#7782 |
GUI: Game Sortation: Folders / Subfolders
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new
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feature request
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normal
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#7793 |
AGI: Better mapping for mouse buttons
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new
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feature request
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normal
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#7810 |
TEENAGENT: Polish Talkie has no voiceovers
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new
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defect
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normal
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#7813 |
Dreamcast SD card support
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new
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feature request
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normal
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#7818 |
LOL: Support subtitles in "Lore of the Lands"
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new
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feature request
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low
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#7839 |
AGI: Add three voice MIDI with AGI games.
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new
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feature request
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normal
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#7853 |
CRUISE: Add MT-32 emu support to Cruise for a Corpse
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new
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feature request
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normal
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#9013 |
Enforce aspect ratio in fullscreen SDL
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new
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patch
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low
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#9058 |
Using more than one FM_OPL object (experimental)
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new
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patch
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normal
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#9203 |
SDL: Avoiding pathological screen updates
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new
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patch
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normal
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#4926 |
TOOLS: descumm "} else {" blocks
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new
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defect
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normal
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#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
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new
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zeldin
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defect
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normal
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#6051 |
AGOS: SIMON1DOS French Text Glitch
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new
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Kirben
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defect
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low
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#9593 |
SCI: LSL5 (and others): port drawing issues
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new
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defect
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normal
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#9596 |
SHERLOCK: Music / Speech volume is not adjustable
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new
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defect
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normal
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#9619 |
SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
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new
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defect
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normal
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#9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
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new
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defect
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normal
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#9646 |
SCI: QFG1: Running on ice till health points depletion won't kill hero.
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new
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defect
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normal
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#9671 |
FULLPIPE: Assorted graphical glitches
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new
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defect
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normal
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#9683 |
WME: Helga Deep in Trouble - Graphic mistake
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new
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defect
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normal
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#9697 |
BACKENDS: RPi3 - mouse / desktop capture issue
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new
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defect
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low
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#9710 |
GOB: LIT - Palette corruption
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new
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defect
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normal
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#9720 |
WME: The Shine of a Star - Problems at shovel puzzle scene
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new
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defect
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high
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#9725 |
AGI IIgs: shift key commands don't work
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new
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m-kiewitz
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defect
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low
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#9726 |
AGI IIgs: implement inventory/see object screen
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new
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defect
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low
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#9866 |
PRINCE: Original game keyboard shortcuts not working (F1-F5)
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new
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defect
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low
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#9872 |
SKY: BASS - Save game MetaInfo is missing
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new
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defect
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low
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#10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
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new
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defect
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normal
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#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
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new
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defect
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normal
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#10135 |
MOHAWK: Riven: Graphics glitch after Gehn leaves office.
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new
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defect
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low
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#10176 |
TINSEL: DW2 (German) - displaced pixels in Intro
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new
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defect
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normal
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#10286 |
BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens
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new
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defect
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normal
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#10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
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new
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defect
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normal
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#10305 |
TITANIC: Border lines showing for face slot components in Titania close-up
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new
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defect
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normal
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#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
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new
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feature request
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low
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#10329 |
FULLPIPE: Pathfinding loop when giving coin to ball eating creature
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new
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defect
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normal
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#10356 |
TSAGE: RtR - Error when you don't use Quinn
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new
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dreammaster
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defect
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normal
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#10363 |
GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard
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new
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feature request
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low
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#10371 |
BACKENDS: MacOSX - System cursor always visible when in fullscreen mode.
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new
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defect
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normal
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#10382 |
GOB: LIT: Loading save in boat closet shows wrong palette
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new
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defect
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low
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#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
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new
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defect
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low
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#10384 |
GOB: LIT: Bad palette around manor area
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new
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defect
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low
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#10397 |
FULLPIPE: Memory leak when loading a saved game
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new
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defect
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low
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#10408 |
BACKENDS: Wii - Static sound in Discworld
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new
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defect
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normal
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#10409 |
AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load
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new
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defect
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normal
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#10410 |
BACKENDS: Dreamcast - Riven: List for loading saved games is empty
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new
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defect
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normal
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#10411 |
BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio
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new
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defect
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normal
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#10439 |
SKY: BASS - vkeybd only allows 1 keyboard input at a time
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new
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defect
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low
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#10441 |
GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons
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new
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defect
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normal
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#10464 |
BACKENDS: MacOSX - Localised documentation resources are not bundled/used
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new
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defect
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normal
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#10477 |
AGOS: Simon the Sorcerer 1 & 2 - Voice cut off
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new
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defect
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normal
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#10523 |
TITANIC: SGT Room Transition video has black spots
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new
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defect
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low
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#10547 |
MM: XEEN: Hanging notes in AdLib music
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new
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defect
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low
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#10557 |
MOHAWK: MYST: Thumbnail has black top and bottom
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new
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defect
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low
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#10567 |
ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock
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new
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defect
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normal
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#10593 |
MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list
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new
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defect
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normal
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#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
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new
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defect
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low
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#10658 |
TINSEL: DW1: ACT3 Guard floating equals
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new
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defect
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low
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#10659 |
TINSEL: DW1: Act4 hidden city guards crash
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new
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defect
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normal
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#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
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new
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defect
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low
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#10663 |
GROOVIE: T7G: Cannot finish game
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new
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digitall
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defect
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normal
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#10698 |
BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen
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new
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defect
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normal
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#10714 |
GOB: Woodruff - Couldn't talk to the Beast
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new
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defect
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normal
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#10867 |
GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail
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new
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defect
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normal
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#10929 |
BACKENDS: Android (ARM) - Discworld 1 crash in cutscene
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new
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defect
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normal
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#10957 |
TINSEL: DW1 - Psy office event not triggered
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new
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defect
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low
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#11007 |
WME: 1 1/2 Ritter - Menu font problem
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new
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defect
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normal
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#11022 |
COMPOSER: Gregory: Global main menu save files different from those made in-game
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new
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defect
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normal
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#11182 |
GUI Dialog for missing Roland MT-32 support
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new
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feature request
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normal
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#11201 |
BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm
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new
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defect
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normal
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#11203 |
BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6.
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new
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defect
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normal
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#11223 |
Handle surround sound-encoded OGG and FLAC files more gracefully
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new
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feature request
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normal
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#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
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new
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defect
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normal
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#11240 |
CRYO: Misuse of packed structs
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new
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defect
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normal
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#11245 |
CLOUD: Saves sync triggered twice in a row after saving
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new
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defect
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normal
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#11257 |
CLOUD: Issue with case sensitive filesystems
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new
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defect
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normal
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#11267 |
TOLTECS: Sprite residues left behind on ego walking
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new
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defect
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normal
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#11286 |
NEVERHOOD: Is the game running slower than it should?
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new
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defect
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normal
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#11353 |
SCI: Hangs on Load of GK2 with subtitles patch on 3DS
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new
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defect
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normal
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#11356 |
SCI: LSL6 Mac (floppy) requires native Mac menubar
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new
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defect
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normal
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#11358 |
BACKENDS: 3DS - Blurry text in KQ6
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new
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defect
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normal
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#11365 |
BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita
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new
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defect
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normal
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#11366 |
SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports
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new
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defect
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normal
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#11368 |
Unknown game variant for tinsel - Discworld (PSX, Japanese)
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new
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dreammaster
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feature request
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low
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#11373 |
SCI: Quest for Glory 3 game script bugs
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new
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defect
|
low
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#11374 |
BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet
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new
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defect
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normal
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#11432 |
SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
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new
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defect
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normal
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#11452 |
MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms)
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new
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|
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defect
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normal
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#11479 |
NEVERHOOD: Game crashes at certain scene
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pending
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|
sev-
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defect
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normal
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#11516 |
GLK: Glulxe - crash when loading Counterfeit Monkey
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new
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dreammaster
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defect
|
normal
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#11517 |
GLK: ZCode - Layout errors in Z8 Anchorhead
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new
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|
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defect
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normal
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#11518 |
GLK: ZCode - status line has no left margin
|
new
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dreammaster
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defect
|
normal
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#11520 |
ScummGlk has no text configuration options
|
new
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|
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feature request
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normal
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#11521 |
GLK: ZCode - loses scrollback from time to time
|
new
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|
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defect
|
normal
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#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
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new
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defect
|
normal
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#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
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|
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defect
|
normal
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#11533 |
BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic)
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new
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|
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defect
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normal
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#11535 |
GOB: Goblin Quest 3 - Head of ego partly vanishes
|
new
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|
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defect
|
normal
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#11536 |
GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload
|
new
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|
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defect
|
normal
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#11539 |
CRUISE: Add Amiga sound support
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new
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|
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feature request
|
normal
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