#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
defect
|
normal
|
Engine: SCI
|
7 years
|
3 years
|
King's Quest 7
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
defect
|
normal
|
Engine: SCI
|
3 months
|
3 months
|
King's Quest 7
|
#11358 |
BACKENDS: 3DS - Blurry text in KQ6
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
King's Quest 6
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
defect
|
normal
|
Engine: SCI
|
2 months
|
5 weeks
|
King's Quest 5
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
feature request
|
normal
|
Audio
|
4 years
|
3 years
|
King's Quest 4
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
defect
|
normal
|
Audio: MT32
|
3 years
|
2 years
|
King's Quest 4
|
#7049 |
AGI: KQ2 - Bell Sound for PC Speaker Is Off
|
new
|
defect
|
normal
|
Engine: AGI
|
8 years
|
4 years
|
King's Quest 2
|
#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
|
new
|
defect
|
normal
|
Engine: AGI
|
13 days
|
13 days
|
King's Quest 2
|
#13583 |
PEGASUS: Stun Gun usage teleport when re-visiting Sydney
|
new
|
defect
|
normal
|
Engine: Pegasus
|
2 years
|
21 months
|
Journeyman Project Pegasus Prime
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
defect
|
normal
|
Engine: Buried
|
3 years
|
2 years
|
Journeyman Project 2: Buried in Time
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
defect
|
high
|
Engine: Buried
|
7 months
|
5 months
|
Journeyman Project 2: Buried in Time
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
defect
|
normal
|
Engine: SAGA
|
15 years
|
4 years
|
Inherit the Earth
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
defect
|
normal
|
Engine: SAGA
|
15 years
|
19 months
|
Inherit the Earth
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
Inherit the Earth
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
|
new
|
feature request
|
normal
|
Engine: SAGA
|
17 years
|
7 years
|
Inherit the Earth
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
defect
|
normal
|
Engine: SAGA
|
19 months
|
19 months
|
Inherit the Earth
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
defect
|
normal
|
Engine: SAGA
|
14 months
|
7 weeks
|
Inherit the Earth
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
defect
|
normal
|
Engine: SAGA
|
8 weeks
|
7 weeks
|
Inherit the Earth
|
#9058 |
Using more than one FM_OPL object (experimental)
|
new
|
patch
|
normal
|
Engine: SCUMM
|
15 years
|
6 years
|
Indiana Jones 4
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 years
|
5 months
|
Indiana Jones 4
|
#2693 |
SCUMM: Potential savegame incompatibility
|
new
|
defect
|
normal
|
Engine: SCUMM
|
18 years
|
3 years
|
Indiana Jones 3
|
#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 years
|
3 days
|
Indiana Jones 3
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
16 months
|
Indiana Jones 3
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 months
|
3 months
|
Indiana Jones 3
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
I Have No Mouth
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
I Have No Mouth
|
#10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
|
new
|
defect
|
normal
|
Engine: SAGA
|
7 years
|
4 years
|
I Have No Mouth
|
#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
new
|
defect
|
normal
|
Engine: SAGA
|
7 years
|
4 years
|
I Have No Mouth
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
defect
|
normal
|
Engine: SAGA
|
3 years
|
3 years
|
I Have No Mouth
|
#5667 |
HUGO: Whodunit? - Priority glitches in Main Hall
|
new
|
defect
|
normal
|
Engine: Hugo
|
13 years
|
4 years
|
Hugo
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
defect
|
normal
|
Engine: Hugo
|
12 years
|
15 months
|
Hugo
|
#14508 |
HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface
|
new
|
defect
|
normal
|
Engine: Hugo
|
11 months
|
10 months
|
Hugo
|
#6310 |
HOPKINS: Credits roll flickering
|
new
|
defect
|
low
|
Engine: Hopkins
|
11 years
|
21 months
|
Hopkins FBI
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
new
|
defect
|
normal
|
Engine: ADL
|
4 years
|
2 years
|
Hi-Res Adventure #4: Ulysses and the Golden Fleece
|
#11801 |
GRIM: Stuck in animaton - Second Year
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11804 |
GRIM: Issue with Toto
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11810 |
GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11812 |
GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Grim Fandango
|
#11813 |
GRIM: Manny can walk inside of tattoo guy when he's on the phone
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11818 |
GRIM: Manny turns orange when using the grinder
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Grim Fandango
|
#11823 |
GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11825 |
GRIM DEMO: Running with numpad keys causes issues
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11826 |
GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11827 |
GRIM: Head movement it too slow when entering "do" through window
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11829 |
GRIM: Elevator doors do not behave like in original
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11830 |
GRIM: Manny's neck does not bend like in original
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11834 |
GRIM: Eva lifts her arms twice in a row
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11835 |
GRIM: Robert Frost's head visible on manny's back when stored in inventory
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11836 |
GRIM: In-game 'videos' don't always blend in with backgrounds
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11837 |
GRIM: Maintenance demon's face shading problem
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11839 |
GRIM: Strange lighting on Meche's face when first talking to Manny
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11840 |
GRIM: Only a black screen at the edge of the world
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Grim Fandango
|
#11841 |
GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Grim Fandango
|
#11842 |
GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11843 |
GRIM: Num Lock problem
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11844 |
GRIM: graphic glitch - Manny in the elevator
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11845 |
GRIM DEMO: Videos are a bit off on the brightness
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11846 |
GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL)
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11852 |
GRIM: Characters showing through sets with OpenGL renderer
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11853 |
GRIM: Pidgeon flies through wall in LSA headquarters
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11854 |
GRIM: Wheelbarrow missing from tr_pmpws
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11855 |
GRIM: Mannys arm reaches out to the ladder and vanishes
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11857 |
GRIM: Elevator glitch in the High Roller Lounge
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11859 |
GRIM: Membrillo walking on spot and facing wrong direction
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11879 |
GRIM: Conveyer belt doesn't render correctly
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Grim Fandango
|
#11882 |
GRIM: [AMIGAOS4] Software renderer wrong colors
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11896 |
GRIM: Grinder gfx shift to the left when placed back
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#11898 |
GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Grim Fandango
|
#11920 |
GRIM: Characters disappear under the sea
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Grim Fandango
|
#12059 |
GRIM: Grim Fandango always overrides savegame path
|
new
|
defect
|
low
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#12931 |
GRIM: Grim Fandango invisible Manny near beginning of the game
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#12969 |
GRIM: Rendering difference with OpenGL with shaders
|
new
|
defect
|
low
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#13031 |
GRIM: Cutscene cut off at the end in German version
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13032 |
GRIM: All objects turn invisible after returning Glotti's heart
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#13035 |
GRIM: Olivia's smoking animation in the Blue Casket wrong
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#13036 |
GRIM: Mabrillo's animations during conversation
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13040 |
GRIME: Menu Cursor Bug
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13047 |
GRIM: Glottis' comments are too loud while talking to Nick
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13051 |
GRIM: Can't type German Umlauts
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13077 |
GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
10 months
|
Grim Fandango
|
#13092 |
GRIM: Keybord shortcut 'A' for help not working (French version)
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
feature request
|
low
|
Engine: Grim
|
2 years
|
7 weeks
|
Grim Fandango
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
feature request
|
high
|
Engine: Grim
|
2 years
|
6 months
|
Grim Fandango
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
2 months
|
Grim Fandango
|
#13140 |
GRIM: Grim Fandango, year 3 chain foreground
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
19 months
|
Grim Fandango
|
#13870 |
GRIM: Can't load saved game
|
new
|
defect
|
normal
|
Engine: Grim
|
20 months
|
19 months
|
Grim Fandango
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
defect
|
high
|
Engine: Grim
|
12 months
|
3 months
|
Grim Fandango
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
defect
|
blocker
|
Engine: Grim
|
3 months
|
7 weeks
|
Grim Fandango
|
#12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
defect
|
normal
|
Engine: Griffon
|
3 years
|
3 years
|
Griffon Legend
|
#12855 |
GRIFFON: Always return to launcher option not working
|
new
|
defect
|
normal
|
Engine: Griffon
|
3 years
|
3 years
|
Griffon Legend
|
#3401 |
GOB3: double sprite glitch in the queen level
|
new
|
defect
|
high
|
Engine: Gob
|
17 years
|
4 months
|
Goblins 3
|
#4618 |
GOB: Goblins Quest 3 - Actor animation is stuck or something
|
new
|
defect
|
normal
|
Engine: Gob
|
15 years
|
4 years
|
Goblins 3
|
#4620 |
GOB: Goblins Quest 3 - Duplicate main character sprite
|
new
|
defect
|
normal
|
Engine: Gob
|
15 years
|
4 years
|
Goblins 3
|
#4647 |
GOB: Goblins Quest 3 - Ooya can walk in the air
|
new
|
defect
|
normal
|
Engine: Gob
|
15 years
|
4 years
|
Goblins 3
|