Opened 9 days ago

Last modified 3 days ago

#11353 new defect

SCI: Hangs on Load of GK2 with subtitles patch on 3DS

Reported by: MarioKartFan Owned by:
Priority: normal Component: Engine: SCI
Keywords: Cc:
Game: Gabriel Knight 2


The excellent 3DS port runs GK2 fine (meaningful delay on first boot but works fine afterwards). Recently ScummVM added support for subtitles using a 3rd party patch for GK2. Works great on my PC and Mac. But when I try to load GK2 w/ patch on my 3DS, it just hangs indefinitely (and eventually soft-locks the system).

Change History (2)

comment:1 by digitall, 5 days ago

Component: --Unset--Engine: SCI
Game: Gabriel Knight 2
Summary: 3DS Hangs on Load of GK2 with subtitles patchSCI: Hangs on Load of GK2 with subtitles patch on 3DS

comment:2 by bgK, 3 days ago

Accessing files stored on the SD card is slow on the 3DS. The issue here is the SCI engine opens each one of the 1500+ patch files on startup..
There are some optimizations that could be done in the filesystem code to improve the situation, but I don't believe it would reduce the time the 3DS takes to load GK2 with the subtitles patch below 10 minutes.. For this to be fully fixed something needs to change with the SCI engine or with the subtitles patch.

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