#15099 |
Unknown game variant for sword1
|
new
|
defect
|
normal
|
Engine: Sword1
|
25 seconds
|
25 seconds
|
Broken Sword 1
|
#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
|
new
|
defect
|
normal
|
Engine: AGI
|
76 minutes
|
76 minutes
|
King's Quest 2
|
#15097 |
NANCY: SKC: Assertion on very first shuffle puzzle
|
new
|
defect
|
blocker
|
Engine: Nancy
|
2 hours
|
2 hours
|
Nancy Drew: Secrets Can Kill
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
defect
|
normal
|
Port: PSP Vita
|
2 years
|
12 hours
|
Ultima VIII: Pagan
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
|
new
|
defect
|
low
|
Port: Win64
|
18 hours
|
18 hours
|
|
#15095 |
SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game"
|
new
|
defect
|
normal
|
Engine: SCUMM
|
18 hours
|
18 hours
|
Freddi Fish 5
|
#13797 |
SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool
|
new
|
defect
|
normal
|
Engine: SCUMM
|
20 months
|
19 hours
|
Freddi Fish 5
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
new
|
defect
|
normal
|
Engine: SCUMM
|
14 years
|
23 hours
|
Spy Fox 3
|
#15088 |
Unknown game variant for nancy
|
new
|
defect
|
normal
|
Engine: Nancy
|
5 days
|
39 hours
|
|
#15087 |
Unknown game variant for nancy
|
new
|
defect
|
normal
|
Engine: Nancy
|
5 days
|
39 hours
|
|
#15078 |
Unknown game variant for director
|
new
|
defect
|
normal
|
Engine: Director
|
11 days
|
39 hours
|
|
#15092 |
SWORD1: Implement Windows version of the audio engine
|
new
|
feature request
|
low
|
Audio
|
4 days
|
44 hours
|
Broken Sword 1
|
#14964 |
NANCY: Nancy Drew Haunted Mansion - Force closing
|
new
|
defect
|
high
|
Engine: Nancy
|
2 months
|
3 days
|
Nancy Drew: Message in a Haunted Mansion
|
#14635 |
GLK: ADRIFT - Crashing/erroring game variants
|
new
|
defect
|
normal
|
Engine: GLK: Adrift
|
7 months
|
3 days
|
|
#14609 |
BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32'
|
new
|
defect
|
normal
|
Engine: AGS
|
8 months
|
3 days
|
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
|
new
|
defect
|
normal
|
Engine: Director
|
8 months
|
3 days
|
|
#15093 |
MYST3: Support original DVD layout
|
new
|
feature request
|
normal
|
Engine: Myst3
|
3 days
|
3 days
|
Myst 3: Exile
|
#14257 |
GLK: SCOTT: fatal() and GlkExit() do return
|
new
|
defect
|
normal
|
Engine: GLK: Scott
|
14 months
|
3 days
|
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
defect
|
high
|
Audio
|
8 days
|
3 days
|
|
#13457 |
MD5: GOB: Unknown game variant (Playtoons: Far West, German big box)
|
new
|
defect
|
normal
|
Engine: Gob
|
2 years
|
3 days
|
|
#12915 |
SCUMM/HE: Backyard Football 2002 crash starting a match
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
3 days
|
Backyard Football
|
#10867 |
GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail
|
new
|
defect
|
normal
|
Engine: GLK: ZCode
|
5 years
|
3 days
|
|
#6203 |
WME: Dirty Split - Dialog coming out of wrong character (original bug)
|
new
|
defect
|
low
|
Engine: Wintermute
|
11 years
|
3 days
|
Wintermute
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
10 days
|
3 days
|
Might and Magic: World of Xeen
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
|
new
|
defect
|
high
|
Engine: Mohawk
|
13 years
|
3 days
|
|
#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 days
|
4 days
|
Putt-Putt Joins the Parade
|
#15091 |
Cursor disappears for extended period after interacting with cubicle vidbot
|
new
|
defect
|
normal
|
Engine: mTropolis
|
5 days
|
4 days
|
Obsidian
|
#15089 |
SWORD1: Unknown game variant
|
new
|
defect
|
normal
|
Engine: Sword1
|
5 days
|
5 days
|
Broken Sword 1
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
new
|
defect
|
normal
|
Port: Wii
|
13 months
|
5 days
|
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
defect
|
normal
|
Engine: AGS
|
4 months
|
7 days
|
Quest for Glory 2
|
#14970 |
M4: Orion Burger: Volume not correctly adjusted
|
new
|
defect
|
low
|
Engine: M4
|
2 months
|
7 days
|
Orion Burger
|
#14997 |
M4: Orion Burger: Potential memory leak still existing
|
new
|
defect
|
low
|
Engine: M4
|
2 months
|
7 days
|
Orion Burger
|
#14919 |
M4: Orion Burger: Footstep Soundeffect missing
|
new
|
defect
|
low
|
Engine: M4
|
3 months
|
7 days
|
Orion Burger
|
#14981 |
Unknown game variant for tinsel
|
pending
|
defect
|
normal
|
Engine: Tinsel
|
2 months
|
7 days
|
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
defect
|
normal
|
GUI
|
7 weeks
|
7 days
|
|
#15068 |
Unknown game variant for glk
|
new
|
defect
|
normal
|
Engine: GLK: Glulxe
|
2 weeks
|
7 days
|
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
defect
|
normal
|
Engine: AGS
|
9 days
|
7 days
|
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
defect
|
normal
|
Engine: Groovie
|
8 days
|
8 days
|
Clandestiny
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
10 days
|
The Dig
|
#12899 |
MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
10 days
|
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
defect
|
normal
|
Engine: Director
|
11 days
|
10 days
|
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
11 days
|
10 days
|
Syberia 1
|
#15071 |
TWP: Recap/hints when changing characters are not shown
|
new
|
defect
|
low
|
Engine: TWP
|
12 days
|
12 days
|
Thimbleweed Park
|
#14956 |
Unknown game variant for gob
|
pending
|
feature request
|
low
|
Engine: Gob
|
2 months
|
2 weeks
|
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
defect
|
low
|
Engine: Ultima
|
2 weeks
|
2 weeks
|
Crusader: No Remorse
|
#14815 |
Turn the "bad crack" fix into an optional enhancement
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
4 months
|
2 weeks
|
Maniac Mansion
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 weeks
|
2 weeks
|
Day of the Tentacle
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 weeks
|
2 weeks
|
The Dig
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 weeks
|
2 weeks
|
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 weeks
|
3 weeks
|
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
defect
|
high
|
Port: PSP
|
11 months
|
3 weeks
|
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
defect
|
normal
|
Engine: Mohawk
|
3 years
|
3 weeks
|
Myst
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
defect
|
low
|
Port: Mac OS X
|
4 weeks
|
3 weeks
|
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
defect
|
normal
|
Engine: Director
|
6 weeks
|
3 weeks
|
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
defect
|
normal
|
Port: PS3
|
7 weeks
|
3 weeks
|
Lands of Lore
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
defect
|
normal
|
Graphics
|
3 months
|
3 weeks
|
Monkey Island 3
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
3 weeks
|
3 weeks
|
Syberia 1
|
#14341 |
TETRAEDGE: Restore content cut from tetraedge Syberia 1
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
14 months
|
3 weeks
|
Syberia 1
|
#15054 |
SCI: Unable to Detect Colonel's Bequest Game
|
new
|
defect
|
low
|
Engine: SCI
|
3 weeks
|
3 weeks
|
Laura Bow 1: The Colonel's Bequest
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
defect
|
normal
|
Audio
|
3 weeks
|
3 weeks
|
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
defect
|
normal
|
Tools
|
5 weeks
|
3 weeks
|
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
5 weeks
|
3 weeks
|
|
#14886 |
AGOS: Waxworks crashing at Egypt Level 3, corrupting save file
|
pending
|
defect
|
high
|
Engine: AGOS
|
3 months
|
3 weeks
|
Waxworks
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
defect
|
normal
|
Engine: SCI
|
7 weeks
|
3 weeks
|
King's Quest 5
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
defect
|
normal
|
Engine: Freescape
|
4 months
|
3 weeks
|
Dark Side
|
#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
|
new
|
defect
|
normal
|
Port: AmigaOS4
|
4 weeks
|
4 weeks
|
The Longest Journey
|
#14340 |
TETRAEDGE: Add ScummVM option to hide hotspots
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
14 months
|
4 weeks
|
Syberia 1
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
new
|
defect
|
normal
|
Port: Mac OS X
|
12 months
|
4 weeks
|
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
defect
|
normal
|
Port: Win64
|
4 weeks
|
4 weeks
|
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
feature request
|
normal
|
Common
|
5 months
|
4 weeks
|
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
5 months
|
4 weeks
|
Blue's Birthday Adventure
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 weeks
|
4 weeks
|
Ultima VI: The False Prophet
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
defect
|
normal
|
Engine: Freescape
|
4 weeks
|
4 weeks
|
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
6 weeks
|
4 weeks
|
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 weeks
|
4 weeks
|
Loom
|
#15041 |
AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build)
|
new
|
defect
|
normal
|
Engine: AGS
|
5 weeks
|
4 weeks
|
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
defect
|
normal
|
Engine: SCUMM
|
4 weeks
|
4 weeks
|
The Dig
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
defect
|
normal
|
Engine: Ultima
|
2 months
|
5 weeks
|
Ultima VI: The False Prophet
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
defect
|
normal
|
Engine: Ultima
|
5 weeks
|
5 weeks
|
Ultima IV: Quest of the Avatar
|
#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
defect
|
blocker
|
Engine: Grim
|
2 months
|
5 weeks
|
Grim Fandango
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
feature request
|
low
|
Engine: Grim
|
2 years
|
5 weeks
|
Grim Fandango
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
defect
|
normal
|
Engine: Freescape
|
5 weeks
|
5 weeks
|
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
defect
|
high
|
Engine: Freescape
|
5 weeks
|
5 weeks
|
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
defect
|
high
|
Engine: Freescape
|
5 weeks
|
5 weeks
|
|
#15027 |
SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
5 weeks
|
Indiana Jones 3
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
5 weeks
|
5 weeks
|
Sam and Max
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
defect
|
normal
|
Engine: V-Cruise
|
3 months
|
5 weeks
|
Schizm: Mysterious Journey
|
#11697 |
MM: XEEN: Wrong sounds played
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
4 years
|
5 weeks
|
Might and Magic IV: Clouds of Xeen
|
#12809 |
MM: XEEN: Original German crossword puzzle bug
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
3 years
|
5 weeks
|
Might and Magic: World of Xeen
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
new
|
defect
|
low
|
Engine: MM: Xeen
|
6 years
|
5 weeks
|
Might and Magic: World of Xeen
|
#11765 |
MM: XEEN: English names in German Clouds intro
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
4 years
|
5 weeks
|
Might and Magic: World of Xeen
|
#11986 |
MM: XEEN: Chinese version support
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
3 years
|
5 weeks
|
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
new
|
defect
|
normal
|
Engine: MM: MM1
|
6 months
|
5 weeks
|
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
5 weeks
|
The Dig
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
defect
|
normal
|
Engine: SAGA
|
14 months
|
6 weeks
|
Inherit the Earth
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
defect
|
normal
|
Engine: SAGA
|
6 weeks
|
6 weeks
|
Inherit the Earth
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 weeks
|
6 weeks
|
Loom
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
defect
|
normal
|
Engine: Plumbers
|
7 weeks
|
6 weeks
|
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
defect
|
normal
|
Engine: Composer
|
3 years
|
6 weeks
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
defect
|
normal
|
Ports
|
3 months
|
6 weeks
|
|