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Results (1001 - 1100 of 1147)

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Ticket Summary Status Owner Type Priority Component
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request normal Port: Dreamcast
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek defect low Engine: Petka
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum defect normal Port: iOS
#7603 iPhone: Pie menu for keyboard input? new vinterstum feature request normal Port: iOS
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version new tag2015 defect normal Engine: Mohawk
#14730 AGS: Whispers of a Machine crashes on Day 3 pending tag2015 defect normal Engine: AGS
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv defect normal Engine: Toon
#6453 WME: Rosemary - Text glitch new somaen defect normal Engine: Wintermute
#6541 WME: Theora A/V Sync drifts new somaen defect normal Video
#6649 WME: 5MA - wasps animation is too slow new somaen defect normal Engine: Wintermute
#6652 WME: white chamber - bot flickers when changing directions new somaen defect normal Engine: Wintermute
#6653 WME: white chamber - slow scrolling new somaen defect normal Engine: Wintermute
#6722 WME: The Kite - Script runtime errors new somaen defect normal Engine: Wintermute
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) pending somaen patch high Engine: Wintermute
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) pending somaen patch high Engine: Wintermute
#4388 AGI: Incorrect CGA palette new sev- defect normal Engine: AGI
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- defect normal Engine: SAGA
#7527 Recognize zipped savegame when no Zlib was compiled new sev- feature request normal --Other--
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- feature request normal Engine: Queen
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- feature request normal Engine: SAGA
#7720 GUI: default option new sev- feature request normal GUI
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new sev- defect normal Engine: SCI
#11479 NEVERHOOD: Game crashes at certain scene pending sev- defect normal Engine: Neverhood
#11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read new sev- defect normal Engine: Illusions
#12550 SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3 pending sev- defect normal Engine: SCUMM
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" new sev- defect normal Engine: GLK: Adrift
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code new sev- defect high Ports
#14574 GOB: Excessive blitting drags performance down pending sdelamarre defect normal Engine: Gob
#15071 TWP: Recap/hints when changing characters are not shown new scemino defect low Engine: TWP
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek defect normal Engine: Draci
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres defect normal Engine: Parallaction
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new peres defect low Engine: Parallaction
#12565 PRIVATE: Casebook inaccesible new neuromancer feature request low Engine: Private
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new neuromancer defect normal Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished new neuromancer defect normal Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new neuromancer defect normal Engine: Hypno
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) new neuromancer defect low Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer defect normal Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer defect normal Engine: Hypno
#13942 FREESCAPE: Add "Virtual Worlds" Atari ST support pending neuromancer feature request normal Engine: Freescape
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer defect normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer defect normal Engine: Freescape
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer defect normal Engine: Freescape
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL new neuromancer defect normal Engine: Freescape
#14073 FREESCAPE: several types of rendering artifacts are visible new neuromancer defect normal Engine: Freescape
#14535 WETLANDS: missing korean text in the localized release new neuromancer defect normal Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing new neuromancer defect normal Engine: Hypno
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer defect normal Engine: Freescape
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new neuromancer defect high Engine: Hypno
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer defect normal Engine: Freescape
#14863 PRIVATE: use original cursors from the exe new neuromancer feature request high Engine: Private
#15043 FREESCAPE: CPC sounds are not implemented new neuromancer defect high Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported new neuromancer defect high Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer defect normal Engine: Freescape
#12074 TWINE: rendering of the holomap is broken pending mgerhardy defect normal Engine: TwinE
#13177 TWINE: Tank is stuck new mgerhardy defect normal Engine: TwinE
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz defect normal Engine: AGI
#9725 AGI IIgs: shift key commands don't work new m-kiewitz defect low Engine: AGI
#14690 WIN32: Cloud sync broken due to revocation server being unreachable pending lotharsm defect normal Cloud
#14819 DIRECTOR: Backpacker unknown game variant for director pending lotharsm feature request normal Engine: Director
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new lolbot-iichan defect low Engine: Wintermute
#6721 WME: The Kite - Overlapping bug new lolbot-iichan defect low Engine: Wintermute
#12532 PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device pending lephilousophe defect normal Port: Android
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new lephilousophe defect normal Common
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp defect low Engine: Sky
#13301 DIRECTOR: Unknown game variant for director - Kings of the Ice new jamie-marchant defect normal Engine: Director
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting new jamie-marchant defect normal Port: Mac OS X
#5724 MD5: MOHAWK: LB - Various missing games (chacksums included) new fuzzie defect high Engine: Mohawk
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie defect normal Engine: Mohawk
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie defect normal Engine: Tony
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new fuzzie defect normal Engine: Mohawk
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds new fracturehill defect high Engine: AGS
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new elasota defect normal Engine: V-Cruise
#14009 SCUMM: Potential script errors at Lou's Loans in ZAK pending dwatteau feature request low Engine: SCUMM
#14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode new dwatteau defect high Engine: Stark
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request normal Engine: SCUMM
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect normal Engine: MADS
#7012 SHERLOCK: volume settings don't work new dreammaster defect normal Engine: Sherlock
#10356 TSAGE: RtR - Error when you don't use Quinn new dreammaster defect normal Engine: TsAGE
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) new dreammaster feature request low Engine: Tinsel
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new dreammaster defect normal Engine: GLK: Glulxe
#11518 GLK: ZCode - status line has no left margin new dreammaster defect normal Engine: GLK: ZCode
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster defect normal Engine: GLK: Glulxe
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new dreammaster defect low Engine: Ultima
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster defect normal Engine: GLK: Glulxe
#14919 M4: Orion Burger: Footstep Soundeffect missing new dreammaster defect low Engine: M4
#14981 Unknown game variant for tinsel pending dreammaster defect normal Engine: Tinsel
#15068 Unknown game variant for glk new dreammaster defect normal Engine: GLK: Glulxe
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new digitall defect normal Engine: TeenAgent
#10663 GROOVIE: T7G: Cannot finish game new digitall defect normal Engine: Groovie
#14390 BACKENDS: WII: Wii crashes on Daily Build new digitall defect normal Port: Wii
#14862 SWORD2: Unknown Game Variant pending digitall defect high Engine: Sword2
#7700 Wii: Support Sound Settings new dhewg feature request normal Port: Wii
#12975 BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method. pending criezy defect normal Common
#13768 STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression) pending ccawley2011 defect normal Engine: Stark
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new bluegr defect normal Engine: AGOS
#6271 TINSEL: DW1 - Can't take custard book new bluegr defect normal Engine: Tinsel
#7649 ALL: visible warning when CD music missing new bluegr feature request normal --Other--
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