8:30 PM Changeset [902e1f06]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an issue in displayAnimFrame, small refactoring, add some …
8:30 PM Changeset [c5707c70]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Put debug traces everywhere
8:30 PM Changeset [d29e4ed7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix unitialized variables in constructor, remove initializations …
8:30 PM Changeset [20b099c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading of _mapGameMap (regression introduced 2 or 3 commits ago)
8:30 PM Changeset [b3299300]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _tileFact into an array of struct, add comments on object …
8:30 PM Changeset [8cffee5e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _mapGameMap and _curPlace into arrays
8:30 PM Changeset [5cb54e59]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Small modification in NPCStruct, some renaming
8:30 PM Changeset [f3bf1bfb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some debug traces, some renaming
8:30 PM Changeset [e6e84a6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub1BE9A
8:30 PM Changeset [fd7b6755]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs, rename a function
8:30 PM Changeset [7ac43704]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement one more stub
8:30 PM Changeset [2584221a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 4 more functions
8:30 PM Changeset [9b34c676]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getXPAndSearchCorpse
8:30 PM Changeset [7f38961]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in getDeathTypeDescription, some renaming
8:30 PM Changeset [668b33d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getDeathTypeDescription
8:30 PM Changeset [70127ffe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 1 stubs
8:30 PM Changeset [73d6cf6b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs in handleFight
8:30 PM Changeset [706496f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 3 more stubs in handleFight
8:30 PM Changeset [4b7e91fe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight
8:30 PM Changeset [f63a3905]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handlefight - lastAction D, H and U
8:30 PM Changeset [790f00cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Finish the implementation of handleFight / Action A
8:30 PM Changeset [f3c3f630]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A (2)
8:30 PM Changeset [c164d485]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A
8:30 PM Changeset [13e6100e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start working on handleFight
8:30 PM Changeset [2cf05c04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add keyboard mapping for save and load game
8:30 PM Changeset [468aeeaa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add 3 missing key mapped in main loop (some more are still missing)
8:30 PM Changeset [c8ee5e07]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in sub221FA()
8:30 PM Changeset [5f3c3621]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some more stubs
8:30 PM Changeset [232e2604]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix handleCharacterJoining, add chooseCharacterToReplace
8:30 PM Changeset [36744e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, fix a couple of issues
8:30 PM Changeset [6cc1cc1a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
Fix selectOtherCharFromTeam()
8:30 PM Changeset [c6ae1340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement object manipulation (sub19E2E), move some functions to …
8:30 PM Changeset [6357fd7b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub22AA8, refactor _mapUnknownPtr
8:30 PM Changeset [902b1398]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some stubs
8:30 PM Changeset [a3cbeb5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayCharacterSummary
8:30 PM Changeset [bc88c247]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on status menu
8:30 PM Changeset [40ad50f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix number of menu lines, add some convenient keycodes in the …
8:30 PM Changeset [50803c32]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement various menu functions
8:30 PM Changeset [cc86b830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleNewRoundEffetcs
8:30 PM Changeset [51d4c3f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleWinSequence and getInput
8:30 PM Changeset [c51010cc]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix redraw, implement sub15581, renaming
8:30 PM Changeset [e70972c1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub174A0
8:30 PM Changeset [28bf1807]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing interactions with monsters
8:30 PM Changeset [2e280359]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix map initialization (loading savegame)
8:30 PM Changeset [f20fd2d9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some more renaming
8:30 PM Changeset [8874d2f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix event handler, some renaming
8:30 PM Changeset [63534f8a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing main loop
8:30 PM Changeset [e48753cf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable noisy useless code
8:30 PM Changeset [05ba2b7d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawMap, some renaming
8:30 PM Changeset [9f3174bd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getEquipmentDefense
8:30 PM Changeset [2bbd63c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayLowStatusScreen and some other functions, …
8:30 PM Changeset [99f3f1e7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement string display
8:30 PM Changeset [f7c609eb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of crashes
8:30 PM Changeset [159ba2b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement script_parse() and several underlying functions, some …
8:30 PM Changeset [2d5377a2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor a bit the intro, implement getLastCharAfterAnimCount, …
8:30 PM Changeset [6ca67255]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawBox
8:30 PM Changeset [2ab89d40]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, remove unused parameters in a couple of functions
8:30 PM Changeset [24aca224]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move font data to constants
8:30 PM Changeset [e87ddaf1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix rImageFile, init palette, hack a display function
8:30 PM Changeset [db4dc8ab]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement copyCurrentPlaceToBuffer
8:30 PM Changeset [1a291491]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash in previous commit, implement decryptImpFile()
8:30 PM Changeset [2ec0e43a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement loadMapMonsters, add encounter monster const array
8:30 PM Changeset [825d755a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in loadTechMapImp
8:30 PM Changeset [0ba64729]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH : Add some more functions
8:30 PM Changeset [ed94879]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Clean decompression code, add DumpFile, fix some uselessly …
8:30 PM Changeset [acec8304]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement decompression, add searchman directories
8:30 PM Changeset [d679199d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on initEngine
8:30 PM Changeset [01fb53ec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some functions loading files
8:30 PM Changeset [76f7fad0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of initEngine()
8:30 PM Changeset [4e6c72b9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add skeleton engine
8:12 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) closed by tag2015
fixed
8:11 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) closed by tag2015
fixed
8:11 PM Changeset [46f69af4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix QuickRef in combat to show remaining comobat party
8:11 PM Changeset [dea9cdb3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat field renaming
8:11 PM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') closed by tag2015
fixed
8:10 PM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') closed by tag2015
fixed
8:10 PM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') closed by tag2015
fixed
8:10 PM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) closed by tag2015
fixed
8:10 PM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') closed by tag2015
fixed
8:07 PM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) closed by tag2015
fixed
8:07 PM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) closed by tag2015
fixed
8:07 PM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) closed by tag2015
fixed
8:07 PM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) closed by tag2015
fixed
8:06 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) closed by tag2015
fixed
8:06 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') closed by tag2015
fixed
8:06 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) closed by tag2015
fixed
8:06 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) closed by tag2015
fixed
8:06 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) closed by tag2015
fixed
8:05 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') closed by tag2015
fixed
8:05 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) closed by tag2015
fixed
8:05 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) closed by tag2015
fixed
8:05 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) closed by tag2015
fixed
8:04 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) closed by tag2015
fixed
8:04 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) closed by tag2015
fixed: Thanks! Added in …
8:01 PM Changeset [582bf7c0]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games From TRAC reports
7:53 PM Changeset [6031cca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:48 PM Changeset [97c8746d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:34 PM Changeset [2dca8d87]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix indexing of attack type messages
7:28 PM Changeset [f7123680]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleaned up calculating char defense adjusts damage
7:22 PM Changeset [ed1a0cbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renaming of character HP fields
7:19 PM Changeset [8ae35291]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating damage when monster attacks
7:03 PM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) created by gabberhead
in the german version of the game under "optionen", then …
5:11 PM Changeset [b67cf123]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented area connections in dark
5:11 PM Changeset [7797331c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improve dark UI for dos release and demo
5:11 PM Changeset [4e59cf8f]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor game bits handling and set bit 31 when colliding
5:11 PM Changeset [8501ccc9]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: read strings from dark EGA releases (and demo)
5:11 PM Changeset [0f9f46a5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor to use executeMovementConditions instead of …
5:03 PM Changeset [8570fda9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:03 PM Changeset [14d47b8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
5:00 PM Changeset [ecea1d5c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
11:21 AM Changeset [f6654b8]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Reset lingo parameters Reset a few lingo the …
10:56 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) closed by lotharsm
fixed
10:50 AM Changeset [4f4c372a]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: MM1: Fix compliation error due to missing c_str() call
10:36 AM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) created by MarcoBorrini99
The game in 'brickbuddy [ags-fallback]' seems to be an unknown game …
10:24 AM Changeset [ca7228fa]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix path usage for videos. The game should now be pretty …
10:21 AM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') created by MarcoBorrini99
The game in 'BR5_Game_3' seems to be an unknown game variant. Please …
10:19 AM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') created by MarcoBorrini99
The game in 'BR5_Game_2' seems to be an unknown game variant. Please …
10:15 AM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') created by MarcoBorrini99
The game in 'BR5_Game_1' seems to be an unknown game variant. Please …
10:10 AM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) created by MarcoBorrini99
The game in 'BR3_Game' seems to be an unknown game variant. Please …
10:05 AM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') created by MarcoBorrini99
The game in 'BR_Halloween1_Game' seems to be an unknown game variant. …
9:45 AM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) created by MarcoBorrini99
The game in 'Before_the_Dark_Crystal' seems to be an unknown game …
9:37 AM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) created by MarcoBorrini99
The game in 'Basedon' seems to be an unknown game variant. Please …
9:32 AM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) created by MarcoBorrini99
The game in 'Balls' seems to be an unknown game variant. Please …
9:28 AM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) created by MarcoBorrini99
The game in 'Lowe Quest' seems to be an unknown game variant. Please …
5:38 AM Changeset [849ea4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change subtractDamageFromChar to return string
5:30 AM Changeset [2f7e07e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move subtractDamage to Combat class
5:19 AM Changeset [a91ba40f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove more deprecated name formatting
4:50 AM Changeset [0edaaf02]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added enhanced mode automap dialog
12:17 AM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') closed by tag2015
fixed
12:17 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) closed by tag2015
fixed: Thanks! Added in …
12:15 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) closed by tag2015
fixed
12:11 AM Changeset [b4dabe60]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add new versions of some commercial games

Feb 4, 2023:

11:48 PM Changeset [49aa5435]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix highlighting next round
11:07 PM Changeset [31862a68]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Limit head rotation in both directions As amusing as it …
11:07 PM Changeset [c6c91025]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Note direction of logic in showMarkers
11:02 PM Changeset [fc86b54e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Refactor to use FSNode instead of Path Most places which …
11:02 PM Changeset [7a782f5b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fixes for TinyGL rendering, almost works
11:02 PM Changeset [894a24dd]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
JANITORIAL: Clarify comments about screenFormat
10:19 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) created by MarcoBorrini99
The game in 'Bach's Dead' seems to be an unknown game variant. Please …
10:08 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) created by MarcoBorrini99
The game in 'Al Lowe's Secret Island' seems to be an unknown game …
9:59 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') created by MarcoBorrini99
The game in 'aractaur7' seems to be an unknown game variant. Please …
9:29 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) created by MarcoBorrini99
The game in 'alifeworthlosing-v1.0' seems to be an unknown game …
9:17 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) created by MarcoBorrini99
The game in 'alien' seems to be an unknown game variant. Please …
8:05 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') closed by tag2015
fixed
8:05 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') closed by tag2015
fixed
8:05 PM Ticket #14097 ([AGS] unknown game variant for 'unfair') closed by tag2015
fixed
8:05 PM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') closed by tag2015
fixed
8:04 PM Ticket #14095 ([AGS] unknown game variant for 'thewill') closed by tag2015
fixed
8:04 PM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) closed by tag2015
fixed
8:03 PM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') closed by tag2015
fixed
8:03 PM Ticket #14091 ([AGS] unknown game variant for 'losno') closed by tag2015
fixed
8:03 PM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') closed by tag2015
fixed
8:03 PM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') closed by tag2015
fixed
8:02 PM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) closed by tag2015
fixed
8:02 PM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) closed by tag2015
fixed
8:02 PM Ticket #14086 ([AGS] unknown game variant for 'content') closed by tag2015
fixed
8:01 PM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') closed by tag2015
fixed
8:01 PM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') closed by tag2015
fixed
8:01 PM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') closed by tag2015
fixed
8:00 PM Ticket #14082 ([AGS] unknown game variant for 'asecondface') closed by tag2015
fixed
7:51 PM Changeset [4ed5e694]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for many new versions
5:29 PM Changeset [6d00afb7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:20 PM Changeset [21b72c5b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
5:11 PM Ticket #13907 (MOHAWK: Myst-ME: clicks on screen don't work with OpenGL graphics mode) closed by lephilousophe
fixed: Fixed in PR #4417
5:11 PM Changeset [bbc32662]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove pent_include.h
5:11 PM Changeset [7ea747ff]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove istring.h from pent_include.h
5:11 PM Changeset [c30df70a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove debugger.h from pent_include.h
5:03 PM Ticket #13897 (TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x) closed by dwatteau
fixed: With the PR above, it all looks good now, thanks! It will also …
4:33 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) created by MarcoBorrini99
The game in 'AGS Tech Support Game' seems to be an unknown game …
4:22 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') created by MarcoBorrini99
The game in 'AGS Footballer TechDemo3' seems to be an unknown game …
4:11 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) created by MarcoBorrini99
The game in 'AGS Rock,Paper, Scissors' seems to be an unknown game …
3:44 PM Changeset [3a21c360]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix build
3:39 PM Ticket #11753 (BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable) closed by lephilousophe
3:30 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) created by MarcoBorrini99
The game in 'AFlightToRememberRemasteredWindows' seems to be an …
3:06 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) created by MarcoBorrini99
The game in 'a-knights-pursuit' seems to be an unknown game variant. …
2:59 PM Ticket #14110 (ANDROID: STARK: Actors are missing when using the OpenGL with shaders ...) created by ccawley2011
This occurs on a Samsung Galaxy Tab E SM-T560 running Android 4.4.4.
2:48 PM Changeset [be623052]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implemented debugger commands for drawing bitmapcast …
2:40 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) created by MarcoBorrini99
The game in 'A HEART BETWEEN PARTS' seems to be an unknown game …
2:32 PM Ticket #13327 (ANDROID: ScummVM crashes on startup when compiling shaders) closed by ccawley2011
fixed: This was fixed in https://github.com/scummvm/scummvm/pull/3734
2:31 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) created by MarcoBorrini99
The game in '2000' seems to be an unknown game variant. Please report …
2:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) created by MarcoBorrini99
The game in '1000 Hour RPG' seems to be an unknown game variant. …
2:20 PM Ticket #14079 (Unknown game variant for director) closed by tag2015
worksforme
2:19 PM Ticket #14106 (DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed) created by legluondunet
Hello, I just tried to launch "Jewels of the Oracle" with ScummVM git …
2:19 PM Ticket #14080 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
2:17 PM Changeset [bacbdf6b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
2:07 PM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) created by legluondunet
Hello, If I activate Opengl for ScummVM gui, it immediatly crashes. I …
1:59 PM Changeset [d008f85d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Override debugger prompt in repl mode
1:58 PM Changeset [b97b2b0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Add possibility to specify Debugger prompt
1:53 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) created by MarcoBorrini99
The game in '5_Dragons' seems to be an unknown game variant. Please …
1:36 PM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') created by MarcoBorrini99
The game in 'Beyond The Edge Of Owlsgard' seems to be an unknown game …
1:33 PM Changeset [007d9496]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Truly fix repl in debugger
1:30 PM Ticket #14102 (GRAPHICS: Scummvm Window not scaled) created by legluondunet
Hello, it's a global graphic bug, scummVM in window mode sometimes …
1:23 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) created by MarcoBorrini99
The game in '3-minutes-a-fart' seems to be an unknown game variant. …
1:17 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') created by MarcoBorrini99
The game in 'Windows' seems to be an unknown game variant. Please …
1:09 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') created by MarcoBorrini99
The game in 'Challenge of the Tentacle' seems to be an unknown game …
11:06 AM Changeset [a8bbb5f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Check sound stream isn't null before playing
11:05 AM Changeset [13b04ba8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Disable overwriting slot 99
11:05 AM Changeset [d9177e88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
10:57 AM Changeset [45d7978b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Check sound stream isn't null before playing
10:15 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) created by c0dev0id
The game in 'Resonance' seems to be an unknown game variant. Please …
9:57 AM Ticket #11559 (HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch) closed by tag2015
fixed
9:27 AM Ticket #14097 ([AGS] unknown game variant for 'unfair') created by MarcoBorrini99
The game in 'Unfair' seems to be an unknown game variant. Please …
9:24 AM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') created by MarcoBorrini99
The game in 'two-ghosts' seems to be an unknown game variant. Please …
9:19 AM Ticket #14095 ([AGS] unknown game variant for 'thewill') created by MarcoBorrini99
The game in 'The Will' seems to be an unknown game variant. Please …
8:00 AM Changeset [366c1e50]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
7:57 AM Changeset [96298d75]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Disable overwriting slot 99
7:57 AM Changeset [08ad9d9f]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
5:58 AM Changeset [872c667b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove some deprecated checks for | character Originally I …
5:51 AM Changeset [35517553]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix check for party being incapacitated
5:46 AM Changeset [2a3da91a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of monster attacking results
4:58 AM Changeset [15633658]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix setting up _attackersCount
4:45 AM Changeset [b2b8d328]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix initial combat rendering if monster attacks first
2:44 AM Changeset [259654a7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix to checking monster spell action
2:25 AM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) created by MarcoBorrini99
The game in 'StellarMessDemo_WIN' seems to be an unknown game variant. …
2:20 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) created by MarcoBorrini99
The game in 'Starship Quasar' seems to be an unknown game variant. …
2:08 AM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') created by MarcoBorrini99
The game in 'rock travis - camilla's case' seems to be an unknown game …
2:02 AM Ticket #14091 ([AGS] unknown game variant for 'losno') created by MarcoBorrini99
The game in 'losno-windows-v1.1b' seems to be an unknown game variant. …
1:55 AM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') created by MarcoBorrini99
The game in 'Windows' seems to be an unknown game variant. Please …
1:49 AM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') created by MarcoBorrini99
The game in 'I_rented_a_boat_windows' seems to be an unknown game …
1:16 AM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) created by MarcoBorrini99
The game in 'Graceward_CE_DEMO' seems to be an unknown game variant. …
1:12 AM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) created by MarcoBorrini99
The game in 'Graceward_Demo' seems to be an unknown game variant. …
12:53 AM Ticket #14086 ([AGS] unknown game variant for 'content') created by MarcoBorrini99
The game in 'Content_220131_2' seems to be an unknown game variant. …
12:42 AM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') created by MarcoBorrini99
The game in 'Clotilde2' seems to be an unknown game variant. Please …
12:32 AM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') created by MarcoBorrini99
The game in 'Brothers & Wreckers 1.0.3' seems to be an unknown game …
12:12 AM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') created by MarcoBorrini99
The game in 'Another Museum' seems to be an unknown game variant. …
12:03 AM Ticket #14082 ([AGS] unknown game variant for 'asecondface') created by MarcoBorrini99
The game in 'ASF' seems to be an unknown game variant. Please report …

Feb 3, 2023:

10:19 PM Changeset [4e8ce049]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Fix memory leak
10:18 PM Changeset [ad6dab7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Fix memory leak
10:06 PM Changeset [4b2e3e67]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Use realloc to increase the size of the vertex array
9:55 PM Changeset [c89cc0bc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implement FindSys Xlib. Used in teamxtreme2-win. Now the …
9:24 PM Ticket #14081 (ITE: Inherit the Earth Amiga version crashing on macOS x64) created by internetzel
The upcoming 2.7.0 (macosx-x86_64-stable-9ba4a77a) nearly always …
8:45 PM Ticket #14080 (Unknown game variant for ags) created by Termimad
The game in 'Windows' seems to be an unknown game variant. Please …
6:06 PM Changeset [320492d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Use gl_malloc() and gl_free() for the TexelBuffer classes
6:06 PM Changeset [2773eea0]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Move more TexelBuffer code into texelbuffer.cpp
6:06 PM Changeset [4c1fdb81]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Make use of ColorMask templates for NearestTexelBuffer
5:54 PM Changeset [5317bdfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
5:08 PM Changeset [a967465b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Use english title for pepperon Game had some localized …
4:53 PM Changeset [f933f4ce]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Move betterd among D4 entries
12:41 PM Changeset [eb3aa007]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TINYGL: Fix potential buffer overflow in glMaterialfv When setting …
10:04 AM Ticket #13930 (KQ3 Redux crashes with "Error: SetTextOverlay internal error: ...) closed by tag2015
fixed
9:14 AM Ticket #14079 (Unknown game variant for director) created by KainXVIII
Valmaison au fil des saisons (French language) {"START95.EXE", 0, …
5:18 AM Changeset [3cf7a2fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix defeated monsters display at end of combat
5:18 AM Changeset [2c919436]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move to next char/monster after a monster flees
12:37 AM Changeset [1558f7a7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Add a method for drawing filled rectangles
12:37 AM Changeset [aa5076fb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Move the Color struct into a separate header
12:23 AM Changeset [46118c21]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup shutdown methods
12:23 AM Changeset [f0bd3fb3]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace FORGET_OBJECT macro with delete and nullptr …
12:23 AM Changeset [992c2579]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace CANT_HAPPEN macro usage with warning or error

Feb 2, 2023:

11:51 PM Changeset [758f074a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Small debug message cleanups
11:51 PM Changeset [20b4f7c5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove superfluous debugging from renderer
11:51 PM Changeset [9df0c012]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Make optional destructor static to avoid MSVC issues
11:51 PM Changeset [5db996cf]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clear codec on load failure
11:51 PM Changeset [fe402678]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Free surface before deleting
11:51 PM Changeset [719bc656]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove unneccessary use of longs In most places where long …
11:51 PM Changeset [83d073e3]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Whitespace
9:54 PM Changeset [76f831b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
9:53 PM Changeset [31a4a4f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
9:53 PM Changeset [5d856bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
9:53 PM Changeset [8f7e71bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: Restore content and localization fixes in RC04 Also …
9:53 PM Changeset [d7e859ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
9:53 PM Changeset [f2f4bddc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
9:45 PM Changeset [d874de2e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
9:20 PM Changeset [59ed5a0e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
8:39 PM Changeset [001df3d1]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
8:25 PM Changeset [36d0dd3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Fix wrong check for error in save/load On succesful save …
8:07 PM Changeset [8b216fbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
7:42 PM Changeset [873cdb51]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Restore content and localization fixes in RC04 Also …
6:54 PM Changeset [e7c405f9]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Remove unused code
6:33 PM Changeset [21ef4972]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
GRAPHICS: Implemented PixelFormat::isCLUT8()
6:33 PM Changeset [c5d91134]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: DS: Use icCLUT8()
6:33 PM Changeset [e0736936]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: OPENGL: Use isCLUT8()
6:33 PM Changeset [0722f5e9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: Implemented PixelFormat::isCLUT8()
5:39 PM Changeset [89d945e4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Remove widescreen and subtitle options from incompatible …
5:24 PM Changeset [9ba4a77a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
AD: Set scan depth when adding globs generated from the entries. …
5:24 PM Changeset [7b76c345]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
5:23 PM Changeset [d1dcfb95]branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Set scan depth when adding globs generated from the entries. …
5:23 PM Changeset [cce1cca6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
4:43 PM Changeset [41a34251]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by elasota
MTROPOLIS: Remove widescreen and subtitle options from incompatible …
4:43 PM Changeset [295f1fc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by elasota
MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
4:37 PM Changeset [c1152b82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:37 PM Changeset [441ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
GUI: Fix black rectangle around cursor in modern remastered them …
4:36 PM Changeset [ef3eda01]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GUI: Fix black rectangle around cursor in modern remastered them …
4:36 PM Changeset [bb9aff93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:35 PM Changeset [08bb040f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
4:35 PM Changeset [bfc5e73f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Add ResourceMan::exists helper function This is …
4:35 PM Changeset [6418fdf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Remove outdated comment
4:35 PM Changeset [0062f3b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix crash on NHC-only resources This happens when …
4:34 PM Changeset [d3f87c97]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
4:34 PM Changeset [31618a13]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Add ResourceMan::exists helper function This is …
4:34 PM Changeset [0d3f068d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Remove outdated comment
4:34 PM Changeset [46a18e0d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on NHC-only resources This happens when …
1:59 PM Changeset [02164ebd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Fix wrong check for error in save/load On succesful save …
1:47 PM Changeset [c4629edd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
WINTERMUTE: Add detection for newer 5 lethal demons
1:42 PM Changeset [a2fd0af]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
1:29 PM Changeset [f5b7fec6]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
5:48 AM Changeset [c44c26bd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for displaying monsters run away
5:48 AM Changeset [1c85b9bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Better implementation of string uppercasing All strings in …
2:57 AM Changeset [348e0d7a]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version

Feb 1, 2023:

10:12 PM Changeset [2f8b8920]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
BASE: Fix NPE when executable name is not available
10:08 PM Changeset [1daf70c7]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
BASE: Fix NPE when executable name is not available
1:49 PM Changeset [2dca26a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
HYPNO: finish level c30 when all the objectives are complete in wet
1:49 PM Changeset [304d3132]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
HYPNO: added missing cutscene in wet for level c20
1:48 PM Changeset [962383eb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Better check for texture and bitmap formats
1:48 PM Changeset [f9bdbf27]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: basic parsing of Dark Side DOS demo
1:48 PM Changeset [13670ea6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: added some initial code for supporting dos release of dark
12:27 PM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) closed by neuromancer
fixed: Replying to Kalagan74: > Mission objective : destroy 10 …
12:14 PM Changeset [818797fc]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: finish level c30 when all the objectives are complete in wet
9:47 AM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) created by Kalagan74
Mission objective : destroy 10 "fuse" under 6 minutes to escape the …
8:26 AM Ticket #14077 (Wetlands : Missing cutscene) closed by neuromancer
fixed
8:20 AM Changeset [bb90b1b8]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added missing cutscene in wet for level c20
8:20 AM Changeset [db1b2cbc]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic parsing of Dark Side DOS demo
8:20 AM Changeset [9bc385c5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added some initial code for supporting dos release of dark
5:16 AM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) closed by sluicebox
fixed: Hello! Thanks for reporting this. This bug was fixed several months …

Jan 31, 2023:

10:53 PM Ticket #14077 (Wetlands : Missing cutscene) created by Kalagan74
The cutscence in C20\C20O2S.SMK is not playing during walkthrough. To …
8:49 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) closed by popovi76
invalid: Yes, you're right... I only messed up the files copying them from the …
3:30 PM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) created by ahnurmi
I have a save game (attached) that's stuck. If I load it and walk up …
3:10 PM Changeset [2cd111b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
GRIM: Restore LUA W/A for release. It might still needed for old save …
1:39 PM Changeset [c7edbb86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
1:12 PM Changeset [f8a30abb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
12:56 PM Ticket #6454 (WME: Rosemary - Icons glitch) closed by tag2015
fixed
12:51 PM Changeset [664221ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
12:51 PM Changeset [53cd4e4e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix loading nhc from <extrapath>/language
12:51 PM Ticket #14075 (AUDIO: Volume settings are not applied on startup) created by mausimus
It seems mixer volumes are not applied on startup, only synced if you …
12:50 PM Changeset [4aea7990]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
12:25 PM Changeset [0d59ab9a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Mark engine as highres
12:25 PM Changeset [91c01df4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Mark engine as highres
11:38 AM Ticket #14063 (Unknown game variant for director) closed by tag2015
fixed
11:31 AM Changeset [6fc6981b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for ronja launcher (trac #14063)
9:07 AM Ticket #10587 (BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and ...) closed by lotharsm
outdated
9:06 AM Ticket #10586 (MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10) closed by lotharsm
outdated
8:18 AM Changeset [c17976ea]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix rendering of character shadow
8:18 AM Changeset [23719b7b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Avoid integer underflow on empty point list
8:18 AM Changeset [76430201]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Improve comments
8:18 AM Changeset [7a337a81]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean whitespace
3:49 AM Changeset [efc03d8]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: switch Cellofania to tailmd5
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