#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
19 months
|
Grim Fandango
|
#13870 |
GRIM: Can't load saved game
|
new
|
defect
|
normal
|
Engine: Grim
|
19 months
|
19 months
|
Grim Fandango
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
defect
|
high
|
Engine: Grim
|
12 months
|
2 months
|
Grim Fandango
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
defect
|
blocker
|
Engine: Grim
|
2 months
|
5 weeks
|
Grim Fandango
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
new
|
defect
|
normal
|
Engine: ADL
|
4 years
|
23 months
|
Hi-Res Adventure #4: Ulysses and the Golden Fleece
|
#6310 |
HOPKINS: Credits roll flickering
|
new
|
defect
|
low
|
Engine: Hopkins
|
11 years
|
20 months
|
Hopkins FBI
|
#5667 |
HUGO: Whodunit? - Priority glitches in Main Hall
|
new
|
defect
|
normal
|
Engine: Hugo
|
13 years
|
4 years
|
Hugo
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
defect
|
normal
|
Engine: Hugo
|
12 years
|
15 months
|
Hugo
|
#14508 |
HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface
|
new
|
defect
|
normal
|
Engine: Hugo
|
11 months
|
10 months
|
Hugo
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
I Have No Mouth
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
I Have No Mouth
|
#10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
|
new
|
defect
|
normal
|
Engine: SAGA
|
7 years
|
4 years
|
I Have No Mouth
|
#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
new
|
defect
|
normal
|
Engine: SAGA
|
7 years
|
4 years
|
I Have No Mouth
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
defect
|
normal
|
Engine: SAGA
|
3 years
|
3 years
|
I Have No Mouth
|
#2693 |
SCUMM: Potential savegame incompatibility
|
new
|
defect
|
normal
|
Engine: SCUMM
|
18 years
|
3 years
|
Indiana Jones 3
|
#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 years
|
6 months
|
Indiana Jones 3
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
16 months
|
Indiana Jones 3
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
3 months
|
Indiana Jones 3
|
#15027 |
SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
5 weeks
|
Indiana Jones 3
|
#9058 |
Using more than one FM_OPL object (experimental)
|
new
|
patch
|
normal
|
Engine: SCUMM
|
15 years
|
6 years
|
Indiana Jones 4
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 years
|
5 months
|
Indiana Jones 4
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
defect
|
normal
|
Engine: SAGA
|
15 years
|
4 years
|
Inherit the Earth
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
defect
|
normal
|
Engine: SAGA
|
15 years
|
19 months
|
Inherit the Earth
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
Inherit the Earth
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
|
new
|
feature request
|
normal
|
Engine: SAGA
|
16 years
|
6 years
|
Inherit the Earth
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
defect
|
normal
|
Engine: SAGA
|
19 months
|
19 months
|
Inherit the Earth
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
defect
|
normal
|
Engine: SAGA
|
14 months
|
5 weeks
|
Inherit the Earth
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
defect
|
normal
|
Engine: SAGA
|
6 weeks
|
5 weeks
|
Inherit the Earth
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
defect
|
normal
|
Engine: Buried
|
3 years
|
2 years
|
Journeyman Project 2: Buried in Time
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
defect
|
high
|
Engine: Buried
|
7 months
|
5 months
|
Journeyman Project 2: Buried in Time
|
#13583 |
PEGASUS: Stun Gun usage teleport when re-visiting Sydney
|
new
|
defect
|
normal
|
Engine: Pegasus
|
23 months
|
21 months
|
Journeyman Project Pegasus Prime
|
#7049 |
AGI: KQ2 - Bell Sound for PC Speaker Is Off
|
new
|
defect
|
normal
|
Engine: AGI
|
8 years
|
4 years
|
King's Quest 2
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
feature request
|
normal
|
Audio
|
4 years
|
3 years
|
King's Quest 4
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
defect
|
normal
|
Audio: MT32
|
3 years
|
23 months
|
King's Quest 4
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
defect
|
normal
|
Engine: SCI
|
6 weeks
|
3 weeks
|
King's Quest 5
|
#11358 |
BACKENDS: 3DS - Blurry text in KQ6
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
King's Quest 6
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
defect
|
normal
|
Engine: SCI
|
7 years
|
3 years
|
King's Quest 7
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
defect
|
normal
|
Engine: SCI
|
3 months
|
3 months
|
King's Quest 7
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
feature request
|
normal
|
Engine: Kyra
|
5 months
|
7 weeks
|
Kyrandia 1
|
#7647 |
KYRA3: add subtitles in VQA videos
|
new
|
feature request
|
low
|
Engine: Kyra
|
16 years
|
5 years
|
Kyrandia 3
|
#12872 |
DIRECTOR: L-ZONE Infocity logo wrong palette
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
3 years
|
L-ZONE
|
#12873 |
DIRECTOR: L-ZONE: Movie not found
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
2 years
|
L-ZONE
|
#7818 |
LOL: Support subtitles in "Lore of the Lands"
|
new
|
feature request
|
low
|
Engine: Kyra
|
13 years
|
5 years
|
Lands of Lore
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
feature request
|
normal
|
Engine: Kyra
|
4 months
|
4 months
|
Lands of Lore
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
defect
|
normal
|
Port: PS3
|
7 weeks
|
3 weeks
|
Lands of Lore
|
#15054 |
SCI: Unable to Detect Colonel's Bequest Game
|
new
|
defect
|
low
|
Engine: SCI
|
3 weeks
|
3 weeks
|
Laura Bow 1: The Colonel's Bequest
|
#11365 |
BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Laura Bow 2: The Dagger of Amon-Ra
|
#13968 |
AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators
|
new
|
defect
|
normal
|
Audio
|
17 months
|
17 months
|
Laura Bow 2: The Dagger of Amon-Ra
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
defect
|
high
|
Engine: MADE
|
21 months
|
5 months
|
Leather Goddesses of Phobos 2
|
#9593 |
SCI: LSL5 (and others): port drawing issues
|
new
|
defect
|
normal
|
Engine: SCI
|
8 years
|
2 years
|
Leisure Suit Larry 5
|
#11356 |
SCI: LSL6 Mac (floppy) requires native Mac menubar
|
new
|
defect
|
normal
|
Engine: SCI
|
4 years
|
2 years
|
Leisure Suit Larry 6
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
defect
|
normal
|
Engine: SCI
|
20 months
|
10 months
|
Leisure Suit Larry 6
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
defect
|
normal
|
Engine: SCI
|
8 months
|
8 months
|
Leisure Suit Larry 6
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
new
|
defect
|
normal
|
Engine: SCI
|
8 months
|
8 months
|
Leisure Suit Larry 6
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
new
|
defect
|
normal
|
Engine: SCI
|
8 months
|
3 months
|
Leisure Suit Larry 6
|
#10404 |
SCI: LSL7: parser behavior improvement
|
new
|
feature request
|
normal
|
Engine: SCI
|
6 years
|
6 years
|
Leisure Suit Larry 7
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
defect
|
normal
|
Engine: SCI
|
4 years
|
6 months
|
Leisure Suit Larry 7
|
#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
new
|
defect
|
normal
|
Engine: TwinE
|
3 years
|
3 years
|
Little Big Adventure
|
#12074 |
TWINE: rendering of the holomap is broken
|
pending
|
defect
|
normal
|
Engine: TwinE
|
3 years
|
15 months
|
Little Big Adventure
|
#12875 |
TWINE: rendering issues on the left side in 1920x1200
|
new
|
defect
|
low
|
Engine: TwinE
|
3 years
|
2 years
|
Little Big Adventure
|
#13116 |
TWINE: slowdown when grid mask is applied
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
9 months
|
Little Big Adventure
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
2 years
|
Little Big Adventure
|
#13177 |
TWINE: Tank is stuck
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
9 months
|
Little Big Adventure
|
#13570 |
TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
23 months
|
12 months
|
Little Big Adventure
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
defect
|
normal
|
Engine: TwinE
|
22 months
|
4 months
|
Little Big Adventure
|
#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
|
new
|
defect
|
low
|
Engine: TwinE
|
22 months
|
21 months
|
Little Big Adventure
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
defect
|
normal
|
Engine: TwinE
|
21 months
|
7 months
|
Little Big Adventure
|
#13818 |
TWINE: FunFrock’s HQ Front Door Bug (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
20 months
|
20 months
|
Little Big Adventure
|
#13819 |
TWINE: FunFrock’s HQ Safe (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
20 months
|
20 months
|
Little Big Adventure
|
#13872 |
TWINE: minor wording issue - german translation (original bug)
|
new
|
defect
|
low
|
Engine: TwinE
|
19 months
|
10 months
|
Little Big Adventure
|
#14669 |
TWINE: Multiple track issues
|
new
|
defect
|
normal
|
Engine: TwinE
|
6 months
|
6 months
|
Little Big Adventure
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#14805 |
TWINE: black screen after snow lift cutscene
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
3 months
|
Little Big Adventure
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
5 months
|
Loom
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
2 years
|
Loom
|
#13260 |
Support the composite palette for PC Engine
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Loom
|
#13261 |
SCUMM: Scrolling scenes show at a larger width than on DOS
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
23 months
|
Loom
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
15 months
|
Loom
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
defect
|
low
|
Engine: SCUMM
|
2 years
|
15 months
|
Loom
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Loom
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
new
|
defect
|
normal
|
Engine: SCUMM
|
12 months
|
12 months
|
Loom
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
5 weeks
|
Loom
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 weeks
|
4 weeks
|
Loom
|
#11240 |
CRYO: Misuse of packed structs
|
new
|
defect
|
normal
|
Engine: Cryo
|
4 years
|
4 years
|
Lost Eden
|
#3838 |
GOB: LIT - palette issue with sprites
|
new
|
defect
|
low
|
Engine: Gob
|
16 years
|
4 years
|
Lost in Time
|
#9710 |
GOB: LIT - Palette corruption
|
new
|
defect
|
normal
|
Engine: Gob
|
7 years
|
4 years
|
Lost in Time
|
#10382 |
GOB: LIT: Loading save in boat closet shows wrong palette
|
new
|
defect
|
low
|
Engine: Gob
|
6 years
|
6 years
|
Lost in Time
|
#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
|
new
|
defect
|
low
|
Engine: Gob
|
6 years
|
6 years
|
Lost in Time
|
#10384 |
GOB: LIT: Bad palette around manor area
|
new
|
defect
|
low
|
Engine: Gob
|
6 years
|
6 years
|
Lost in Time
|
#7182 |
LURE: DOS/ITALIAN - stuck characters
|
new
|
defect
|
normal
|
Engine: Lure
|
8 years
|
4 years
|
Lure of the Temptress
|
#14397 |
LURE: Pathfinding Broken in Lure of the Temptress
|
new
|
defect
|
normal
|
Engine: Lure
|
13 months
|
13 months
|
Lure of the Temptress
|
#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
|
new
|
defect
|
normal
|
Engine: SCUMM
|
18 years
|
19 months
|
Maniac Mansion
|
#2538 |
SCUMM: MM (NES) - Sound glitches
|
new
|
defect
|
normal
|
Engine: SCUMM
|
18 years
|
3 years
|
Maniac Mansion
|
#3070 |
SCUMM: MM (NES) - Actor drawing glitch: standing next to fence
|
new
|
defect
|
low
|
Engine: SCUMM
|
17 years
|
4 years
|
Maniac Mansion
|
#3467 |
SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
16 years
|
9 months
|
Maniac Mansion
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
3 years
|
Maniac Mansion
|
#12277 |
SCUMM: Music-behavior in cutscenes during alarm in NES-version
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
3 years
|
Maniac Mansion
|
#12554 |
SCUMM: MM Amiga: Volume not changeable
|
new
|
defect
|
low
|
Engine: SCUMM
|
3 years
|
2 years
|
Maniac Mansion
|