#3 |
MI2 freezes on Stan's office
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#8 |
Bad string pointer beeing returned
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#12 |
Atlantis and Monkey1 crash on startup
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#14 |
Sam&Max: backgrounds
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#23 |
MI1: crash after intro
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#25 |
samnmax demo fails startup
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#28 |
scumm games with .lfl-files don't work
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#29 |
Monkey Island 1 crashes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#36 |
Protection?!?
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#40 |
DOTT Crashes near the end of the game
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#44 |
Copy protection
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#69 |
patch for backward-compatbiliity with sdl 1.0.x
|
SF/ender
|
defect
|
normal
|
Ports
|
|
#74 |
Indy4: Orchalcum Necklace state bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#77 |
Sam&Max passing the guard
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#80 |
Loom CD: character walking backwards
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#104 |
DOTT: Pause Dialog
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#106 |
Sam & Max: Wak-A-Rat
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#114 |
MIDI-problems and solve
|
SF/ender
|
defect
|
normal
|
Audio
|
|
#115 |
MI2 Mojo house skull sprite bug...
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#116 |
MI 2 Mojo music bug !!!
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#117 |
sounds of the pirates' spit contest
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#118 |
Heavy music bug while spiting
|
|
defect
|
high
|
Engine: SCUMM
|
|
#119 |
German Sam&Max (SM0/SM1 Files) Disk Ver
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#127 |
Some DOTT sound issues...
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#129 |
Zak256
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#134 |
DOTT freezes after sending the plans
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#150 |
scummvm under solaris
|
SF/ender
|
defect
|
normal
|
Port: Solaris
|
|
#163 |
Wak A Rat
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#185 |
sounds when entering rooms
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#191 |
Indy4 - Monte Carlo car chase
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#206 |
Tru64 runtime error
|
SF/bbrox
|
defect
|
normal
|
Ports
|
|
#211 |
MI2: The silly bells of part one came back !!
|
|
defect
|
low
|
Engine: SCUMM
|
|
#227 |
Animations aren't showing correctly
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#236 |
Zak256 hangs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#237 |
F5 does not work
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#260 |
Fixed black lines on distaff in Loom
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#263 |
DOTT: SFX not properly played
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#273 |
mouse cursor on mac os x 0.20
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#276 |
f5 won't work on mac os x
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#280 |
Cursor Offset
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#281 |
My MI1 Version does not run...
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#287 |
Indy 4 - IQ-Points
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#293 |
game CDs given with old mac don't work
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#296 |
simon (.voc) still does not work :(
|
SF/ender
|
defect
|
normal
|
Engine: AGOS
|
|
#317 |
LOOM: Masking Problems
|
|
defect
|
low
|
Engine: SCUMM
|
|
#318 |
Sound FX & voice out of sync in DOTT&SAM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#319 |
DOTT: Crash when using VCR
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#320 |
DOTT: Crash when pluging in extension cord
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#321 |
Ctrl-Z <> Ctrl-Y
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#329 |
Error on Monkey Island addMessageToStack
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#334 |
ALL: Mouse too sensitive in OpenGL mode
|
|
defect
|
low
|
Port: Win32
|
|
#349 |
MI1VGA: graphic glitches
|
|
defect
|
low
|
Engine: SCUMM
|
|
#358 |
MI1VGA: No music.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#361 |
MI1 VGA: bad "space bar" dialog colours
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#370 |
MI1VGA: freeing Otis
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#377 |
FOA: Bad colours for light and shadows
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#392 |
Objects overlapping text.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#394 |
Weird widgets in the ingame GUI.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#397 |
Inventory in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#398 |
Music Problems in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#399 |
Dialogue in the Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#400 |
Graphical error in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#401 |
Interface problems in The Dig
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#420 |
MI2: Lockup after stealing the fish
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#436 |
DIG: german version crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#439 |
DOTT: random crashes in the 2. cutscene
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#467 |
ZAK256: torches are initially lit
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#480 |
Freezing before it starts
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#498 |
MI1: forrest graphics glitch
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#504 |
GUI: Label overlapping border
|
fingolfin
|
defect
|
low
|
GUI
|
|
#505 |
M1VGA: Stump jokes doesn't work
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#509 |
ALL: Problem when sound is disabled
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#519 |
DIG: Dissapeared actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#520 |
DIG: Subtitles can't be turned off
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#535 |
MONKEY1: Half of screen shows as previous room
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#544 |
DIG: Strange iMuse problem
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#569 |
PocketPC: Crash
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#576 |
README's example usage of timidity
|
SF/khalek
|
defect
|
normal
|
Documentation
|
|
#614 |
Scumm VM browser cannot find game
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#624 |
DIG: Wrong Dialog Plays?
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#627 |
MONKEY/DIG: Crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#634 |
ZAK256: Border when changing rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#650 |
DIG: crash scale table 2 not defined
|
|
defect
|
blocker
|
Engine: SCUMM
|
|
#654 |
MI2: skeleton dance 'hangs'
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#674 |
No Music on Mac OS X
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#677 |
crash after breaking candy mashine
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#681 |
DIG: spanish version subtitles
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#686 |
ESC doesnt jump "cutscenes"
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#689 |
DIG: does not start (language.bnd encrypted?)
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#693 |
ALL: crash on windows when using internal MIDI
|
|
defect
|
normal
|
Port: Win32
|
|
#728 |
FOA: lockup
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#751 |
DOTT: Crash while trying to use 2 things
|
|
defect
|
high
|
Engine: SCUMM
|
|
#787 |
SAM: No Curser when fighting with the dragon in VR
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#795 |
FOA: Crashes in beginning
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#823 |
COMI: Inventory not displaying on PDA
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#842 |
GUI: Finish launcher 'Options' dialog
|
SF/ender
|
defect
|
blocker
|
GUI
|
|
#859 |
MI1: Error Message
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#860 |
FT: Graphical Problems & Crashing
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#881 |
No narrative text and credits when subtitles are disabled
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#882 |
ALL: Restart not properly implemented
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|