Indy4: Orchalcum Necklace state bug
|Reported by:||SF/ccrtnsp||Owned by:||SF/ender|
|Cc:||Game:||Indiana Jones 4|
There seems to be a bug in ScummVM that prevents completing Indiana Jones 4: Fate of the Atlantis with 100% score in "team mode".
The bug occurs in "lava pit room", where Sophia becomes possessed by Nur-ab-sal. The puzzle requires that you put one bead of Orichalcum into the necklace and then take it into the box. ScummVM however, restores the state of the game, before the "look at the necklace"-screen (from "atlantis.c99") just after the bead has been put into the necklace.
Sorry if this sounds complicated, or you don't understand what it means. TO TEST: Load the attached savegame and "look at Sophia", then "use bead of orichalcum in necklace mouth". This is what happens:
State saved as 'atlantis.c99' Loading room 79 Loading room 79 WARNING: stub unkScreenEffect5(0)! WARNING: EGA_proc4! State loaded from 'atlantis.c99'
... So the state is restored and it's like you never put the bead into the necklace ... :(
Ticket imported from: #521263. Ticket imported from: bugs/74.
Change History (12)
comment:2 by , 21 years ago
|Summary:||Indy4 not completeable 100% → Indy4: Orchalcum Necklace state bug|