#12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
new
|
|
|
defect
|
normal
|
#12996 |
SCUMM: Restore unused item animation frames?
|
new
|
|
|
feature request
|
normal
|
#13019 |
ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively.
|
new
|
|
|
defect
|
normal
|
#13024 |
MACOS: Can't map Command and Fn keys
|
new
|
|
|
defect
|
normal
|
#13031 |
GRIM: Cutscene cut off at the end in German version
|
new
|
|
|
defect
|
normal
|
#13032 |
GRIM: All objects turn invisible after returning Glotti's heart
|
new
|
|
|
defect
|
normal
|
#13035 |
GRIM: Olivia's smoking animation in the Blue Casket wrong
|
new
|
|
|
defect
|
normal
|
#13036 |
GRIM: Mabrillo's animations during conversation
|
new
|
|
|
defect
|
normal
|
#13040 |
GRIME: Menu Cursor Bug
|
new
|
|
|
defect
|
normal
|
#13047 |
GRIM: Glottis' comments are too loud while talking to Nick
|
new
|
|
|
defect
|
normal
|
#13051 |
GRIM: Can't type German Umlauts
|
new
|
|
|
defect
|
normal
|
#13054 |
MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
|
new
|
|
|
defect
|
normal
|
#13073 |
BACKENDS: SDL: Strange initSizeHint() behavior
|
new
|
|
|
defect
|
normal
|
#13077 |
GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched
|
new
|
|
|
defect
|
low
|
#13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
|
new
|
|
|
defect
|
normal
|
#13116 |
TWINE: slowdown when grid mask is applied
|
new
|
|
|
defect
|
normal
|
#13120 |
GLK: Quest: Gathered in Darkness: Missing text and commands not understood
|
new
|
|
|
defect
|
normal
|
#13145 |
ASYLUM: Corrupted magnifying glass
|
pending
|
|
alxpnv
|
defect
|
normal
|
#13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
|
|
defect
|
normal
|
#13153 |
SCI Games begin lagging either at launch or after moving about outside of window
|
new
|
|
|
defect
|
normal
|
#13157 |
COMMON: EventManager's getMousePos() is not always reliable
|
new
|
|
|
defect
|
normal
|
#13160 |
SHERLOCK: Glitch when loading savegame
|
new
|
|
|
defect
|
normal
|
#13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
|
new
|
|
|
defect
|
normal
|
#13221 |
SCUMM: Monkey Island 2 Segfault (Midi related)
|
new
|
|
|
defect
|
normal
|
#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
|
new
|
|
|
defect
|
normal
|
#13232 |
Use scaler to mouse cursor
|
new
|
|
|
feature request
|
low
|
#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
|
new
|
|
|
defect
|
normal
|
#13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
|
new
|
|
|
defect
|
normal
|
#13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
new
|
|
neuromancer
|
defect
|
normal
|
#13270 |
FULLPIPE: Left Handle vanishes on teleporting
|
new
|
|
|
defect
|
normal
|
#13276 |
AGS: Cannot open files with non-ASCII characters in their name
|
new
|
|
|
defect
|
normal
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
new
|
|
AndywinXp
|
defect
|
normal
|
#13279 |
ULTIMA: Skull of Quakes doesn't reveal entrance
|
new
|
|
|
defect
|
low
|
#13298 |
DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)
|
new
|
|
|
defect
|
normal
|
#13325 |
DIRECTOR: Explore Space - Mars (D5) not starting
|
new
|
|
|
defect
|
normal
|
#13331 |
DIRECTOR: Safecracker 1997 (Director 5) loading issue
|
new
|
|
|
defect
|
normal
|
#13353 |
DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)
|
new
|
|
|
defect
|
normal
|
#13357 |
SHERLOCK: ROSETATTOO: Music notes sometimes left hanging
|
new
|
|
|
defect
|
normal
|
#13358 |
SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain
|
new
|
|
|
defect
|
normal
|
#13376 |
MYST3: Save Glitch
|
new
|
|
|
defect
|
normal
|
#13390 |
Please support The Magnetic Scrolls Compilation
|
new
|
|
|
feature request
|
normal
|
#13393 |
DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile
|
new
|
|
|
defect
|
normal
|
#13396 |
MYST3: Gameplay duration issue with Myst III saves
|
new
|
|
|
defect
|
normal
|
#13420 |
SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo
|
new
|
|
|
defect
|
normal
|
#13421 |
GUI: Version info should be right-aligned in list view
|
new
|
|
|
defect
|
normal
|
#13422 |
Bug tracker's main page has obsolete instructions and link
|
new
|
|
|
defect
|
normal
|
#13423 |
PORTS: Tests do not compile with Visual Studio
|
new
|
|
|
defect
|
normal
|
#13424 |
PETKA: Crashes on PSP
|
new
|
|
|
defect
|
normal
|
#13425 |
SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene
|
new
|
|
|
defect
|
normal
|
#13432 |
GUI: Options dialog complains about non-existing saves in autosave slot
|
new
|
|
|
defect
|
normal
|
#13440 |
PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty
|
new
|
|
|
defect
|
normal
|
#13441 |
PARALLACTION: Nippon - Flickering objects
|
new
|
|
|
defect
|
low
|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
new
|
|
|
defect
|
normal
|
#13443 |
PARALLACTION: Nippon - Dino vanishing after restarting
|
new
|
|
|
defect
|
normal
|
#13444 |
PARALLACTION: Nippon - Scene initialization bug
|
new
|
|
|
defect
|
normal
|
#13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
|
new
|
|
|
defect
|
normal
|
#13446 |
PARALLACTION: Nippon - Hotspot bug
|
new
|
|
|
defect
|
normal
|
#13449 |
STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed
|
new
|
|
|
defect
|
normal
|
#13450 |
STARK: Videos and graphics don't match in tone, making transitions a tad jarring
|
new
|
|
|
defect
|
normal
|
#13453 |
BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games
|
new
|
|
|
defect
|
normal
|
#13454 |
BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware.
|
new
|
|
|
defect
|
normal
|
#13455 |
DECODERS: migrate from 'libmad' to 'libmpg123'
|
new
|
|
|
feature request
|
normal
|
#13456 |
SDL: No Mouse or Keyboard with SDL 2.20
|
new
|
|
|
defect
|
normal
|
#13459 |
EMI: Crashes during cutscenes with subtitles on
|
new
|
|
|
defect
|
normal
|
#13461 |
SDL: Stretched in full screen
|
new
|
|
|
defect
|
normal
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
new
|
|
|
feature request
|
normal
|
#13464 |
SDL: In-game menu for 3D games shows no cursor on some systems
|
new
|
|
|
defect
|
normal
|
#13495 |
TEENAGENT: Spanish patch support
|
new
|
|
|
feature request
|
normal
|
#13503 |
GUI: Add a way to delete saved games from the save/load game grid view
|
new
|
|
|
defect
|
normal
|
#13504 |
SWORD25: wrong shading in library
|
new
|
|
|
defect
|
normal
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
|
|
defect
|
normal
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
|
|
defect
|
normal
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
new
|
|
|
defect
|
normal
|
#13533 |
CLOUD: Syncing breaks if "Add Game" dialogue comes up
|
new
|
|
|
defect
|
normal
|
#13540 |
WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches
|
new
|
|
|
defect
|
normal
|
#13559 |
CHEWY: German demo crashes looking for a non-existing det0.taf file
|
new
|
|
|
defect
|
normal
|
#13560 |
DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working
|
new
|
|
|
defect
|
normal
|
#13564 |
CHEWY: Too slow auto scrolling in ventilation pit
|
new
|
|
|
defect
|
normal
|
#13565 |
DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading
|
new
|
|
|
defect
|
normal
|
#13570 |
TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug)
|
new
|
|
|
defect
|
low
|
#13572 |
SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition
|
new
|
|
|
defect
|
normal
|
#13575 |
GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login
|
new
|
|
|
defect
|
normal
|
#13577 |
ASYLUM: Chapter 2 - general trader door is open but shouldn't
|
new
|
|
|
defect
|
normal
|
#13578 |
GUI: Show ESRB/PEGI ratings of ScummVM games
|
new
|
|
|
feature request
|
normal
|
#13582 |
BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens
|
new
|
|
|
defect
|
normal
|
#13583 |
PEGASUS: Stun Gun usage teleport when re-visiting Sydney
|
new
|
|
|
defect
|
normal
|
#13585 |
PLUGINS: ELF memory manager doesn't work with dynamic detection
|
new
|
|
|
defect
|
normal
|
#13592 |
HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six)
|
new
|
|
neuromancer
|
defect
|
low
|
#13594 |
CHEWY: Dialog canceled by subtitles
|
pending
|
|
bluegr
|
defect
|
high
|
#13599 |
PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items
|
new
|
|
|
defect
|
normal
|
#13609 |
CHEWY: Set game speed in ScummVM menu
|
new
|
|
|
feature request
|
normal
|
#13613 |
RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac
|
new
|
|
|
defect
|
normal
|
#13614 |
RISC OS Scumm 2.6.0 abuses user choices
|
new
|
|
|
defect
|
normal
|
#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
|
new
|
|
|
defect
|
normal
|
#13618 |
SCUMM: No start splash screen nor LFG-logo on NES MANIAC
|
new
|
|
|
feature request
|
low
|
#13623 |
GLK: SCOTT: Unicode characters not shown
|
new
|
|
|
defect
|
normal
|
#13636 |
GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly
|
new
|
|
|
defect
|
normal
|
#13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
|
new
|
|
bluegr
|
defect
|
low
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
|
|
defect
|
normal
|
#13662 |
GUI: Default font is limited in language support
|
new
|
|
|
defect
|
normal
|