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Results (601 - 700 of 1144)

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Ticket Summary Status Keywords Owner Type Priority
#12875 TWINE: rendering issues on the left side in 1920x1200 new defect low
#12882 WII: scummvm always returns to system menu on exit new defect normal
#12890 CLOUD: NextCloud Support new feature request low
#12899 MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK) new defect normal
#12915 SCUMM/HE: Backyard Football 2002 crash starting a match new Backyard Football 2002 defect normal
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new rain, screen shake, differences defect normal
#12929 TOON: Idle animations do not loop new defect low
#12931 GRIM: Grim Fandango invisible Manny near beginning of the game new renderer defect normal
#12935 BURIED: Windows hotkeys are used on macOS new buried-win macOS defect normal
#12941 GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory new defect normal
#12951 TITANIC: Error when moving an old savegame to make room for an autosave new defect normal
#12955 MYST3: Video speeds up after room transition new defect normal
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene new defect low
#12969 GRIM: Rendering difference with OpenGL with shaders new defect low
#12970 PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) new defect normal
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect low
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap new defect normal
#12984 SCUMM: LOOM: Mac version font centering is inaccurate new scumm, loom, macintosh, mac defect normal
#12996 SCUMM: Restore unused item animation frames? new feature request normal
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't new MT32, music, loop, monkey, ega defect normal
#13016 AGS: text appears in german Gemini Rue version that shouldn't be there new german, font defect low
#13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. new defect normal
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled new LOOM, CD, Talkie, Subtitles defect normal
#13024 MACOS: Can't map Command and Fn keys new defect normal
#13030 Option to Disable Status Window new Status-window feature request normal
#13031 GRIM: Cutscene cut off at the end in German version new defect normal
#13032 GRIM: All objects turn invisible after returning Glotti's heart new defect normal
#13035 GRIM: Olivia's smoking animation in the Blue Casket wrong new defect normal
#13036 GRIM: Mabrillo's animations during conversation new defect normal
#13039 MYST3: Unknown game variant for myst3 new unknown-game defect normal
#13040 GRIME: Menu Cursor Bug new defect normal
#13047 GRIM: Glottis' comments are too loud while talking to Nick new defect normal
#13051 GRIM: Can't type German Umlauts new defect normal
#13054 MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. new defect normal
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new Android, GUI defect low
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal
#13074 PRINCE: Timing issue / Scene skipping new Galador, Text skip, unwinnable mini game, Prince and the Coward defect normal
#13077 GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched new defect low
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) new menu help defect low
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 new defect normal
#13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters new Maniac Mansion NES, Text artifacts, Clear screen, Letters defect normal
#13116 TWINE: slowdown when grid mask is applied new defect normal
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new audio defect normal
#13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood new defect normal
#13122 TITANIC: Starship Titanic Animations Lag new lag, cursor, movies defect normal
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new grim, opengl, linux, dialog, transcript, 2.5.0 defect low
#13127 GRIM: Grim Fandango - change default controller keys new grim, linux, controller, joystick, keymap, 2.5.0 feature request low
#13128 GRIM: Grim Fandango Remastered - Steam MD5 new grim, remastered, steam, gog, md5, wip feature request high
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side new credits, hidden models defect normal
#13139 GRIM: Grim Fandango - model glitch year 3 new grim, model, year 3, 2.5.0 defect normal
#13140 GRIM: Grim Fandango, year 3 chain foreground new grim, foreground, model, 2.5.0 defect low
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new grim, cutscene, year 3, 2.5.0 defect low
#13146 TINSEL: Discworld intro graphical glitch new defect normal
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game new grim, ending, credits, 2.5.0 defect low
#13149 GRIM: Grim Fandango % year 4 sewer transparency new grim, transparency, sewer, year 4, 2.5.0 defect low
#13153 SCI Games begin lagging either at launch or after moving about outside of window new defect normal
#13157 COMMON: EventManager's getMousePos() is not always reliable new defect normal
#13160 SHERLOCK: Glitch when loading savegame new defect normal
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes new big endian, BE, Myst3, AmigaOS defect normal
#13181 GLK: ADRIFT: ADRIFT Battle System is not fully supported new defect normal
#13187 AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent new Steam, Lancelot's Hangover defect normal
#13200 Separate Full Screen setting for GUI and Games new Full Screen feature request normal
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new save load screen feature request normal
#13216 WEB: "Other" screenshots page is broken new screenshots defect normal
#13221 SCUMM: Monkey Island 2 Segfault (Midi related) new defect normal
#13222 SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation. new defect normal
#13229 PSP: PS Vita Ultima 8: controls don´t work at all new PS Vita Ultima 8 defect normal
#13231 TOLTECS: Demo fails to load adlib timbre file new detection defect normal
#13232 Use scaler to mouse cursor new feature request low
#13239 ScummVM Classic Theme: Translation into other languages. new Classic theme, translation, languages, update feature request normal
#13240 Improvement of subtitle visualization. new Subtitle, visualization, small screens, option feature request normal
#13241 GUI: Interface requires improvements for small resolutions. new Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal
#13250 TOON: Toonstruck hangs when entering air vent through staircase and bathroom new defect normal
#13252 TRECISION: Dialogue Stuttering & Cut Scenes Cut Short new defect normal
#13260 Support the composite palette for PC Engine new PC-Engine, palette feature request normal
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS new PC-Engine defect normal
#13270 FULLPIPE: Left Handle vanishes on teleporting new defect normal
#13276 AGS: Cannot open files with non-ASCII characters in their name new defect normal
#13279 ULTIMA: Skull of Quakes doesn't reveal entrance new defect low
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new detection defect normal
#13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add new detection defect normal
#13287 TOON: Toonstruck is added twice by the launcher with mass add new detection defect normal
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add new detection defect normal
#13294 PRINCE: Galador translation only being picked up in the game directory when adding game. new Galador Launcher defect normal
#13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) new defect normal
#13317 Update aspect ratio for new iPad Mini 6 2021 new aspect ratio ipad mini 2021 feature request normal
#13325 DIRECTOR: Explore Space - Mars (D5) not starting new defect normal
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue new defect normal
#13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) new defect normal
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings feature request normal
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging new defect normal
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain new defect normal
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new music_driver, FluidSynth, Settings, GUI, Start Up defect normal
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new dig,french,audio,smush feature request normal
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin new overlay, stokes, distaff defect low
#13376 MYST3: Save Glitch new defect normal
#13386 Add a "clear" command to the general debugger new debug,debugger feature request normal
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors new glitch,forge,tg16 defect normal
#13389 DRAGONS: Rendering is excessively slow on older devices new slow rendering,performance defect normal
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