#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
3 months
|
3 months
|
Syberia 2
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
4 weeks
|
4 weeks
|
Syberia 1
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
2 weeks
|
2 weeks
|
Syberia 1
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
defect
|
normal
|
Engine: Tinsel
|
12 years
|
4 years
|
Discworld
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#6395 |
TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#7047 |
TINSEL: DW - Graphic Glitch when opening inventory
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 years
|
3 years
|
Discworld
|
#10176 |
TINSEL: DW2 (German) - displaced pixels in Intro
|
new
|
defect
|
normal
|
Engine: Tinsel
|
7 years
|
4 years
|
Discworld II
|
#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10659 |
TINSEL: DW1: Act4 hidden city guards crash
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10957 |
TINSEL: DW1 - Psy office event not triggered
|
new
|
defect
|
low
|
Engine: Tinsel
|
5 years
|
4 years
|
Discworld
|
#11368 |
Unknown game variant for tinsel - Discworld (PSX, Japanese)
|
new
|
feature request
|
low
|
Engine: Tinsel
|
4 years
|
3 years
|
Discworld
|
#13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
defect
|
normal
|
Engine: Tinsel
|
2 years
|
2 years
|
Discworld
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
defect
|
high
|
Engine: Tinsel
|
14 months
|
6 months
|
Discworld II
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 months
|
5 months
|
Discworld
|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14715 |
TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one)
|
new
|
feature request
|
normal
|
Engine: Tinsel
|
5 months
|
5 months
|
Discworld
|
#14981 |
Unknown game variant for tinsel
|
pending
|
defect
|
normal
|
Engine: Tinsel
|
2 months
|
13 days
|
|
#10305 |
TITANIC: Border lines showing for face slot components in Titania close-up
|
new
|
defect
|
normal
|
Engine: Titanic
|
7 years
|
7 years
|
Starship Titanic
|
#10523 |
TITANIC: SGT Room Transition video has black spots
|
new
|
defect
|
low
|
Engine: Titanic
|
6 years
|
6 years
|
Starship Titanic
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request
|
normal
|
Engine: Titanic
|
5 years
|
5 years
|
Starship Titanic
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
defect
|
normal
|
Engine: Titanic
|
4 years
|
2 years
|
Starship Titanic
|
#12616 |
TITANIC: Glitch when loading game that was saved during conversation
|
new
|
defect
|
normal
|
Engine: Titanic
|
3 years
|
3 years
|
Starship Titanic
|
#12951 |
TITANIC: Error when moving an old savegame to make room for an autosave
|
new
|
defect
|
normal
|
Engine: Titanic
|
3 years
|
3 years
|
Starship Titanic
|
#13122 |
TITANIC: Starship Titanic Animations Lag
|
new
|
defect
|
normal
|
Engine: Titanic
|
2 years
|
2 years
|
Starship Titanic
|
#6236 |
TOLTECS: Actor "vanishes" and won't be displayed any more
|
new
|
defect
|
normal
|
Engine: Toltecs
|
11 years
|
4 years
|
3 Skulls of the Toltecs
|
#11267 |
TOLTECS: Sprite residues left behind on ego walking
|
new
|
defect
|
normal
|
Engine: Toltecs
|
4 years
|
11 months
|
3 Skulls of the Toltecs
|
#13231 |
TOLTECS: Demo fails to load adlib timbre file
|
new
|
defect
|
normal
|
Engine: Toltecs
|
2 years
|
2 years
|
3 Skulls of the Toltecs
|
#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
|
new
|
defect
|
normal
|
Engine: Toltecs
|
20 months
|
20 months
|
3 Skulls of the Toltecs
|
#6333 |
TONY: Flickering sprites at Shack's Door left of Lorenz
|
new
|
defect
|
normal
|
Engine: Tony
|
11 years
|
4 years
|
Tony Tough
|
#6836 |
TONY: Pathfinding bug/Tony walking in place
|
new
|
defect
|
normal
|
Engine: Tony
|
9 years
|
6 years
|
Tony Tough
|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
feature request
|
normal
|
Engine: Tony
|
4 years
|
3 years
|
Tony Tough
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
defect
|
normal
|
Engine: Tony
|
8 months
|
6 months
|
Tony Tough
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
defect
|
normal
|
Engine: Toon
|
11 years
|
10 years
|
Toonstruck
|
#6867 |
TOON: Missing Flux animation when asking him to open cupboard
|
new
|
defect
|
normal
|
Engine: Toon
|
9 years
|
3 years
|
Toonstruck
|
#6869 |
TOON: Wrong talk animation after Jim's gym demonstration
|
new
|
defect
|
normal
|
Engine: Toon
|
9 years
|
3 years
|
Toonstruck
|
#7003 |
TOON: Flux Glitch (Lab)
|
new
|
defect
|
normal
|
Engine: Toon
|
8 years
|
8 years
|
Toonstruck
|
#12929 |
TOON: Idle animations do not loop
|
new
|
defect
|
low
|
Engine: Toon
|
3 years
|
3 years
|
Toonstruck
|
#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
23 months
|
Toonstruck
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
defect
|
normal
|
Engine: Toon
|
2 years
|
2 years
|
Toonstruck
|
#6632 |
TOUCHE / IOS: Several Animations are missing
|
new
|
defect
|
normal
|
Engine: Touche
|
10 years
|
10 years
|
Touché: The Adventures of the Fifth Musketeer
|
#6949 |
TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché
|
new
|
defect
|
normal
|
Engine: Touche
|
8 years
|
4 years
|
Touché: The Adventures of the Fifth Musketeer
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
defect
|
normal
|
Engine: Touche
|
8 years
|
6 years
|
Touché: The Adventures of the Fifth Musketeer
|
#12623 |
TRECISION: œ (o+e ligature) missing from French subtitles
|
new
|
feature request
|
normal
|
Engine: Trecision
|
3 years
|
3 years
|
Nightlong: Union City Conspiracy
|
#12637 |
TRECISION: Graphical glitch when entering dino exhibit from hideout
|
new
|
defect
|
normal
|
Engine: Trecision
|
3 years
|
3 years
|
Nightlong: Union City Conspiracy
|
#13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
|
new
|
defect
|
normal
|
Engine: Trecision
|
2 years
|
2 years
|
Nightlong: Union City Conspiracy
|
#6392 |
TSAGE: BF - Animation jitter after entering police station
|
new
|
defect
|
normal
|
Engine: TsAGE
|
11 years
|
11 years
|
Blue Force
|
#6466 |
TSAGE: Ringworld2 - In-game menu different from the original
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6467 |
TSAGE: Ringworld2 - Digitized percussion sounds slightly off
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6495 |
TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6502 |
TSAGE: Ringworld2 - Graphics glitches when going to Ringworld
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6518 |
TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6617 |
TSAGE: Ringworld2 - Pathfinding glitch when using the flute
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6627 |
TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6628 |
TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6633 |
TSAGE: Ringworld2 - Cursor doesn't always update properly
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#7077 |
TSAGE: BF: No General MIDI soundtrack (English CD DOS version)
|
new
|
defect
|
normal
|
Engine: TsAGE
|
8 years
|
8 years
|
Blue Force
|
#10356 |
TSAGE: RtR - Error when you don't use Quinn
|
new
|
defect
|
normal
|
Engine: TsAGE
|
6 years
|
4 years
|
Return to Ringworld
|
#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
|
new
|
defect
|
normal
|
Engine: Tucker
|
2 years
|
2 years
|
Bud Tucker
|
#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
new
|
defect
|
normal
|
Engine: TwinE
|
3 years
|
3 years
|
Little Big Adventure
|
#12074 |
TWINE: rendering of the holomap is broken
|
pending
|
defect
|
normal
|
Engine: TwinE
|
3 years
|
15 months
|
Little Big Adventure
|
#12875 |
TWINE: rendering issues on the left side in 1920x1200
|
new
|
defect
|
low
|
Engine: TwinE
|
3 years
|
2 years
|
Little Big Adventure
|
#13116 |
TWINE: slowdown when grid mask is applied
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
9 months
|
Little Big Adventure
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
2 years
|
Little Big Adventure
|
#13177 |
TWINE: Tank is stuck
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
9 months
|
Little Big Adventure
|
#13570 |
TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
23 months
|
12 months
|
Little Big Adventure
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
defect
|
normal
|
Engine: TwinE
|
22 months
|
4 months
|
Little Big Adventure
|
#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
|
new
|
defect
|
low
|
Engine: TwinE
|
22 months
|
21 months
|
Little Big Adventure
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
defect
|
normal
|
Engine: TwinE
|
22 months
|
7 months
|
Little Big Adventure
|
#13818 |
TWINE: FunFrock’s HQ Front Door Bug (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
20 months
|
20 months
|
Little Big Adventure
|
#13819 |
TWINE: FunFrock’s HQ Safe (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
20 months
|
20 months
|
Little Big Adventure
|
#13872 |
TWINE: minor wording issue - german translation (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
19 months
|
10 months
|
Little Big Adventure
|
#14669 |
TWINE: Multiple track issues
|
new
|
defect
|
normal
|
Engine: TwinE
|
7 months
|
7 months
|
Little Big Adventure
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#14805 |
TWINE: black screen after snow lift cutscene
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
14 months
|
Ultima VI: The False Prophet
|
#11647 |
ULTIMA: some Nuvie settings do not carry over to ScummVM
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
3 months
|
Ultima VI: The False Prophet
|
#11665 |
ULTIMA: Spell Sounds
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#11719 |
ULTIMA: Galloping in Combat
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#11720 |
ULTIMA: Fire fields aren't making damage sound
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#11721 |
ULTIMA: Galloping horse makes same noise as non-galloping horse
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#11955 |
ULTIMA: falling down is not happening
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
7 months
|
Ultima VIII: Pagan
|
#12019 |
ULTIMA8: Bentic talks to himself during conversation
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima VIII: Pagan
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#12366 |
ULTIMA6: segfault during gc in Ultima 6
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima VI: The False Prophet
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#12481 |
ULTIMA4: Text Colorization does not work
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima IV: Quest of the Avatar
|
#12484 |
ULTIMA4: Dungeon Combat always skips the first character
|
new
|
defect
|
low
|
Engine: Ultima
|
3 years
|
3 years
|
Ultima IV: Quest of the Avatar
|
#12540 |
ULTIMA6:: Great Light spell only illuminates part of the screen
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima VI: The False Prophet
|
#12612 |
ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima VI: The False Prophet
|
#12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|